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VR and AR
40,000 Year View
Noah Falstein
Chief Game Designer
@nfalstein - please tweet!
VR and AR
VR and AR - 40K Years!
● Intro - The Long View of VR
● Neverending Quest for New Technology/Techniques
● Why VR is difficult
● How Daydream helps
● How Android N helps (and more than just VR)
● Tango Update on AR
● Why VR Matters
● Spotlight Stories
VR and AR
My Background
VR and AR
VR and AR
VR and AR
VR and AR
VR and AR
VR and AR
Why is VR Hard?
VR and AR
VR and AR
VR and AR
VR and AR
20ms 5ms 30ms 30ms
Google Cardboard: Mobile. Approachable. VR for everyone
VR and AR
VR and AR
VR and AR
Touchpad
Home Button
App Button
Volume buttons
3D Pointer
VR and AR
<20 ms
VR and AR
Tango Update
Tango smartphones can:
● Perceive real world spaces
● Track movement
● Map the physical area around them
Project Tango and
Augmented Reality:
VR and AR
VR and AR
Games and More
● Developer info:
https://developers.google.com/tango/
VR and AR
Why VR Matters
● Best “You are there” moments of paintings, theater,
photography
● Best scalable elements of film, TV
● Interactive and playful elements of games
● Neurons fired by others in arm’s reach
● Empathy, emotional involvement
VR and AR
7 Ways
VR and AR
VR and AR
VR and AR
Pearl Trailer
VR and AR
VR and AR
VR and AR
VR and AR
VR and AR
Thank You!

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