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Similaire à Immersive Community Analytics for Wearable Enhanced Learning (HCI International 2019)(20)

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Immersive Community Analytics for Wearable Enhanced Learning (HCI International 2019)

  1. Immersive Community Analytics for Wearable Enhanced Learning Ralf Klamma, Rizwan Ali, and István Koren Advanced Community Information Systems (ACIS) RWTH Aachen University, Germany koren@dbis.rwth-aachen.de HCI International 2019 July 30, 2019 Orlando, Florida, USA
  2. 2 Agenda • Motivation • Immersive Analytics • Research Context • Demo Video • Conclusion
  3. 3 From Learning Analytics to Immersive Community Analytics • Foci of Learning Analytics (LA) are learning processes on the cognitive level • Informal Learning with manual activities poses new challenges • Turn from the mind to the body: integration of declarative and procedural knowledge [Ullman, 2004]. Example: bakers kneading bread [Nonaka et al., 1995] • Need to transform research practices as well • Concerns of privacy and data security in domains like learning are high  Immersive wearable enhanced learning enables in-place community learning analytics
  4. 4 Wearable Enhanced Community Analytics Life Cycle
  5. 5 Background • Immersive Analytics as a subset of Visual Analytics: defined as “the use of engaging analysis tools to support data understanding and decision making” [Marriott et al., 2018] • Human Activity Recognition to recognize activities with the help of many sensors and machine learning • Experience API, a specification for exchanging learning data with other researchers and practitioners
  6. 6 Research ContextWEKIT • “Wearable Experience for Knowledge Intensive Training” funded by EU • body-worn vest with sensors • Augmented Reality head-up display ARLEM • IEEE standard supported by AR- FOR-EU project • activityML • activities of agents (human/non-human) • workplaceML • Physical environment and learning context
  7. 7 Video of Sensor Fusion Framework
  8. 8 Conclusion • LA at the workplace is conceptually different from traditional LA • Feedback is best delivered in an immersive manner while doing training • Necessary collaborative processes are best situated in a Community of Practice • Need to transform research practices as well • Human-robot collaboration poses new challenges, but first of all threats • SWEVA: Social Web Environment for Visual Analytics to create and share processing and visualization pipelines
  9. 9 fin • Thank you for your attention! • Do you have any questions? https://github.com/rwth-acis klamma@dbis.rwth-aachen.de @klamma koren@dbis.rwth-aachen.de @istinhere
  10. 10 Human Activity Recognition Workplace Artificial Intelligence Data Integration and Aggregation Training
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