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6. 8051 Memory
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The data width is 8 bits
Registers are 8 bits
Addresses are 8 bits
i.e. addresses for only 256 bytes!
PC is 16 bits (up to 64K program memory)
DPTR is 16 bits (for external data - up to 64K)
C types
char - 8 bits <-- use this if at all possible!
short - 16 bits
int - 16 bits
long - 32 bits
float - 32 bits
C standard signed/unsigned
8. Program Memory
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Program and Data memory are separate
Can be internal and/or external
20K internal flash for the Atmel controller
Read-only
Instructions
Constant data
char code table[5] = {‘1’,‘2’,‘3’,‘4’,‘5’} ;
Compiler uses instructions for moving “immediate” data
9. External Data Memory
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External Data - xdata
Resides off-chip
Accessed using the DPTR and MOVX instruction
We will not use xdata
We will use the SMALL memory model
all data is on-chip
limited to only ~128 bytes of data!
10. Internal Data Memory
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Internal data memory contains all the processor state
Lower 128 bytes: registers, general data
Upper 128 bytes:
indirectly addressed: 128 bytes, used for the stack (small!)
directly addressed: 128 bytes for “special” functions
11. Lower 128 bytes
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Register banks, bit addressable data, general data
you can address any register!
let the C compiler deal with details (for now)
12. Data Memory Specifiers
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“data” - first 128 bytes, directly addressed
the default
“idata” - all 256 bytes, indirectly addressed (slower)
“bdata” - bit-addressable memory
16 bytes from addresses 0x20 to 0x2F
128 bit variables max
bit flag1, flag2;
flag1 = (a == b);
can access as bytes or bits
char bdata flags;
sbit flag0 = flags ^ 0; /* use sbit to “overlay” */
sbit flag7 = flags ^ 7; /* ^ specifies bit */
flags = 0; /* Clear all flags */
flag7 = 1; /* Set one flag */
15. Accessing SFRs
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The interesting SFRs are bit-addressable
addresses 0x80, 0x88, 0x90, . . . , 0xF8
SFRs can be addressed by bit, char or int
sbit EA = 0xAF; /* one of the interrupt enables
sfr Port0 = 0x80; /* Port 0 */
sfr16 Timer2 = 0xCC; /* Timer 2 */
sbit LED0 = Port1 ^ 2; /* Define a port bit */
EA = 1; /* Enable interrupts */
Port0 = 0xff; /* Set all bits in Port 0 to 1
if (Timer2 > 100) . . .
LED0 = 1; /* Turn on one bit in Port 2 */
18. Ports
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Port 0 - true bi-directional
Port 1-3 - have internal pullups that will source
current
Output pins:
Just write 0/1 to the bit/byte
Input pins:
Output latch must have a 1 (reset state)
Turns off the pulldown
pullup must be pulled down by external driver
Just read the bit/byte
22. Timers
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Base 8051 has 2 timers
we have 3 in the Atmel 89C55
Timer mode
Increments every machine cycle (12 clock cycles)
Counter mode
Increments when T0/T1 go from 1 - 0 (external signal)
Access timer value directly
Timer can cause an interrupt
Timer 1 can be used to provide programmable baud rate
for serial communications
Timer/Counter operation
Mode control register (TMOD)
Control register (TCON)
23. Mode Control Register (TMOD)
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Modes 0-3
GATE - allows external pin to enable timer (e.g.
external pulse)
0: INT pin not used
1: counter enabled by INT pin (port 3.2, 3.3)
C/T - indicates timer or counter mode
24. Timer/Counter Control Register (TCON)
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TR - enable timer/counter
TF - overflow flag: can cause interrupt
IE/IT - external interrupts and type control
not related to the timer/counter
28. Interrupts
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Allow parallel tasking
Interrupt routine runs in “background”
Allow fast, low-overhead interaction with environment
Don’t have to poll
Immediate reaction
An automatic function call
Easy to program
8051 Interrupts
Serial port - wake up when data arrives/data has left
Timer 0 overflow
Timer 1 overflow
External interrupt 0
External interrupt 1
29. Interrupt Vector
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For each interrupt, which interrupt function to call
In low program addresses
Hardware generates an LCALL to address in interrupt vector
Pushes PC (but nothing else) onto the stack
RETI instruction to return from interrupt
0x00 - Reset PC address
0: 0x03 - External interrupt 0
1: 0x0B - Timer 0
2: 0x13 - External interrupt 1
3: 0x1B - Timer 1
4: 0x23 - Serial line
interrupt
30. Writing Interrupts in C
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The C compiler takes care of everything
Pushing/popping the right registers (PSW, ACC, etc.)
Generating the RTI instruction
No arguments/no return values
unsigned int count;
unsigned char second;
void timer0 (void) interrupt 1 using 2 {
if (++count == 4000) {
second++;
count = 0;
}
}
Timer mode 2
Reload value = 6
31. Timer Interrupts
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Wakeup after N clock cycles, i.e. at a specified time
Wakeup every N clock cycles (auto reload)
Allows simple task scheduling
Clients queue function calls for time i
Interrupt routine calls functions at the right time
Wakeup after N events have occurred on an input
32. Design Problem 1 - frequency counter
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Measure the frequency of an external signal
Display as a number using the 7-segment display
e.g. number represents exponent of 2 or 10
35. Design Problem 2 - Measure the pulse width
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Problem: send several bits of data with one wire
Serial data
precise, but complicated protocol
Pulse width
precise enough for many sensors
simple measurement
36. Design Problem 3 - Accelerometer Interface
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Accelerometer
Two signals, one for each dimension
Acceleration coded as the duty cycle
pulse-width/cycle-length
cycle time = 1ms - 10ms (controlled by resistor)
1ms gives faster sampling
10ms gives more accurate data
39. Interrupt Priorities
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Two levels of priority
Set an interrupt priority using the interrupt priority register
A high-priority interrupt can interrupt an low-priority interrupt
routine
In no other case is an interrupt allowed
An interrupt routine can always disable interrupts explicitly
But you don’t want to do this
Priority chain within priority levels
Choose a winner if two interrupts happen simultaneously
Order shown on previous page
40. Re-entrant Functions
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A function can be called simultaneously be different
processes
Recursive functions must be re-entrant
Functions called by interrupt code and non-interrupt code
must be re-entrant
Keil C functions by default are not re-entrant
Does not use the stack for everything
Use the reentrant specifier to make a function re-entrant
int calc (char i, int b) reentrant {
int x;
x = table[i];
return (x * b);
}
41. External Interrupts
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Can interrupt using the INT0 or INT1 pins (port 3:
pin 2,3)
Interrupt on level or falling edge of signal (TCON specifies
which)
Pin is sampled once every 12 clock cycles
for interrupt on edge, signal must be high 12 cycles, low 12 cycles
Response time takes at least 3 instuctions cycles
1 to sample
2 for call to interrupt routine
more if a long instruction is in progress (up to 6 more)