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SEMINAR
COMPUTER MEADIATED
COMMUNICATION
COMPUTER SIMULATION
Submitted by
Lekshmi.s
Roll no:22
COMPUTER MEADIATED
COMMUNICATION (CMC)
DEFINITIONS
 CMC is defined as any human communication that occurs
through the use of two or more electronic devices.
 CMC is any form of communication between two or more
individual people who interact or influence each other via
electronic devices through the internet or a network
connection using software.
 CMC has also been
defined as any
communication patterns
mediated through the
computer.
CMC does not include
the methods by which
two computers
communicate, but rather
how people
communicate via
computers,
Examples of CMC
E –mail
Instant messaging
Text messaging
Online shopping
Video conferencing
Distance learning
Classification Of Communication
1. SYNCHRONOUS COMMUNICATION
2. ASYCHRONOUS COMMUNICATION
SYNCHRONOUS CMC
• It refers to communication which occurs in real time.
• Communication in one time
• eg: Internet relay chat [IRC] [Live chat]
• Video conferencing
ASYCHRONOUS CMC
• It refers to communication that takes place
when the parties engaged are not
communicating unison.
• Communication is not happen in one time
• Eg: text messages ,e-mail
CMC IN EDUCATION
• CMC promotes self discipline , responsibility in students
• CMC helps teacher or tutor facilitation.
• CMC disregards time and place dependance compared to time and place.
• Communication can happen anytime and anywhere.
• It promoting collaboratively learning.
• Informing large group of people about the same thing.
• Previous conference can be kept for future reference.
• Students who are silent in face to face communication
• CMC discussion and helps to increase their participation.
Advantages Of CMC
• People can exchange, store, edit,broadcast and copy any written document.
• Sends data and msgs easily at lowest
• Develop social influence among communicators.
• CMC helps tutor facilitation or teachers
• CMC breakdown geographic barriers
• CMC helps to increase students participation
Disadvantages Of CMC
• More time consuming
• The issue of confidentially and trust
• It is not practical for all educational purposes
• Lack of true human contact
• lack of nonverbal cues
• Lack of socio emotional
SIMULATION
• The word of simulation means to imitate .
• It was first applied in the classroom in 1968 in England.
• The simulation technique was first used in teacher training and social science
• In 1970 this technique was spread to other sujects mainly in teaching of science.
Softwares are ,
 Monte calo simulation, Stochastic modelling,
Multimethod modeling
Computer Simulation
• A computer simulation is a computer programme that attempts to
abstract model of a particular system.
• Computer simulations are computer generated dynamic models
that present theoretical or simplified models of a real world
components , phenomena or process. They can include
animations ,visualizations and interactive laboratory experiences.
• Computer simulations uses mathematical modelling, physics, astrophysics,
chemistry, biology, psychology ,socialscience etc
Features of computer simulation
• There is computer model of a real situation that contains
information on how the situation behaves.
• A computer simulation is the usage of a computer for the
imitation of a real world process.
• Uses graphical screens, 3D graphics , computers to provide real
time experience.
• Can assist in the design ,creation, and evaluation of
complexsystems.
• A simulation requires a model or a mathematical description of
the real system.
• Designed to predict the behaviour of ,or the outcome of, a real
world or physical system.
• Computer simulation find usage in the study of dynamic in an
environment that may be difficult or is dangerous to implement in
real life.
Uses
• Extensively used for educational purposes
• Training of civilian and military personnel for dangerous
equipments. This will be safe mode.
• Flight simulators to train pilots.
• Designing chemical processing plants
• Designing of robots
• Modeling car crashes for safety mechanism in new vehicle models.
MERITS OF COMPUTER SIMULATION
• Controllable
• Computer simulation are interactive , so the learners are
active . So they are highly motivating
• Computer simulations are cheaper than actual experiments
in many cases.
• In scientific fields
• It can be reworked
• Preparations of laboratory activities
• Easier for eduvcators and learners
• It can avoid danger and loss of life
• Critical situations can be investigated without risk.
• Evaluate impact of changes in policy prior to implementation.
• Gain grater understanding of a process
• Able to explore “what if ” …. Questions.
•
Lekshmi test Blog.pptx
Lekshmi test Blog.pptx

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Lekshmi test Blog.pptx

  • 3. COMPUTER MEADIATED COMMUNICATION (CMC) DEFINITIONS  CMC is defined as any human communication that occurs through the use of two or more electronic devices.  CMC is any form of communication between two or more individual people who interact or influence each other via electronic devices through the internet or a network connection using software.
  • 4.  CMC has also been defined as any communication patterns mediated through the computer. CMC does not include the methods by which two computers communicate, but rather how people communicate via computers,
  • 5. Examples of CMC E –mail Instant messaging Text messaging Online shopping Video conferencing Distance learning
  • 6. Classification Of Communication 1. SYNCHRONOUS COMMUNICATION 2. ASYCHRONOUS COMMUNICATION SYNCHRONOUS CMC • It refers to communication which occurs in real time. • Communication in one time • eg: Internet relay chat [IRC] [Live chat] • Video conferencing
  • 7. ASYCHRONOUS CMC • It refers to communication that takes place when the parties engaged are not communicating unison. • Communication is not happen in one time • Eg: text messages ,e-mail
  • 8. CMC IN EDUCATION • CMC promotes self discipline , responsibility in students • CMC helps teacher or tutor facilitation. • CMC disregards time and place dependance compared to time and place. • Communication can happen anytime and anywhere. • It promoting collaboratively learning. • Informing large group of people about the same thing. • Previous conference can be kept for future reference.
  • 9. • Students who are silent in face to face communication • CMC discussion and helps to increase their participation.
  • 10. Advantages Of CMC • People can exchange, store, edit,broadcast and copy any written document. • Sends data and msgs easily at lowest • Develop social influence among communicators. • CMC helps tutor facilitation or teachers • CMC breakdown geographic barriers • CMC helps to increase students participation
  • 11. Disadvantages Of CMC • More time consuming • The issue of confidentially and trust • It is not practical for all educational purposes • Lack of true human contact • lack of nonverbal cues • Lack of socio emotional
  • 12. SIMULATION • The word of simulation means to imitate . • It was first applied in the classroom in 1968 in England. • The simulation technique was first used in teacher training and social science • In 1970 this technique was spread to other sujects mainly in teaching of science. Softwares are ,  Monte calo simulation, Stochastic modelling, Multimethod modeling
  • 13. Computer Simulation • A computer simulation is a computer programme that attempts to abstract model of a particular system. • Computer simulations are computer generated dynamic models that present theoretical or simplified models of a real world components , phenomena or process. They can include animations ,visualizations and interactive laboratory experiences.
  • 14. • Computer simulations uses mathematical modelling, physics, astrophysics, chemistry, biology, psychology ,socialscience etc
  • 15. Features of computer simulation • There is computer model of a real situation that contains information on how the situation behaves. • A computer simulation is the usage of a computer for the imitation of a real world process. • Uses graphical screens, 3D graphics , computers to provide real time experience. • Can assist in the design ,creation, and evaluation of complexsystems.
  • 16. • A simulation requires a model or a mathematical description of the real system. • Designed to predict the behaviour of ,or the outcome of, a real world or physical system. • Computer simulation find usage in the study of dynamic in an environment that may be difficult or is dangerous to implement in real life.
  • 17. Uses • Extensively used for educational purposes • Training of civilian and military personnel for dangerous equipments. This will be safe mode. • Flight simulators to train pilots. • Designing chemical processing plants • Designing of robots • Modeling car crashes for safety mechanism in new vehicle models.
  • 18. MERITS OF COMPUTER SIMULATION • Controllable • Computer simulation are interactive , so the learners are active . So they are highly motivating • Computer simulations are cheaper than actual experiments in many cases. • In scientific fields • It can be reworked • Preparations of laboratory activities • Easier for eduvcators and learners
  • 19. • It can avoid danger and loss of life • Critical situations can be investigated without risk. • Evaluate impact of changes in policy prior to implementation. • Gain grater understanding of a process • Able to explore “what if ” …. Questions. •