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Collaborative Spaces: Audio Visual Trends

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As our homes become smarter, so do our buildings, offices, classrooms and public areas. Creating a collaborative space and deploying digital communication has become the norm, and buzz words such as AI, Big Data and 4K are being deployed in many applications. Join Sharp’s senior sales engineer, Saundra Merollo, as she discusses the latest trends in the audio visual industry.

Publié dans : Technologie
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Collaborative Spaces: Audio Visual Trends

  1. 1. Collaborative Spaces: Audio Visual Trends Saundra Merollo - Sr. Sales Engineer DSCE, DSDE, DSNE, DSME, VSP5, VSPDV
  2. 2. #MarcoTradeshow18The Future of Technology
  3. 3. Technology Acceleration in the Workplace #MarcoTradeshow18 Five generations all in a single workforce! That means roots run deep, values differ, and technology can either be a bridge or a barrier.  1996-present: iGen, aka Generation Z  1977-1995: Millennials, aka Generation Y  1965-1976: Generation X  1946-1964: Baby Boomers  1945 and earlier: Traditionalists Some companies will lose 80% of their service workforce starting in 2020!
  4. 4. “Great things in business are never done by one person; they're done by a team of people.” – Steve Jobs #MarcoTradeshow18
  5. 5. 95%* of white-collar workers say “bring it on” to the idea of AIs assisting them with basic meeting mechanics, while 57%* said AI would increase productivity. *out of 2,270 surveyed by Microsoft #MarcoTradeshow18 Collaboration Trends  Artificial intelligence becomes embedded in the workplace  Remote teams will multiply
  6. 6. A recent survey by Frost & Sullivan reports that of 45 to 50 million conference rooms worldwide, only 4.1% have video conferencing capabilities. #MarcoTradeshow18 Collaboration Trends  Meetings are becoming more frequent, less structured and less formal  Conference rooms will become the “living room” of the office  Growth in huddle rooms and small meeting spaces allow for collaboration where employees can gather for teamwork  Collaboration will be central to IT culture  IT will become increasingly agile, further embedding themselves throughout entire organization  Security leads to changes in collaboration architecture  Enhanced end-to-end security and support standards, like ISO 27001 certification at the app level, not just in data center
  7. 7. Sharp Microsoft Teaser Video #MarcoTradeshow18
  8. 8. A report by Microsoft reveals the average human loses focus after 8 seconds. Goldfish, with an attention span of 9 seconds, now have us beat. According to a Time report, this is a four-second drop from 2000, when humans had an average attention span of 12 seconds. Technology is a driving factor behind this drop.
  9. 9. Sign of the Times #MarcoTradeshow18 ▪ Digital signage installations are growing by 40% per year. ▪ Digital signage captures 400% more views than static displays. ▪ 50% of communication professionals use digital signage. ▪ 20% of people will read the text on a page, but 80% of people will watch a video.
  10. 10. Sign of the Times #MarcoTradeshow18 ▪ Digital signage safety communications reduce injuries by 20% each year. ▪ Digital signage injury prevention generates a return of $6 for every $1 invested. ▪ Good internal communications increases productivity by 25%.
  11. 11. #MarcoTradeshow18 Endless Possibilities ▪ Increase company visibility ▪ Help solidify relationships with customers and vendors ▪ Deliver information more efficiently ▪ Provide direction and guidance ▪ Attract greater attention than is possible with static, printed signs ▪ Increase employee efficiency ▪ Brand awareness ▪ Provide safety ▪ Build corporate culture
  12. 12. #MarcoTradeshow18 Digital Signage Trends  Interactive Multi-touch  Immersive physical environments  Displays get Cooler  Resolution  Sizes  Display Orientation  Smart Programs and AI Enter the Field  Playlist will no longer be entirely in the hands of people scheduling content. Computers will make certain choices based on external data correlations.  Video Walls  Commonplace in various configurations, with non-rectangular displays, ultra-thin bezels
  13. 13. For Consideration #MarcoTradeshow18  1080 vs. 4k  Touch vs. Non Touch  Mirroring Information vs. Two-way Collaboration  Viewing Distance and Placement  Transport Standards - HDMI, HDBaseT, SDVoE  Content  Application  Audience  Bandwidth Requirements/Network Traffic  Future Proofing - TCO
  14. 14. Know Your Options #MarcoTradeshow18
  15. 15. Questions? Thank you for joining us!

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