This was discussed at the workshop on "Designing icons for the Future" conducted by HelloMeets at InkMonk's office in Chennai.
Speaker & Presentation by:
Khuzema Ujjainwala, Product Designer at Freshworks
-A creative and innovative product designer and problem solver
-He works on a diverse range of different projects including user interface, experience, print, illustration, interaction, video and IOT devices
-He has previously worked as a Visual Designer at Zoho
Presentation includes:
- Understanding the importance of icon design
- How to design and measure impactful icons
- Visualising and designing icons that scale
- What makes a good icon
- Include brand flavors in icons
- Icon design hygiene and best practices
4. Before we start. There are a few things we need to understand clearly
● What iconography is.
● And where it originates from.
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Understanding the origin of
Icon Design
We will discuss the detailed history of where icons started from. Find out the
importance of it in today’s modern world. And see how it can become even more
important in the near future
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It always was and
should intended to
describe, using
visual cues which
are self-explanatory.
14. ● The first ever set of computer icons was born in 1981,
● When computer scientist David Canfield Smith and designer Norman
Lloyd Cox joined forces.
● In order to bring the “office metaphor” to the Xerox Star 8010,
● which was the first office intended computer of its time.
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Icon Design History
You can learn more about the origin of icons and icon design. This website
illustrates the icon design history better than I could ever do in an Presentation.
https://historyoficons.com/
15. ● The world is getting busier
● Icons are becoming a fundamental part of our lives.
● They help us orientate, make quick decisions and find what we are
looking for.
● Icons unite the entire world. It doesn’t matter what language you
speak – the one visual language of icons speaks louder than any
words do.
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Why Icons Matter?
18. “When you you are on the lookout
for a washroom in a busy
shopping mall”
18
19. “When you try to perform an
action in an app you’re using”
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20. 2010 2013
Attention span of humans 12 08
Attention span of Goldfish 09 09
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This is how much of time it takes
Source: National Center for Biotechnology Information.
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● According to the National Center for Biotechnology
Information,
● The average attention span of a human being has dropped
from 12 seconds in 2000 to 8 seconds in 2013.
● This is a second less than the attention span of a goldfish.
● Icons are lifesavers in this world of noise and worthless
information.
● You only need a quick look at an icon to get the complex
message it carries.
● This way you can use the remaining 7 seconds for the
information you really need.
Icons convey information quickly.
22. “It will be even more
important in the future,
as the world is getting
busier, noisier and more
globalized”
22
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● We will talk about every technical detail we need to process
before we get to create our own icons.
● Learn about the types,
● variety of styles,
● Differences in sizes
● Find out more about the usage of grids
● And the cohesiveness of icons.
The basics of icon design.
27. IDEOGRAMS
● Ideograms illustrate the whole idea
instead of resembling a real world
object.
Eg. A circle with a line at 45° represents NO.
PICTOGRAMS
● Pictogram conveys its meaning
through its resemblance to a real
physical object.
Eg. An airplane or flight pictogram
represents airport.
The use of Pictograms and Ideograms are not to be restricted to themselves. You can use their combinations in
full or parts to create a unique icon regardless of their category.
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The Types of icons
28. FILLED
The next logical step you can take after the
outline icons is filled icons that basically mean
incorporating colors into plain outline ones.
This style is quite new, but it is becoming more
and more popular these days.
OUTLINED
As you can say from their name, these
icons are created out of outlines. From my
experience, this is the easiest style for
beginners to start with.
Other then outlined and filled Icons can be segmented into plenty of different styles and style variations. Its upto
us to mix and match them to get unique outputs.
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The Styles of icons
29. FLAT
A glymph icon which implies different color
combinations – usually “flat” colors.
GLYMPH
Just a basic solid icons. Very commonly
used. Almost everywhere.
Other then outlined and filled Icons can be segmented into plenty of different styles and style variations. Its upto
us to mix and match them to get unique outputs.
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The Styles of icons - Part 2
SKEUOMORPHIC
Skeuomorphism concentrates on creating
items resembling their real-world analogues
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● Not sure, what size your icons should Be?
● Go with the size that is best for your particular project.
● Say, if you’re creating icons for iOS or Android, you should
check their icon design guidelines first before deciding on
the icon size.
Icon Size and Proportion.
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Not sure, what size or proportion your icons should Be?
Icon Size and Proportion.
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If you’re at the beginning of your path as an icon designer, I’d
recommend avoiding the smallest icon sizes because they are
way more difficult to work with. 64 - 96 px grids should be the
sweet spot!
Always make your icons the same size that they will be used in.
This way you can make it pixel-perfect and it will look stunning
where it will be used.
Icon Size and Proportion.
37. When to use a grid?
I believe that an icon grid must
be used if you’re creating a
huge set of icons (50+).
The more icons you need to
create within the same style,
the more solid the guidelines
should be. Stick to them to
make a cohesive set.
So what is an icon grid?
Think of an icon grid as a set of
rules made to keep
consistency throughout the
icon set.
It is a well laid-out structure
where your icon set is going to
be constructed.
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You don’t need a grid for your
first icon set! Seriously.
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It is all about making the icon visually consistent. A grid helps
you to retain its outer shape irrespective of how the real icon
shape is.
No matter which icon you create if using a grid makes you feel
like you are spoiling your icon.
Don't use it
How to use a grid
40. Creating one
beautiful icon is
easy. Creating a few
good looking icons
isn’t that hard either.
It’s making them
cohesive that can
knock you down.
40
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It is like creating a style guide before doing a UI. Once you know
the spacing, Stroke sizes, and Corner radius You can do wonders.
Once you have decided on the style of your future icons, stick to
it with each and every icon in the set. An icon in a different style
stands out, but not in a good way. It ruins the cohesiveness,
beauty, and value of the whole set.
Stick to one style
42. This is slightly different than maintaining the same style.
Every style has its personality. For example, you can make
thousands of different outline icon variations. But picking the
right stylistics is just as important.
Will your icons be detailed or minimalistic? Is it better to have
thick or thin lines? Or maybe mixed line weight? And what
about the corners: should they be round or sharp? Are you going
to use rounded or butt caps?
42
Keep the same stylistics
43. Maintain the same size of each icon in the set. More than the
exact size it should look visually balanced.
Imagine two same-sized shapes – a circle and a square.
A square will always look bigger, because it fills up more space.
Some changes should be applied to make them visually the
same. For instance, scale down the square a little.
43
Size always matters
44. I know i just said grids are overrated and i am still holding on to
it.
But you can give it a try. But just make sure you don’t overuse
them
44
Try Using Grids.
45. “Good icon sets have
a grid, but the worst
sets hold strictly onto
that grid”
45
47. If you want to make your icons consistent retain some elements
and shamelessly copy paste it in all icons.
Moreover copying elements from other icons will save you quite
a lot of time.
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Use The Same Elements
Throughout The Set
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Use The Same Color Palette
There are always exceptions here but most of the times you
need to stick to a specific color. I generally always work with
black and whites first.
Just so that i can focus on the icon shape and ideation first.
Because First and foremost, an icon should deliver the correct
message and only then – look good.
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Creating your first iconset
We will have a look at everything from choosing the right theme
to finishing your very first icon set. The topics in this chapter
include but are not limited to: selecting the best icon ideas,
finding proper metaphors and deciding what style to use,
sketching, discovering the simplest form of the icon, picking
colors, and much more!
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How to choose the right theme
If it’s one of your first icon sets - do it for you and have fun with it.
This is really important.
Don’t make it for your friend’s company,
for your own brand,
for sale or worst of all — for a client.
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How to find the best metaphor.
So here you are – knowing what you need to accomplish, but
totally lost with finding the best symbols for your icons. Yes, it
gets hard sometimes.
For example, a simple magnifier could mean a lot of different
things: search, find, locate, discover, zoom, investigate, view, etc.
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How to find the best metaphor.
Use real life objects for references.
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How to find the best metaphor.
Use real life objects for references.
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How to find the best metaphor.
Use real life objects for references.
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How to find the best metaphor.
Use real life objects for references.
57. “The point of the whole
story is: it’s time to think
ahead, while it may be
hard to establish new icon
shapes rules, we have to
keep our eyes opened for
new ideas in this area.”
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The importance of sketching
Let me tell you without a shadow of a doubt – sketching is an
essential part of icon design!
If you head straight to the Illustrator with your first idea, you put
yourself at a huge risk of getting stuck with it. As sad as it may
sound, the first idea is not always the best one.
Your Sketchbook Is Your Inspiration.
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My sketching process
My process in divided into two parts.
First i brainstorm about the ideas i want to show. Then
i focus on how i will be showing it (by sketching it)
After I’m done with the sketches I usually photograph or scan
them, so I can use them as a reference while creating vectors.
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How to know what style to use?
It’s usually the best idea to choose your icon style based on the
exciting branding or a logotype. Usually I research the brand I’m
creating icons for and try to find the elements that represent it
the best way. You must take a better look at shapes, colors,
typography, etc. What is their tone? Is it corporate and serious, or
colorful and cheerful? Does their logo have round or sharp
shapes? All of these things will dictate what style you should be
choosing and will add a lot of constraints to your workflow and
stylistics.
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Which software you should use?
Photoshop, Illustrator, Sketch? Which one to choose? Which one
is better for icon design?
Truth is -
it doesn’t matter.
I’ve even seen a few people creating icons in Google Slides.
Everything is possible if you really want it.
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Emphasizing what truly matters and removing everything
unnecessary to pass along the message may be a difficult task.
Some icons should look super simple, and simple isn’t easy.
If little details don’t affect the icon’s clarity, or the opposite —
make it look more charming, go for it!
How to come up with the
simplest icon form
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Another great thing you could do right now to improve your icon
design skills is to read this article by Scott Lewis – Better Icon
Design in 6 Easy Steps. It also mentions the importance of
geometric shapes.
How to come up with the
simplest icon form
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you should use the same elements throughout the set to
maintain consistency.
How to perfectly align in all the
elements in your icons?
This icon is created on a 64px
grid, and I’m using a 4px
stroke weight.
I decided that this would also
be the size of the smallest
object used in my icon.
(This size is marked as 1X)
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So how important is it to have your own unique and
recognizable style? How to discover it? And what benefits could
it bring?
In iconography, it’s important that a person can recognize the
icon in a split second. And this can only be done by using the
time-tested and well known metaphors. So don’t be afraid to use
the good old magnifying glass to
Being Unique
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● This is wrong for multiple reasons.
● It is supposed to represent offline.
● Which represents something done or
downloaded.
● But if there would be something download
there wouldn't be an icon here. right?
Like this one.
78. “ Lets talk about
Design hygiene. And
how important it
really is”
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79. 80
Especially if you design in sketch or illustrator or photoshop.
● Name your files consistently
● Organise your artboards
● Label layers in a meaningful way
● Use pages to diverse your work
● Don’t repeat yourself
● Use styles to control shape and texts
● Use shared libraries
Follow these rules.
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So you won’t manage to pull off your first icon set without
iterations and tweaks.
● You can now work on separate icons to make sure they all
look cohesive.
● Pay attention to the style and size
● make sure all the icons are even and evenly beautiful.
Final touches to complete your
icons
81. “ Outline the output.
But never outline the
source”
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82. 83
If you use sketch.
We can talk about plugins. Shall we?
● When you work so hard for your icons. Let the tool help you.
● Automate as much as you can.
● Because it allows you to make everything cohisive.
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For those who use only Illustrator.
You should know about actions
● When you work so hard for your icons. Let the tool help you.
● Using actions can help especially when you are dealing
with a huge iconset.
● You don’t have to outline them one by one.
● Automate as much as you can.
● Because it allows you to make everything cohisive.
84. THANK YOU
Got any questions?
You can ping me at:
@dribbble.com/khuzema ·
iamkhuzema@gmail.com
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86. ● Some images created by Scott Lewis.
● Icon references from the blobby iconset by khuzema.
● NCBI (National center of biotechnology information).
● Alexander Deplov.’s article on “The future of icons without shapes”.
● Floppy disk icon by Dave Gamez.
● References from the work of Justas Galaburda.
● History of icons website. https://historyoficons.com/
● Ivan Braun’s (Founder of icons 8) answer on “What are the best design
guidelines for icons?”
● Maja Bergendahl’s article about “Icons that don’t make sense”
● Icons referred from material design icons library.
● Wikipedia. For helping me with everything i didn't understand.
● Abhilash Pillai for moderating this presentation.
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Credits