Virtual reality glasses or goggles are a type of eyewear which functions as a display device. They enable the wearer to view a series of computer generated images which they can then interact with.
Introduction
The history of VR
Types of VR
Architecture of VR system
How it works
Technologies of VR
Applications of VR
Advantages
Future scope
Conclusion
Reference
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Virtual Reality refers to a
high-end user interface that
involves real-time simulation
and the interactions through
multiple sensorial channels.
In 1950s, flight simulators were built by US Air
Force to train student pilots.
In 1965, a research program for computer graphics
called “The Ultimate Display” was laid out.
In 1988, commercial development of VR began.
In 1991, first commercial entertainment VR system
was released.
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The primary subject of virtual reality is simulating the visio
n Every headset aims to perfect their approach to creating an
immersive 3D environment.
Each VR headset puts up a screen in front of eyes thus,
eliminating any interaction with the real world.
Two autofocus lenses are generally placed between the s
creen and eyes that can adjust based on individual eye mo
vement and positioning.
The visuals on the screen are rendered either by using a mobil
e phone or HDMI cable connected to a PC.
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Head-Mounted Display (HMD)
Binocular Omni-Orientation Monitor
Data Gloves.
Control devices
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Technologies of VR--Software
Toolkits
Authoring systems
Practice performing surgery.
Perform surgery on a remote patient.
Teach new skills in a safe, controlled
environment.
Manufacturing
Easy to modify.
Low cost.
High efficient.
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Virtual reality will be integrated into
daily life and activities and will be
used in various human ways.
The technology of virtual reality is
advancing rapidly and it won't be
long before it becomes a most
exciting source of entertainment in
our homes
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Though the disadvantage of virtual
reality can distrub human's
perception ability, its advantages in
different fields makes it user
friendly.
The technology of VR is advancing
rapidly. It long before it becomes a
exciting source of entertainment.
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References
[1] What is Virtual Reality?, http://vr.isdale.com/WhatIs
VR/frames/WhatIsVR4.1.html.
[2] Virtual Reality Applications, http://vresources.jump-ga
te.com/applications/applications.shtml.
[3] K.-P. Bier. Virtual Reality: A short Introduction. http:/
/www-vrl.umich.edu/intro/