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Challenges and tools of multi-screen UX

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With people using an average of 3.2 connected devices in their daily lives, this talk will explore the value in making it easy continue tasks and activities across different devices. How can we remove the friction between these screens?

Publié dans : Design
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Challenges and tools of multi-screen UX

  1. 1. Challenges and Tools for Multi-Screen UX Smartphones, Tablets, computers,… Hugo Labonde – UX Designer Jules Leclerc – Lead UX
  2. 2. Usabilis UX research & Design Agency
  3. 3. Companies focused mainly on the Smartphone UX
  4. 4. A multi-device ecosystem
  5. 5. Quantitative and qualitative study
  6. 6. devices per user 3,2
  7. 7. Composition of this ecosystem (percentage of ownership) Smartphone Tablet Computer Other Connected TV 99 74 99 40 9
  8. 8. Smartphone “A must”
  9. 9. Tablet “The homebody”
  10. 10. Computer “The expert tool”
  11. 11. of people use several different devices for the same activity 99%
  12. 12. of people use multiple devices simultaneously 75%
  13. 13. User is not aware of its multi-device use
  14. 14. The 7 most significant results
  15. 15. 1. A Picture is the most efficient way to find a specific content 1.
  16. 16. A similar information architecture on every device 2.
  17. 17. Specific layout for each device 3.
  18. 18. 4. Same content should be found on all devices 4.a b c a b c
  19. 19. Inform users about synchronization between devices 5.
  20. 20. Facilitating the transition between devices 6.
  21. 21. Offer specific features for each devices 7.
  22. 22. Tools to design multi-screen UX
  23. 23. User testing GuidelinesExperience map
  24. 24. • Guidance • Continuity • Synchronization • Immediate feedback • Error management • Flexibility • Environment of use • Security Criteria for the Evaluation Of multi-devices User Experience
  25. 25. Get slides here : tinyurl.com/multiux @Usabilis @JulesLeclerc @HugoLabonde

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