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Bicol University
College of Agriculture and Forestry
Lesson 19 :
Simulation Instructional/Educational
Games
Prepared by :
Daisy M. Andaya
III-BAT-ATE2
Bachelor in Agricultural Technology Major in Agricultural
Technology Education
Making learning fun requires
Some form of active learning,
there is a huge interest with
incorporating gaming into
teachers lesson to engage
students in active learning.
• Utilizing games and
simulation can enhance real
life skills
• and learning can be made fun.
As Teachers, should be aware
of the different
backgrounds of learners,then
introduce/incorporate
the games appropriately into
th e lesson,then when
they address the different
background learners have
more success with gaming in
an online environment.
• Instructional simulation,also called an Educational
Simulation,is a simulation of some type of
reality(system or environment) but which also
includes instructional elements that help a learner
explore,navigate or obtain more information about
the system that cannot generally be acquired from
mere experimentation.
Students today have grown up with
technology and have it as an integrated
part of their lives.Since there are many
different form of technology today's
students use this to choose th learning
style that best suits their needa.
3 main instructional
elements that can adjust to
meet the needs of learners:
Content Process Product
•Simulation and gaming can be done with board
games,computer assisted board games,or fully
computerized environments.
•Therefore,simulations accelerate and
compress time to offer a foresight of a
•hazy future.They are
experimental,experiencial,and rigorous.
3 Types of Educational Gaming
•Games that are not digital
•Games that
are digital but
that are not
collaborative
According to Dukes(in the context of learning)
they also have educational benefits:
1.They increase student motivation.
2.They facilitate the affective aspect of learning.
3.They enhance interpersonal relation.
4.They promote interpersonal reward structures for
learning.
5.They tend to produce improved communication
and discussion within the classroom.
Collaborative
Digital
Games
Playing educational
games also help us
and children with
focus, self-esteem
and memory.
•
•
•
•
•
•www.teachinglearning.com
•www.educTech.com
Thank you!

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Bicol University College of Agriculture and Forestry Lesson 19: Simulation Instructional Games

  • 1. Bicol University College of Agriculture and Forestry Lesson 19 : Simulation Instructional/Educational Games Prepared by : Daisy M. Andaya III-BAT-ATE2 Bachelor in Agricultural Technology Major in Agricultural Technology Education
  • 2. Making learning fun requires Some form of active learning, there is a huge interest with incorporating gaming into teachers lesson to engage students in active learning.
  • 3. • Utilizing games and simulation can enhance real life skills • and learning can be made fun.
  • 4. As Teachers, should be aware of the different backgrounds of learners,then introduce/incorporate the games appropriately into th e lesson,then when they address the different background learners have more success with gaming in an online environment.
  • 5.
  • 6. • Instructional simulation,also called an Educational Simulation,is a simulation of some type of reality(system or environment) but which also includes instructional elements that help a learner explore,navigate or obtain more information about the system that cannot generally be acquired from mere experimentation.
  • 7. Students today have grown up with technology and have it as an integrated part of their lives.Since there are many different form of technology today's students use this to choose th learning style that best suits their needa.
  • 8.
  • 9.
  • 10. 3 main instructional elements that can adjust to meet the needs of learners: Content Process Product
  • 11. •Simulation and gaming can be done with board games,computer assisted board games,or fully computerized environments.
  • 12.
  • 13. •Therefore,simulations accelerate and compress time to offer a foresight of a •hazy future.They are experimental,experiencial,and rigorous.
  • 14. 3 Types of Educational Gaming •Games that are not digital
  • 15. •Games that are digital but that are not collaborative
  • 16. According to Dukes(in the context of learning) they also have educational benefits: 1.They increase student motivation. 2.They facilitate the affective aspect of learning. 3.They enhance interpersonal relation. 4.They promote interpersonal reward structures for learning. 5.They tend to produce improved communication and discussion within the classroom.
  • 17.
  • 19. Playing educational games also help us and children with focus, self-esteem and memory.