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GLOBALCHALLE
NGE
Any Subject Real World Situations
Problem SolvingGeography
Game-Based Learning
CreativityUser-Generated Content
Ever- Expanding Learning
Project for Any Type of
Learner
+ +
+ +
+ +
=
AN ANSWER
TO
Top-down, teacher-
centered, authoritarian,
memorization-based
systems.
http://www.salon.com/2013/07/07/iq_tests_hurt_kids_schools_and_dont_measure_intelligence/
http://blogs.scientificamerican.com/beautiful-minds/2013/12/20/standardized-achievement-tests-what-are-they-good-for-hint-not-cognitive-ability/
RESULTS
Students Will:
• learn real world skills like money management.
• find their areas of greatest strength and ability.
• get to experience historical decision-making,
rather than just read about it.
• You and your students choose any
app, program or platform, rather than
have it decided for you!
• You can incorporate Evernote, Google
Docs, Excel or your favorite platform.
Play the game and have your students
decide which app will help with each
activity!
• Have your students use social
networks to build friendships, alliances
and generate team spirit!
DECISION
MAKING
FROM THE
GROUND UP
• It’s the 21st Century. Why have
pre-determined programs when
your students should be figuring
out how to find and use these
tools for themselves. It's project
based learning. Have your
students build systems from the
bottom up.
SUCCESS
• Requests for copies of the
game from teachers around
the globe! China, India, Singapore, Sweden, New
Zealand, United Arab Emirates, Georgia (the former Soviet Republic),
Columbia, Nigeria, New York, Nashville, Los Angeles, Pittsburgh,
Washington, D.C., Kansas City, Charlotte, Hartford, Tampa, Columbus,
Dayton, Boston, Canton, Detroit, St. Louis, Lakeland, El Paso,
Greenville, etc. (partial list)
• Featured on local commercial
and PBS TV
• Produced program on this
concept for community TV
• Requests for copies from
teachers all over U.S.,
Europe, South America
TESTIMONIA
LS
“I'm going to be a history teacher, and when the time
comes, I'm going to want to use The Global Challenge
in my classroom. I figured I owe you a debt of gratitude
for helping me see where I was supposed to go in life.”
Thanks,
Joe Jacklin
“Mr. Chazen has organized and implemented a world history game that he created
to help stimulate student interest, learning, and participation in the study of world
history and world government. This active learning game greatly increased student
understanding, interest, retention, and participation in their study of world history.”
– Mr. Ross Gregory, former Principal of Galena High School
“Lee, I think the project is amazing! I like the way it
is set up so that the students are the ones writing
and answering the questions. Students will learn
more if they are the ones doing the research and
fact checking. I especially like the “game” like
atmosphere, with students making alliances and
treaties. I don’t think you can simulate anything
more real world. I am going to “tweak” it a little and
try it “ancient civilization style” with my 6th graders.
Thanks for allowing me a chance to read through it
and experiment with it.”
-- Kim Lander, Kansas City
THE
FUTURE
First Educational
Game to Use Digital
Currency
Release of multiple,
evolving apps and
platforms.
Use Artificial Intelligence (A)
structure so that questions
change over time to fit student
learning styles and levels of
learning.
Database of questions in
practically every topic
known to humankind,
crowd-sourced to students
globally!
Data rich integration
for student tracking
and global
comparisons in real
time.

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Introduction to Global Challenge by lee chazen

  • 1. GLOBALCHALLE NGE Any Subject Real World Situations Problem SolvingGeography Game-Based Learning CreativityUser-Generated Content Ever- Expanding Learning Project for Any Type of Learner + + + + + + =
  • 2. AN ANSWER TO Top-down, teacher- centered, authoritarian, memorization-based systems. http://www.salon.com/2013/07/07/iq_tests_hurt_kids_schools_and_dont_measure_intelligence/ http://blogs.scientificamerican.com/beautiful-minds/2013/12/20/standardized-achievement-tests-what-are-they-good-for-hint-not-cognitive-ability/
  • 3. RESULTS Students Will: • learn real world skills like money management. • find their areas of greatest strength and ability. • get to experience historical decision-making, rather than just read about it.
  • 4. • You and your students choose any app, program or platform, rather than have it decided for you! • You can incorporate Evernote, Google Docs, Excel or your favorite platform. Play the game and have your students decide which app will help with each activity! • Have your students use social networks to build friendships, alliances and generate team spirit! DECISION MAKING FROM THE GROUND UP • It’s the 21st Century. Why have pre-determined programs when your students should be figuring out how to find and use these tools for themselves. It's project based learning. Have your students build systems from the bottom up.
  • 5. SUCCESS • Requests for copies of the game from teachers around the globe! China, India, Singapore, Sweden, New Zealand, United Arab Emirates, Georgia (the former Soviet Republic), Columbia, Nigeria, New York, Nashville, Los Angeles, Pittsburgh, Washington, D.C., Kansas City, Charlotte, Hartford, Tampa, Columbus, Dayton, Boston, Canton, Detroit, St. Louis, Lakeland, El Paso, Greenville, etc. (partial list) • Featured on local commercial and PBS TV • Produced program on this concept for community TV • Requests for copies from teachers all over U.S., Europe, South America
  • 6. TESTIMONIA LS “I'm going to be a history teacher, and when the time comes, I'm going to want to use The Global Challenge in my classroom. I figured I owe you a debt of gratitude for helping me see where I was supposed to go in life.” Thanks, Joe Jacklin “Mr. Chazen has organized and implemented a world history game that he created to help stimulate student interest, learning, and participation in the study of world history and world government. This active learning game greatly increased student understanding, interest, retention, and participation in their study of world history.” – Mr. Ross Gregory, former Principal of Galena High School “Lee, I think the project is amazing! I like the way it is set up so that the students are the ones writing and answering the questions. Students will learn more if they are the ones doing the research and fact checking. I especially like the “game” like atmosphere, with students making alliances and treaties. I don’t think you can simulate anything more real world. I am going to “tweak” it a little and try it “ancient civilization style” with my 6th graders. Thanks for allowing me a chance to read through it and experiment with it.” -- Kim Lander, Kansas City
  • 7. THE FUTURE First Educational Game to Use Digital Currency Release of multiple, evolving apps and platforms. Use Artificial Intelligence (A) structure so that questions change over time to fit student learning styles and levels of learning. Database of questions in practically every topic known to humankind, crowd-sourced to students globally! Data rich integration for student tracking and global comparisons in real time.