2. Aspects of my life that were considered for my games I am a gamer I love to read I attend DIT I love science fiction I enjoy attending/organising gigs I enjoy socialising with friends I love digital art I like to cook/prepare food
3. College Game Premise The object of the game is to navigate DIT hallways dropping off assignments within the time limit Gameplay Third person game, player must choose most efficient route to save time, whilst avoiding obstacles. The player has a number of items that can be used during each level
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5. Stress decreases when objectives are met, or certain items are usedIf stamina bar or stress bar is decreased fully, the player moves at a very slow speed The bars will slowly regenerate over time
6. Items are not always necessary, but are useful in helping the player reach their objectives. There are 6 different items in total
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8. Distraction Game Premise The object of the game is to prevent distractions from reaching the gamer. The gamer must survive an onslaught during the time limit Gameplay The game is a point and click shooter, with the player using to mouse to shoot distractions as they try to interfere with the gamer
9. The player must defend the gamer from distractions. Each distraction that gets through increases the distraction meter If the meter fills before the end of the time limit, the gamer gets distracted and the player loses the level As the levels progress, the distraction meter will fill up faster, while the distractions come quicker and in greater number Successful hits increase the special counter, when full, can be used to empty the screen of distractions & reduce the distraction meter
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12. Attention Seekers Premise The object of the game is to defend the reader against waves of computer attacks using a small platoon of soldiers. The waves increase in size and intensity until the timer runs out Gameplay The player begins with 4 soldiers. Each soldier is semi independent, they can be controlled directly by the player, or can be set into different AI modes that affect their behaviour
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14. Bomb – causes damage to all enemies on screen at onceLandscape is destructible/deformable. Computer attacks cause most damage, soldier specials also cause damage. Soldiers can use landscape as cover
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16. Passive - Soldier avoids damage and attacks enemies in range, seeks cover when available
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18. Gig Game Premise The object of the game is to organise the afterparty. This is achieved by gathering the required number of party points Gameplay The player must navigate through the gig, talking to people and having fun, and collecting enough information and items to make the afterparty happen
19. Before each gig, player starts with certain amount of money, which can be kept on its own or used to purchase items There are 4 objectives that need to be completed each night for the afterparty to happen, each one is worth a different amount of points The objectives are achieved by talking to people and persuading them to come. Different people bring different things to the party. Items can be spent bribing people to come or for information on who to talk to next As player progresses through game, their success in previous missions gives them a reputation, as the players reputation increases, more conversation options are made available and the player can carry a greater number of items
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21. Gear - equipment needs to be sourced for the party, e.g. decks, mixer, sound system
23. Party - certain number of people need to be recruited, alcohol etc, transportEach completed objective gains party points, once the required number is reached, the afterparty can happen Once all of these objectives are achieved, the level is won. Not everything needs to be achieved, but leaving out certain things will affect the quality of the party, and so, reputation gained will be affected.
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25. Cooking Game Premise The object of the game is to make money by preparing meals for your customers Gameplay The player must use the correct combination of ingredients, and being careful to time everything correctly so that the meal can be done within the time limit
26. The player must follow the recipe and stay within the preparation time limit for each meal If the time limit is exceeded, the customer will leave and the player will lose their money The player has access to multiple workstations to prepare different meals simultaneously
Editor's Notes
The player must use soldiers imagined from reading the book, to fight off enemy waves being generated by the computer.