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Toys 2

7 Jul 2020
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Toys 2

  1. Toy and Game Industry During Quarantine Period Toy Story 2 S c h e d u l i n g W o r l d w i d e
  2. Toy industry sales increased by 4 % in the first quarter of 2020 The Toy Association will host three virtual market weeks ’Toy Fair Everywhere’ in 2020 High interest to the retro games and toys High interest to social media and internet community Key Figures of Research
  3. Children and Quarantine Board games Retro Game Consoles Internet and social networks ‘Traditional’ choice of toys It contributes to family fun together and facilitates the task of "How to make a restless child busy?" Low prices for used consoles and consoles found in the parent's attic prompted interest in retro games. In March 2020, there was also a revival puzzles and brainteasers Children are increasingly looking for like- minded people in different social networks and communities.
  4. Board Games Spain, + 67% Italy, + 61% UK, + 66% Germany, +50 % Increase by country, %
  5. Retro Game Consoles France +59% India +58% Italy +22% UK +12% Increase by country, %
  6. UNIQUE MOBILE PHONE USERS +2.5% (+128 MILLION) INTERNET USERS +7.1% (+301 MILLION) ACTIVE SOCIAL MEDIA USERS +8.7% (+304 MILLION) Internet and social networks 2019 – 2020 Stay in touch with your audience at any time!
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