Personal Information
Entreprise/Lieu de travail
Montreal, Canada Area, Quebec Canada
Profession
Product Management | Immersive Learning | Virtual Worlds | Unstructured Data Analytics
Secteur d’activité
Technology / Software / Internet
Site Web
johnlester.me
À propos
My Expertise and Interests: Multiuser 3D Virtual Worlds, Immersive Learning, Augmented Reality, Virtual Reality, Community Development, Knowledge and Product Management, Health Care, Cognitive Computing, Unstructured Data Analytics
Mots-clés
virtual world
immersive learning
second life
virtual learning environment
opensimulator
3d simulation
unity3d
education
reactiongrid
jibe
experiential learning
online community
robotics
patient support groups
support
disabilities
healthcare
augmented mind
enhanced reality
e-learning
augmented reality
hypergrid
linden lab
opensim
virtual reality
athabasca university
2010
slcc
second life community convention
Tout plus
Présentations
(7)J’aime
(32)Reaching the Engagement Horizon in Virtual Worlds
Karl Kapp
•
il y a 8 ans
TCC 2016 Make the Future Virtual Makerspace
Cynthia Calongne
•
il y a 8 ans
Bitcoin: Not just a currency but an IoT facilitator
Robin Teigland
•
il y a 8 ans
The Quest for Engaged Students: Technology, Millennials & Learnin
Karl Kapp
•
il y a 8 ans
LIving in the Third Industrial Revolution 2015
Robin Teigland
•
il y a 9 ans
Geological Mapping Training in Virtual Environment
Annabeth Robinson
•
il y a 9 ans
Exploring education in virtual worlds vwer by lyr lobo
Cynthia Calongne
•
il y a 9 ans
The Epic Adventures: The Islands of Enlightenment Projects
ISTE
•
il y a 9 ans
Game Elements
Karl Kapp
•
il y a 9 ans
The Future of Digital Currencies
Robin Teigland
•
il y a 9 ans
Mars Expedition Game Tech 2010
Cynthia Calongne
•
il y a 14 ans
Virtual identities, Real People
Cynthia Calongne
•
il y a 9 ans
Virtual worlds in learning, teaching and research
Helen Farley
•
il y a 9 ans
Authentic Avatar – inspiring trust with your virtual identity
Renne Emiko Brock
•
il y a 11 ans
Designing games for change for wicked problems
Cynthia Calongne
•
il y a 10 ans
Tools of Engagement: Storytelling, Audience Response Systems and Learning Science
Karl Kapp
•
il y a 10 ans
Installing OpenSim (Diva Distro) to Create Your Own Private Sim Sandbox
Fleep Tuque
•
il y a 13 ans
The Exodus to the Virtual Frontier: The Seductive Lure of the Mindspace by Cynthia Calongne
Cynthia Calongne
•
il y a 10 ans
Virtual World Design: Creating Immersive Spaces for Teaching Training and Entertainment
Ann Cudworth Projects
•
il y a 10 ans
Andragons - the Shape of Learning
Agile Dimensions LLC
•
il y a 10 ans
Virtual Communication in Educational Institutions
Tanya Joosten
•
il y a 15 ans
That one time in Basecamp
TechSoup
•
il y a 11 ans
The Life, Death and Afterlife of Virtual Worlds for Education & Training
Allen Partridge
•
il y a 11 ans
3D Learning Archetypes
Karl Kapp
•
il y a 14 ans
Open Entrepreneurship_Teigland, Di Gangi, Yetis
Robin Teigland
•
il y a 11 ans
Virtual Worlds: A Future History
Robin Teigland
•
il y a 12 ans
Virtual Worlds - A Future History
David Burden
•
il y a 12 ans
Beyond second life_acrl_final version
Ilene Frank
•
il y a 12 ans
Vwbpe collaboration on virtual harmony to moses
Cynthia Calongne
•
il y a 12 ans
Personal Information
Entreprise/Lieu de travail
Montreal, Canada Area, Quebec Canada
Profession
Product Management | Immersive Learning | Virtual Worlds | Unstructured Data Analytics
Secteur d’activité
Technology / Software / Internet
Site Web
johnlester.me
À propos
My Expertise and Interests: Multiuser 3D Virtual Worlds, Immersive Learning, Augmented Reality, Virtual Reality, Community Development, Knowledge and Product Management, Health Care, Cognitive Computing, Unstructured Data Analytics
Mots-clés
virtual world
immersive learning
second life
virtual learning environment
opensimulator
3d simulation
unity3d
education
reactiongrid
jibe
experiential learning
online community
robotics
patient support groups
support
disabilities
healthcare
augmented mind
enhanced reality
e-learning
augmented reality
hypergrid
linden lab
opensim
virtual reality
athabasca university
2010
slcc
second life community convention
Tout plus