The document provides an introduction to physical computing and robotics, presenting various hardware options for introducing students to computer science concepts through hands-on learning with devices like Microbit, Adafruit Circuit Playground, Arduino, Raspberry Pi, Ozobot, Sphero, and LEGO Mindstorms. It discusses the benefits of physical computing for motivating students and supporting collaboration and creativity. Price ranges and target audiences are provided for the different hardware options.
4. “Creating Cool Stuff”
Sue Sentence, et al. King’s College London
Physical computing in school
Motivation through physical computing
Tangibility supports learning
Opportunities for Collaboration
Opportunities for Creativity
4 Source: https://kclpure.kcl.ac.uk/portal/files/65615345/creating_cool_stuff_POSTPRINT_to_share.pdf
5. 70% increase in the number of
girls that said they would
definitely choose computing
Source: BBC
7. Third-Party Curricula
Microsoft MakeCode Intro to CS
https://aka.ms/intro2cs
PLTW Gateway:
Computer Science for
Innovators and Makers
https://www.pltw.org/our-
programs/pltw-gateway-
curriculum#curriculum-4
8. Coordinate Grid System
9. Booleans
10. Music and Arrays
11. Bits, Bytes, and Binary
12. Radio
13. Arrays
14. Independent Final
Project
1. Making
2. Algorithms
3. Variables
4. Conditionals
5. Iteration
6. Review/Mini-Project
7. Coordinate Grid System