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3D VIRTUAL WORLDS
Tugay Sarıkaya
SECTIONS OF THE PRESENTATION
! Basic of 3D Virtual Worlds
! Second Life
! The Future of Virtual Worlds
WHAT IS VIRTUAL WORLDS?
! Computer based environments which allows
individuals to connect and interact with each other
globally
TYPES OF VIRTUAL WORLDS
! Massively Multiplayer Online Games (Real Time
Strategies – Sports)
! Collaborative Virtual Environments (Simulations for
working experiences and learning purpose or meeting
with co-workers)
! Massively Multiplayer Online Real Life Games
(Second Life)
VIRTUAL WORLDS
! Give opportunity to be anonymous
! Provide conditions for interaction and engagement
for learners
! make possible to simulate real world experiences
! Mostly provide real time communication
WHY ARE WE IN VIRTUAL
WORLDS?
! Role Playing
! Socializing and Meeting
! Entertainment
! Education and Training
! Virtual Meetings and Conferences
WHO IS IN VIRTUAL WORLDS?
! Militaries
! Libraries
! Universities
! NASA
! Educators
! Brands (Unilever, IBM, BP, Adidas)
WHAT IS SECOND LIFE
! Second Life is a 3D virtual community which created
by its members.
WHAT IS SECOND LIFE
! Second Life’s own definition
A world with infinite possibilities and a life without
boundaries, guided only by your imagination.
THE HISTORY OF SECOND LIFE
! Was created as Linden World by Philip Rosedale in
1999
! It was launched as internet based virtual world in
2003 as Second Life
! Came to international attention between 2006 and
2007
THE BASIC OF SECOND LIFE
! People are called as residents
! It includes sound, wind, audible conversation, built-in
chat and instant messaging
! Residents can attend classes, hang out, start
businesses, join clubs and buy properties.
THE WORLD IN SECOND LIFE
! The second life world runs on Linden Time
! There are several languages
! The world is divided as 256x256 areas of land and it is
called Regions of Sims
! Residents can drive, fly or walk for going to another
location.
ECONOMY IN SECOND LIFE
! Residents can sell or buy objects that they created
! They can also sell service
! The currency in Second Life is Linden Dollar
! One American dollar = 266 Linden Dollar
EDUCATION AND RELIGION ACTIVITIES
! Residents can attend classes and go to Libraries
! They can also learn another language like in the real
life
! They can also meet in virtual places to talk and
practice their religion.
INTERNATIONAL IMPACT
! Maldives opened an embassy in Second Life as a first
country
! In 2007, Sweden also opened an embassy in Second
Life
ADVERTISEMENT AND MARKETING
! Brands opened stores
! Adidas,
! Sony
! Mercedes
! Etc…
! Short documentary about Second Life (5min)
THE FUTURE OF VIRTUAL WORLDS
THE FUTURE OF VIRTUAL WORLDS
! Virtual Worlds will be adopted to Smartphone in the
near future.
! It will be possible to cross from one virtual world to
another with one single avatar.
! Virtual stores like Adidas will adopt sites like eBay
and Amazon.
! Universities will allow students to attend classes from
virtual worlds.
THE FUTURE OF VIRTUAL WORLDS
! Virtual Worlds will integrate with augmented reality.
THANK YOU

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3D Virtual Worlds

  • 2. SECTIONS OF THE PRESENTATION ! Basic of 3D Virtual Worlds ! Second Life ! The Future of Virtual Worlds
  • 3. WHAT IS VIRTUAL WORLDS? ! Computer based environments which allows individuals to connect and interact with each other globally
  • 4. TYPES OF VIRTUAL WORLDS ! Massively Multiplayer Online Games (Real Time Strategies – Sports) ! Collaborative Virtual Environments (Simulations for working experiences and learning purpose or meeting with co-workers) ! Massively Multiplayer Online Real Life Games (Second Life)
  • 5. VIRTUAL WORLDS ! Give opportunity to be anonymous ! Provide conditions for interaction and engagement for learners ! make possible to simulate real world experiences ! Mostly provide real time communication
  • 6. WHY ARE WE IN VIRTUAL WORLDS?
  • 7. ! Role Playing ! Socializing and Meeting ! Entertainment ! Education and Training ! Virtual Meetings and Conferences
  • 8.
  • 9. WHO IS IN VIRTUAL WORLDS?
  • 11.
  • 12.
  • 13.
  • 14. WHAT IS SECOND LIFE ! Second Life is a 3D virtual community which created by its members.
  • 15. WHAT IS SECOND LIFE ! Second Life’s own definition A world with infinite possibilities and a life without boundaries, guided only by your imagination.
  • 16. THE HISTORY OF SECOND LIFE ! Was created as Linden World by Philip Rosedale in 1999 ! It was launched as internet based virtual world in 2003 as Second Life ! Came to international attention between 2006 and 2007
  • 17. THE BASIC OF SECOND LIFE ! People are called as residents ! It includes sound, wind, audible conversation, built-in chat and instant messaging ! Residents can attend classes, hang out, start businesses, join clubs and buy properties.
  • 18. THE WORLD IN SECOND LIFE ! The second life world runs on Linden Time ! There are several languages ! The world is divided as 256x256 areas of land and it is called Regions of Sims ! Residents can drive, fly or walk for going to another location.
  • 19. ECONOMY IN SECOND LIFE ! Residents can sell or buy objects that they created ! They can also sell service ! The currency in Second Life is Linden Dollar ! One American dollar = 266 Linden Dollar
  • 20. EDUCATION AND RELIGION ACTIVITIES ! Residents can attend classes and go to Libraries ! They can also learn another language like in the real life ! They can also meet in virtual places to talk and practice their religion.
  • 21. INTERNATIONAL IMPACT ! Maldives opened an embassy in Second Life as a first country ! In 2007, Sweden also opened an embassy in Second Life
  • 22. ADVERTISEMENT AND MARKETING ! Brands opened stores ! Adidas, ! Sony ! Mercedes ! Etc…
  • 23.
  • 24.
  • 25. ! Short documentary about Second Life (5min)
  • 26.
  • 27. THE FUTURE OF VIRTUAL WORLDS
  • 28. THE FUTURE OF VIRTUAL WORLDS ! Virtual Worlds will be adopted to Smartphone in the near future. ! It will be possible to cross from one virtual world to another with one single avatar. ! Virtual stores like Adidas will adopt sites like eBay and Amazon. ! Universities will allow students to attend classes from virtual worlds.
  • 29. THE FUTURE OF VIRTUAL WORLDS ! Virtual Worlds will integrate with augmented reality.