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VOIP
realities
& Realisations
c o c h r a n e . o r g . u k
Pr of Pe t er Cochrane OBE
H U M A N C O M M S
A m i x o f a n a l o g u e & D i g i t a l
Grunt
Wave
Touch
Expression
Gesticulation
Family Groups
Tribal Groups
Language
Creativity
Survival
Hunting
Painting
Music
Dance
Song
Flags
Horns
Drums
Barter
Runners
Roaming
Pictograms
Exploration
Messengers
Collaboration
Smoke Signals
Civilisations
Internationalism
Stone Tablets
Hieroglyphs
Clay Tablets
Cuneiform
Semaphore
Heliograph
Farming
Pigeons
Papyrus
Money
Paper
Arts
Tin
Gold
Silver
Bronze
Jewels
Artisans
Weavers
Fabrics
Design
Cotton
Wool
Silk
Wars
Armys
Weapons
Kingdoms
Innovation
Manufacture
Towns, Cities, City States, Countries
Large scale farming and fabrication
Sea, River, Canal, Road Logistics
Alchemy, Experiment, Expertise
Science, Engineering, Technology
Populations
Trade Travel
Infrastructures
Technologies
TeleComms
Telegraph
Radio
Computers
Transistor
Integrated Circuit
Optical Fibre
Circuit - Packet deltas
T h e f u n d a m e n t a l s o f t h e s t o r y s o f a r
CIRCUIT
Physical layer
Hard connection basis
C o n d i t i o n a l l y b r i t t l e
Fixed physical connection
P a c k e t s ( i n f o ) t r a v e l s a m e p a t h
B a n d w i d t h r e s e r v e d u p f r o n t
B a n d w i d t h i n e f f i c i e n t ( w a s t e f u l )
I n f o r m a t i o n i s r e c e i v e d a s s e n t
S t o re a n d f o r w a rd u n u s u a l ( r a re )
Currently electro - optic platforms
O r i g i n a l l y d e s i g n e d f o r v o i c e
History goes back >150 years
PACKET
Network layer
Soft connection basis
Conditionally resilient
No fixed Physical Connection
Packets (info) travel random paths
B a n d w i d t h a l l o c a t e d d y n a m i c a l l y
B a n d w i d t h e f f i c i e n t ( v e r y l o w l o s s )
Information arrives at random order
S t o re a n d f o r w a rd a l m o s t t h e n o r m
Currently on electronic platforms
Originally designed for data only
History goes back <55 years
Circuit - Packet deltas
T h e f u n d a m e n t a l s o f t h e s t o r y s o f a r
CIRCUIT
Physical layer
Hard connection basis
C o n d i t i o n a l l y b r i t t l e
Fixed physical connection
P a c k e t s ( i n f o ) t r a v e l s a m e p a t h
B a n d w i d t h r e s e r v e d u p f r o n t
B a n d w i d t h i n e f f i c i e n t ( w a s t e f u l )
I n f o r m a t i o n i s r e c e i v e d a s s e n t
S t o re a n d f o r w a rd u n u s u a l ( r a re )
Currently electro - optic platforms
O r i g i n a l l y d e s i g n e d f o r v o i c e
History goes back >150 years
PACKET
Network layer
Soft connection basis
Conditionally resilient
No fixed Physical Connection
Packets (info) travel random paths
B a n d w i d t h a l l o c a t e d d y n a m i c a l l y
B a n d w i d t h e f f i c i e n t ( v e r y l o w l o s s )
Information arrives at random order
S t o re a n d f o r w a rd a l m o s t t h e n o r m
Currently on electronic platforms
Originally designed for data only
History goes back <55 years
✔✘
sanity check
J u s t t o b e n c h m a r k t h e c l a s s
I want to know where you
sit in the span of knowledge
on the internet
A c r o n y m S o u p
A deep thick growing nightmare
Impossible to remember all
of them….and so here is a
fast look up reference…
HTTP
RTP
MAC
UDP
SMTP
TCP
IP
PPP
HTTPS
ICAAS
TFTP
https://bit.ly/2HZ2bQY
P a c k e t S t r u c t u r e
N a t i ve I P d o e s n o t e xe r t a n y p r i o r i t y c o n t ro l
Network
Host
IP Internet Protocol
TCP Transmission Control Protocol
UDP User Datagram Protocol
MAC Media Access Control
Connectivity
A N D C o m m u n i c a t i o n
The orchestration of control
and communication across
all layers
https://www.google.com/search?q=IP+5+level+packet&tbm=isch&ved=2ahUKEwiOi6_Lge_nAUUMRoKHVhZCQsQ2-
cCegQIABAA&oq=IP+5+level+packet&gs_l=img.3...24796.27066..27987...0.0..0.61.390.7......0....1..gws-wiz-
img.9szJwfazCXE&ei=3khWXo6kOZTiaNiypVg&bih=729&biw=1440&client=firefox-b-d#imgrc=SPFLzEjGurDwSMTransmission Control Protocol
Random Slow Stochastic Latency
Internet Protocol
Simple Mail Transfer Protocol
Hyper Text Transfer Protocol
RealTime Transport Protocol
RTCP RealTime Control Protocol
User Datagram Protocol
Deterministic Fast Prioritised
Lossy Packets - No Resends
Applications
Point-to-Point Protocol Session Initiation Protocol
ControL
& Communication
The orchestration of connectivity and
communication across all layers
N e e d s
Voice & Vision
The eye and ear are incredibly sensitive to
latency - fixed & variable, regular & random
The eye is tolerant of real
time bit (and byte) loss to a
far higher degree than the
ear - so different protocols
a n d p a c k e t f o r m a t s a r e
adopted
E r r o r c o r r e c t i o n i s n o t
generally possible for real
time voice and video so TCPIP
is not a suitable mode
Starting Point
T h e ra n g e o f h u m a n a u d i b i l i t y
Our hearing goes way
b e y o n d t h e m e c h a n i c s
and perceptions of what
we think we hear…
…there is an emotional
element that is strongly
influenced by bandwidth,
level, content and quality!
Threshold of Pain
Threshold
of Hearing
Speech
Music
H e a r i n g
Envelope
F r e q u e n c y H z
W/cm2
dB
Starting Point
T h e ra n g e o f h u m a n a u d i b i l i t y
Our hearing goes way
b e y o n d t h e m e c h a n i c s
and perceptions of what
we think we hear…
…there is an emotional
element that is strongly
influenced by bandwidth,
level, content and quality!
Threshold of Pain
Threshold
of Hearing
Speech
Music
H e a r i n g
Envelope
F r e q u e n c y H z
W/cm2
dB
VOIP has to
meet human need
within this region
The same tech is
also being used for
streaming music
Engineering Specs
Established by human (anechoic) tests
All telephony measures
are empirical and based
on thousands of hours of
human subject listening
and conversation testing
one-on-one & in isolation
Specifications/standards
a re e n s h r i n e d i n I T U
d o c u m e n t a t i o n h a v i n g
been ratified and agreed
internationally
Biological wonder
We e n j o y ~ 1 3 0 d B o f d y n a m i c r a n g e
All telephony measures
are empirical and based
on thousands of hours of
human subject listening
and conversation testing
one-on-one & in isolation
Specifications/standards
a re e n s h r i n e d i n I T U
d o c u m e n t a t i o n h a v i n g
been ratified and agreed
internationally
The range of most voice
communication between
humans face-to-face and
via telephones <50dB
S/N = 40dB
DEMo 1: REFERENCE
O r i g i n a l Te s t Tr a c k - G o o d Q u a l i t y
Full BandWidth
S / N > > 4 0 d B
Comfortable/Natural Conversation
N o i s e i n t ro d u c e d i n t o s y s t e m s b y m a n
a n d n a t u r e l i m i t s , a n d c a n s e r i o u s l y
d e g r a d e t h e s p o k e n w o r d d e t r a c t i n g
f ro m t h e p l e a s u re o f l i s t e n i n g t o a
m u s i c , d i a l o g u e , c o n v e r s a t i o n
S/N = 35dB
D E M o 1 : S / N R at i o
E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e
Full BandWidth
S / N = 3 5 d B
Noticeable Noise/Natural Conversation
aware of noise in background
S/N = 30dB
D E M o 1 : S / N R at i o
E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e
Full BandWidth
S / N = 3 0 d B
Annoying Noise and an Unnatural
Conversation with minor errors
S/N = 25dB
D E M o 1 : S / N R at i o
E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e
Full BandWidth
S / N = 2 5 d B
Annoying/Distracting/Tiring Unnatural
Conversation with increased errors
S/N = 20dB
D E M o 1 : S / N R at i o
E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e
Full BandWidth
S / N = 2 0 d B
Very Irritating, Very Tiring, Unnatural
Conversation, unacceptable errors
S/N = 15dB
Full BandWidth
S / N = 1 5 d B
Really Stressful, Extremely Tiring, Unnatural
Conversation, near unworkable
D E M o 1 : S / N R at i o
E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e
S/N = 10dB
D E M o 1 : S / N R at i o
E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e
Full BandWidth
S / N = 1 0 d B
Beyond the Pale - extremely uncomfortable,
unworkable, exhausting and gross errors
Perspective 1
Evoluti on of hu ma n voice tech
The entertainment & comms
sectors shared many coding
and transducer technologies
Perspective 1
Evoluti on of hu ma n voice tech
The entertainment & comms
sectors shared many coding
and transducer technologies
E m p l o y b a n d w i d t h t o
preserve all the emotional
bits…it is what they sell!
Constraining bandwidth to
save $$ and thereby destroy
all the emotional bits
Perspective 1
Evoluti on of hu ma n voice tech
The entertainment & comms
sectors shared many coding
and transducer technologies
E m p l o y b a n d w i d t h t o
preserve all the emotional
bits…it is what they sell!
Constraining bandwidth to
save $$ and thereby destroy
all the emotional bits
T h i s p h i l o s o p h y e n s u r e d
that Telcos would always fail
in the conferencing market
This ensures great success
in conferencing and turned
out key for AI
P e r s p e c t i v e 2
A connected & accelerating world
More and more for less and
less year-on-year at an
EXP(t) rate
P e r s p e c t i v e 2
A connected & accelerating world
More and more for less and
less year-on-year at an
EXP(t) rate
VOIP
Dominates
VOIP
Roll Out
VOIP
Experiments
Perspective 3
Evoluti on of hu ma n voice tech
Voice is no longer a primary
means of communication in
terms of data generated
Snapshot 1
A c t i v i t y o n 2 2 F e b 2 0
These are all the
BIG creators of net
t r a f f i c ; a n d i t i s
where most of the
money is generated
a n d i n c r e a s i n g l y
where the net R&D
spend is focussed!
Notice that voice calls no longer
feature in the major internet
statistics - OTT has taken over
the global network!
Historical 1
P o w e r i n g p r o g r e s s
The last 50 years has seen EXP
growth become very immediate !
Historical 2
P o w e r i n g p r o g r e s s
The last 50 years has seen EXP
growth become very immediate !
No surprise that Asia is now
the dominant force in mobile
R&D manufacturing &supply
Snapshot 2
I n t e r n e t U s e r s i n 2 0 1 9
D o m i n a n t
u s e r s o f
m o b i l e
d e v i c e s
C h i n a
> 9 8 %
m o b i l e s
4 8 . 4 %
P e r s p e c t i v e 4
Global migration to all IP working
We simply cannot afford
more than one network,
and especially one that
is dedicated to voice!
P e r s p e c t i v e 5
VOIP savings are multi- dimensional
Operators and users all
make huge savings - a rare
win-win situation
Streamlined Spares Holding
Improved service delivery
Fewer people & vehicles
User/number portability
Far greater resilience
Fewer visible faults
Rationalised Plant
Less Real Estate
Unified network
Greater utility
L e s s E n e r g y
++++
USER GAINS
OPERATOR GAINS
Perspective 6
Share of WWW traffic by device
P e r s p e c t i v e 7
Global network information bit rate
An EXP(t) rate of demand
visible since the Morse key
OTT
Finance
Cloud/Services
Network Providers
Perspective 8
Wireless/mobile now dominates
WiFi ~ 50%
Wired ~ 45%
3/4G ~ 5%
Traffic medium
Perspective 9
Where in the world is the focus
Shock Horror 1
When I first came into telecoms!!
Shock Horror 1
When I first came into telecoms!!
W
ithin
11 years i w
as
a
degree qualified
engineer
w
orking
on
the first digital
telephone sw
itch
It w
as triggered
by
the coming
of the
transistor
and
w
e
had
to
set aside
much of this legacy
BIG CHALLENGE 1
Accelerating evolution of technology
Our mobile devices are now 50x
more powerful than a Cray II
SuperComputer of 1985
BIG CHALLENGE 2
Designing/building with limited vision
The best way of predicting
the future is to build it !
BTLabs + Ipswich Hospital
paramedics attending at
an accident site operating
with the aid of AR at a bit
rate of 64kbit/s for vision
and sound… ‘it worked’
BTLabs + NY hospital saw
big problems with latency
due to cable transit time
and codecs… ‘it sort of
worked’ but voice, hand eye
coordination problematic!
Today
w
e have
bandw
idth and
HD
displays but the
latency
is far
more
complex
A R
D E M O
BIG CHALLENGE 2
Designing/building with limited vision
Already a reality for some
(VR & AR) industries !
A R
D E M O
BIG CHALLENGE 3
The users are demanding services now
The future is being built by
others and we have to deliver !
BIG CHALLENGE 3
The users are demanding services now
The future is being built by
others and we have to deliver !
Not just a
remote
surgeon
on
line but
and
assistive robot
and
human
team
too
BIG CHALLENGE 4
W i re l i n e l e g a c y s p e e c h s t a n d a rd s
Two wire to four wire working
to maintain ‘feedback’ stability
Crosstalk introduced
by EM coupling
BIG CHALLENGE 4
W i re l i n e l e g a c y s p e e c h s t a n d a rd s
Two wire to four wire working
to maintain ‘feedback’ stability
Crosstalk introduced
by EM coupling
All systems w
ere
designed
dow
n
to
w
hat w
as actually
possible at the time
All systems w
ere
designed
dow
n
to
w
hat w
as actually
possible at the time
old
systems of this
era
are still in
use
and
voip has to
interw
ork
w
ith them
BIG CHALLENGE 5
W i re l i n e l e g a c y s p e e c h s t a n d a rd s
The transducers and copper
cable characteristics set the
limits to what was possible
C i rc a 1 8 7 7
BIG CHALLENGE 5
W i re l i n e l e g a c y s p e e c h s t a n d a rd s
The transducers and copper
cable characteristics set the
limits to what was possible
Refinement saw
better
magnets and
lighter
diaphragms
but no
Electronics
No
surprise that the
voice quality
w
as A
far
cry
FROM
the hiFi
w
e experience todayC i rc a 1 8 7 7
B I G C H A L L E N G E 6
C o d e c a n d s e r v i c e s t a n d a rd s g a l o re
Much more than telephony -
broadcast, podcasts, music
and conferencing +++
B I G C H A L L E N G E 7
C o d e c a n d s e r v i c e s t a n d a rd s g a l o re
A moving feast with some
s t e p p i n g o u t s i d e t h e
standards framework as
leaders of the pack!
Huawei Spectrum Choices
Au d i o
D E M O
B I G C H A L L E N G E 7
C o d e c a n d s e r v i c e s t a n d a rd s g a l o re
A moving feast with some
s t e p p i n g o u t s i d e t h e
standards framework as
leaders of the pack!
Huawei Spectrum Choices
☀
Au d i o
D E M O
B I G C H A L L E N G E 7
C o d e c a n d s e r v i c e s t a n d a rd s g a l o re
A moving feast with some
s t e p p i n g o u t s i d e t h e
standards framework as
leaders of the pack!
Huawei Spectrum Choices
☀
Au d i o
D E M O
B I G C H A L L E N G E 7
C o d e c a n d s e r v i c e s t a n d a rd s g a l o re
A moving feast with some
s t e p p i n g o u t s i d e t h e
standards framework as
leaders of the pack!
Huawei Spectrum Choices
☀
Au d i o
D E M O
B I G C H A L L E N G E 7
C o d e c a n d s e r v i c e s t a n d a rd s g a l o re
A moving feast with some
s t e p p i n g o u t s i d e t h e
standards framework as
leaders of the pack!
Huawei Spectrum Choices
Au d i o
D E M O
Hidden EXCEPTions
G o ve r n m e n t a n d o t h e r s p e c i a l n e e d s
Things that fall outside the
n o r m a l c o m m e r c i a l
framework…
500Hz 1kHz 2kHz
Au d i o
D E M O
Hidden EXCEPTions
G o ve r n m e n t a n d o t h e r s p e c i a l n e e d s
Things that fall outside the
n o r m a l c o m m e r c i a l
framework…
500Hz 1kHz 2kHz
☀
Au d i o
D E M O
Hidden EXCEPTions
G o ve r n m e n t a n d o t h e r s p e c i a l n e e d s
Things that fall outside the
n o r m a l c o m m e r c i a l
framework…
500Hz 1kHz 2kHz
☀
Au d i o
D E M O
Hidden EXCEPTions
G o ve r n m e n t a n d o t h e r s p e c i a l n e e d s
Things that fall outside the
n o r m a l c o m m e r c i a l
framework…
500Hz 1kHz 2kHz
☀
Au d i o
D E M O
M u c h w o r s e H F S S B
Simplex conversation
Hidden EXCEPTions
G o ve r n m e n t a n d o t h e r s p e c i a l n e e d s
Hidden EXCEPTions
G o ve r n m e n t a n d o t h e r s p e c i a l n e e d s
A very unlikely environment
for VOIP - or is it?
Au d i o
D E M O
Hidden EXCEPTions
N i xo n t a l k i n g t o B u z a n d N e i l
A very unlikely environment
for VOIP - but it looks even
more likely as the internet gets
into space
Au d i o
D E M O
Notice the gross delay > 3s
and high distortion plus
noise level - can you decode
the speaking from the moon
on 20 July 1969 ?
“I sat up all night to watch
this and it also heralded the
micro-electronic revolution!”
VISIBLE EXCEPTIONS
W h a t d o e s a l l t h i s m e a n f o r m u s i c +
A fast moving field of
innovation and creativity way
ahead of telecoms and net
thinking…but we have to be
prepared
>20kHz
Impossible to demo with LoFo laptop and room speakers !!
AI Generated Symphony !
Au d i o
D E M O
A POINT of Clarity
W h a t d o e s a l l t h i s m e a n f o r m u s i c
A moving feast with some
s t e p p i n g o u t s i d e t h e
standards framework as
leaders of the pack!Au d i o
D E M O
A POINT of Clarity
W h a t d o e s a l l t h i s m e a n f o r m u s i c
A moving feast with some
s t e p p i n g o u t s i d e t h e
standards framework as
leaders of the pack!
☀
Au d i o
D E M O
A POINT of Clarity
W h a t d o e s a l l t h i s m e a n f o r m u s i c
A moving feast with some
s t e p p i n g o u t s i d e t h e
standards framework as
leaders of the pack!
☀
Au d i o
D E M O
A POINT of Clarity
W h a t d o e s a l l t h i s m e a n f o r m u s i c
A moving feast with some
s t e p p i n g o u t s i d e t h e
standards framework as
leaders of the pack!
☀
Au d i o
D E M O
A POINT of Clarity
W h a t d o e s a l l t h i s m e a n f o r m u s i c
A moving feast with some
s t e p p i n g o u t s i d e t h e
standards framework as
leaders of the pack!
☀
Au d i o
D E M O
Analogue to Digital
A f u n d a m e n t a l l y a n a l o g u e u n i v e r s e
Digital is an artificial mode
that we created to overcome
the limitations of Nature!
Analogue Systems
- inherently noisy
- naturally localised
- conditionally unstable
- very difficult to control
- hard to design & engineer
- uncertainty grows with scale
- emergent properties the norm
- economically expensive
Digital Systems
- inherently quiet
- naturally global
- conditionally stable
- very easy to control
- easy to design & engineer
- uncertainty constant with scale
- emergent properties the exception
- economically effective
Basic digital system
Fixed lines are stable but not wireless!
A n a l o g u e t o D i g i t a l
conversion is inherently noisy
but we can control it
Optical Fibre
Copper Coax
Copper Pairs
Satellite/LEO
LoS Optics
Wireless
Fundamentally
Stable Path
Fundamentally
Unstable Path
}
}
Constrains BW
Reduces Noise
Degradation of
signal BER is
linear
Optical Fibre
Copper Coax
Copper Pairs
Satellite/LEO
LoS Optics
Wireless
Accumulation of
noise in an EXP
is broken up by
digital repeaters
Optical Fibre > 98% of all traffic
Satellite/LEO << 0.1% of all traffic
Sampling/Quantisation
I nherently constrained & controlled process
A n a l o g u e t o D i g i t a l
conversion is inherently
noisy but can be defined and
easily controlled at low cost
Constrains BW
Reduces Noise
Quantisation Noise
A p p e a r s a s d i s t o r t i o n c o m p o n e n t
Q Errors are inherent to
process but can designed out
to an acceptable degree
Noise that can be filtered (analogue)
out in the final stages of the receiver
demodulation process
hidden subtlety
T h e h u m a n e a r i s l o g a r i t h m i c !
Another (original?) reason
for adopting the A/µ-Law
coding method
Dynamic range:
Accurate Discernment ~ 10^13 => 130 dB
Lower frequencies are
perceived to be louder
Line of equal loudness
hidden subtlety
T h e h u m a n e a r i s l o g a r i t h m i c !
Dynamicrange:130dB
Interestingly this ~130dB
dynamic range figure also
applies to the human eye!
We hear a pin drop !
We cope with an explosion
or a jet engine!
The sun in a clear sky and
a very faint star on a dark
night!
AXIOM 1: IP Miracle
One key element connecting everything
It is absolutely counterintuitive that a self- organising
and infinitely scaleable network could be realised with
p a c k e t s w i t c h i n g u s i n g s u c h s i m p l e c o n c e p t s a s
concatenated binary addressing, routers, switches and
one lynchpin protocol…
However, there is no free lunch, and it comes with a
n u m b e r o f t r o u b l e s o m e i m p e r f e c t i o n s t h a t i n c l u d e
uncontrolled latency, packet loss, addressing failures and
some security vulnerabilities
D e t a i l R e c a p
F ro m ke y b o a rd - i n t e r n e t - f i l e s
Reality Check
F i b re o r S a t e l l i t e ?
Reality Check
F i b re o r S a t e l l i t e ?
UK - USA Latency
one way transit
Satellite > 200ms
Fibre ~ 50ms
Relative Bandwidth
Satellite < 200Gbit/s
Fibre > 200Tbits
R o g u e l a t e n c y
N a t i ve I P d o e s n o t e xe r t a n y c o n t ro l
IP Networks in their fundamental and dominant form/
operating mode introduce unmitigated latency that is
randomly distributed and of variable duration.
T h i s f e a t u r e a l o n e k i l l s a l l f o r m s o f ‘ r e a l t i m e ’
communication including conversation, video conferencing,
physical VR and AR, remote control, medical monitoring
AXIOM 2: IP MISMATCH
Latency all real-time communication
D E M o 2 : L at e n c y
E n g i n e e r i n g / E c o n o m i c D e s i g n
‘ W e ’ n e e d t o ‘ t e l e c o m m u n i c a t e ’
r e l i a b l y a n d a c c u r a t e l y o v e r
t h e b e s t u t i l i t y / m o s t e c o n o m i c
n e t w o r k w e c a n b u i l d
L a t e n c y i s i n h e r e n t t o a l l
f o r m s p a c k e t s w i t c h i n g
s o l u t i o n s . I t c a n n o t b e
1 0 0 % e r a d i c a t e d b u t
i t c a n b e m i n i m i s e d t o
a l a r g e d e g r e e b y d e s i g n
D E Mo 2: ReferenCe
O r i g i n a l T e s t T r a c k - G o o d Q u a l i t y
P a c k e t s , a n d o r, g ro u p s o f p a c k e t s
a r r i v i n g v i a s e q u e n t i a l l y d i f f e re n t ,
a n d r a n d o m , ro u t i n g a d d r e s s e s /
p a t h s impose a r t e f a c t s i n t h e
re c o v e re d s p e e c h s i g n a l
F o r t h e p u r p o s e o f d e m o n s t ra t i o n
a n d e a s e o f u n d e r s t a n d i n g , t h i s
re c o rd i n g i s t h e ‘ G o l d S t a n d a rd ’
being noise and error/delay free
D E Mo 2: Random 10ms
E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e
P a c k e t s , a n d o r, g ro u p s o f p a c k e t s
a r r i v i n g v i a s e q u e n t i a l l y d i f f e re n t ,
a n d r a n d o m , ro u t i n g a d d r e s s e s /
p a t h s impose a r t e f a c t s i n t h e
re c o v e re d s p e e c h s i g n a l
Wo r ka b l e b u t i r r i t a t i n g q u a l i t y
DEMo 2: Random 20ms
E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e
P a c k e t s , a n d o r, g ro u p s o f p a c k e t s
a r r i v i n g v i a s e q u e n t i a l l y d i f f e re n t ,
a n d r a n d o m , ro u t i n g a d d r e s s e s /
p a t h s impose a r t e f a c t s i n t h e
re c o v e re d s p e e c h s i g n a l
O K ( i s h ) f o r a s h o r t c a l l b u t t o o
s t re s s f u l f o r a l o n g c o n ve r s a t i o n
D E Mo 2: Random 50ms
E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e
P a c k e t s , a n d o r, g ro u p s o f p a c k e t s
a r r i v i n g v i a s e q u e n t i a l l y d i f f e re n t ,
a n d r a n d o m , ro u t i n g a d d r e s s e s /
p a t h s impose a r t e f a c t s i n t h e
re c o v e re d s p e e c h s i g n a l
M a ke s yo u wa n t t o c a l l b a c k !
D E Mo 2: Random 100ms
E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e
P a c k e t s , a n d o r, g ro u p s o f p a c k e t s
a r r i v i n g v i a s e q u e n t i a l l y d i f f e re n t ,
a n d r a n d o m , ro u t i n g a d d r e s s e s /
p a t h s impose a r t e f a c t s i n t h e
re c o v e re d s p e e c h s i g n a l
O M G - l e t m e c a l l yo u b a c k !
D E Mo 2: Random MIX
A r r i v a l t i m e s & d u r a t i o n 5 0 - 2 5 0 m s
P a c k e t s , a n d o r, g ro u p s o f p a c k e t s
a r r i v i n g v i a s e q u e n t i a l l y d i f f e re n t ,
a n d r a n d o m , ro u t i n g a d d r e s s e s /
p a t h s impose a r t e f a c t s i n t h e
re c o v e re d s p e e c h s i g n a l
Yo u r wo r s t n i g h t m a re c a l l u s i n g a
m o b i l e p h o n e o n t h e m o ve v i a a
p a c ke t s w i t c h e d n e t wo r k w h i l s t
t r y i n g t o t a l k w i t h a c u s t o m e r !
P a c k e t l o ss
T h e re s u l t o f d i s o r g a n i s a t i o n
TCIP is not perfect and network
designs employ concatenation sans
overall control that sees many points
of overload and packet clashes that
result in some losses…
O N E M O R E T I M E
T h e n e a r c o m p l e t e p i c t u r e ! !
Va l u e & s tat u s
W h a t w e h a v e a n d w h a t ’ s n e x t ?
Va l u e & s tat u s
W h a t w e h a v e a n d w h a t ’ s n e x t ?
biggest advantages
afforded
by
IP nets
are greater
utility
resilience and
future proofing
communication
by
machines now
exceeds humans
and
they
are demanding
low
latency
too
biggest
disadvantages
of IP nets are
complexity/energy
proabalistic
QOS
during
your
lifetime
it is likely
thaT A
big
rethinK
w
ill be
needed
for
AI QC
autonomous robots
V O I P n e t : S T E P 1
P N V P N L o c a l n a t i o n a l & i n t e r n a t i o n a l
VPN
PN
VPN
PN
Dedicated
Fibre
VPN
PN
Dedicated
Fibre
VPN
PN
VOIP Network Service
Reseller
with direct routing
V O I P N E T : S T E P 2
L i m i t t h e t o t a l o f c o n c a t e n a t e d h o p s
Country
Gateway
Regional
Gateway
Regional
Gateway
DedicatedFibre orWavelengths
Dedicated
Fibre or
Wavelengths
VPN
PN
Total end-to-end nodes
to number < 10
Total end-to-end path
delay to be <150 ms
B S A L E R T
L E O s C a n D o i t A l l !
A single hop ‘Low Earth Orbit Satellite’ link
introduces 50 - 100ms delay…
M o b i l e C O D E C
D S P s p e e d a n d a l g o r i t h m d e f i n e d
~ 2 - 1 0 m m s f o r a s m a r t p h o n e t o d a y
E a r l y m o b i l e p h o n e s
i n t r o d u c e d d e l a y s o f
1 5 0 m s o r m o r e !
V O I P L at e n c y l i m i t
ITYU-T G.114 Recommends <150ms one way
Latency
Callers usually notice roundtrip voice delays of 250ms or more (leads to double talks)
150 ms one-way latency includes the entire voice path
Most network SLAs specify maximum latency
•Axiowave 65ms max
•Internap 45ms max
•Qwest 50ms max (Measured Actual for Oct 2004: 40.86ms)
•Verio 55ms max
The SLA numbers above are for backbone providers, the total latency for aVOIP call
may also include additional latency in theVOIP provider’s and the user’s local ISP
https://www.voip-info.org
V O I P P a c k e t L o s s
ITYU-T G.114 recommends <<1% for good quality
Packet Loss
1%VOIP packet loss can “significantly degrade” a call using a G.711 codec and other
more compressing codecs can tolerate even less packet loss
Cisco says:
•The default G.729 codec requires <<1 % to avoid audible errors
•Ideally, there should be no packet loss forVoIP
Most network SLAs specify maximum packet loss
•Axiowave SLA 0% packet loss
•Internap SLA 0.3% max packet loss
•Qwest SLA 0.5% max packet loss – (Measured Actual for Oct 2004: 0.03%)
•Verio SLA 0.1% maximum packet loss
The SLA numbers above are for backbone providers only
https://www.voip-info.org
V O I P J I T T E R
ITYU-T G.114 recommends <<1% for good quality
Jitter
MostVOIP endpoint devices (e.g.VOIP Phones and ATAs) have jitter buffers to compensate for
network jitter.
Quoting from Cisco:
•Jitter buffers (used to compensate for varying delay) further add to the end-to-end delay, and
are usually only effective on delay variations less than 100 ms
Several network providers now specify maximum jitter
•Axiowave SLA 0.5ms max
•Internap SLA 0.5ms max
•Qwest SLA 2ms max – (Measured Actual for Oct 2004: 0.10ms)
•Verio SLA 0.5ms average, not to exceed 10ms maximum jitter more than 0.1% of time
•Viterla SLA 1ms max
https://www.voip-info.org
TCIP VOIP LIMITATIONS
Concatenated degradation node-by-node
UDP (user datagram protocol)
officially demarcated by David Reed
(1980) with the RFC 768 under
internet standards.
The creation of UDP was
revolutionary because it didn't
require a connection for
communication.
https://www.comparitech.com/net-admin/guide-udp-user-datagram-protocol/
TCIP +UDP Solution
C o n c a t e n a t e d d e g r a d a t i o n n u l l i f i e d
UDP datagram header has 4 x 2 bytes (16 bits) fields
Data section follows header = payload data carried for the application.
Checksum is optional in IPv4 (pink) for error-checking of the header and data
In IPv6 only source port field is optional. Source port number identifies the sender's port, and assumed
to be the reply port - ZERO If not used
Destination port number identifies the receiver's port and is required.
Length specifies number of bytes in UDP header and UDP data - max = 8 bytes
The field size sets a theoretical limit of 65,535 bytes (8 byte header + 65,527 bytes of data)
IPv6 makes possible UDP datagrams > 65,535 bytes
Elementary Packet
Corruption Detection
video compression
V i s i b l e d e g r a d a t i o n w i t h m o v e m e n t
SEGue 1: net Degradation
L a t e n c y , P a c k e t L o s s , C o d i n g S e n s i t i v i t y
video Packet loss
M a n i f e s t i n g ro s s / g ro w i n g p i xe l a t i o n
SEGue 1: net Degradation
L a t e n c y , P a c k e t L o s s , C o d i n g S e n s i t i v i t y
video Packet loss
M a n i f e s t i n g ro s s / g ro w i n g p i xe l a t i o n
c l o s i n g f a c t o i d s
We got here in < 50years…and right now…
YouTube is the most watched media site with ~70% of internet population
The total number of social media users > 3Bn and ~1Bn are in SE
Most used mobile apps: Music, Maps, Instant Messaging, Social
Zoom is the most poular video conferencing application
Over 60% of Web Traffic is generated by mobile devices
eCommerce is now > $3Tn/yearand continues to grow
The UK is the biggest eCommerce market/capita
FaceBook dominates with >2Bn users globally
TheVPN market is now >$30Bn
F U T U R E R A D A R
Watch out for The Sociology of Things
AI Robotics IoT Industry 4.0
Cyborgs Materials Industry 5.0
Quantum Computing Ind 6.0
Quantum AI
Tele - Robotic/Medicine - AR-VR
Machine to Machine to Man
B i o - I I m p l a n t s
“Things that Think want to Link
and
Things that Link want to Think”
F I N - Q & A ?
www.petercochrane.com

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Voip realities and realisations

  • 1. VOIP realities & Realisations c o c h r a n e . o r g . u k Pr of Pe t er Cochrane OBE
  • 2. H U M A N C O M M S A m i x o f a n a l o g u e & D i g i t a l Grunt Wave Touch Expression Gesticulation Family Groups Tribal Groups Language Creativity Survival Hunting Painting Music Dance Song Flags Horns Drums Barter Runners Roaming Pictograms Exploration Messengers Collaboration Smoke Signals Civilisations Internationalism Stone Tablets Hieroglyphs Clay Tablets Cuneiform Semaphore Heliograph Farming Pigeons Papyrus Money Paper Arts Tin Gold Silver Bronze Jewels Artisans Weavers Fabrics Design Cotton Wool Silk Wars Armys Weapons Kingdoms Innovation Manufacture Towns, Cities, City States, Countries Large scale farming and fabrication Sea, River, Canal, Road Logistics Alchemy, Experiment, Expertise Science, Engineering, Technology Populations Trade Travel Infrastructures Technologies TeleComms Telegraph Radio Computers Transistor Integrated Circuit Optical Fibre
  • 3. Circuit - Packet deltas T h e f u n d a m e n t a l s o f t h e s t o r y s o f a r CIRCUIT Physical layer Hard connection basis C o n d i t i o n a l l y b r i t t l e Fixed physical connection P a c k e t s ( i n f o ) t r a v e l s a m e p a t h B a n d w i d t h r e s e r v e d u p f r o n t B a n d w i d t h i n e f f i c i e n t ( w a s t e f u l ) I n f o r m a t i o n i s r e c e i v e d a s s e n t S t o re a n d f o r w a rd u n u s u a l ( r a re ) Currently electro - optic platforms O r i g i n a l l y d e s i g n e d f o r v o i c e History goes back >150 years PACKET Network layer Soft connection basis Conditionally resilient No fixed Physical Connection Packets (info) travel random paths B a n d w i d t h a l l o c a t e d d y n a m i c a l l y B a n d w i d t h e f f i c i e n t ( v e r y l o w l o s s ) Information arrives at random order S t o re a n d f o r w a rd a l m o s t t h e n o r m Currently on electronic platforms Originally designed for data only History goes back <55 years
  • 4. Circuit - Packet deltas T h e f u n d a m e n t a l s o f t h e s t o r y s o f a r CIRCUIT Physical layer Hard connection basis C o n d i t i o n a l l y b r i t t l e Fixed physical connection P a c k e t s ( i n f o ) t r a v e l s a m e p a t h B a n d w i d t h r e s e r v e d u p f r o n t B a n d w i d t h i n e f f i c i e n t ( w a s t e f u l ) I n f o r m a t i o n i s r e c e i v e d a s s e n t S t o re a n d f o r w a rd u n u s u a l ( r a re ) Currently electro - optic platforms O r i g i n a l l y d e s i g n e d f o r v o i c e History goes back >150 years PACKET Network layer Soft connection basis Conditionally resilient No fixed Physical Connection Packets (info) travel random paths B a n d w i d t h a l l o c a t e d d y n a m i c a l l y B a n d w i d t h e f f i c i e n t ( v e r y l o w l o s s ) Information arrives at random order S t o re a n d f o r w a rd a l m o s t t h e n o r m Currently on electronic platforms Originally designed for data only History goes back <55 years ✔✘
  • 5. sanity check J u s t t o b e n c h m a r k t h e c l a s s I want to know where you sit in the span of knowledge on the internet
  • 6. A c r o n y m S o u p A deep thick growing nightmare Impossible to remember all of them….and so here is a fast look up reference… HTTP RTP MAC UDP SMTP TCP IP PPP HTTPS ICAAS TFTP https://bit.ly/2HZ2bQY
  • 7. P a c k e t S t r u c t u r e N a t i ve I P d o e s n o t e xe r t a n y p r i o r i t y c o n t ro l Network Host IP Internet Protocol TCP Transmission Control Protocol UDP User Datagram Protocol MAC Media Access Control
  • 8. Connectivity A N D C o m m u n i c a t i o n The orchestration of control and communication across all layers https://www.google.com/search?q=IP+5+level+packet&tbm=isch&ved=2ahUKEwiOi6_Lge_nAUUMRoKHVhZCQsQ2- cCegQIABAA&oq=IP+5+level+packet&gs_l=img.3...24796.27066..27987...0.0..0.61.390.7......0....1..gws-wiz- img.9szJwfazCXE&ei=3khWXo6kOZTiaNiypVg&bih=729&biw=1440&client=firefox-b-d#imgrc=SPFLzEjGurDwSMTransmission Control Protocol Random Slow Stochastic Latency Internet Protocol Simple Mail Transfer Protocol Hyper Text Transfer Protocol RealTime Transport Protocol RTCP RealTime Control Protocol User Datagram Protocol Deterministic Fast Prioritised Lossy Packets - No Resends Applications Point-to-Point Protocol Session Initiation Protocol
  • 9. ControL & Communication The orchestration of connectivity and communication across all layers
  • 10. N e e d s Voice & Vision The eye and ear are incredibly sensitive to latency - fixed & variable, regular & random The eye is tolerant of real time bit (and byte) loss to a far higher degree than the ear - so different protocols a n d p a c k e t f o r m a t s a r e adopted E r r o r c o r r e c t i o n i s n o t generally possible for real time voice and video so TCPIP is not a suitable mode
  • 11. Starting Point T h e ra n g e o f h u m a n a u d i b i l i t y Our hearing goes way b e y o n d t h e m e c h a n i c s and perceptions of what we think we hear… …there is an emotional element that is strongly influenced by bandwidth, level, content and quality! Threshold of Pain Threshold of Hearing Speech Music H e a r i n g Envelope F r e q u e n c y H z W/cm2 dB
  • 12. Starting Point T h e ra n g e o f h u m a n a u d i b i l i t y Our hearing goes way b e y o n d t h e m e c h a n i c s and perceptions of what we think we hear… …there is an emotional element that is strongly influenced by bandwidth, level, content and quality! Threshold of Pain Threshold of Hearing Speech Music H e a r i n g Envelope F r e q u e n c y H z W/cm2 dB VOIP has to meet human need within this region The same tech is also being used for streaming music
  • 13. Engineering Specs Established by human (anechoic) tests All telephony measures are empirical and based on thousands of hours of human subject listening and conversation testing one-on-one & in isolation Specifications/standards a re e n s h r i n e d i n I T U d o c u m e n t a t i o n h a v i n g been ratified and agreed internationally
  • 14. Biological wonder We e n j o y ~ 1 3 0 d B o f d y n a m i c r a n g e All telephony measures are empirical and based on thousands of hours of human subject listening and conversation testing one-on-one & in isolation Specifications/standards a re e n s h r i n e d i n I T U d o c u m e n t a t i o n h a v i n g been ratified and agreed internationally The range of most voice communication between humans face-to-face and via telephones <50dB
  • 15. S/N = 40dB DEMo 1: REFERENCE O r i g i n a l Te s t Tr a c k - G o o d Q u a l i t y Full BandWidth S / N > > 4 0 d B Comfortable/Natural Conversation N o i s e i n t ro d u c e d i n t o s y s t e m s b y m a n a n d n a t u r e l i m i t s , a n d c a n s e r i o u s l y d e g r a d e t h e s p o k e n w o r d d e t r a c t i n g f ro m t h e p l e a s u re o f l i s t e n i n g t o a m u s i c , d i a l o g u e , c o n v e r s a t i o n
  • 16. S/N = 35dB D E M o 1 : S / N R at i o E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e Full BandWidth S / N = 3 5 d B Noticeable Noise/Natural Conversation aware of noise in background
  • 17. S/N = 30dB D E M o 1 : S / N R at i o E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e Full BandWidth S / N = 3 0 d B Annoying Noise and an Unnatural Conversation with minor errors
  • 18. S/N = 25dB D E M o 1 : S / N R at i o E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e Full BandWidth S / N = 2 5 d B Annoying/Distracting/Tiring Unnatural Conversation with increased errors
  • 19. S/N = 20dB D E M o 1 : S / N R at i o E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e Full BandWidth S / N = 2 0 d B Very Irritating, Very Tiring, Unnatural Conversation, unacceptable errors
  • 20. S/N = 15dB Full BandWidth S / N = 1 5 d B Really Stressful, Extremely Tiring, Unnatural Conversation, near unworkable D E M o 1 : S / N R at i o E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e
  • 21. S/N = 10dB D E M o 1 : S / N R at i o E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e Full BandWidth S / N = 1 0 d B Beyond the Pale - extremely uncomfortable, unworkable, exhausting and gross errors
  • 22. Perspective 1 Evoluti on of hu ma n voice tech The entertainment & comms sectors shared many coding and transducer technologies
  • 23. Perspective 1 Evoluti on of hu ma n voice tech The entertainment & comms sectors shared many coding and transducer technologies E m p l o y b a n d w i d t h t o preserve all the emotional bits…it is what they sell! Constraining bandwidth to save $$ and thereby destroy all the emotional bits
  • 24. Perspective 1 Evoluti on of hu ma n voice tech The entertainment & comms sectors shared many coding and transducer technologies E m p l o y b a n d w i d t h t o preserve all the emotional bits…it is what they sell! Constraining bandwidth to save $$ and thereby destroy all the emotional bits T h i s p h i l o s o p h y e n s u r e d that Telcos would always fail in the conferencing market This ensures great success in conferencing and turned out key for AI
  • 25. P e r s p e c t i v e 2 A connected & accelerating world More and more for less and less year-on-year at an EXP(t) rate
  • 26. P e r s p e c t i v e 2 A connected & accelerating world More and more for less and less year-on-year at an EXP(t) rate VOIP Dominates VOIP Roll Out VOIP Experiments
  • 27. Perspective 3 Evoluti on of hu ma n voice tech Voice is no longer a primary means of communication in terms of data generated
  • 28. Snapshot 1 A c t i v i t y o n 2 2 F e b 2 0 These are all the BIG creators of net t r a f f i c ; a n d i t i s where most of the money is generated a n d i n c r e a s i n g l y where the net R&D spend is focussed! Notice that voice calls no longer feature in the major internet statistics - OTT has taken over the global network!
  • 29. Historical 1 P o w e r i n g p r o g r e s s The last 50 years has seen EXP growth become very immediate !
  • 30. Historical 2 P o w e r i n g p r o g r e s s The last 50 years has seen EXP growth become very immediate !
  • 31. No surprise that Asia is now the dominant force in mobile R&D manufacturing &supply Snapshot 2 I n t e r n e t U s e r s i n 2 0 1 9 D o m i n a n t u s e r s o f m o b i l e d e v i c e s C h i n a > 9 8 % m o b i l e s 4 8 . 4 %
  • 32. P e r s p e c t i v e 4 Global migration to all IP working We simply cannot afford more than one network, and especially one that is dedicated to voice!
  • 33. P e r s p e c t i v e 5 VOIP savings are multi- dimensional Operators and users all make huge savings - a rare win-win situation Streamlined Spares Holding Improved service delivery Fewer people & vehicles User/number portability Far greater resilience Fewer visible faults Rationalised Plant Less Real Estate Unified network Greater utility L e s s E n e r g y ++++ USER GAINS OPERATOR GAINS
  • 34. Perspective 6 Share of WWW traffic by device
  • 35. P e r s p e c t i v e 7 Global network information bit rate An EXP(t) rate of demand visible since the Morse key OTT Finance Cloud/Services Network Providers
  • 36. Perspective 8 Wireless/mobile now dominates WiFi ~ 50% Wired ~ 45% 3/4G ~ 5% Traffic medium
  • 37. Perspective 9 Where in the world is the focus
  • 38. Shock Horror 1 When I first came into telecoms!!
  • 39. Shock Horror 1 When I first came into telecoms!! W ithin 11 years i w as a degree qualified engineer w orking on the first digital telephone sw itch It w as triggered by the coming of the transistor and w e had to set aside much of this legacy
  • 40. BIG CHALLENGE 1 Accelerating evolution of technology Our mobile devices are now 50x more powerful than a Cray II SuperComputer of 1985
  • 41. BIG CHALLENGE 2 Designing/building with limited vision The best way of predicting the future is to build it ! BTLabs + Ipswich Hospital paramedics attending at an accident site operating with the aid of AR at a bit rate of 64kbit/s for vision and sound… ‘it worked’ BTLabs + NY hospital saw big problems with latency due to cable transit time and codecs… ‘it sort of worked’ but voice, hand eye coordination problematic! Today w e have bandw idth and HD displays but the latency is far more complex A R D E M O
  • 42. BIG CHALLENGE 2 Designing/building with limited vision Already a reality for some (VR & AR) industries ! A R D E M O
  • 43. BIG CHALLENGE 3 The users are demanding services now The future is being built by others and we have to deliver !
  • 44. BIG CHALLENGE 3 The users are demanding services now The future is being built by others and we have to deliver ! Not just a remote surgeon on line but and assistive robot and human team too
  • 45. BIG CHALLENGE 4 W i re l i n e l e g a c y s p e e c h s t a n d a rd s Two wire to four wire working to maintain ‘feedback’ stability Crosstalk introduced by EM coupling
  • 46. BIG CHALLENGE 4 W i re l i n e l e g a c y s p e e c h s t a n d a rd s Two wire to four wire working to maintain ‘feedback’ stability Crosstalk introduced by EM coupling All systems w ere designed dow n to w hat w as actually possible at the time All systems w ere designed dow n to w hat w as actually possible at the time old systems of this era are still in use and voip has to interw ork w ith them
  • 47. BIG CHALLENGE 5 W i re l i n e l e g a c y s p e e c h s t a n d a rd s The transducers and copper cable characteristics set the limits to what was possible C i rc a 1 8 7 7
  • 48. BIG CHALLENGE 5 W i re l i n e l e g a c y s p e e c h s t a n d a rd s The transducers and copper cable characteristics set the limits to what was possible Refinement saw better magnets and lighter diaphragms but no Electronics No surprise that the voice quality w as A far cry FROM the hiFi w e experience todayC i rc a 1 8 7 7
  • 49. B I G C H A L L E N G E 6 C o d e c a n d s e r v i c e s t a n d a rd s g a l o re Much more than telephony - broadcast, podcasts, music and conferencing +++
  • 50. B I G C H A L L E N G E 7 C o d e c a n d s e r v i c e s t a n d a rd s g a l o re A moving feast with some s t e p p i n g o u t s i d e t h e standards framework as leaders of the pack! Huawei Spectrum Choices Au d i o D E M O
  • 51. B I G C H A L L E N G E 7 C o d e c a n d s e r v i c e s t a n d a rd s g a l o re A moving feast with some s t e p p i n g o u t s i d e t h e standards framework as leaders of the pack! Huawei Spectrum Choices ☀ Au d i o D E M O
  • 52. B I G C H A L L E N G E 7 C o d e c a n d s e r v i c e s t a n d a rd s g a l o re A moving feast with some s t e p p i n g o u t s i d e t h e standards framework as leaders of the pack! Huawei Spectrum Choices ☀ Au d i o D E M O
  • 53. B I G C H A L L E N G E 7 C o d e c a n d s e r v i c e s t a n d a rd s g a l o re A moving feast with some s t e p p i n g o u t s i d e t h e standards framework as leaders of the pack! Huawei Spectrum Choices ☀ Au d i o D E M O
  • 54. B I G C H A L L E N G E 7 C o d e c a n d s e r v i c e s t a n d a rd s g a l o re A moving feast with some s t e p p i n g o u t s i d e t h e standards framework as leaders of the pack! Huawei Spectrum Choices Au d i o D E M O
  • 55. Hidden EXCEPTions G o ve r n m e n t a n d o t h e r s p e c i a l n e e d s Things that fall outside the n o r m a l c o m m e r c i a l framework… 500Hz 1kHz 2kHz Au d i o D E M O
  • 56. Hidden EXCEPTions G o ve r n m e n t a n d o t h e r s p e c i a l n e e d s Things that fall outside the n o r m a l c o m m e r c i a l framework… 500Hz 1kHz 2kHz ☀ Au d i o D E M O
  • 57. Hidden EXCEPTions G o ve r n m e n t a n d o t h e r s p e c i a l n e e d s Things that fall outside the n o r m a l c o m m e r c i a l framework… 500Hz 1kHz 2kHz ☀ Au d i o D E M O
  • 58. Hidden EXCEPTions G o ve r n m e n t a n d o t h e r s p e c i a l n e e d s Things that fall outside the n o r m a l c o m m e r c i a l framework… 500Hz 1kHz 2kHz ☀ Au d i o D E M O
  • 59. M u c h w o r s e H F S S B Simplex conversation Hidden EXCEPTions G o ve r n m e n t a n d o t h e r s p e c i a l n e e d s
  • 60. Hidden EXCEPTions G o ve r n m e n t a n d o t h e r s p e c i a l n e e d s A very unlikely environment for VOIP - or is it? Au d i o D E M O
  • 61. Hidden EXCEPTions N i xo n t a l k i n g t o B u z a n d N e i l A very unlikely environment for VOIP - but it looks even more likely as the internet gets into space Au d i o D E M O Notice the gross delay > 3s and high distortion plus noise level - can you decode the speaking from the moon on 20 July 1969 ? “I sat up all night to watch this and it also heralded the micro-electronic revolution!”
  • 62. VISIBLE EXCEPTIONS W h a t d o e s a l l t h i s m e a n f o r m u s i c + A fast moving field of innovation and creativity way ahead of telecoms and net thinking…but we have to be prepared >20kHz Impossible to demo with LoFo laptop and room speakers !! AI Generated Symphony ! Au d i o D E M O
  • 63. A POINT of Clarity W h a t d o e s a l l t h i s m e a n f o r m u s i c A moving feast with some s t e p p i n g o u t s i d e t h e standards framework as leaders of the pack!Au d i o D E M O
  • 64. A POINT of Clarity W h a t d o e s a l l t h i s m e a n f o r m u s i c A moving feast with some s t e p p i n g o u t s i d e t h e standards framework as leaders of the pack! ☀ Au d i o D E M O
  • 65. A POINT of Clarity W h a t d o e s a l l t h i s m e a n f o r m u s i c A moving feast with some s t e p p i n g o u t s i d e t h e standards framework as leaders of the pack! ☀ Au d i o D E M O
  • 66. A POINT of Clarity W h a t d o e s a l l t h i s m e a n f o r m u s i c A moving feast with some s t e p p i n g o u t s i d e t h e standards framework as leaders of the pack! ☀ Au d i o D E M O
  • 67. A POINT of Clarity W h a t d o e s a l l t h i s m e a n f o r m u s i c A moving feast with some s t e p p i n g o u t s i d e t h e standards framework as leaders of the pack! ☀ Au d i o D E M O
  • 68. Analogue to Digital A f u n d a m e n t a l l y a n a l o g u e u n i v e r s e Digital is an artificial mode that we created to overcome the limitations of Nature! Analogue Systems - inherently noisy - naturally localised - conditionally unstable - very difficult to control - hard to design & engineer - uncertainty grows with scale - emergent properties the norm - economically expensive Digital Systems - inherently quiet - naturally global - conditionally stable - very easy to control - easy to design & engineer - uncertainty constant with scale - emergent properties the exception - economically effective
  • 69. Basic digital system Fixed lines are stable but not wireless! A n a l o g u e t o D i g i t a l conversion is inherently noisy but we can control it Optical Fibre Copper Coax Copper Pairs Satellite/LEO LoS Optics Wireless Fundamentally Stable Path Fundamentally Unstable Path } } Constrains BW Reduces Noise Degradation of signal BER is linear Optical Fibre Copper Coax Copper Pairs Satellite/LEO LoS Optics Wireless Accumulation of noise in an EXP is broken up by digital repeaters Optical Fibre > 98% of all traffic Satellite/LEO << 0.1% of all traffic
  • 70. Sampling/Quantisation I nherently constrained & controlled process A n a l o g u e t o D i g i t a l conversion is inherently noisy but can be defined and easily controlled at low cost Constrains BW Reduces Noise
  • 71. Quantisation Noise A p p e a r s a s d i s t o r t i o n c o m p o n e n t Q Errors are inherent to process but can designed out to an acceptable degree Noise that can be filtered (analogue) out in the final stages of the receiver demodulation process
  • 72.
  • 73. hidden subtlety T h e h u m a n e a r i s l o g a r i t h m i c ! Another (original?) reason for adopting the A/µ-Law coding method Dynamic range: Accurate Discernment ~ 10^13 => 130 dB Lower frequencies are perceived to be louder Line of equal loudness
  • 74. hidden subtlety T h e h u m a n e a r i s l o g a r i t h m i c ! Dynamicrange:130dB Interestingly this ~130dB dynamic range figure also applies to the human eye! We hear a pin drop ! We cope with an explosion or a jet engine! The sun in a clear sky and a very faint star on a dark night!
  • 75. AXIOM 1: IP Miracle One key element connecting everything It is absolutely counterintuitive that a self- organising and infinitely scaleable network could be realised with p a c k e t s w i t c h i n g u s i n g s u c h s i m p l e c o n c e p t s a s concatenated binary addressing, routers, switches and one lynchpin protocol… However, there is no free lunch, and it comes with a n u m b e r o f t r o u b l e s o m e i m p e r f e c t i o n s t h a t i n c l u d e uncontrolled latency, packet loss, addressing failures and some security vulnerabilities
  • 76. D e t a i l R e c a p F ro m ke y b o a rd - i n t e r n e t - f i l e s
  • 77. Reality Check F i b re o r S a t e l l i t e ?
  • 78. Reality Check F i b re o r S a t e l l i t e ? UK - USA Latency one way transit Satellite > 200ms Fibre ~ 50ms Relative Bandwidth Satellite < 200Gbit/s Fibre > 200Tbits
  • 79. R o g u e l a t e n c y N a t i ve I P d o e s n o t e xe r t a n y c o n t ro l
  • 80. IP Networks in their fundamental and dominant form/ operating mode introduce unmitigated latency that is randomly distributed and of variable duration. T h i s f e a t u r e a l o n e k i l l s a l l f o r m s o f ‘ r e a l t i m e ’ communication including conversation, video conferencing, physical VR and AR, remote control, medical monitoring AXIOM 2: IP MISMATCH Latency all real-time communication
  • 81. D E M o 2 : L at e n c y E n g i n e e r i n g / E c o n o m i c D e s i g n ‘ W e ’ n e e d t o ‘ t e l e c o m m u n i c a t e ’ r e l i a b l y a n d a c c u r a t e l y o v e r t h e b e s t u t i l i t y / m o s t e c o n o m i c n e t w o r k w e c a n b u i l d L a t e n c y i s i n h e r e n t t o a l l f o r m s p a c k e t s w i t c h i n g s o l u t i o n s . I t c a n n o t b e 1 0 0 % e r a d i c a t e d b u t i t c a n b e m i n i m i s e d t o a l a r g e d e g r e e b y d e s i g n
  • 82. D E Mo 2: ReferenCe O r i g i n a l T e s t T r a c k - G o o d Q u a l i t y P a c k e t s , a n d o r, g ro u p s o f p a c k e t s a r r i v i n g v i a s e q u e n t i a l l y d i f f e re n t , a n d r a n d o m , ro u t i n g a d d r e s s e s / p a t h s impose a r t e f a c t s i n t h e re c o v e re d s p e e c h s i g n a l F o r t h e p u r p o s e o f d e m o n s t ra t i o n a n d e a s e o f u n d e r s t a n d i n g , t h i s re c o rd i n g i s t h e ‘ G o l d S t a n d a rd ’ being noise and error/delay free
  • 83. D E Mo 2: Random 10ms E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e P a c k e t s , a n d o r, g ro u p s o f p a c k e t s a r r i v i n g v i a s e q u e n t i a l l y d i f f e re n t , a n d r a n d o m , ro u t i n g a d d r e s s e s / p a t h s impose a r t e f a c t s i n t h e re c o v e re d s p e e c h s i g n a l Wo r ka b l e b u t i r r i t a t i n g q u a l i t y
  • 84. DEMo 2: Random 20ms E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e P a c k e t s , a n d o r, g ro u p s o f p a c k e t s a r r i v i n g v i a s e q u e n t i a l l y d i f f e re n t , a n d r a n d o m , ro u t i n g a d d r e s s e s / p a t h s impose a r t e f a c t s i n t h e re c o v e re d s p e e c h s i g n a l O K ( i s h ) f o r a s h o r t c a l l b u t t o o s t re s s f u l f o r a l o n g c o n ve r s a t i o n
  • 85. D E Mo 2: Random 50ms E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e P a c k e t s , a n d o r, g ro u p s o f p a c k e t s a r r i v i n g v i a s e q u e n t i a l l y d i f f e re n t , a n d r a n d o m , ro u t i n g a d d r e s s e s / p a t h s impose a r t e f a c t s i n t h e re c o v e re d s p e e c h s i g n a l M a ke s yo u wa n t t o c a l l b a c k !
  • 86. D E Mo 2: Random 100ms E n g i n e e r i n g / E c o n o m i c C o m p r o m i s e P a c k e t s , a n d o r, g ro u p s o f p a c k e t s a r r i v i n g v i a s e q u e n t i a l l y d i f f e re n t , a n d r a n d o m , ro u t i n g a d d r e s s e s / p a t h s impose a r t e f a c t s i n t h e re c o v e re d s p e e c h s i g n a l O M G - l e t m e c a l l yo u b a c k !
  • 87. D E Mo 2: Random MIX A r r i v a l t i m e s & d u r a t i o n 5 0 - 2 5 0 m s P a c k e t s , a n d o r, g ro u p s o f p a c k e t s a r r i v i n g v i a s e q u e n t i a l l y d i f f e re n t , a n d r a n d o m , ro u t i n g a d d r e s s e s / p a t h s impose a r t e f a c t s i n t h e re c o v e re d s p e e c h s i g n a l Yo u r wo r s t n i g h t m a re c a l l u s i n g a m o b i l e p h o n e o n t h e m o ve v i a a p a c ke t s w i t c h e d n e t wo r k w h i l s t t r y i n g t o t a l k w i t h a c u s t o m e r !
  • 88. P a c k e t l o ss T h e re s u l t o f d i s o r g a n i s a t i o n TCIP is not perfect and network designs employ concatenation sans overall control that sees many points of overload and packet clashes that result in some losses…
  • 89. O N E M O R E T I M E T h e n e a r c o m p l e t e p i c t u r e ! !
  • 90. Va l u e & s tat u s W h a t w e h a v e a n d w h a t ’ s n e x t ?
  • 91. Va l u e & s tat u s W h a t w e h a v e a n d w h a t ’ s n e x t ? biggest advantages afforded by IP nets are greater utility resilience and future proofing communication by machines now exceeds humans and they are demanding low latency too biggest disadvantages of IP nets are complexity/energy proabalistic QOS during your lifetime it is likely thaT A big rethinK w ill be needed for AI QC autonomous robots
  • 92. V O I P n e t : S T E P 1 P N V P N L o c a l n a t i o n a l & i n t e r n a t i o n a l VPN PN VPN PN Dedicated Fibre VPN PN Dedicated Fibre VPN PN VOIP Network Service Reseller with direct routing
  • 93. V O I P N E T : S T E P 2 L i m i t t h e t o t a l o f c o n c a t e n a t e d h o p s Country Gateway Regional Gateway Regional Gateway DedicatedFibre orWavelengths Dedicated Fibre or Wavelengths VPN PN Total end-to-end nodes to number < 10 Total end-to-end path delay to be <150 ms
  • 94. B S A L E R T L E O s C a n D o i t A l l ! A single hop ‘Low Earth Orbit Satellite’ link introduces 50 - 100ms delay…
  • 95. M o b i l e C O D E C D S P s p e e d a n d a l g o r i t h m d e f i n e d ~ 2 - 1 0 m m s f o r a s m a r t p h o n e t o d a y E a r l y m o b i l e p h o n e s i n t r o d u c e d d e l a y s o f 1 5 0 m s o r m o r e !
  • 96. V O I P L at e n c y l i m i t ITYU-T G.114 Recommends <150ms one way Latency Callers usually notice roundtrip voice delays of 250ms or more (leads to double talks) 150 ms one-way latency includes the entire voice path Most network SLAs specify maximum latency •Axiowave 65ms max •Internap 45ms max •Qwest 50ms max (Measured Actual for Oct 2004: 40.86ms) •Verio 55ms max The SLA numbers above are for backbone providers, the total latency for aVOIP call may also include additional latency in theVOIP provider’s and the user’s local ISP https://www.voip-info.org
  • 97. V O I P P a c k e t L o s s ITYU-T G.114 recommends <<1% for good quality Packet Loss 1%VOIP packet loss can “significantly degrade” a call using a G.711 codec and other more compressing codecs can tolerate even less packet loss Cisco says: •The default G.729 codec requires <<1 % to avoid audible errors •Ideally, there should be no packet loss forVoIP Most network SLAs specify maximum packet loss •Axiowave SLA 0% packet loss •Internap SLA 0.3% max packet loss •Qwest SLA 0.5% max packet loss – (Measured Actual for Oct 2004: 0.03%) •Verio SLA 0.1% maximum packet loss The SLA numbers above are for backbone providers only https://www.voip-info.org
  • 98. V O I P J I T T E R ITYU-T G.114 recommends <<1% for good quality Jitter MostVOIP endpoint devices (e.g.VOIP Phones and ATAs) have jitter buffers to compensate for network jitter. Quoting from Cisco: •Jitter buffers (used to compensate for varying delay) further add to the end-to-end delay, and are usually only effective on delay variations less than 100 ms Several network providers now specify maximum jitter •Axiowave SLA 0.5ms max •Internap SLA 0.5ms max •Qwest SLA 2ms max – (Measured Actual for Oct 2004: 0.10ms) •Verio SLA 0.5ms average, not to exceed 10ms maximum jitter more than 0.1% of time •Viterla SLA 1ms max https://www.voip-info.org
  • 99. TCIP VOIP LIMITATIONS Concatenated degradation node-by-node UDP (user datagram protocol) officially demarcated by David Reed (1980) with the RFC 768 under internet standards. The creation of UDP was revolutionary because it didn't require a connection for communication.
  • 100. https://www.comparitech.com/net-admin/guide-udp-user-datagram-protocol/ TCIP +UDP Solution C o n c a t e n a t e d d e g r a d a t i o n n u l l i f i e d UDP datagram header has 4 x 2 bytes (16 bits) fields Data section follows header = payload data carried for the application. Checksum is optional in IPv4 (pink) for error-checking of the header and data In IPv6 only source port field is optional. Source port number identifies the sender's port, and assumed to be the reply port - ZERO If not used Destination port number identifies the receiver's port and is required. Length specifies number of bytes in UDP header and UDP data - max = 8 bytes The field size sets a theoretical limit of 65,535 bytes (8 byte header + 65,527 bytes of data) IPv6 makes possible UDP datagrams > 65,535 bytes Elementary Packet Corruption Detection
  • 101. video compression V i s i b l e d e g r a d a t i o n w i t h m o v e m e n t
  • 102. SEGue 1: net Degradation L a t e n c y , P a c k e t L o s s , C o d i n g S e n s i t i v i t y video Packet loss M a n i f e s t i n g ro s s / g ro w i n g p i xe l a t i o n
  • 103. SEGue 1: net Degradation L a t e n c y , P a c k e t L o s s , C o d i n g S e n s i t i v i t y video Packet loss M a n i f e s t i n g ro s s / g ro w i n g p i xe l a t i o n
  • 104. c l o s i n g f a c t o i d s We got here in < 50years…and right now… YouTube is the most watched media site with ~70% of internet population The total number of social media users > 3Bn and ~1Bn are in SE Most used mobile apps: Music, Maps, Instant Messaging, Social Zoom is the most poular video conferencing application Over 60% of Web Traffic is generated by mobile devices eCommerce is now > $3Tn/yearand continues to grow The UK is the biggest eCommerce market/capita FaceBook dominates with >2Bn users globally TheVPN market is now >$30Bn
  • 105. F U T U R E R A D A R Watch out for The Sociology of Things AI Robotics IoT Industry 4.0 Cyborgs Materials Industry 5.0 Quantum Computing Ind 6.0 Quantum AI Tele - Robotic/Medicine - AR-VR Machine to Machine to Man B i o - I I m p l a n t s
  • 106. “Things that Think want to Link and Things that Link want to Think” F I N - Q & A ? www.petercochrane.com