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Sensing Happiness
Accessible Bristol March 2015
Thanks
Engine Shed
Sonocent
LJ Watson Consulting
DIG Inclusion
Alastair Somerville
@acuity_design
Information
accessibility
Cognitive
Accessibility
What
Why
How
What
Definition
3 parts
Making (digital or physical)
places usable
1
Perceivable
Intelligible
Actionable
2
Perceivable
Open to sensory
awareness
2
Intelligible
Open to human
comprehension
2
Actionable
Open to personal
agency
2
Perceivable
Intelligible
Actionable
2
Stress free
3
Discovering
problems
Exhibition Road
1
Perceivable
Intelligible
Actionable
Imperial War
Museum
2
Casson Mann
A map of gaps
IN
OUT
Perceivable
Intelligible
Actionable
WIAD Bristol 2015
More complex
definition
Senses
Emotions
Axes not spectrum
Conscious
Unconscious
Behavioural design
2.0
This time it’s personal
Why
Accessibility
•Dyslexia
•Aphasia
•Non-verbal -
Severe Speech and
Language impairments
•Ageing &
Dementia
•Down Syndrome
•Autism
•Dyscalculia
W3C
Inclusion
Situational Impairment
"Indifference towards people
and the reality in which they
live is actually the one and
only cardinal sin in design"
Dieter Rams
Personalisation
Happiness
How
4 interesting projects
Mobile Affective
Sensing and Urban
City Mood
1
Dr. Eiman Kanjo
Emotion in place
Wearables
Big Data
Redesign of physical
place
W3C
2
Cognitive and
Learning Disabilities
Accessibility Task
Force
Jamie Knight
CSUN 2015
Steve Maslin
3
Designing for minds
Sensory, Social & Spatial
characteristics
Orientation (in time and
space)
Safeguarding
Neurological & psychological
aspects of physical and
sensory interactions
Sensory, Social & Spatial
characteristics
Orientation (in time and
space)
Safeguarding
Neurological & psychological
aspects of physical and
sensory interactions
US Army
4
Neuroergonomics
Responsive data load
through emotionally
aware devices
Happiness
Paul Dolan
2 meanings
Happiness is well
directed attention
1
Positive emotion + Purpose
Time
2
Pamela Pavliscak
Positive design
manifesto
Autonomy & mastery
Trust & empathy
Creativity & self awareness
Connection & community
Meaning in all places
Autonomy & mastery
Trust & empathy
Creativity & self awareness
Connection & community
Meaning in all places
Unity
Cognitive accessibility
is
Personalisation
is
Design for happiness
What do you make?
Make places easier
for some
1
Make places
meaningful for many
2
Make places happier
for all
3

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Sensing Happiness talk for Accessible Bristol 31 March 2015

Notes de l'éditeur

  1. Refer to UX of Touch talk
  2. Refer to UX of Touch talk
  3. Refer to UX of Touch talk
  4. Refer to UX of Touch talk
  5. All three together
  6. Refer to UX of Touch talk
  7. Refer to UX of Touch talk
  8. http://www.jkg3.com/
  9. https://stevemaslin.wordpress.com/2015/02/06/design-for-the-mind/
  10. https://stevemaslin.wordpress.com/2015/02/06/design-for-the-mind/
  11. https://stevemaslin.wordpress.com/2015/02/06/design-for-the-mind/
  12. https://www.changesciences.com/a-positive-design-manifesto