SlideShare a Scribd company logo
1 of 55
Mad Skillz  in WoW Acquisition and Transferability of 21st Century Skills from an Online Virtual Game Environment Liz Danforth [email_address]
 
 
 
 
Social change in progress Libraries embrace change
Blizzcon 2007 by jnemo  http://bit.ly/3mVuvY Blizzcon 2009 by jnemo http://bit. ly/3ZlpHn MMORG :  Massively multi-player  online roleplaying game
 
 
 
 
 
Why Games?
 
1,630 respondents
a: 90% US; 67 different countries incl. Slovenia b: 77% US; 38 different countries incl. Bulgaria c: 63% US; 114 different countries incl. Uzbekistan
3 Age Stereotypes: who plays? 1  LFG GNOMER by Jennie Faber  http://bit.ly/14ukQl 2  Rick’s Birthday by Alain-Christian  http://bit.ly/1tsu29   3  Warcraft Warrior by Menage a Moi  http://bit.ly/26yPSG 1 2 18-25 26-35 36-45
Gender Stereotypes: who plays?
3:2 7:3 5:1 Gender Balance? 3:1
Brains or teh dumbz? PhD Graduation_3922 by KitLKat  http://bit.ly/35T7V7   Redneck by adiffererntryan  http://bit.ly/zstpQ
Braaaainz... US Census data 2007 for individuals over age 18 Bachelor's degree or equivalent: 17% PhD or equivalent: 1% Master's degree or equivalent: 6%
Braaaainz ... US Census data 2007 for individuals over age 18 Bachelor's degree or equivalent: 17% PhD or equivalent: 1% Master's degree or equivalent: 6% But survey respondents ...
Braaaainz... US Census data 2007 for individuals over age 18 Bachelor's degree or equivalent: 17% PhD or equivalent: 1% Master's degree or equivalent: 6% 28% 28%
Braaaainz... US Census data 2007 for individuals over age 18 Bachelor's degree or equivalent: 17% PhD or equivalent: 1% Master's degree or equivalent: 6% 28% 28% 13%
Braaaainz... US Census data 2007 for individuals over age 18 Bachelor's degree or equivalent: 17% PhD or equivalent: 1% Master's degree or equivalent: 6% 28% 28% 13% 2.5%
Are they “gamers?” Chess Event in Karazhan by Nicole Lee http://bit.ly/59TjhF Are they “gamers?”
Are they “gamers?” 93%  say gaming is one of their primary hobbies or recreational activities (Are you a gamer?)
but when asked  “ Would you describe yourself as 'a gamer?' ” 30% said “rarely or never”
 
Genie III by Cathérine  http://bit.ly/4fkeQl
 
Fatty watching himself on TV by Cloudzilla  http://bit.ly/33jiwl
1. Sharing knowledge 2. Problem solving 3. Creative arts 4. Social computing 5. Computer skills 6. Cooperation a. Activity, practice, or experienced within or for the game b. Learned in or because of the game but applied outside the game
Sharing knowledge …  share knowledge during the game about subjects specific to internal gameplay? Agreed:  90.1% Sharing knowledge …  share knowledge during the game but related to subjects housed outside the game? Agreed:  78.6%
Problem solving …  learn problem-solving strategies within the game? Agreed:  89.8% Problem solving …  problem-solving strategies from the game that affected your ability to solve problems in real life? Agreed:  53.6%
Creative Arts …  an impact on your creativity and literacy within the game, in knowledge or practice? Agreed:  38% Creative Arts … impact of what you learned while in game on your creativity and literacy outside of the game? Agreed:  41.6% BlizzCon /09 (Shivarra) by brianjmatis  http://bit.ly/3iWcyQ
Social Computing …  new, more, or different uses of social online sites for game help? Agreed:  60% Social Computing … . new, more, or different uses of social online sites aside from the game but originally  as a result of playing WoW? Agreed:  38.3%
Computer Skills …  new computer-related skills and knowledge within or because of playing the game? Agreed:  66.6% Computer Skills …  new computer-related skills and knowledge taken to other areas of your real life? Agreed:  43.1%
Cooperation …  worked with others in the game? Agreed:  89.3% Cooperation …  worked with people you know because of the game but on real life matters  outside of the game? Agreed:  50.3%
1. Sharing knowledge 2. Problem solving 6. Cooperation
1. Sharing knowledge 39.7%   strongly  agreed that there was transference 2. Problem solving 17.5%  strongly felt that way about problem solving skills 6. Cooperation 19%  strongly agreed that experiences within the game led to  cooperative efforts outside the game
All images courtesy of http://wow.com 3. Creative arts
Tucson Symphony Orchestra : March 13 and 14, 2010 3. Creative arts
Epic Geeks: Friends I met in World of Warcraft by dissonance  http://bit.ly/1NkjaI COMMUNITY !
Epic Geeks: Friends I met in World of Warcraft by dissonance  http://bit.ly/1NkjaI COMMUNITY ! Convivialists
Epic Geeks: Friends I met in World of Warcraft by dissonance  http://bit.ly/1NkjaI COMMUNITY ! Convivialists   Communicators
Epic Geeks: Friends I met in World of Warcraft by dissonance  http://bit.ly/1NkjaI COMMUNITY ! Convivialists   Communicators   Consumers
Epic Geeks: Friends I met in World of Warcraft by dissonance  http://bit.ly/1NkjaI COMMUNITY ! Convivialists   Communicators   Consumers   Creators
Epic Geeks: Friends I met in World of Warcraft by dissonance  http://bit.ly/1NkjaI COMMUNITY ! Convivialists   Communicators   Consumers   Creators   Curious
Epic Geeks: Friends I met in World of Warcraft by dissonance  http://bit.ly/1NkjaI COMMUNITY ! Convivialists   Communicators   Consumers   Creators   Curious   Career
Epic Geeks: Friends I met in World of Warcraft by dissonance  http://bit.ly/1NkjaI COMMUNITY ! Convivialists   Communicators   Consumers   Creators   Curious   Career   Cultural
[email_address] Twitter: LizDanforth Slideshare: Liz Danforth Azeroth: Winterice of Kilrogg <Crusty Blades>
Jeopardy Bonus Round: Computer Gaming for $200 (or a signed art print) This fictional land has an American population equal to that of the City of Los Angeles.
Jeopardy Bonus Round: Computer Gaming for $500 (or a signed NGD poster) 77-86%
Jeopardy Bonus Round: Computer Gaming for $1000 (or a copy of the Burning Crusade Dungeon Guide and 10day time card) After causing an infamous party wipe in Upper Black Rock Spire (seen on YouTube),  this “hero” became his own in-game Achievement

More Related Content

What's hot

Alternate Reality Games
Alternate Reality GamesAlternate Reality Games
Alternate Reality Games
fonograph
 
Bobby Schweizer at news:rewired
Bobby Schweizer at news:rewiredBobby Schweizer at news:rewired
Bobby Schweizer at news:rewired
John Thompson
 
GAME AUDIENCE DATA
GAME AUDIENCE DATAGAME AUDIENCE DATA
GAME AUDIENCE DATA
mrsloan
 
Fundamentals on game design
Fundamentals on game designFundamentals on game design
Fundamentals on game design
CoLab Athens
 

What's hot (19)

Game release
Game release Game release
Game release
 
Events in Gaming
Events in GamingEvents in Gaming
Events in Gaming
 
Social Gaming - Farming is for N00bs
Social Gaming - Farming is for N00bsSocial Gaming - Farming is for N00bs
Social Gaming - Farming is for N00bs
 
Video games and consumption
Video games and consumptionVideo games and consumption
Video games and consumption
 
Alternate Reality Games
Alternate Reality GamesAlternate Reality Games
Alternate Reality Games
 
Bobby Schweizer at news:rewired
Bobby Schweizer at news:rewiredBobby Schweizer at news:rewired
Bobby Schweizer at news:rewired
 
GAME AUDIENCE DATA
GAME AUDIENCE DATAGAME AUDIENCE DATA
GAME AUDIENCE DATA
 
Online games
Online gamesOnline games
Online games
 
Creating an MSO: Viral Emotions and the Keys to Social Play GDC09 100n032609
Creating an MSO: Viral Emotions and the Keys to Social Play GDC09 100n032609Creating an MSO: Viral Emotions and the Keys to Social Play GDC09 100n032609
Creating an MSO: Viral Emotions and the Keys to Social Play GDC09 100n032609
 
Media campaign
Media campaignMedia campaign
Media campaign
 
Fundamentals on game design
Fundamentals on game designFundamentals on game design
Fundamentals on game design
 
Launching Video Games In Casinos: Gold Rush Or Bust? | Darion Lowenstein
Launching Video Games In Casinos: Gold Rush Or Bust? | Darion LowensteinLaunching Video Games In Casinos: Gold Rush Or Bust? | Darion Lowenstein
Launching Video Games In Casinos: Gold Rush Or Bust? | Darion Lowenstein
 
Casinos: The New Gold Rush For Developers? | Darion Lowenstein
Casinos: The New Gold Rush For Developers? | Darion LowensteinCasinos: The New Gold Rush For Developers? | Darion Lowenstein
Casinos: The New Gold Rush For Developers? | Darion Lowenstein
 
Video Game Trends
Video Game TrendsVideo Game Trends
Video Game Trends
 
Got game
Got gameGot game
Got game
 
The social games market
The social games marketThe social games market
The social games market
 
The Serious World Of Games 2 0 (2)
The  Serious  World Of  Games 2 0 (2)The  Serious  World Of  Games 2 0 (2)
The Serious World Of Games 2 0 (2)
 
Sting
StingSting
Sting
 
Games People Play
Games People PlayGames People Play
Games People Play
 

Similar to Mad Skillz in WoW (workshop)

Serious Games Presentation Web
Serious Games Presentation WebSerious Games Presentation Web
Serious Games Presentation Web
iil07
 
Pervasive Game Workshop
Pervasive Game WorkshopPervasive Game Workshop
Pervasive Game Workshop
fonograph
 
Slides for the Marketing Through Mobile panel at the What's Next Boomer Busin...
Slides for the Marketing Through Mobile panel at the What's Next Boomer Busin...Slides for the Marketing Through Mobile panel at the What's Next Boomer Busin...
Slides for the Marketing Through Mobile panel at the What's Next Boomer Busin...
Mike Lee
 

Similar to Mad Skillz in WoW (workshop) (20)

Cheats for Marketers: Fresh Demographics on Teen and Adult Game Play & How Ga...
Cheats for Marketers: Fresh Demographics on Teen and Adult Game Play & How Ga...Cheats for Marketers: Fresh Demographics on Teen and Adult Game Play & How Ga...
Cheats for Marketers: Fresh Demographics on Teen and Adult Game Play & How Ga...
 
Serious Games Presentation Web
Serious Games Presentation WebSerious Games Presentation Web
Serious Games Presentation Web
 
Just Another Meme Vector
Just Another Meme VectorJust Another Meme Vector
Just Another Meme Vector
 
Teens, Games and Civics
Teens, Games and CivicsTeens, Games and Civics
Teens, Games and Civics
 
Rhythm Gamers
Rhythm GamersRhythm Gamers
Rhythm Gamers
 
Nela08
Nela08Nela08
Nela08
 
Game on ctu keynote by calongne 2014
Game on  ctu keynote by calongne 2014Game on  ctu keynote by calongne 2014
Game on ctu keynote by calongne 2014
 
Megatrends in Video Gaming
Megatrends in Video GamingMegatrends in Video Gaming
Megatrends in Video Gaming
 
Game Culture: Under The Mask 2008
Game Culture: Under The Mask 2008Game Culture: Under The Mask 2008
Game Culture: Under The Mask 2008
 
Chris Trottier "Designing Games for the 43 year old Woman"
Chris Trottier "Designing Games for the 43 year old Woman"Chris Trottier "Designing Games for the 43 year old Woman"
Chris Trottier "Designing Games for the 43 year old Woman"
 
Designing Games for "the 43-year-old woman"
Designing Games for "the 43-year-old woman"Designing Games for "the 43-year-old woman"
Designing Games for "the 43-year-old woman"
 
Pervasive Game Workshop
Pervasive Game WorkshopPervasive Game Workshop
Pervasive Game Workshop
 
Canadian Library Association Conference
Canadian Library Association ConferenceCanadian Library Association Conference
Canadian Library Association Conference
 
Online Games For Business
Online Games For BusinessOnline Games For Business
Online Games For Business
 
Get Your Game On!
Get Your Game On!Get Your Game On!
Get Your Game On!
 
Social Gaming - SMX Melbourne 2011
Social Gaming - SMX Melbourne 2011Social Gaming - SMX Melbourne 2011
Social Gaming - SMX Melbourne 2011
 
Who is Gaming in India and Why: Demystifying the Video Game Landscape
Who is Gaming in India and Why: Demystifying the Video Game LandscapeWho is Gaming in India and Why: Demystifying the Video Game Landscape
Who is Gaming in India and Why: Demystifying the Video Game Landscape
 
Free ridegamesPPT
Free ridegamesPPTFree ridegamesPPT
Free ridegamesPPT
 
Slides for the Marketing Through Mobile panel at the What's Next Boomer Busin...
Slides for the Marketing Through Mobile panel at the What's Next Boomer Busin...Slides for the Marketing Through Mobile panel at the What's Next Boomer Busin...
Slides for the Marketing Through Mobile panel at the What's Next Boomer Busin...
 
Past present future games industry
Past present future games industryPast present future games industry
Past present future games industry
 

Recently uploaded

1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
QucHHunhnh
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
PECB
 
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
fonyou31
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
heathfieldcps1
 

Recently uploaded (20)

Paris 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activityParis 2024 Olympic Geographies - an activity
Paris 2024 Olympic Geographies - an activity
 
1029 - Danh muc Sach Giao Khoa 10 . pdf
1029 -  Danh muc Sach Giao Khoa 10 . pdf1029 -  Danh muc Sach Giao Khoa 10 . pdf
1029 - Danh muc Sach Giao Khoa 10 . pdf
 
Advance Mobile Application Development class 07
Advance Mobile Application Development class 07Advance Mobile Application Development class 07
Advance Mobile Application Development class 07
 
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
BAG TECHNIQUE Bag technique-a tool making use of public health bag through wh...
 
Measures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SDMeasures of Dispersion and Variability: Range, QD, AD and SD
Measures of Dispersion and Variability: Range, QD, AD and SD
 
Key note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdfKey note speaker Neum_Admir Softic_ENG.pdf
Key note speaker Neum_Admir Softic_ENG.pdf
 
Accessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impactAccessible design: Minimum effort, maximum impact
Accessible design: Minimum effort, maximum impact
 
microwave assisted reaction. General introduction
microwave assisted reaction. General introductionmicrowave assisted reaction. General introduction
microwave assisted reaction. General introduction
 
Disha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdfDisha NEET Physics Guide for classes 11 and 12.pdf
Disha NEET Physics Guide for classes 11 and 12.pdf
 
Unit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptxUnit-IV- Pharma. Marketing Channels.pptx
Unit-IV- Pharma. Marketing Channels.pptx
 
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptxSOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
SOCIAL AND HISTORICAL CONTEXT - LFTVD.pptx
 
Beyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global ImpactBeyond the EU: DORA and NIS 2 Directive's Global Impact
Beyond the EU: DORA and NIS 2 Directive's Global Impact
 
Student login on Anyboli platform.helpin
Student login on Anyboli platform.helpinStudent login on Anyboli platform.helpin
Student login on Anyboli platform.helpin
 
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"Mattingly "AI & Prompt Design: The Basics of Prompt Design"
Mattingly "AI & Prompt Design: The Basics of Prompt Design"
 
Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1Código Creativo y Arte de Software | Unidad 1
Código Creativo y Arte de Software | Unidad 1
 
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
Ecosystem Interactions Class Discussion Presentation in Blue Green Lined Styl...
 
Class 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdfClass 11th Physics NEET formula sheet pdf
Class 11th Physics NEET formula sheet pdf
 
Arihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdfArihant handbook biology for class 11 .pdf
Arihant handbook biology for class 11 .pdf
 
Measures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and ModeMeasures of Central Tendency: Mean, Median and Mode
Measures of Central Tendency: Mean, Median and Mode
 
The basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptxThe basics of sentences session 2pptx copy.pptx
The basics of sentences session 2pptx copy.pptx
 

Mad Skillz in WoW (workshop)

  • 1. Mad Skillz in WoW Acquisition and Transferability of 21st Century Skills from an Online Virtual Game Environment Liz Danforth [email_address]
  • 2.  
  • 3.  
  • 4.  
  • 5.  
  • 6. Social change in progress Libraries embrace change
  • 7. Blizzcon 2007 by jnemo http://bit.ly/3mVuvY Blizzcon 2009 by jnemo http://bit. ly/3ZlpHn MMORG : Massively multi-player online roleplaying game
  • 8.  
  • 9.  
  • 10.  
  • 11.  
  • 12.  
  • 14.  
  • 16. a: 90% US; 67 different countries incl. Slovenia b: 77% US; 38 different countries incl. Bulgaria c: 63% US; 114 different countries incl. Uzbekistan
  • 17. 3 Age Stereotypes: who plays? 1 LFG GNOMER by Jennie Faber http://bit.ly/14ukQl 2 Rick’s Birthday by Alain-Christian http://bit.ly/1tsu29 3 Warcraft Warrior by Menage a Moi http://bit.ly/26yPSG 1 2 18-25 26-35 36-45
  • 19. 3:2 7:3 5:1 Gender Balance? 3:1
  • 20. Brains or teh dumbz? PhD Graduation_3922 by KitLKat http://bit.ly/35T7V7 Redneck by adiffererntryan http://bit.ly/zstpQ
  • 21. Braaaainz... US Census data 2007 for individuals over age 18 Bachelor's degree or equivalent: 17% PhD or equivalent: 1% Master's degree or equivalent: 6%
  • 22. Braaaainz ... US Census data 2007 for individuals over age 18 Bachelor's degree or equivalent: 17% PhD or equivalent: 1% Master's degree or equivalent: 6% But survey respondents ...
  • 23. Braaaainz... US Census data 2007 for individuals over age 18 Bachelor's degree or equivalent: 17% PhD or equivalent: 1% Master's degree or equivalent: 6% 28% 28%
  • 24. Braaaainz... US Census data 2007 for individuals over age 18 Bachelor's degree or equivalent: 17% PhD or equivalent: 1% Master's degree or equivalent: 6% 28% 28% 13%
  • 25. Braaaainz... US Census data 2007 for individuals over age 18 Bachelor's degree or equivalent: 17% PhD or equivalent: 1% Master's degree or equivalent: 6% 28% 28% 13% 2.5%
  • 26. Are they “gamers?” Chess Event in Karazhan by Nicole Lee http://bit.ly/59TjhF Are they “gamers?”
  • 27. Are they “gamers?” 93% say gaming is one of their primary hobbies or recreational activities (Are you a gamer?)
  • 28. but when asked “ Would you describe yourself as 'a gamer?' ” 30% said “rarely or never”
  • 29.  
  • 30. Genie III by Cathérine http://bit.ly/4fkeQl
  • 31.  
  • 32. Fatty watching himself on TV by Cloudzilla http://bit.ly/33jiwl
  • 33. 1. Sharing knowledge 2. Problem solving 3. Creative arts 4. Social computing 5. Computer skills 6. Cooperation a. Activity, practice, or experienced within or for the game b. Learned in or because of the game but applied outside the game
  • 34. Sharing knowledge … share knowledge during the game about subjects specific to internal gameplay? Agreed: 90.1% Sharing knowledge … share knowledge during the game but related to subjects housed outside the game? Agreed: 78.6%
  • 35. Problem solving … learn problem-solving strategies within the game? Agreed: 89.8% Problem solving … problem-solving strategies from the game that affected your ability to solve problems in real life? Agreed: 53.6%
  • 36. Creative Arts … an impact on your creativity and literacy within the game, in knowledge or practice? Agreed: 38% Creative Arts … impact of what you learned while in game on your creativity and literacy outside of the game? Agreed: 41.6% BlizzCon /09 (Shivarra) by brianjmatis http://bit.ly/3iWcyQ
  • 37. Social Computing … new, more, or different uses of social online sites for game help? Agreed: 60% Social Computing … . new, more, or different uses of social online sites aside from the game but originally as a result of playing WoW? Agreed: 38.3%
  • 38. Computer Skills … new computer-related skills and knowledge within or because of playing the game? Agreed: 66.6% Computer Skills … new computer-related skills and knowledge taken to other areas of your real life? Agreed: 43.1%
  • 39. Cooperation … worked with others in the game? Agreed: 89.3% Cooperation … worked with people you know because of the game but on real life matters outside of the game? Agreed: 50.3%
  • 40. 1. Sharing knowledge 2. Problem solving 6. Cooperation
  • 41. 1. Sharing knowledge 39.7% strongly agreed that there was transference 2. Problem solving 17.5% strongly felt that way about problem solving skills 6. Cooperation 19% strongly agreed that experiences within the game led to cooperative efforts outside the game
  • 42. All images courtesy of http://wow.com 3. Creative arts
  • 43. Tucson Symphony Orchestra : March 13 and 14, 2010 3. Creative arts
  • 44. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY !
  • 45. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists
  • 46. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators
  • 47. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators Consumers
  • 48. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators Consumers Creators
  • 49. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators Consumers Creators Curious
  • 50. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators Consumers Creators Curious Career
  • 51. Epic Geeks: Friends I met in World of Warcraft by dissonance http://bit.ly/1NkjaI COMMUNITY ! Convivialists Communicators Consumers Creators Curious Career Cultural
  • 52. [email_address] Twitter: LizDanforth Slideshare: Liz Danforth Azeroth: Winterice of Kilrogg <Crusty Blades>
  • 53. Jeopardy Bonus Round: Computer Gaming for $200 (or a signed art print) This fictional land has an American population equal to that of the City of Los Angeles.
  • 54. Jeopardy Bonus Round: Computer Gaming for $500 (or a signed NGD poster) 77-86%
  • 55. Jeopardy Bonus Round: Computer Gaming for $1000 (or a copy of the Burning Crusade Dungeon Guide and 10day time card) After causing an infamous party wipe in Upper Black Rock Spire (seen on YouTube), this “hero” became his own in-game Achievement

Editor's Notes

  1. This is not the slide you&apos;re looking for. Move on.
  2. Geek inside -- that’s me.
  3. Most likely you know me wearing my library hat.
  4. Most likely you know me wearing my library hat.
  5. WHY AM I HERE?
  6. WHY AM I HERE TODAY?
  7. What is WoW?
  8. Go interesting places
  9. Meet interesting people
  10. And party down with them!
  11. Sometimes the fellowship is to assembled to go slay dragons.
  12. My goals for the survey A look into games, gaming culture, libraries, and learning -- What do they take out of games back to real life With Dr Chris Johnson … conducted late April and May of this year
  13. Demographics begin
  14. Demographics begin
  15. How old are they?
  16. What gender are they?
  17. What gender are they?
  18. Do you have to be stupid to spend your time playing a game like this?
  19. Do you have to be stupid to spend your time playing a game like this?
  20. Do you have to be stupid to spend your time playing a game like this?
  21. Do you have to be stupid to spend your time playing a game like this?
  22. Do you have to be stupid to spend your time playing a game like this?
  23. Do you have to be stupid to spend your time playing a game like this?
  24. Well…. How much time DO they spend?…A: how long have they been playing? … how often do they log in?… how much time each week do they spend?
  25. Apparently the players are listening.
  26. Boob tube, for comparison
  27. I wanted to know exactly what are they learning and practicing in 6 fields
  28. Sharing Knowledge
  29. Problem solving
  30. Creativity Literacy
  31. Social computing -- use of the social web
  32. Computer skills…. Vent, Flash
  33. Cooperation
  34. Creative works
  35. Creative works