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Making	
  beau+ful	
  music:	
  	
  
The	
  state	
  of	
  the	
  art	
  in	
  mobile	
  technology	
  	
  
and	
  how	
  we	
  can	
  make	
  the	
  most	
  of	
  it	
  	
  
in	
  libraries	
  
	
  
June	
  8,	
  2012	
  
Eleanor	
  I.	
  Cook,	
  East	
  Carolina	
  University	
  	
  
&	
  	
  
Megan	
  Hurst,	
  EBSCO	
  Publishing	
  
	
  
	
  
ObjecFves	
  
•  Define	
  “mobile”	
  	
  (emphasis	
  here	
  on	
  “smaller”	
  devices)	
  
•  Trends	
  
•  Challenges	
  &	
  opportuniFes	
  of	
  “portability”	
  	
  
–  MeeFng	
  patrons	
  where	
  they’re	
  at	
  
–  MulFplicity	
  of	
  devices/formats	
  
–  Emerging	
  standards	
  
•  One	
  library's	
  experience	
  	
  
piloFng	
  e-­‐readers	
  and	
  iPads	
  
•  The	
  future	
  of	
  reading	
  
•  This	
  will	
  NOT	
  be	
  a	
  session	
  on	
  how	
  to	
  set	
  up	
  a	
  mobile	
  site	
  for	
  a	
  library	
  	
  
Audience	
  Poll	
  
•  Did	
  you	
  grow	
  up	
  analogue	
  or	
  digital?	
  	
  
•  Do	
  you	
  own	
  a	
  “smart”	
  cell	
  phone?	
  
•  How	
  many	
  different	
  electronic	
  devices	
  do	
  you	
  
use	
  in	
  a	
  typical	
  day?	
  
•  What	
  do	
  you	
  hope	
  to	
  learn	
  from	
  this	
  session?	
  	
  
DefiniFons	
  
•  Mobile	
  App	
  –	
  an	
  applicaFon	
  
that	
  runs	
  on	
  a	
  specific	
  device	
  
which	
  may	
  not	
  require	
  an	
  
internet	
  connecFon	
  (works	
  
offline)	
  
•  Mobile	
  Web	
  Site	
  –	
  a	
  web	
  site	
  
that	
  has	
  been	
  tuned	
  for	
  a	
  
mobile	
  display	
  and	
  touch-­‐based	
  
navigaFon	
  (requires	
  an	
  Internet	
  
connecFon)	
  
	
  
•  Responsive	
  Web	
  Site	
  –	
  a	
  web	
  
site	
  that	
  has	
  been	
  tuned	
  to	
  
progressively	
  disclose	
  and	
  stack	
  
user	
  interface	
  and	
  content	
  
elements	
  depending	
  on	
  the	
  
computer	
  or	
  device	
  screen	
  size	
  
2/25/15	
   4	
  
Mobile	
  WEB	
  SITE	
  pros	
  
“HTML5”	
  	
  blurs	
  the	
  line	
  
Mobile	
  APP	
  pros	
  
Ease	
  of	
  maintenance	
   Offline	
  access	
  
Single	
  design	
  across	
  
device	
  types	
  
Discoverability	
  in	
  app	
  
market/store	
  
No	
  app	
  market	
  
approval	
  processes	
  
Supports	
  richer	
  
interacFvity,	
  
advanced	
  features	
  
No	
  third-­‐party	
  app	
  
store	
  rules	
  or	
  changes	
  
Tight	
  integraFon	
  
with	
  device	
  (UI,	
  hardware	
  
[e.g.	
  GPS])	
  
Instant	
  availability/no	
  
updates	
  required	
  
	
  
Total	
  control	
  (e.g.	
  DRM,	
  
programming	
  language	
  
suitability)	
  
DefiniFons	
  (ConFnued)	
  
•  (late	
  1990s)	
  eReader:	
  A	
  hand-­‐held	
  electronic	
  device	
  dedicated	
  to	
  
the	
  experience	
  of	
  reading	
  books	
  in	
  electronic	
  format.	
  Inherently	
  supports	
  at	
  least	
  
one	
  Digital	
  Rights	
  Management	
  (DRM)	
  scheme	
  to	
  protect	
  eBooks	
  from	
  piracy.	
  
•  (2000s)	
  Tablet:	
  A	
  hand-­‐held	
  computer	
  in	
  the	
  form	
  of	
  a	
  flat	
  tablet;	
  esp.	
  
one	
  that	
  accepts	
  input	
  through	
  a	
  stylus	
  or	
  a	
  fingerFp.	
  (Source:	
  Oxford	
  English	
  
DicFonary)	
  
•  (2006)	
  Smartphone:	
  An	
  electronic	
  device	
  that	
  combines	
  a	
  cell	
  
phone	
  with	
  a	
  hand-­‐held	
  computer,	
  typically	
  offering	
  Internet	
  access,	
  data	
  
storage,	
  e-­‐mail	
  capability,	
  etc.	
  Supports	
  naFve	
  and	
  downloaded	
  apps	
  as	
  well.	
  
•  (2011)	
  Web-­‐enabled	
  eReader:	
  An	
  electronic	
  device	
  that	
  
combines	
  a	
  an	
  eReader	
  with	
  a	
  hand-­‐held	
  computer,	
  that	
  includes	
  Internet	
  
access,	
  etc.	
  Some	
  web-­‐enabled	
  eReaders,	
  like	
  the	
  Kindle	
  Fire,	
  support	
  naFve	
  and	
  
downloaded	
  apps	
  as	
  well.	
  
“Mobile”	
  
Is	
  Here	
  	
  
To	
  Stay,	
  
Because…	
  
Tools	
  amplify	
  human	
  effecFveness.	
  
We	
  only	
  give	
  them	
  up	
  	
  
when	
  there	
  are	
  beoer	
  ones	
  to	
  replace	
  them	
  
(or	
  when	
  the	
  cost	
  of	
  using	
  them	
  is	
  greater	
  than	
  the	
  reward)	
  
(top	
  lep)	
  courtesy	
  of	
  Yiie	
  	
  
hop://www.flickr.com/photos/yiie/	
  
(lep)	
  courtesy	
  of	
  Thomas	
  Fisher	
  Rare	
  Book	
  Library	
  
hop://www.flickr.com/photos/thomasfisherlibrary/
6234739339/	
  
(top	
  right)	
  courtesy	
  of	
  BiblioArchives	
  and	
  NaFonal	
  Film	
  
Board	
  of	
  Canada	
  	
  
hop://www.flickr.com/photos/lac-­‐bac/	
  
Now	
  that	
  we	
  have	
  tools	
  for	
  	
  food	
  and	
  shelter...	
  
	
  	
  
Informa7on	
  is	
  the	
  most	
  important	
  tool.	
  
(lep)	
  image	
  courtesy	
  of	
  Nseika	
  	
  
hop://www.flickr.com/photos/nseika/	
  
These	
  people	
  need	
  tools	
  
When	
  should	
  
we	
  plant	
  our	
  
crops?	
  
How	
  do	
  I	
  get	
  
dust	
  out	
  of	
  my	
  
peucoats?	
  
I	
  wonder	
  if	
  
there	
  are	
  beoer	
  
schools	
  in	
  the	
  
next	
  county?	
  
What’s	
  the	
  
market	
  price	
  for	
  
wheat?	
  
Who	
  won	
  that	
  
Houston	
  Astros	
  
game?	
  
Image	
  courtesy	
  of	
  Mills	
  family	
  archives	
  
Tools	
  
(lep)	
  Image	
  courtesy	
  of	
  Special	
  
CollecFons,	
  Waterloo	
  Library	
  	
  
hop://www.flickr.com/photos/
48169267@N08/4417459128/	
  
(right)	
  Image	
  courtesy	
  of	
  
Nature	
  Naturejournal.com	
  
And	
  it’s	
  (sFll)	
  about	
  	
  
“access	
  to	
  tools”	
  
Image	
  courtesy	
  of	
  New	
  Whole	
  
Earth	
  LLC	
  hop://
www.wholeearth.com/issue-­‐
electronic-­‐ediFon.php?
iss=1010	
  
Access	
  to	
  Tools	
  =	
  Libraries	
  
(lep)	
  image	
  courtesy	
  of	
  
Paul	
  Lowry	
  hop://
www.flickr.com/photos/
paul_lowry/2266388742/	
  
(right)	
  image	
  courtesy	
  of	
  
takomabibelot	
  hop://
www.flickr.com/photos/
takomabibelot/220265100	
  
	
  
Tool	
   image	
  courtesy	
  of	
  Verizon	
  
Library!	
  
image	
  courtesy	
  of	
  Verizon	
  and	
  Eleanor	
  Cook	
  
Humans	
  want	
  
to	
  easily,	
  quickly	
  find	
  informaFon	
  	
  
wherever	
  they	
  are	
  now,	
  	
  
and	
  then	
  to	
  easily,	
  quickly	
  access	
  it	
  
wherever	
  they	
  want	
  it	
  in	
  the	
  future	
  
	
  
Humans	
  want	
  	
  
to	
  easily,	
  quickly	
  find	
  informaFon	
  	
  
wherever	
  they	
  are	
  now,	
  	
  
and	
  then	
  to	
  easily,	
  quickly	
  access	
  it	
  
wherever	
  they	
  want	
  it	
  in	
  the	
  future	
  
	
  
easily	
  	
  
quickly	
  
	
  
here,	
  
now	
  
+	
  
in	
  the	
  
future	
  
	
  
What	
  is	
  EASILY,	
  QUICKLY?	
  
	
  
EASILY	
  
=	
  
At	
  Our	
  Digital	
  Doorstep	
  Every	
  Day	
  
(Email,	
  Search	
  Engines,	
  Facebook,	
  News	
  Sites,	
  Intranets/Portals)	
  	
  
	
  
QUICKLY	
  
=	
  
1-­‐3	
  Clicks	
  
	
  
(top)	
  image	
  courtesy	
  of	
  Faramaz	
  Hashemi	
  
hop://www.flickr.com/photos/|ashemi/
84663672/	
  
(lep)	
  image	
  courtesy	
  of	
  Robert	
  Couse-­‐Baker	
  
hop://www.flickr.com/photos/
29233640@N07/3121350629/	
  
	
  
WHERE	
  is	
  HERE,	
  NOW?	
  
	
  
Work/School	
  
Home/Dorm	
  
CommuFng	
  
Traveling	
  
Leisure	
  
EaFng	
  
Source:	
  comScore,	
  Inc.	
  (2011).	
  Digital	
  Omnivores:	
  How	
  Tablets,	
  Smartphones	
  and	
  Connected	
  Devices	
  are	
  Changing	
  U.S.	
  Digital	
  Media	
  
Consump7on	
  Habits.	
  hop://www.comscore.com/Press_Events/PresentaFons_Whitepapers/2011/Digital_Omnivores	
  
How	
  can	
  I	
  access	
  my	
  chosen	
  
informaFon/tools	
  IN	
  THE	
  FUTURE?	
  
	
  
In	
  my	
  library	
  
or	
  
In	
  my	
  daily	
  workflow	
  
Source:	
  Flurry	
  Smartphone	
  Industry	
  Pulse,	
  August	
  2009	
  hop://blog.flurry.com/bid/26376/Mobile-­‐Apps-­‐Models-­‐Money-­‐and-­‐Loyalty	
  	
  
Source:	
  hop://libraries.pewinternet.org/2012/04/04/part-­‐4-­‐the-­‐state-­‐of-­‐e-­‐book-­‐reading/	
  
	
  
“Mobile”	
  
Maoers	
  
For	
  Libraries	
  
Because…	
  
Source:	
  hop://libraries.pewinternet.org/2012/04/04/part-­‐4-­‐the-­‐state-­‐of-­‐e-­‐book-­‐reading/	
  
	
  
It’s	
  (sFll)	
  about	
  meeFng	
  
library	
  users	
  
wherever	
  they’re	
  at…	
  
	
  
Image	
  courtesy	
  of	
  RyanWelshPhotography.com	
  
	
  
Growth	
  in	
  mobile	
  web	
  traffic	
  as	
  
percent	
  of	
  total	
  web	
  traffic	
  
2/25/15	
   27	
  
0.69	
  
1.72	
  
4.45	
  
8.53	
  
0.11	
   0.25	
  
2.35	
  
3.53	
  
0.26	
  
1.54	
  
2.59	
  
4.79	
  
0.2	
  
0.54	
  
0.95	
  
3.05	
  
1.31	
  
1.12	
  
2.92	
  
6.55	
  
0.83	
  
2.59	
  
6.32	
  
8.72	
  
0	
  
1	
  
2	
  
3	
  
4	
  
5	
  
6	
  
7	
  
8	
  
9	
  
10	
  
Jan-­‐05	
   Jan-­‐06	
   Jan-­‐07	
   Jan-­‐08	
  
Global	
  
Brazil	
  
China	
  
Germany	
  
Japan	
  
US	
  
For this chart, “mobile” is defined as a pocket-sized computing device, typically having a display screen
with touch input or a miniature keyboard. Source: GlobalStats, gs.StatCounter.com	
  
Mobile	
  Usage	
  
•  Percentage	
  of	
  global	
  web	
  traffic	
  aoributed	
  to	
  
mobile	
  devices	
  is	
  8.53%*	
  to	
  13.4%**	
  
•  All	
  stats	
  sources	
  show	
  percentages	
  almost	
  
doubling	
  since	
  a	
  year	
  ago	
  
2/25/15	
   28	
  
*Source	
  StatsCounter.com,	
  February	
  2012.	
  Excludes	
  tablets.	
  
**	
  Source	
  Wikimedia,	
  February	
  2012.	
  Based	
  on	
  browser	
  detecFon.	
  
	
  
More	
  Smartphones	
  &	
  Tablets	
  	
  
than	
  People	
  
…the	
  number	
  of	
  mobile	
  devices	
  rose	
  by	
  9	
  percent	
  in	
  the	
  first	
  six	
  months	
  of	
  2011,	
  to	
  
327.6	
  million,	
  which	
  exceeds	
  the	
  number	
  of	
  people	
  –	
  
315	
  million	
  –	
  who	
  live	
  in	
  the	
  U.S.	
  and	
  its	
  territories.	
  Internet	
  traffic	
  also	
  rose	
  11	
  
percent,	
  to	
  341.2	
  billion	
  megabytes	
  during	
  that	
  Fme.	
  
…According	
  to	
  the	
  survey’s	
  data,	
  people	
  keep	
  more	
  than	
  one	
  
wireless	
  device,	
  including	
  smartphones	
  and	
  tablets,	
  in	
  their	
  possession.	
  
Some	
  analysts	
  believe	
  the	
  surge	
  comes	
  from	
  people	
  having	
  greater	
  access	
  to	
  more	
  
of	
  these	
  devices,	
  which	
  have	
  dropped	
  in	
  price	
  and	
  become	
  more	
  readily	
  available.	
  
	
  
Source:	
  hop://www.cFa.org/advocacy/research/index.cfm/AID/10316	
  	
  
	
  
	
  
2/25/15	
   29	
  
2/25/15	
   30	
  
• Mobile	
  units	
  shipped	
  
per	
  year	
  (Android	
  +	
  
iPhone	
  +	
  iPad)	
  	
  now	
  
exceeds	
  PC	
  +	
  Mac	
  
units	
  shipped	
  per	
  
year	
  
	
  
• Note	
  logarithmic	
  
scale	
  of	
  verFcal	
  axis	
  
(units)	
  
Source:	
  hop://www.asymco.com/2012/01/17/the-­‐rise-­‐and-­‐fall-­‐of-­‐personal-­‐compuFng/	
  
	
  
Key	
  Trends	
  
•  Convergence	
  of:	
  
–  Apps	
  and	
  Mobile	
  Web	
  Sites	
  
•  FinancialTimes.com	
  
–  Computer	
  and	
  Mobile	
  
OperaFng	
  Systems	
  
•  Windows	
  8	
  
•  Mountain	
  Lion	
  
•  HTML5	
  
–  Blurring	
  lines	
  between	
  
“online”	
  and	
  “offline”	
  
–  Tighter	
  integraFon	
  with	
  
devices	
  
–  More	
  interacFvity	
  
•  “Responsive”	
  Web	
  Sites	
  
–  BostonGlobe.com	
  
•  Open	
  Standards	
  
–  MP3s	
  
–  EPUB	
  &	
  DAISY	
  
•  AnF-­‐DRM…?	
  
•  Apple	
  iTunes	
  moved	
  to	
  
MP3	
  
–  “DRM-­‐free”	
  Publishers	
  
	
  
2/25/15	
   31	
  
Smartphone	
  Pla•orm	
  War	
  
2/25/15	
   32	
  
•  Up	
  	
  
–  iOS	
  
•  SFll	
  exceeds	
  Android	
  	
  
in	
  data	
  usage	
  
–  Android	
  
•  Down	
  
–  Blackberry	
  
–  Symbian	
  
•  But	
  Nokia	
  making	
  bold	
  
bets	
  with	
  Lumia	
  
–  Windows	
  
•  Making	
  bold	
  bets	
  with	
  
Windows8	
  
Source:	
  hop://www.asymco.com/2012/02/21/the-­‐opportunity-­‐cost-­‐of-­‐windows-­‐phone/	
  
	
  
Key	
  Trends	
  (US)	
  
2/25/15	
   33	
  
“Mobile”	
  in	
  this	
  context	
  means	
  feature	
  phones	
  and	
  smartphones.	
  “Other	
  Devices”	
  means	
  web-­‐enabled	
  gaming	
  consoles,	
  mulFmedia	
  players,	
  
and	
  eReaders.	
  	
  Source:	
  comScore,	
  Inc.	
  (2011).	
  Digital	
  Omnivores:	
  How	
  Tablets,	
  Smartphones	
  and	
  Connected	
  Devices	
  are	
  Changing	
  U.S.	
  Digital	
  
Media	
  Consump7on	
  Habits.	
  hop://www.comscore.com/Press_Events/PresentaFons_Whitepapers/2011/Digital_Omnivores	
  
	
  
	
  
 
EASILY	
  
=	
  
At	
  Our	
  Digital	
  Doorstep	
  Every	
  Day	
  
	
  
	
  
QUICKLY	
  
=	
  
1-­‐3	
  Clicks	
  
	
  
(top)	
  image	
  courtesy	
  of	
  Faramaz	
  Hashemi	
  
hop://www.flickr.com/photos/|ashemi/
84663672/	
  
(lep)	
  image	
  courtesy	
  of	
  Robert	
  Couse-­‐Baker	
  
hop://www.flickr.com/photos/
29233640@N07/3121350629/	
  
	
  
Easier	
  Said	
  
Than	
  Done.	
  
2005	
  Format/Device	
  Landscape	
  
2/25/15	
   36	
  
Online	
  
Content	
  
Type/	
  
Device	
  Type	
  
PDF	
  	
  
HTML	
  
Images	
  
Video	
  
Audio	
  
Computers	
  
2012	
  Format/Device	
  Landscape	
  
Online	
   Offline	
  
Content	
  
Type/	
  
Device	
  
Type	
  
PDF	
  	
  
HTML	
  
EPUB	
  
Images	
  
Video	
  
Audio	
  
PDF	
  
HTML	
  	
  
EPUB	
  
Images	
  
Video	
  
Audio	
  
Computers	
  
	
  
Tablets	
  
	
  
Smart-­‐
phones	
  
ADE	
  	
  
eReaders	
  
iPod	
  
	
  
WMA/
MP3	
  
Players	
  
Web-­‐
enabled	
  
eReaders	
  
2/25/15	
   37	
  
Challenges	
  to	
  “Easily	
  &	
  Quickly”	
  
•  Proprietary	
  content	
  formats	
  &	
  device	
  types	
  
•  MulFple	
  content	
  formats	
  
•  MulFple	
  pla•orms	
  	
  
•  DRM	
  requirements	
  
•  Inconsistent	
  accessibility	
  support	
  	
  
•  Inconsistent	
  internaFonalizaFon	
  support	
  
But	
  Easier	
  &	
  Quicker	
  is	
  Possible,	
  
With	
  Forethought	
  
And	
  Planning.	
  
MeeFng	
  Your	
  Library	
  Patrons	
  	
  
in	
  Their	
  Digital	
  Workflow	
  
•  Understand	
  patrons’	
  
digital	
  behaviors	
  
•  Understand	
  
socioeconomic	
  paoerns	
  
of	
  content	
  usage	
  and	
  
Internet	
  access	
  
–  Income	
  
–  EducaFon	
  level	
  
–  Age	
  
–  Physical	
  AbiliFes	
  
•  PrioriFze	
  patrons’	
  most-­‐
used	
  	
  
–  Content	
  
–  Devices	
  
–  OperaFng	
  Systems	
  
•  Meet	
  them	
  in	
  their	
  most	
  
frequent	
  digital	
  
workflows	
  
•  Or	
  ensure	
  the	
  reward	
  
exceeds	
  the	
  effort	
  of	
  
learning	
  a	
  new	
  path	
  or	
  
workflow	
  
2/25/15	
   40	
  
FINDING	
  THE	
  MUSIC	
  	
  
IN	
  THE	
  CACOPHONY	
  
What	
  are	
  libraries	
  doing	
  with	
  portable	
  devices?	
  	
  
•  Kindles,	
  Nooks,	
  other	
  e-­‐readers	
  	
  
•  iPads	
  and	
  other	
  tablets	
  
•  iPods	
  
•  Rule	
  of	
  the	
  day	
  is	
  experimentaFon	
  
•  Pi•alls	
  
E-­‐readers	
  
•  Represent	
  more	
  complexity	
  because	
  content	
  
must	
  be	
  acquired	
  and	
  maintained	
  
•  Issues	
  with	
  credit	
  card	
  security	
  
•  Licensing	
  issues	
  
•  Devices	
  marketed	
  for	
  consumers,	
  not	
  for	
  
library	
  use	
  
•  How	
  they	
  work	
  with	
  eBook	
  pla•orms	
  such	
  as	
  
Overdrive,	
  3-­‐M	
  Cloud,	
  EBSCOhost,	
  ebrary,	
  etc.	
  	
  
	
  
	
  
Examples	
  of	
  device	
  lending	
  in	
  libraries	
  
	
  
	
  •  NC	
  State	
  University	
  
•  Duke	
  University	
  
•  Wright	
  State	
  University	
  
•  East	
  Carolina	
  University	
  
	
  Oregon	
  State	
  University	
  
iPads	
  &	
  other	
  tablets	
  
•  Managed	
  more	
  like	
  laptops,	
  i.e.	
  wiped	
  clean	
  
aper	
  each	
  circulaFon	
  
•  No	
  eBook	
  or	
  other	
  content	
  maintained	
  on	
  
these	
  devices	
  
•  Apps	
  added	
  based	
  on	
  perceived	
  need	
  and/or	
  
repeated	
  requests	
  	
  
	
  
How	
  Mobile	
  impacts	
  library	
  services,	
  
reading	
  styles,	
  cultural	
  implicaFons	
  
	
  
•  Marshall	
  McLuhan:	
  	
  The	
  medium	
  is	
  the	
  
message	
  	
  	
  	
  Understanding	
  media	
  	
  (1964)	
  	
  
	
  
•  People	
  get	
  caught	
  up	
  in	
  the	
  content	
  afforded	
  
by	
  new	
  media.	
  	
  However,	
  “What	
  both	
  
enthusiast	
  and	
  skepFc	
  miss	
  is	
  what	
  McLuhan	
  
saw:	
  that	
  in	
  the	
  long	
  run	
  a	
  medium’s	
  content	
  
maoers	
  less	
  than	
  the	
  medium	
  itself	
  in	
  
influencing	
  how	
  we	
  think	
  and	
  act.”	
  	
  P.3	
  The	
  Shallows	
  
How	
  changed	
  is	
  the	
  way	
  we	
  think	
  &	
  
process	
  informaFon?	
  	
  
•  NeuroplasFcity:	
  	
  The	
  ability	
  of	
  the	
  brain	
  to	
  
reroute	
  damaged	
  connecFons,	
  compensate	
  for	
  
the	
  lack	
  of	
  vision,	
  hearing,	
  etc.	
  	
  PlasFc	
  does	
  not	
  
mean	
  elasFc.	
  	
  Not	
  all	
  changes	
  and	
  adaptaFons	
  
are	
  necessarily	
  useful	
  or	
  beneficial.	
  	
  
•  Hypertext	
  links	
  slows	
  down	
  reading	
  
comprehension	
  	
  &	
  serves	
  to	
  distract,	
  according	
  to	
  
numerous	
  studies	
  
•  The	
  switch	
  from	
  true	
  reading	
  to	
  “power-­‐
browsing”	
  has	
  happened	
  very	
  quickly.	
  	
  
“Overreliance	
  on	
  electronic	
  
informaFon	
  aids	
  can	
  result	
  in	
  a	
  
disuse	
  atrophy	
  of	
  your	
  memory	
  
powers.”	
  (p.2	
  Restak)	
  
	
  
Analogue	
  vs.	
  Digital	
  thinking	
  
•  MemorizaFon	
  as	
  a	
  learning	
  tool	
  -­‐-­‐	
  a	
  thing	
  of	
  
the	
  past	
  
•  Commonplace	
  books	
  à	
  Pinterest	
  
•  Passing	
  notes	
  in	
  school	
  à	
  TexFng	
  
•  Leoer	
  wriFng	
  à	
  Facebook	
  
•  Columns	
  vs.	
  Blogs	
  	
  (See	
  NASIG	
  proceedings,	
  
2007	
  –	
  Scherlen	
  &	
  Nardini)	
  
Examples	
  of	
  Mobile	
  Web	
  Sites	
  
•  hop://www.simmons.edu/library/m/	
  	
  
hop://simmons.libguides.com/content_mobile.php?
pid=284111&sid=2338906	
  
hop://m.library.illinois.edu/	
  
hop://m.library.illinois.edu/dbs.asp	
  
hop://m.lib.ncsu.edu/	
  
hop://m.library.rice.edu/arFcles.html	
  
hop://worldcatmobile.org/?site=www	
  
hop://books.google.com/m	
  
hop://m.hathitrust.org/	
  
hop://mobile.jstor.org/	
  
hop://pubmedhh.nlm.nih.gov/	
  	
  
AUDIENCE	
  Q	
  &	
  A	
  
QuesFons/Comments?	
  
Eleanor	
  I.	
  Cook	
  
Assistant	
  Director	
  for	
  CollecFons	
  &	
  Technical	
  Services	
  
Academic	
  Library	
  Services	
  -­‐-­‐	
  Joyner	
  Library	
  
East	
  Carolina	
  University	
  
cooke@ecu.edu	
  
	
  
Megan	
  Hurst	
  
Product	
  Manager	
  –	
  Library	
  User	
  Experience	
  
EBSCO	
  Publishing	
  
mhurst@ebscohost.com	
  
@MHzUX	
  

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The State of the Art in Mobile and How to Make the Most of it in Libraries - North American Serials Interest Group (NASIG) 2012

  • 1. Making  beau+ful  music:     The  state  of  the  art  in  mobile  technology     and  how  we  can  make  the  most  of  it     in  libraries     June  8,  2012   Eleanor  I.  Cook,  East  Carolina  University     &     Megan  Hurst,  EBSCO  Publishing      
  • 2. ObjecFves   •  Define  “mobile”    (emphasis  here  on  “smaller”  devices)   •  Trends   •  Challenges  &  opportuniFes  of  “portability”     –  MeeFng  patrons  where  they’re  at   –  MulFplicity  of  devices/formats   –  Emerging  standards   •  One  library's  experience     piloFng  e-­‐readers  and  iPads   •  The  future  of  reading   •  This  will  NOT  be  a  session  on  how  to  set  up  a  mobile  site  for  a  library    
  • 3. Audience  Poll   •  Did  you  grow  up  analogue  or  digital?     •  Do  you  own  a  “smart”  cell  phone?   •  How  many  different  electronic  devices  do  you   use  in  a  typical  day?   •  What  do  you  hope  to  learn  from  this  session?    
  • 4. DefiniFons   •  Mobile  App  –  an  applicaFon   that  runs  on  a  specific  device   which  may  not  require  an   internet  connecFon  (works   offline)   •  Mobile  Web  Site  –  a  web  site   that  has  been  tuned  for  a   mobile  display  and  touch-­‐based   navigaFon  (requires  an  Internet   connecFon)     •  Responsive  Web  Site  –  a  web   site  that  has  been  tuned  to   progressively  disclose  and  stack   user  interface  and  content   elements  depending  on  the   computer  or  device  screen  size   2/25/15   4   Mobile  WEB  SITE  pros   “HTML5”    blurs  the  line   Mobile  APP  pros   Ease  of  maintenance   Offline  access   Single  design  across   device  types   Discoverability  in  app   market/store   No  app  market   approval  processes   Supports  richer   interacFvity,   advanced  features   No  third-­‐party  app   store  rules  or  changes   Tight  integraFon   with  device  (UI,  hardware   [e.g.  GPS])   Instant  availability/no   updates  required     Total  control  (e.g.  DRM,   programming  language   suitability)  
  • 5. DefiniFons  (ConFnued)   •  (late  1990s)  eReader:  A  hand-­‐held  electronic  device  dedicated  to   the  experience  of  reading  books  in  electronic  format.  Inherently  supports  at  least   one  Digital  Rights  Management  (DRM)  scheme  to  protect  eBooks  from  piracy.   •  (2000s)  Tablet:  A  hand-­‐held  computer  in  the  form  of  a  flat  tablet;  esp.   one  that  accepts  input  through  a  stylus  or  a  fingerFp.  (Source:  Oxford  English   DicFonary)   •  (2006)  Smartphone:  An  electronic  device  that  combines  a  cell   phone  with  a  hand-­‐held  computer,  typically  offering  Internet  access,  data   storage,  e-­‐mail  capability,  etc.  Supports  naFve  and  downloaded  apps  as  well.   •  (2011)  Web-­‐enabled  eReader:  An  electronic  device  that   combines  a  an  eReader  with  a  hand-­‐held  computer,  that  includes  Internet   access,  etc.  Some  web-­‐enabled  eReaders,  like  the  Kindle  Fire,  support  naFve  and   downloaded  apps  as  well.  
  • 6. “Mobile”   Is  Here     To  Stay,   Because…  
  • 7. Tools  amplify  human  effecFveness.   We  only  give  them  up     when  there  are  beoer  ones  to  replace  them   (or  when  the  cost  of  using  them  is  greater  than  the  reward)   (top  lep)  courtesy  of  Yiie     hop://www.flickr.com/photos/yiie/   (lep)  courtesy  of  Thomas  Fisher  Rare  Book  Library   hop://www.flickr.com/photos/thomasfisherlibrary/ 6234739339/   (top  right)  courtesy  of  BiblioArchives  and  NaFonal  Film   Board  of  Canada     hop://www.flickr.com/photos/lac-­‐bac/  
  • 8. Now  that  we  have  tools  for    food  and  shelter...       Informa7on  is  the  most  important  tool.   (lep)  image  courtesy  of  Nseika     hop://www.flickr.com/photos/nseika/  
  • 9. These  people  need  tools   When  should   we  plant  our   crops?   How  do  I  get   dust  out  of  my   peucoats?   I  wonder  if   there  are  beoer   schools  in  the   next  county?   What’s  the   market  price  for   wheat?   Who  won  that   Houston  Astros   game?   Image  courtesy  of  Mills  family  archives  
  • 10. Tools   (lep)  Image  courtesy  of  Special   CollecFons,  Waterloo  Library     hop://www.flickr.com/photos/ 48169267@N08/4417459128/   (right)  Image  courtesy  of   Nature  Naturejournal.com  
  • 11. And  it’s  (sFll)  about     “access  to  tools”   Image  courtesy  of  New  Whole   Earth  LLC  hop:// www.wholeearth.com/issue-­‐ electronic-­‐ediFon.php? iss=1010  
  • 12. Access  to  Tools  =  Libraries   (lep)  image  courtesy  of   Paul  Lowry  hop:// www.flickr.com/photos/ paul_lowry/2266388742/   (right)  image  courtesy  of   takomabibelot  hop:// www.flickr.com/photos/ takomabibelot/220265100    
  • 13. Tool   image  courtesy  of  Verizon  
  • 14. Library!   image  courtesy  of  Verizon  and  Eleanor  Cook  
  • 15. Humans  want   to  easily,  quickly  find  informaFon     wherever  they  are  now,     and  then  to  easily,  quickly  access  it   wherever  they  want  it  in  the  future    
  • 16. Humans  want     to  easily,  quickly  find  informaFon     wherever  they  are  now,     and  then  to  easily,  quickly  access  it   wherever  they  want  it  in  the  future    
  • 17. easily     quickly     here,   now   +   in  the   future    
  • 18. What  is  EASILY,  QUICKLY?     EASILY   =   At  Our  Digital  Doorstep  Every  Day   (Email,  Search  Engines,  Facebook,  News  Sites,  Intranets/Portals)       QUICKLY   =   1-­‐3  Clicks     (top)  image  courtesy  of  Faramaz  Hashemi   hop://www.flickr.com/photos/|ashemi/ 84663672/   (lep)  image  courtesy  of  Robert  Couse-­‐Baker   hop://www.flickr.com/photos/ 29233640@N07/3121350629/    
  • 19. WHERE  is  HERE,  NOW?     Work/School   Home/Dorm   CommuFng   Traveling   Leisure   EaFng  
  • 20. Source:  comScore,  Inc.  (2011).  Digital  Omnivores:  How  Tablets,  Smartphones  and  Connected  Devices  are  Changing  U.S.  Digital  Media   Consump7on  Habits.  hop://www.comscore.com/Press_Events/PresentaFons_Whitepapers/2011/Digital_Omnivores  
  • 21. How  can  I  access  my  chosen   informaFon/tools  IN  THE  FUTURE?     In  my  library   or   In  my  daily  workflow  
  • 22. Source:  Flurry  Smartphone  Industry  Pulse,  August  2009  hop://blog.flurry.com/bid/26376/Mobile-­‐Apps-­‐Models-­‐Money-­‐and-­‐Loyalty    
  • 24. “Mobile”   Maoers   For  Libraries   Because…  
  • 26. It’s  (sFll)  about  meeFng   library  users   wherever  they’re  at…     Image  courtesy  of  RyanWelshPhotography.com    
  • 27. Growth  in  mobile  web  traffic  as   percent  of  total  web  traffic   2/25/15   27   0.69   1.72   4.45   8.53   0.11   0.25   2.35   3.53   0.26   1.54   2.59   4.79   0.2   0.54   0.95   3.05   1.31   1.12   2.92   6.55   0.83   2.59   6.32   8.72   0   1   2   3   4   5   6   7   8   9   10   Jan-­‐05   Jan-­‐06   Jan-­‐07   Jan-­‐08   Global   Brazil   China   Germany   Japan   US   For this chart, “mobile” is defined as a pocket-sized computing device, typically having a display screen with touch input or a miniature keyboard. Source: GlobalStats, gs.StatCounter.com  
  • 28. Mobile  Usage   •  Percentage  of  global  web  traffic  aoributed  to   mobile  devices  is  8.53%*  to  13.4%**   •  All  stats  sources  show  percentages  almost   doubling  since  a  year  ago   2/25/15   28   *Source  StatsCounter.com,  February  2012.  Excludes  tablets.   **  Source  Wikimedia,  February  2012.  Based  on  browser  detecFon.    
  • 29. More  Smartphones  &  Tablets     than  People   …the  number  of  mobile  devices  rose  by  9  percent  in  the  first  six  months  of  2011,  to   327.6  million,  which  exceeds  the  number  of  people  –   315  million  –  who  live  in  the  U.S.  and  its  territories.  Internet  traffic  also  rose  11   percent,  to  341.2  billion  megabytes  during  that  Fme.   …According  to  the  survey’s  data,  people  keep  more  than  one   wireless  device,  including  smartphones  and  tablets,  in  their  possession.   Some  analysts  believe  the  surge  comes  from  people  having  greater  access  to  more   of  these  devices,  which  have  dropped  in  price  and  become  more  readily  available.     Source:  hop://www.cFa.org/advocacy/research/index.cfm/AID/10316         2/25/15   29  
  • 30. 2/25/15   30   • Mobile  units  shipped   per  year  (Android  +   iPhone  +  iPad)    now   exceeds  PC  +  Mac   units  shipped  per   year     • Note  logarithmic   scale  of  verFcal  axis   (units)   Source:  hop://www.asymco.com/2012/01/17/the-­‐rise-­‐and-­‐fall-­‐of-­‐personal-­‐compuFng/    
  • 31. Key  Trends   •  Convergence  of:   –  Apps  and  Mobile  Web  Sites   •  FinancialTimes.com   –  Computer  and  Mobile   OperaFng  Systems   •  Windows  8   •  Mountain  Lion   •  HTML5   –  Blurring  lines  between   “online”  and  “offline”   –  Tighter  integraFon  with   devices   –  More  interacFvity   •  “Responsive”  Web  Sites   –  BostonGlobe.com   •  Open  Standards   –  MP3s   –  EPUB  &  DAISY   •  AnF-­‐DRM…?   •  Apple  iTunes  moved  to   MP3   –  “DRM-­‐free”  Publishers     2/25/15   31  
  • 32. Smartphone  Pla•orm  War   2/25/15   32   •  Up     –  iOS   •  SFll  exceeds  Android     in  data  usage   –  Android   •  Down   –  Blackberry   –  Symbian   •  But  Nokia  making  bold   bets  with  Lumia   –  Windows   •  Making  bold  bets  with   Windows8   Source:  hop://www.asymco.com/2012/02/21/the-­‐opportunity-­‐cost-­‐of-­‐windows-­‐phone/    
  • 33. Key  Trends  (US)   2/25/15   33   “Mobile”  in  this  context  means  feature  phones  and  smartphones.  “Other  Devices”  means  web-­‐enabled  gaming  consoles,  mulFmedia  players,   and  eReaders.    Source:  comScore,  Inc.  (2011).  Digital  Omnivores:  How  Tablets,  Smartphones  and  Connected  Devices  are  Changing  U.S.  Digital   Media  Consump7on  Habits.  hop://www.comscore.com/Press_Events/PresentaFons_Whitepapers/2011/Digital_Omnivores      
  • 34.   EASILY   =   At  Our  Digital  Doorstep  Every  Day       QUICKLY   =   1-­‐3  Clicks     (top)  image  courtesy  of  Faramaz  Hashemi   hop://www.flickr.com/photos/|ashemi/ 84663672/   (lep)  image  courtesy  of  Robert  Couse-­‐Baker   hop://www.flickr.com/photos/ 29233640@N07/3121350629/    
  • 35. Easier  Said   Than  Done.  
  • 36. 2005  Format/Device  Landscape   2/25/15   36   Online   Content   Type/   Device  Type   PDF     HTML   Images   Video   Audio   Computers  
  • 37. 2012  Format/Device  Landscape   Online   Offline   Content   Type/   Device   Type   PDF     HTML   EPUB   Images   Video   Audio   PDF   HTML     EPUB   Images   Video   Audio   Computers     Tablets     Smart-­‐ phones   ADE     eReaders   iPod     WMA/ MP3   Players   Web-­‐ enabled   eReaders   2/25/15   37  
  • 38. Challenges  to  “Easily  &  Quickly”   •  Proprietary  content  formats  &  device  types   •  MulFple  content  formats   •  MulFple  pla•orms     •  DRM  requirements   •  Inconsistent  accessibility  support     •  Inconsistent  internaFonalizaFon  support  
  • 39. But  Easier  &  Quicker  is  Possible,   With  Forethought   And  Planning.  
  • 40. MeeFng  Your  Library  Patrons     in  Their  Digital  Workflow   •  Understand  patrons’   digital  behaviors   •  Understand   socioeconomic  paoerns   of  content  usage  and   Internet  access   –  Income   –  EducaFon  level   –  Age   –  Physical  AbiliFes   •  PrioriFze  patrons’  most-­‐ used     –  Content   –  Devices   –  OperaFng  Systems   •  Meet  them  in  their  most   frequent  digital   workflows   •  Or  ensure  the  reward   exceeds  the  effort  of   learning  a  new  path  or   workflow   2/25/15   40  
  • 41. FINDING  THE  MUSIC     IN  THE  CACOPHONY  
  • 42. What  are  libraries  doing  with  portable  devices?     •  Kindles,  Nooks,  other  e-­‐readers     •  iPads  and  other  tablets   •  iPods   •  Rule  of  the  day  is  experimentaFon   •  Pi•alls  
  • 43. E-­‐readers   •  Represent  more  complexity  because  content   must  be  acquired  and  maintained   •  Issues  with  credit  card  security   •  Licensing  issues   •  Devices  marketed  for  consumers,  not  for   library  use   •  How  they  work  with  eBook  pla•orms  such  as   Overdrive,  3-­‐M  Cloud,  EBSCOhost,  ebrary,  etc.        
  • 44.
  • 45. Examples  of  device  lending  in  libraries      •  NC  State  University   •  Duke  University   •  Wright  State  University   •  East  Carolina  University    Oregon  State  University  
  • 46. iPads  &  other  tablets   •  Managed  more  like  laptops,  i.e.  wiped  clean   aper  each  circulaFon   •  No  eBook  or  other  content  maintained  on   these  devices   •  Apps  added  based  on  perceived  need  and/or   repeated  requests      
  • 47. How  Mobile  impacts  library  services,   reading  styles,  cultural  implicaFons     •  Marshall  McLuhan:    The  medium  is  the   message        Understanding  media    (1964)       •  People  get  caught  up  in  the  content  afforded   by  new  media.    However,  “What  both   enthusiast  and  skepFc  miss  is  what  McLuhan   saw:  that  in  the  long  run  a  medium’s  content   maoers  less  than  the  medium  itself  in   influencing  how  we  think  and  act.”    P.3  The  Shallows  
  • 48. How  changed  is  the  way  we  think  &   process  informaFon?     •  NeuroplasFcity:    The  ability  of  the  brain  to   reroute  damaged  connecFons,  compensate  for   the  lack  of  vision,  hearing,  etc.    PlasFc  does  not   mean  elasFc.    Not  all  changes  and  adaptaFons   are  necessarily  useful  or  beneficial.     •  Hypertext  links  slows  down  reading   comprehension    &  serves  to  distract,  according  to   numerous  studies   •  The  switch  from  true  reading  to  “power-­‐ browsing”  has  happened  very  quickly.    
  • 49. “Overreliance  on  electronic   informaFon  aids  can  result  in  a   disuse  atrophy  of  your  memory   powers.”  (p.2  Restak)    
  • 50. Analogue  vs.  Digital  thinking   •  MemorizaFon  as  a  learning  tool  -­‐-­‐  a  thing  of   the  past   •  Commonplace  books  à  Pinterest   •  Passing  notes  in  school  à  TexFng   •  Leoer  wriFng  à  Facebook   •  Columns  vs.  Blogs    (See  NASIG  proceedings,   2007  –  Scherlen  &  Nardini)  
  • 51. Examples  of  Mobile  Web  Sites   •  hop://www.simmons.edu/library/m/     hop://simmons.libguides.com/content_mobile.php? pid=284111&sid=2338906   hop://m.library.illinois.edu/   hop://m.library.illinois.edu/dbs.asp   hop://m.lib.ncsu.edu/   hop://m.library.rice.edu/arFcles.html   hop://worldcatmobile.org/?site=www   hop://books.google.com/m   hop://m.hathitrust.org/   hop://mobile.jstor.org/   hop://pubmedhh.nlm.nih.gov/    
  • 53. QuesFons/Comments?   Eleanor  I.  Cook   Assistant  Director  for  CollecFons  &  Technical  Services   Academic  Library  Services  -­‐-­‐  Joyner  Library   East  Carolina  University   cooke@ecu.edu     Megan  Hurst   Product  Manager  –  Library  User  Experience   EBSCO  Publishing   mhurst@ebscohost.com   @MHzUX