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Operation Rah-e-Rast.pptx

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Operation Rah-e-Rast.pptx

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Operation Rah-e-Rast is a shooting game .the store of this game base on Pakistani military to fight against terrorist in swat valley. is it my first final project fyp .to make this game in unity for final project 3d and 2d .the asset use a very high png type and the character of military is make by my group member.
me my group member work very hard in this project........

Operation Rah-e-Rast is a shooting game .the store of this game base on Pakistani military to fight against terrorist in swat valley. is it my first final project fyp .to make this game in unity for final project 3d and 2d .the asset use a very high png type and the character of military is make by my group member.
me my group member work very hard in this project........

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Operation Rah-e-Rast.pptx

  1. 1. Operation Rah-e-Rast GROUP MEMBERS MAUZ KHAN 29590 (BSCS) TABISH SARWAR 29638 (BSCS) SUPERVISED BY : SIR FAHEEM SHAUKAT
  2. 2. Our Project  The proposed game idea is inspired by operation in the Swat valley by Pak army and name is same as operation name Rah-e-Rast.  This game has two characters that is terror and army.  We take the comparative analysis on the game structure and game modes, particularly the weapon system was used operation in the swat valley by Pak army
  3. 3. Objectives  This game Operation Rah-E-Rast is a First-Person Shooting game  This game will be offer to played on android and iOS.  In this game we will use real-world weapons and tactics to capture terrorist bases, rescue hostages, and destroy enemy structures and hideouts.  We will get requirements form anti-terrorism units and then on the bases of those requirements we will create Operation Rah-E-Rast in Unity 3D engine, for graphics and animation we will use Blender and Photoshop
  4. 4. Requirements  To play our game, These are the requirement to play this game 1. Android phone 2. Play store 3. IOS 4. Apple Store 5. Internet connection
  5. 5. Methodology  Blender for 3D Swat Design.  Unity engine for importing and building Game.  Photoshop for UI Design.  Unity Mono Developer for Scripting.
  6. 6. Complete Models  UI design  Map design  Character Movement  Ai Test  Sound  Level design
  7. 7. Remaining models  Level Design more  Ai  Physics  Instruction  Animation
  8. 8. Use Case Diagram
  9. 9. Implementation Game UI
  10. 10. UI Sound and Music Panel
  11. 11. UI Exit Panel
  12. 12. Game Level Start Instruction (P)&(C)
  13. 13. Game Level inside view
  14. 14. Target and Enemy
  15. 15. Inside the Swat valley
  16. 16. Enemy Dawn Animation

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