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This talk introduces RBea, our scalable real-time analytics platform at King built on top of Apache Flink. The design goal of RBea is to make stream analytics easily accessible to game teams across King. RBea is powered by Apache Flink and uses the framework’s capabilities to it’s full potential in order to provide highly scalable stateful and windowed processing logic for the analytics applications. RBea provides a high-level scripting DSL that is more approachable to developers without stream-processing experience and uses code-generation to execute user-scripts efficiently at scale.
In this talk I will cover the technical details of the RBea architecture and will also look at what real-time analytics brings to the table from the business perspective. If time permits I will also give some outlook on our future plans to generalise and further grow the platform.