Ce diaporama a bien été signalé.
Nous utilisons votre profil LinkedIn et vos données d’activité pour vous proposer des publicités personnalisées et pertinentes. Vous pouvez changer vos préférences de publicités à tout moment.

Macul 2010 Presentation

1 135 vues

Publié le

resources for integrating technology and the arts

Publié dans : Formation, Technologie
  • Soyez le premier à commenter

  • Soyez le premier à aimer ceci

Macul 2010 Presentation

  1. 1. RESOURCES FOR INTEGRATINGT E C H N O L O G Y, C R E A T I V I T Y, A N DART TO ENHANCE THE MICHIGAN GRADE LEVEL CONTENT E X P E C TA T I O N S Presented at the 2010 MACUL Annual Conference In Grand Rapids, Michigan, On Friday, March 12, 2010 at 1 p.m. By Janet Ordiway, Consultant and Instructional Coach, Einstein Coaching & Consulting, LLC
  2. 2. WHAT WILL I LEARN TODAY? In this session participants will be introduced to resources forintegrating technology, creativity and art to enhance lessons aligned toMichigans GLCEs. All activities include low-cost or no-cost materials found on a website, in a classroom, or around a school building.
  3. 3. WHERE CAN I FIND MICHIGAN’S GRADE LEVEL CONTENT EXPECTATIONS? K-8 Documents:http://www.michigan.gov/mde/0,1607,7-140-28753_33232---,00.html High School Documents:http://www.michigan.gov/mde/0,1607,7-140-38924---,00.html K-12 Educational Technology Standards:http://www.michigan.gov/mde/0,1607,7-140-28753_33232_37328---,00.html Michigan Merit Curriculum - Visual, Performing and Applied Arts:http://www.michigan.gov/mde/0,1607,7-140-38924_41644_42820---,00.html
  4. 4. WHAT IS ART? Art is the process or product of deliberately arranging elements in away to affect the senses or emotions. It encompasses a diverse range ofhuman activities, creations, and modes of expression, including music,literature, film, sculpture, and paintings. Art tends to facilitate intuitive rather than rational understanding, andis usually consciously created with this intention. -From Wikipedia, the free encyclopedia
  5. 5. TECH GLCES & ART By the end of Grade 2 each student will (sampling): • use a variety of age-appropriate technologies for sharing information (e.g., drawing a picture, writing a story) • understand that technology is a tool to help complete a task • understand that technology is a source of information, learning, and entertainment • know how to use a variety of productivity software (e.g., word processors, drawing tools, presentation software) to convey ideas and illustrate concepts • know how to use age-appropriate media (e.g., presentation software, newsletters, word processors) to communicate ideas to classmates, families, and others
  6. 6. TECH GLCES & ART By the end of Grade 5 each student will (sampling): • identify technology resources and describe how those resources improve the ability to communicate, increase productivity, or help achieve personal goals • use a variety of media and formats to create and edit products (e.g., presentations, newsletters, brochures, web pages) to communicate information and ideas to various audiences • identify how different forms of media and formats may be used to share similar information, depending on the intended audience (e.g., presentations for classmates, newsletters for parents)
  7. 7. TECH GLCES & ART By the end of Grade 8 each student will (sampling): • use technology to identify and explore various occupations or careers • discuss possible uses of technology (present and future) to support personal pursuits and lifelong learning • identify uses of technology to support communication with peers, family, or school personnel • explore basic applications that promote creativity (e.g., graphics, presentation, photo-editing, programming, video-editing) • use available utilities for editing pictures, images, or charts • use collaborative tools to design, develop, and enhance materials, publications, or presentations • create a project (e.g., presentation, web page, newsletter, information brochure) using a variety of media and formats (e.g., graphs, charts, audio, graphics, video) to present content information to an audience
  8. 8. TECH GLCES & ART By the end of Grade 12 each student will (sampling): • identify common graphic, audio, and video fi le formats (e.g., jpeg, gif, bmp, mpeg, wav) • demonstrate how to import/export text, graphics, or audio files • use a variety of applications to plan, create, and edit a multimedia product (e.g., model, webcast, presentation, publication, or other creative work) • use a variety of media and formats to design, develop, publish, and present products (e.g., presentations, newsletters, web sites) to communicate original ideas to multiple audiences • collaborate in content-related projects that integrate a variety of media (e.g., print, audio, video, graphic, simulations, and models) with presentation, word processing, publishing, database, graphics design, or spreadsheet applications • apply advanced software features such as an application’s built-in thesaurus, templates, and styles to improve the appearance of word processing documents, spreadsheets, and presentations
  9. 9. CHILDREN CAN CREATE DIGITAL ART E A S I L Y E V E RY D AY Tools: • Cell Phones and portable music players (iPhone, iTouch, iPod, etc.) • Flip Video cameras and digital cameras • iMovie, Windows Movie Maker software • Free creative software online • Free creative software on computer (Paint) • Video Game Software (Nintendo DSi, Wii Music, etc.)
  10. 10. C H I L D R E N C A N C R E AT E D I G I TA L A R T E A S I LY E V E RY DAY “Bunny” created using free Paint program on a PC
  11. 11. CHILDREN CAN CREATE DIGITAL ART E A S I LY E V E RY DAY(Created “instantly” by a 7 year-old using a Nintendo DSi handheld game system.)
  12. 12. I N T E R AC T I V E R E S O U RC E S : MUSIC http://creatingmusic.com/new/playing/index.html http://www.sfskids.org/templates/musicLabF.asp?pageid=23 http://www.lawrencehallofscience.org/shockwave/jar.html http://datadragon.com/education/instruments/ http://www.louisarmstronghouse.org/louie_armstrong/overview.htm http://www.creatingmusic.com/new/sketch/mmm/mmm.html
  13. 13. I N T E R AC T I V E R E S O U RC E S : MUSIC http://www.playmusic.org/ http://www.bbc.co.uk/cbeebies/songs/ http://www.jamstudio.com/Studio/index.htm http://www.marthabeesmusic.com/sitesforkids.html http://www.tvokids.com/framesets/play.html?game=94
  14. 14. I N T E R AC T I V E R E S O U RC E S : V I S UA L A RT http://www.jacksonpollock.org/ http://www.girlsgotech.org/mandala.asp http://bomomo.com/ http://www.nga.gov/kids/zone/collagemachine2.htm http://www.nga.gov/kids/zone/collagemachine.htm http://www.snaithprimary.eril.net/rangloli.htm
  15. 15. I N T E R AC T I V E R E S O U RC E S : V I S UA L A RT http://www.artic.edu/aic/education/CC/ http://www.seussville.com/games_hb/help_mr_brown/index.html http://freerice.com/index.php http://gardenofpraise.com/art.htm http://www.alifetimeofcolor.com/play/gowest/
  16. 16. I N T E R AC T I V E R E S O U RC E S : V I S UA L A RT http://www.haringkids.com/ (BONUS! lesson plan database atlower left of screen) http://www.shodor.org/interactivate/activities/Tessellate/ http://www.jigzone.com/gallery/Art http://www.alifetimeofcolor.com/play/leonardo/ http://www.loc.gov/teachers/classroommaterials/presentationsandactivities/activities/
  17. 17. I N T E R AC T I V E R E S O U RC E S : V I S UA L A RT http://www.berrienresa.org/classres/ http://www.makebeliefscomix.com/Comix/ http://ejad.best.vwh.net/java/patterns/patterns_j.shtml http://www.monsterexchange.org/kids/kids_javapicture.htm http://www.mrpicassohead.com/create.html http://www.liverpoolmuseums.org.uk/nof/portraits/
  18. 18. I N T E R AC T I V E R E S O U RC E S : V I S UA L A RT http://www.nga.gov/kids/ http://www.nickjr.com/games/all-shows/art/all-ages/index.jhtml http://planetperplex.com/en/index.html http://www.renaissanceconnection.org/ http://www.zefrank.com/scribbler/ http://www.warhol.org/interactive/silkscreen/main.html
  19. 19. I N T E R AC T I V E R E S O U R C E S : V I S UA L A R T: F R AC TA L S http://arcytech.org/java/fractals/ http://www.cln.org/themes/fractals.html http://fractalarts.com/ASF/Tutor1.html http://www.scienceu.com/geometry/fractals/ http://math.rice.edu/~lanius/frac/ http://fractalfoundation.org/category/kids/
  20. 20. TEACHER RESOURCES http://www.walkerart.org/ace/ed_activities http://www.moma.org/interactives/artsafari/make_your_own_art.html http://www.mentisworks.org/2007/07/art-games-best-indy-titles.html http://www.morethanmath.org/instructions.htm http://www.princetonol.com/groups/iad/lessons/
  21. 21. TEACHER RESOURCES http://pbskids.org/ http://www.crayola.com/lesson-plans http://fluxtime.com/animate.php http://www.kodak.com/eknec/PageQuerier.jhtml?pq-path=11808&pq-locale=en_US&_requestid=31172 www.artsonia.com
  22. 22. TEACHER RESOURCES http://www.kinderart.com/ http://www.macul.org/ata/page.php?pid=143 http://www.nea.org/classroom/index.htmlx http://www.theteachersguide.com/Artlessonplans.html http://www.kodak.com/global/en/consumer/education/lessonPlans/indices/art.shtml
  23. 23. MUSEUM RESOURCES http://www.artic.edu/aic/visitor_info/podcasts/video/education_videos/index.html • Art Institute of Chicago Resources http://www.imamuseum.org/explore/resources • Indianapolis Museum of Art Resources http://www.krasl.org/exhibits_collections.aspx • Krasl Art Center http://www.moma.org/learn/activities/ • Museum of Modern Art (MOMA)
  24. 24. MUSEUM RESOURCES  http://americanart.si.edu/education/ • Smithsonian American Art Museum  http://www.nmafa.si.edu/index2.html • National Museum of African Art  http://www.nationalmuseumofmexicanart.org/ • National Museum of Mexican Art  http://www.nmai.si.edu/ • National Museum of the American Indian  http://www.mcachicago.org/ • Museum of Contemporary Art
  25. 25. MUSEUM RESOURCES http://www.moma.org/learn/activities/ • Museum of Modern Art (MOMA) http://www.louvre.fr/llv/oeuvres/liste_approche_visuelle.jsp?bmLocale=en • The world famous Louvre of Paris, France http://www.guggenheim.org/new-york?gclid=CISv--2Lhp4CFQYMDQodZSuCpg • The NY Guggenheim Museum http://www.philamuseum.org/education/33-132-494-377.html • Philadelphia Museum of Art
  26. 26. SUGGESTED BOOKS Seeing With the Mind’s Eye: The History, Techniques and Uses of Visualization, Mike Samuels, M.D. and Nancy Samuels, Random House: Bookworks Book, 1975 • ISBN 0-394-73113-1 Creative Collage Techniques , Nita Leland and Virginia Lee Williams, North Light Books, Cincinnati, Ohio,1994 • ISBN 0-89134-563-9 Art Escaped: Daily excursuses and inspirations for discovering greater creativity and artistic confidence, Dory Kanter, 2003, North Light Books, Cincinnati, Ohio • ISBN 1-58180-307-9 Celebrate Your Creative Self, Mary Todd, Beam North Light Books, Cincinnati, Ohio, 2001 • ISBN 1-58180-102-5
  27. 27. SUGGESTED BOOKS Keys to Drawing With Imagination, Bert Dodson, North Light Books, Cincinnati, Ohio, 2007, • ISBN -13:978-1-58180-757-8, ISBN -10: 1-58180-757-0 The Usborne Book of Art Skills, Fiona ,2002, Usborne Publishing, Saffron Hill, London • ISBN 0-7945-0351-9 The Usborne Book of Art Projects, Fiona Watt, 2002, Usborne Publishing, Saffron Hill, London • ISBN 0-7945-0657-7 The Usborne Book of Art Ideas, Fiona Watt, 2002, Usborne Publishing, Tulsa, OK • ISBN 0-7460-3829-1
  28. 28. Note: This PowerPoint is intended to serve as a reference for resources explored in today’s learning activity. C O N TA C T I N F O R M A T I O N : Janet Ordiway, CEO, Consultant, Coach Einstein Consulting & Executive CoachingP.O. Box 124 phone: (269) 932-5900Saint Joseph, Michigan 49085 fax: (269) 983-2307email: janet@einstein-coaching.comWebsite: www.einstein-coaching.com, www.protopage.com/janetordiway