Dynamics (Hibbeler) (1).pdf

Dynamics in Rigid Bodies fourteenth edition

Dynamics (Hibbeler) (1).pdf
DYNAMICS
FOURTEENTH EDITION
ENGINEERING MECHANICS
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DYNAMICS
FOURTEENTH EDITION
ENGINEERING MECHANICS
R. C. HIBBELER
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© 2016 by R.C. Hibbeler
Published by Pearson Prentice Hall
Pearson Education, Inc.
Hoboken, New Jersey 07030
All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means,
without permission in writing from the publisher.
Pearson Prentice Hall™ is a trademark of Pearson Education, Inc.
The author and publisher of this book have used their best efforts in preparing this book.These efforts
include the development, research, and testing of the theories and programs to determine their
effectiveness.The author and publisher shall not be liable in any event for incidental or consequential
damages with, or arising out of, the furnishing, performance, or use of these programs.
Pearson Education Ltd., London
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Pearson Education Malaysia, Pte. Ltd.
Pearson Education, Inc., Hoboken, New Jersey
Printed in the United States of America
10 9 8 7 6 5 4 3 2 1
ISBN-10: 0133915387
ISBN-13: 9780133915389
To the Student
With the hope that this work will stimulate
an interest in Engineering Mechanics
and provide an acceptable guide to its understanding.
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The main purpose of this book is to provide the student with a clear and thorough
presentation of the theory and application of engineering mechanics.To achieve this
objective, this work has been shaped by the comments and suggestions of hundreds
of reviewers in the teaching profession, as well as many of the author’s students.
New to this Edition
Preliminary Problems. This new feature can be found throughout the text,
and is given just before the Fundamental Problems. The intent here is to test the
student’s conceptual understanding of the theory. Normally the solutions require
little or no calculation, and as such, these problems provide a basic understanding of
the concepts before they are applied numerically. All the solutions are given in the
back of the text.
Expanded Important Points Sections. Summaries have been added
which reinforces the reading material and highlights the important definitions and
concepts of the sections.
Re-writing of Text Material. Further clarification of concepts has been
included in this edition, and important definitions are now in boldface throughout
the text to highlight their importance.
End-of-the-Chapter Review Problems. All the review problems now
have solutions given in the back, so that students can check their work when studying
for exams, and reviewing their skills when the chapter is finished.
New Photos. The relevance of knowing the subject matter is reflected by the
real-world applications depicted in the over 30 new or updated photos placed
throughout the book. These photos generally are used to explain how the relevant
principles apply to real-world situations and how materials behave under load.
New Problems. There are approximately 30% new problems that have been
added to this edition, which involve applications to many different fields of
engineering.
PREFACE
VII
Hallmark Features
Besides the new features mentioned above, other outstanding features that define
the contents of the text include the following.
Organization and Approach. Each chapter is organized into well-defined
sections that contain an explanation of specific topics, illustrative example problems,
and a set of homework problems. The topics within each section are placed into
subgroups defined by boldface titles. The purpose of this is to present a structured
method for introducing each new definition or concept and to make the book
convenient for later reference and review.
Chapter Contents. Each chapter begins with an illustration demonstrating a
broad-range application of the material within the chapter. A bulleted list of the
chapter contents is provided to give a general overview of the material that will
be covered.
Emphasis on Free-Body Diagrams. Drawing a free-body diagram is
particularly important when solving problems, and for this reason this step is strongly
emphasized throughout the book. In particular, special sections and examples are
devoted to show how to draw free-body diagrams. Specific homework problems have
also been added to develop this practice.
Procedures for Analysis. A general procedure for analyzing any mechanical
problem is presented at the end of the first chapter.Then this procedure is customized
to relate to specific types of problems that are covered throughout the book. This
unique feature provides the student with a logical and orderly method to follow when
applying the theory. The example problems are solved using this outlined method in
order to clarify its numerical application. Realize, however, that once the relevant
principles have been mastered and enough confidence and judgment have been
obtained,the student can then develop his or her own procedures for solving problems.
Important Points. This feature provides a review or summary of the most
important concepts in a section and highlights the most significant points that should
be realized when applying the theory to solve problems.
Fundamental Problems. These problem sets are selectively located just after
most of the example problems.They provide students with simple applications of the
concepts, and therefore, the chance to develop their problem-solving skills before
attempting to solve any of the standard problems that follow. In addition, they can
be used for preparing for exams, and they can be used at a later time when preparing
for the Fundamentals in Engineering Exam.
Conceptual Understanding. Through the use of photographs placed throughout
the book, theory is applied in a simplified way in order to illustrate some of its more
important conceptual features and instill the physical meaning of many of the terms
VIII PREFACE
used in the equations. These simplified applications increase interest in the subject
matter and better prepare the student to understand the examples and solve problems.
Homework Problems. Apart from the Fundamental and Conceptual type
problems mentioned previously, other types of problems contained in the book
include the following:
rFree-Body Diagram Problems. Some sections of the book contain
introductory problems that only require drawing the free-body diagram for the
specific problems within a problem set. These assignments will impress upon the
student the importance of mastering this skill as a requirement for a complete
solution of any equilibrium problem.
rGeneral Analysis and Design Problems. The majority of problems in the
book depict realistic situations encountered in engineering practice. Some of these
problems come from actual products used in industry. It is hoped that this realism
will both stimulate the student’s interest in engineering mechanics and provide a
means for developing the skill to reduce any such problem from its physical
description to a model or symbolic representation to which the principles of
mechanics may be applied.
Throughout the book, there is an approximate balance of problems using either SI
or FPS units. Furthermore, in any set, an attempt has been made to arrange the
problems in order of increasing difficulty except for the end of chapter review
problems, which are presented in random order.
rComputer Problems. An effort has been made to include some problems that
may be solved using a numerical procedure executed on either a desktop computer
or a programmable pocket calculator. The intent here is to broaden the student’s
capacity for using other forms of mathematical analysis without sacrificing the
time needed to focus on the application of the principles of mechanics. Problems
of this type, which either can or must be solved using numerical procedures, are
identified by a “square” symbol (䊏) preceding the problem number.
The many homework problems in this edition, have been placed into two different
categories. Problems that are simply indicated by a problem number have an
answer and in some cases an additional numerical result given in the back of the
book. An asterisk (*) before every fourth problem number indicates a problem
without an answer.
Accuracy. As with the previous editions, apart from the author, the accuracy of
the text and problem solutions has been thoroughly checked by four other parties:
Scott Hendricks, Virginia Polytechnic Institute and State University; Karim Nohra,
University of South Florida; Kurt Norlin, Bittner Development Group; and finally
Kai Beng, a practicing engineer, who in addition to accuracy review provided
suggestions for problem development.
PREFACE IX
X PREFACE
Contents
The book is divided into 11 chapters, in which the principles are first applied to
simple, then to more complicated situations.
The kinematics of a particle is discussed in Chapter 12, followed by a discussion of
particle kinetics in Chapter 13 (Equation of Motion),Chapter 14 (Work and Energy),
and Chapter 15 (Impulse and Momentum). The concepts of particle dynamics
contained in these four chapters are then summarized in a “review” section, and the
student is given the chance to identify and solve a variety of problems. A similar
sequence of presentation is given for the planar motion of a rigid body: Chapter 16
(Planar Kinematics), Chapter 17 (Equations of Motion), Chapter 18 (Work and
Energy), and Chapter 19 (Impulse and Momentum), followed by a summary and
review set of problems for these chapters.
If time permits, some of the material involving three-dimensional rigid-body
motion may be included in the course. The kinematics and kinetics of this motion
are discussed in Chapters 20 and 21, respectively. Chapter 22 (Vibrations) may
be included if the student has the necessary mathematical background. Sections of
the book that are considered to be beyond the scope of the basic dynamics course
are indicated by a star (夹) and may be omitted. Note that this material also provides
a suitable reference for basic principles when it is discussed in more advanced
courses. Finally, Appendix A provides a list of mathematical formulas needed to
solve the problems in the book, Appendix B provides a brief review of vector
analysis, and Appendix C reviews application of the chain rule.
Alternative Coverage. At the discretion of the instructor,it is possible to cover
Chapters 12 through 19 in the following order with no loss in continuity: Chapters 12
and 16 (Kinematics), Chapters 13 and 17 (Equations of Motion), Chapter 14 and 18
(Work and Energy), and Chapters 15 and 19 (Impulse and Momentum).
Acknowledgments
The author has endeavored to write this book so that it will appeal to both the student
and instructor.Through the years, many people have helped in its development, and I
will always be grateful for their valued suggestions and comments. Specifically, I wish
to thank all the individuals who have contributed their comments relative to preparing
the fourteenth edition of this work, and in particular, R. Bankhead of Highline
Community College, K. Cook-Chennault of Rutgers, the State University of New
Jersey, E. Erisman, College of Lake County Illinois, M. Freeman of the University of
Alabama,H.Lu of University ofTexas at Dallas,J.Morgan ofTexasA  M University,
R. Neptune of the University of Texas, I. Orabi of the University of New Haven,
T.Tan,University of Memphis,R.Viesca ofTufts University,and G.Young,Oklahoma
State University.
There are a few other people that I also feel deserve particular recognition.These
include comments sent to me by J. Dix, H. Kuhlman, S. Larwood, D. Pollock, and
H. Wenzel.A long-time friend and associate, Kai Beng Yap, was of great help to me
in preparing and checking problem solutions. A special note of thanks also goes to
PREFACE XI
Kurt Norlin of Bittner Development Group in this regard. During the production
process I am thankful for the assistance of Martha McMaster, my copy editor, and
Rose Kernan, my production editor. Also, to my wife, Conny, who helped in the
preparation of the manuscript for publication.
Lastly,many thanks are extended to all my students and to members of the teaching
profession who have freely taken the time to e-mail me their suggestions and
comments. Since this list is too long to mention, it is hoped that those who have given
help in this manner will accept this anonymous recognition.
I would greatly appreciate hearing from you if at any time you have any comments,
suggestions, or problems related to any matters regarding this edition.
Russell Charles Hibbeler
hibbeler@bellsouth.net
your work...
your answer specific feedback
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Resources for Instructors
r MasteringEngineering. This onlineTutorial Homework program allows you to integrate dynamic homework
with automatic grading and adaptive tutoring. MasteringEngineering allows you to easily track the performance
of your entire class on an assignment-by-assignment basis, or the detailed work of an individual student.
rInstructor’s Solutions Manual. This supplement provides complete solutions supported by problem
statements and problem figures. The fourteenth edition manual was revised to improve readability and was
triple accuracy checked. The Instructor’s Solutions Manual is available on Pearson Higher Education website:
www.pearsonhighered.com.
rInstructor’s Resource. Visual resources to accompany the text are located on the Pearson Higher Education
website: www.pearsonhighered.com. If you are in need of a login and password for this site, please contact your
local Pearson representative. Visual resources include all art from the text, available in PowerPoint slide and
JPEG format.
r Video Solutions. Developed by Professor Edward Berger, Purdue University, video solutions are located in
the study area of MasteringEngineering and offer step-by-step solution walkthroughs of representative homework
problems from each section of the text. Make efficient use of class time and office hours by showing students the
complete and concise problem-solving approaches that they can access any time and view at their own pace.The
videos are designed to be a flexible resource to be used however each instructor and student prefers. A valuable
tutorial resource, the videos are also helpful for student self-evaluation as students can pause the videos to check
their understanding and work alongside the video.Access the videos at www.masteringengineering.com
Resources for Students
rMasteringEngineering. Tutorial homework problems emulate the instructor’s office-hour environment,
guiding students through engineering concepts with self-paced individualized coaching.These in-depth tutorial
homework problems are designed to coach students with feedback specific to their errors and optional hints
that break problems down into simpler steps.
rDynamics Study Pack. This supplement contains chapter-by-chapter study materials and a Free-Body
Diagram Workbook.
rVideo Solutions Complete, step-by-step solution walkthroughs of representative homework problems from
each section.Videos offer fully worked solutions that show every step of representative homework problems—
this helps students make vital connections between concepts.
rDynamics Practice Problems Workbook. This workbook contains additional worked problems. The
problems are partially solved and are designed to help guide students through difficult topics.
XIV
Ordering Options
The Dynamics Study Pack and MasteringEngineering resources are available as stand-alone items for student
purchase and are also available packaged with the texts.The ISBN for each valuepack is as follows:
r Engineering Mechanics: Dynamics with Study Pack: ISBN: 0134116658
r 
Engineering Mechanics: Dynamics Plus MasteringEngineering with Pearson eText — Access Card Package:
ISBN: 0134116992
Custom Solutions
Please contact your local Pearson Sales Representative for more details about custom options or visit
www.pearsonlearningsolutions.com, keyword: Hibbeler.
XV
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PREFACE XVII
CONTENTS
13
Kinetics of a
Particle: Force and
Acceleration 113
Chapter Objectives 113
13.1 Newton’s Second Law of Motion 113
13.2 The Equation of Motion 116
13.3 Equation of Motion for a System of
Particles 118
13.4 Equations of Motion: Rectangular
Coordinates 120
13.5 Equations of Motion: Normal and
Tangential Coordinates 138
13.6 Equations of Motion: Cylindrical
Coordinates 152
*13.7 Central-Force Motion and Space
Mechanics 164
12
Kinematics of a
Particle 3
Chapter Objectives 3
12.1 Introduction 3
12.2 Rectilinear Kinematics: Continuous
Motion 5
12.3 Rectilinear Kinematics: Erratic Motion 20
12.4 General Curvilinear Motion 34
12.5 Curvilinear Motion: Rectangular
Components 36
12.6 Motion of a Projectile 41
12.7 Curvilinear Motion: Normal and Tangential
Components 56
12.8 Curvilinear Motion: Cylindrical
Components 71
12.9 Absolute Dependent Motion Analysis of
Two Particles 85
12.10 Relative-Motion of Two Particles Using
Translating Axes 91
XVIII CONTENTS
15
Kinetics of a
Particle: Impulse
and Momentum 237
Chapter Objectives 237
15.1 Principle of Linear Impulse and
Momentum 237
15.2 Principle of Linear Impulse and Momentum
for a System of Particles 240
15.3 Conservation of Linear Momentum for a
System of Particles 254
15.4 Impact 266
15.5 Angular Momentum 280
15.6 Relation Between Moment of a Force and
Angular Momentum 281
15.7 Principle of Angular Impulse and
Momentum 284
15.8 Steady Flow of a Fluid Stream 295
*15.9 Propulsion with Variable Mass 300
14
Kinetics of a Particle:
Work and Energy 179
Chapter Objectives 179
14.1 The Work of a Force 179
14.2 Principle of Work and Energy 184
14.3 Principle of Work and Energy for a System
of Particles 186
14.4 Power and Efficiency 204
14.5 Conservative Forces and Potential
Energy 213
14.6 Conservation of Energy 217
CONTENTS XIX
16
Planar Kinematics of a
Rigid Body 319
17
Planar Kinetics of a Rigid
Body: Force and
Acceleration 409
Chapter Objectives 319
16.1 Planar Rigid-Body Motion 319
16.2 Translation 321
16.3 Rotation about a Fixed Axis 322
16.4 Absolute Motion Analysis 338
16.5 Relative-Motion Analysis: Velocity 346
16.6 Instantaneous Center of Zero Velocity 360
16.7 Relative-Motion Analysis:
Acceleration 373
16.8 Relative-Motion Analysis using Rotating
Axes 389
Chapter Objectives 409
17.1 Mass Moment of Inertia 409
17.2 Planar Kinetic Equations of Motion 423
17.3 Equations of Motion: Translation 426
17.4 Equations of Motion: Rotation about a
Fixed Axis 441
17.5 Equations of Motion: General Plane
Motion 456
XX CONTENTS
19
Planar Kinetics of a
Rigid Body: Impulse
and Momentum 517
Chapter Objectives 517
19.1 Linear and Angular Momentum 517
19.2 Principle of Impulse and Momentum 523
19.3 Conservation of Momentum 540
*19.4 Eccentric Impact 544
18
Planar Kinetics of a
Rigid Body: Work
and Energy 473
Chapter Objectives 473
18.1 Kinetic Energy 473
18.2 The Work of a Force 476
18.3 The Work of a Couple Moment 478
18.4 Principle of Work and Energy 480
18.5 Conservation of Energy 496
PREFACE XXI
21
Three-Dimensional
Kinetics of a Rigid
Body 591
Chapter Objectives 591
*21.1 Moments and Products of Inertia 591
21.2 Angular Momentum 601
21.3 Kinetic Energy 604
*21.4 Equations of Motion 612
*21.5 Gyroscopic Motion 626
21.6 Torque-Free Motion 632
20
Three-Dimensional
Kinematics of a
Rigid Body 561
Chapter Objectives 561
20.1 Rotation About a Fixed Point 561
*20.2 The Time Derivative of a Vector Measured
from Either a Fixed or Translating-Rotating
System 564
20.3 General Motion 569
*20.4 Relative-Motion Analysis Using Translating
and Rotating Axes 578
22
Vibrations 643
Chapter Objectives 643
*22.1 Undamped Free Vibration 643
*22.2 Energy Methods 657
*22.3 Undamped Forced Vibration 663
*22.4 Viscous Damped Free Vibration 667
*22.5 Viscous Damped Forced Vibration 670
*22.6 Electrical Circuit Analogs 673
Appendix
A. Mathematical Expressions 682
B. Vector Analysis 684
C. The Chain Rule 689
Fundamental Problems
Partial Solutions And
Answers 692
Preliminary Problems
Dynamics Solutions 713
Review Problem
Solutions 723
Answers to Selected
Problems 733
Index 745
XXII CONTENTS
XXIII
Chapter opening images are credited as follows:
Chapter 12, Lars Johansson/Fotolia
Chapter 13, Migel/Shutterstock
Chapter 14, Oliver Furrer/Ocean/Corbis
Chapter 15, David J. Green/Alamy
Chapter 16, TFoxFoto/Shutterstock
Chapter 17, Surasaki/Fotolia
Chapter 18, Arinahabich/Fotolia
Chapter 19, Hellen Sergeyeva/Fotolia
Chapter 20, Philippe Psaila/Science Source
Chapter 21, Derek Watt/Alamy
Chapter 22, Daseaford/Fotolia
CREDITS
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DYNAMICS
FOURTEENTH EDITION
ENGINEERING MECHANICS
Chapter 12
(© Lars Johansson/Fotolia)
Kinematics of a Particle
CHAPTER OBJECTIVES
■ To introduce the concepts of position, displacement, velocity,
and acceleration.
■ To study particle motion along a straight line and represent this
motion graphically.
■ To investigate particle motion along a curved path using different
coordinate systems.
■ To present an analysis of dependent motion of two particles.
■ To examine the principles of relative motion of two particles
using translating axes.
12.1 Introduction
Mechanics is a branch of the physical sciences that is concerned with the
state of rest or motion of bodies subjected to the action of forces.
Engineering mechanics is divided into two areas of study, namely, statics
and dynamics. Statics is concerned with the equilibrium of a body that is
either at rest or moves with constant velocity. Here we will consider
dynamics, which deals with the accelerated motion of a body.The subject
of dynamics will be presented in two parts: kinematics, which treats only
the geometric aspects of the motion, and kinetics, which is the analysis of
the forces causing the motion. To develop these principles, the dynamics
of a particle will be discussed first, followed by topics in rigid-body
dynamics in two and then three dimensions.
4 CHAPTER 12 KINEMATICS OF A PARTICLE
12
Historically, the principles of dynamics developed when it was
possible to make an accurate measurement of time. Galileo Galilei
(1564–1642) was one of the first major contributors to this field. His
work consisted of experiments using pendulums and falling bodies.The
most significant contributions in dynamics, however, were made by
Isaac Newton (1642–1727), who is noted for his formulation of the
three fundamental laws of motion and the law of universal gravitational
attraction. Shortly after these laws were postulated, important
techniques for their application were developed by Euler, D’Alembert,
Lagrange, and others.
There are many problems in engineering whose solutions require
application of the principles of dynamics. Typically the structural
design of any vehicle, such as an automobile or airplane, requires
consideration of the motion to which it is subjected. This is also true
for many mechanical devices, such as motors, pumps, movable tools,
industrial manipulators, and machinery. Furthermore, predictions of
the motions of artificial satellites, projectiles, and spacecraft are based
on the theory of dynamics. With further advances in technology, there
will be an even greater need for knowing how to apply the principles
of this subject.
Problem Solving. Dynamics is considered to be more involved
than statics since both the forces applied to a body and its motion must
be taken into account. Also, many applications require using calculus,
rather than just algebra and trigonometry. In any case, the most
effective way of learning the principles of dynamics is to solve problems.
To be successful at this, it is necessary to present the work in a logical
and orderly manner as suggested by the following sequence of steps:
1. Read the problem carefully and try to correlate the actual physical
situation with the theory you have studied.
2. Draw any necessary diagrams and tabulate the problem data.
3. Establish a coordinate system and apply the relevant principles,
generally in mathematical form.
4. Solve the necessary equations algebraically as far as practical; then,
use a consistent set of units and complete the solution numerically.
Report the answer with no more significant figures than the accuracy
of the given data.
5. Study the answer using technical judgment and common sense to
determine whether or not it seems reasonable.
6. Once the solution has been completed, review the problem. Try to
think of other ways of obtaining the same solution.
In applying this general procedure,do the work as neatly as possible.Being
neat generally stimulates clear and orderly thinking, and vice versa.
12.2 RECTILINEAR KINEMATICS: CONTINUOUS MOTION 5
12
12.2 Rectilinear Kinematics: Continuous
Motion
We will begin our study of dynamics by discussing the kinematics of a
particle that moves along a rectilinear or straight-line path. Recall that a
particle has a mass but negligible size and shape.Therefore we must limit
application to those objects that have dimensions that are of no
consequence in the analysis of the motion. In most problems, we will be
interested in bodies of finite size, such as rockets, projectiles, or vehicles.
Each of these objects can be considered as a particle,as long as the motion
is characterized by the motion of its mass center and any rotation of the
body is neglected.
Rectilinear Kinematics. Thekinematicsofaparticleischaracterized
by specifying, at any given instant, the particle’s position, velocity, and
acceleration.
Position. The straight-line path of a particle will be defined using a
single coordinate axis s, Fig. 12–1a. The origin O on the path is a fixed
point, and from this point the position coordinate s is used to specify the
location of the particle at any given instant. The magnitude of s is the
distance from O to the particle, usually measured in meters (m) or
feet (ft), and the sense of direction is defined by the algebraic sign on s.
Although the choice is arbitrary, in this case s is positive since the
coordinate axis is positive to the right of the origin.Likewise,it is negative
if the particle is located to the left of O. Realize that position is a vector
quantity since it has both magnitude and direction. Here, however, it is
being represented by the algebraic scalar s, rather than in boldface s,
since the direction always remains along the coordinate axis.
Displacement. The displacement of the particle is defined as the
change in its position. For example, if the particle moves from one point
to another, Fig. 12–1b, the displacement is
s = s - s
In this case s is positive since the particle’s final position is to the right
of its initial position, i.e., s 7 s. Likewise, if the final position were to the
left of its initial position, s would be negative.
The displacement of a particle is also a vector quantity, and it should be
distinguished from the distance the particle travels. Specifically, the
distance traveled is a positive scalar that represents the total length of
path over which the particle travels.
s
s
Position
(a)
O
s
s
Displacement
(b)
s¿
O
s
Fig. 12–1
6 CHAPTER 12 KINEMATICS OF A PARTICLE
12
Velocity. If the particle moves through a displacement s during the
time interval t, the average velocity of the particle during this time
interval is
vavg =
s
t
If we take smaller and smaller values of t, the magnitude of s becomes
smaller and smaller. Consequently, the instantaneous velocity is a vector
defined as v = lim
tS0
(st), or
( S
+ ) v =
ds
dt
(12–1)
Since t or dt is always positive, the sign used to define the sense of the
velocity is the same as that of s or ds. For example, if the particle is
moving to the right, Fig. 12–1c, the velocity is positive; whereas if it is
moving to the left, the velocity is negative. (This is emphasized here by
the arrow written at the left of Eq. 12–1.) The magnitude of the velocity is
known as the speed, and it is generally expressed in units of ms or fts.
Occasionally, the term “average speed” is used. The average speed is
always a positive scalar and is defined as the total distance traveled by a
particle, sT, divided by the elapsed time t; i.e.,
(vsp)avg =
sT
t
For example, the particle in Fig. 12–1d travels along the path of length sT
in time t, so its average speed is (vsp)avg = sTt, but its average velocity
is vavg = -st.
s
Velocity
(c)
O
s
v
s
s
P
sT
Average velocity and
Average speed
O
P¿
(d)
Fig. 12–1 (cont.)
12.2 RECTILINEAR KINEMATICS: CONTINUOUS MOTION 7
12
Acceleration. Provided the velocity of the particle is known at
two points, the average acceleration of the particle during the time
interval t is defined as
aavg =
v
t
Here v represents the difference in the velocity during the time interval
t, i.e., v = v - v, Fig. 12–1e.
The instantaneous acceleration at time t is a vector that is found by
taking smaller and smaller values of t and corresponding smaller and
smaller values of v, so that a = lim
tS0
(vt), or
( S
+ ) a =
dv
dt
(12–2)
Substituting Eq. 12–1 into this result, we can also write
( S
+ ) a =
d2
s
dt2
Both the average and instantaneous acceleration can be either positive or
negative. In particular, when the particle is slowing down, or its speed is
decreasing,the particle is said to be decelerating.In this case,v in Fig. 12–1f
is less than v, and so v = v - v will be negative.Consequently,a will also
be negative, and therefore it will act to the left, in the opposite sense to v.
Also, notice that if the particle is originally at rest, then it can have an
acceleration if a moment later it has a velocity v; and, if the velocity is
constant, then the acceleration is zero since v = v - v = 0. Units
commonly used to express the magnitude of acceleration are ms2
or fts2
.
Finally, an important differential relation involving the displacement,
velocity, and acceleration along the path may be obtained by eliminating
the time differential dt between Eqs. 12–1 and 12–2.We have
dt =
ds
v
=
dv
a
or
( S
+ ) a ds = v dv (12–3)
Although we have now produced three important kinematic
equations, realize that the above equation is not independent of
Eqs. 12–1 and 12–2.
s
Acceleration
(e)
O
a
v v¿
s
P
Deceleration
(f)
O
P¿
v v¿
a
Fig. 12–1 (cont.)
8 CHAPTER 12 KINEMATICS OF A PARTICLE
12
Constant Acceleration, a = ac. When the acceleration is
constant, each of the three kinematic equations ac = dvdt, v = dsdt,
and ac ds = v dv can be integrated to obtain formulas that relate ac, v, s,
and t.
Velocity as a Function of Time. Integrate ac = dvdt, assuming
that initially v = v0 when t = 0.
L
v
v0
dv =
L
t
0
ac dt
( S
+ )
v = v0 + act
(12–4)
Position as a Function of Time. Integrate v = dsdt = v0 + act,
assuming that initially s = s0 when t = 0.
L
s
s0
ds =
L
t
0
(v0 + act) dt
( S
+ )
s = s0 + v0t + 1
2 act2
(12–5)
Velocity as a Function of Position. Either solve for t in
Eq. 12–4 and substitute into Eq.12–5,or integrate v dv = ac ds, assuming
that initially v = v0 at s = s0.
L
v
v0
v dv =
L
s
s0
ac ds
( S
+ )
v2
= v0
2
+ 2ac(s - s0)
(12–6)
The algebraic signs of s0, v0, and ac, used in the above three equations,
are determined from the positive direction of the s axis as indicated by
the arrow written at the left of each equation. Remember that these
equations are useful only when the acceleration is constant and when
t = 0, s = s0, v = v0. A typical example of constant accelerated motion
occurs when a body falls freely toward the earth. If air resistance is
neglected and the distance of fall is short,then the downward acceleration
of the body when it is close to the earth is constant and approximately
9.81 ms2
or 32.2 fts2
. The proof of this is given in Example 13.2.
When the ball is released, it has zero
velocity but an acceleration of 9.81 ms2.
(© R.C. Hibbeler) ConstantAcceleration
ConstantAcceleration
ConstantAcceleration
12.2 RECTILINEAR KINEMATICS: CONTINUOUS MOTION 9
12
Important Points
r Dynamics is concerned with bodies that have accelerated motion.
r Kinematics is a study of the geometry of the motion.
r Kinetics is a study of the forces that cause the motion.
r Rectilinear kinematics refers to straight-line motion.
r Speed refers to the magnitude of velocity.
r Average speed is the total distance traveled divided by the total
time. This is different from the average velocity, which is the
displacement divided by the time.
r A particle that is slowing down is decelerating.
r A particle can have an acceleration and yet have zero velocity.
r The relationship a ds = v dv is derived from a = dvdt and
v = dsdt, by eliminating dt.
During the time this vvvvket undergoes
rectilinear motion,its altitude as a function
of time can be measured and expressed as
s = s(t). Its velocity can then be found
using v = dsdt, and its acceleration
can be determined from a = dvdt.
(© NASA)
Procedure for Analysis
Coordinate System.
r Establish a position coordinate s along the path and specify its fixed origin and positive direction.
r Since motion is along a straight line, the vector quantities position, velocity, and acceleration can be
represented as algebraic scalars. For analytical work the sense of s, v, and a is then defined by their
algebraic signs.
r The positive sense for each of these scalars can be indicated by an arrow shown alongside each kinematic
equation as it is applied.
Kinematic Equations.
r If a relation is known between any two of the four variables a, v, s, and t, then a third variable can be
obtained by using one of the kinematic equations, a = dvdt, v = dsdt or a ds = v dv, since each
equation relates all three variables.*
r Whenever integration is performed, it is important that the position and velocity be known at a given
instant in order to evaluate either the constant of integration if an indefinite integral is used, or the limits
of integration if a definite integral is used.
r Remember that Eqs. 12–4 through 12–6 have only limited use. These equations apply only when the
acceleration is constant and the initial conditions are s = s0 and v = v0 when t = 0.
*Some standard differentiation and integration formulas are given in Appendix A.
10 CHAPTER 12 KINEMATICS OF A PARTICLE
12
(© R.C. Hibbeler)
The car on the left in the photo and in Fig. 12–2 moves in a straight
line such that for a short time its velocity is defined by
v = (3t2
+ 2t) fts, where t is in seconds. Determine its position and
acceleration when t = 3 s. When t = 0, s = 0.
s
O
a, v
Fig. 12–2
EXAMPLE 12.1
SOLUTION
Coordinate System. The position coordinate extends from the fixed
origin O to the car, positive to the right.
Position. Since v = f(t), the car’s position can be determined from
v = dsdt, since this equation relates v, s, and t. Noting that s = 0
when t = 0, we have*
( S
+ ) v =
ds
dt
= (3t2
+ 2t)
L
s
0
ds =
L
t
0
(3t2
+ 2t)dt
s `
s
0
= t3
+ t2
`
t
0
s = t3
+ t2
When t = 3 s,
s = (3)3
+ (3)2
= 36 ft Ans.
Acceleration. Since v = f(t), the acceleration is determined from
a = dvdt, since this equation relates a, v, and t.
( S
+ ) a =
dv
dt
=
d
dt
(3t2
+ 2t)
= 6t + 2
When t = 3 s,
a = 6(3) + 2 = 20 fts2 S Ans.
NOTE: The formulas for constant acceleration cannot be used to solve
this problem, because the acceleration is a function of time.
*The same result can be obtained by evaluating a constant of integration C rather
than using definite limits on the integral. For example, integrating ds = (3t2
+ 2t)dt
yields s = t3
+ t2
+ C. Using the condition that at t = 0, s = 0, then C = 0.
12.2 RECTILINEAR KINEMATICS: CONTINUOUS MOTION 11
12
A small projectile is fired vertically downward into a fluid medium with
an initial velocity of 60 ms. Due to the drag resistance of the fluid the
projectile experiences a deceleration of a = (-0.4v3
) ms2
,where v is in
ms. Determine the projectile’s velocity and position 4 s after it is fired.
SOLUTION
Coordinate System. Since the motion is downward, the position
coordinate is positive downward, with origin located at O, Fig. 12–3.
Velocity. Here a = f(v) and so we must determine the velocity as a
function of time using a = dvdt, since this equation relates v, a, and t.
(Why not use v = v0 + act?) Separating the variables and integrating,
with v0 = 60 ms when t = 0, yields
(+ T) a =
dv
dt
= -0.4v3
L
v
60 ms
dv
-0.4v3
=
L
t
0
dt
1
-0.4
a
1
-2
b
1
v2
`
60
v
= t - 0
1
0.8
c
1
v2
-
1
(60)2
d = t
v = e c
1
(60)2
+ 0.8td
-12
f ms
Here the positive root is taken, since the projectile will continue to
move downward.When t = 4 s,
v = 0.559 msT Ans.
Position. Knowing v = f(t), we can obtain the projectile’s position
from v = dsdt, since this equation relates s, v, and t. Using the initial
condition s = 0, when t = 0, we have
(+ T) v =
ds
dt
= c
1
(60)2
+ 0.8td
-12
L
s
0
ds =
L
t
0
c
1
(60)2
+ 0.8td
-12
dt
s =
2
0.8
c
1
(60)2
+ 0.8td
12
`
0
t
s =
1
0.4
e c
1
(60)2
+ 0.8td
12
-
1
60
f m
When t = 4 s,
s = 4.43 m Ans.
EXAMPLE 12.2
s
O
Fig. 12–3
12 CHAPTER 12 KINEMATICS OF A PARTICLE
12
During a test a rocket travels upward at 75 ms, and when it is 40 m
from the ground its engine fails. Determine the maximum height sB
reached by the rocket and its speed just before it hits the ground.
While in motion the rocket is subjected to a constant downward
acceleration of 9.81 ms2
due to gravity. Neglect the effect of air
resistance.
SOLUTION
Coordinate System. The origin O for the position coordinate s is
taken at ground level with positive upward, Fig. 12–4.
Maximum Height. Since the rocket is traveling upward,
vA = +75 ms when t = 0.At the maximum height s = sB the velocity
vB = 0. For the entire motion, the acceleration is ac = -9.81 ms2
(negative since it acts in the opposite sense to positive velocity or
positive displacement). Since ac is constant the rocket’s position may
be related to its velocity at the two points A and B on the path by using
Eq. 12–6, namely,
(+ c) vB
2
= vA
2
+ 2ac(sB - sA)
0 = (75 ms)2
+ 2(-9.81 ms2
)(sB - 40 m)
sB = 327 m Ans.
Velocity. To obtain the velocity of the rocket just before it hits the
ground, we can apply Eq. 12–6 between points B and C, Fig. 12–4.
(+ c) vC
2
= vB
2
+ 2ac(sC - sB)
= 0 + 2(-9.81 ms2
)(0 - 327 m)
vC = -80.1 ms = 80.1 ms T Ans.
The negative root was chosen since the rocket is moving downward.
Similarly, Eq. 12–6 may also be applied between points A and C, i.e.,
(+ c) vC
2
= vA
2
+ 2ac(sC - sA)
= (75 ms)2
+ 2(-9.81 ms2
)(0 - 40 m)
vC = -80.1 ms = 80.1 ms T Ans.
NOTE: It should be realized that the rocket is subjected to a deceleration
from A to B of 9.81 ms2
, and then from B to C it is accelerated at this
rate. Furthermore, even though the rocket momentarily comes to rest
at B (vB = 0) the acceleration at B is still 9.81 ms2
downward!
EXAMPLE 12.3
A
O
vA  75 m/s
vB  0
sA  40 m
s
sB
B
C
Fig. 12–4
12.2 RECTILINEAR KINEMATICS: CONTINUOUS MOTION 13
12
A metallic particle is subjected to the influence of a magnetic field as
it travels downward through a fluid that extends from plate A to
plate B,Fig.12–5.If the particle is released from rest at the midpoint C,
s = 100 mm, and the acceleration is a = (4s) ms2
, where s is in
meters, determine the velocity of the particle when it reaches plate B,
s = 200 mm, and the time it takes to travel from C to B.
SOLUTION
Coordinate System. As shown in Fig. 12–5, s is positive downward,
measured from plate A.
Velocity. Since a = f(s), the velocity as a function of position can
be obtained by using v dv = a ds. Realizing that v = 0 at s = 0.1 m,
we have
(+ T) v dv = a ds
L
v
0
v dv =
L
s
0.1 m
4s ds
1
2
v2
`
0
v
=
4
2
s2
`
0.1 m
s
v = 2(s2
- 0.01)12
ms (1)
At s = 200 mm = 0.2 m,
vB = 0.346 ms = 346 mms T Ans.
The positive root is chosen since the particle is traveling downward,
i.e., in the +s direction.
Time. The time for the particle to travel from C to B can be obtained
using v = dsdt and Eq. 1, where s = 0.1 m when t = 0. From
Appendix A,
(+ T) ds = v dt
= 2(s2
- 0.01)12
dt
L
s
0.1
ds
(s2
- 0.01)12
=
L
t
0
2 dt
ln12s2
- 0.01 + s2 `
0.1
s
= 2t `
0
t
ln12s2
- 0.01 + s2 + 2.303 = 2t
At s = 0.2 m,
t =
ln12(0.2)2
- 0.01 + 0.22 + 2.303
2
= 0.658 s Ans.
NOTE: The formulas for constant acceleration cannot be used here
because the acceleration changes with position, i.e., a = 4s.
EXAMPLE 12.4
A
200 mm
100 mm
B
s
C
Fig. 12–5
14 CHAPTER 12 KINEMATICS OF A PARTICLE
12
A particle moves along a horizontal path with a velocity of
v = (3t2
- 6t) ms, where t is the time in seconds. If it is initially
located at the origin O, determine the distance traveled in 3.5 s, and the
particle’s average velocity and average speed during the time interval.
SOLUTION
Coordinate System. Here positive motion is to the right, measured
from the origin O, Fig. 12–6a.
Distance Traveled. Since v = f(t), the position as a function of time
may be found by integrating v = dsdt with t = 0, s = 0.
( S
+ ) ds = v dt
= (3t2
- 6t) dt
L
s
0
ds =
L
t
0
(3t2
- 6t) dt
s = (t3
- 3t2
) m (1)
In order to determine the distance traveled in 3.5 s, it is necessary
to investigate the path of motion. If we consider a graph of the
velocity function, Fig. 12–6b, then it reveals that for 0 6 t 6 2 s the
velocity is negative, which means the particle is traveling to the left,
and for t 7 2 s the velocity is positive, and hence the particle is
traveling to the right. Also, note that v = 0 at t = 2 s. The particle’s
position when t = 0, t = 2 s, and t = 3.5 s can be determined from
Eq. 1.This yields
s t=0 = 0 s t=2 s = -4.0 m s t=3.5 s = 6.125 m
The path is shown in Fig. 12–6a. Hence, the distance traveled in 3.5 s is
sT = 4.0 + 4.0 + 6.125 = 14.125 m = 14.1 m Ans.
Velocity. The displacement from t = 0 to t = 3.5 s is
s = s t=3.5 s - s t=0 = 6.125 m - 0 = 6.125 m
and so the average velocity is
vavg =
s
t
=
6.125 m
3.5 s - 0
= 1.75 ms S Ans.
The average speed is defined in terms of the distance traveled sT . This
positive scalar is
(vsp)avg =
sT
t
=
14.125 m
3.5 s - 0
= 4.04 ms Ans.
NOTE: In this problem, the acceleration is a = dvdt = (6t - 6) ms2
,
which is not constant.
EXAMPLE 12.5
O
s  4.0 m s  6.125 m
t  2 s t  0 s t  3.5 s
(a)
(0, 0)
v (m/s)
v  3t2
 6t
(2 s, 0)
t (s)
(1 s, 3 m/s)
(b)
Fig. 12–6
12.2 RECTILINEAR KINEMATICS: CONTINUOUS MOTION 15
12
It is highly suggested that you test yourself on the solutions to these
examples, by covering them over and then trying to think about which
equations of kinematics must be used and how they are applied in
order to determine the unknowns. Then before solving any of the
problems, try and solve some of the Preliminary and Fundamental
Problems which follow.The solutions and answers to all these problems
are given in the back of the book. Doing this throughout the book will
help immensely in understanding how to apply the theory, and thereby
develop your problem-solving skills.
PRELIMINARY PROBLEM
P12–1.
a) If s = (2t3) m, where t is in seconds, determine
v when t = 2 s.
b) If v = (5s) ms,where s is in meters,determine a at s = 1 m.
c) If v = (4t + 5) ms, where t is in seconds, determine a
when t = 2 s.
d) If a = 2 ms2, determine v when t = 2 s if v = 0 when
t = 0.
e) If a = 2 ms2, determine v at s = 4 m if v = 3 ms at s = 0.
f) If a = (s) ms2, where s is in meters, determine v when
s = 5 m if v = 0 at s = 4 m.
g) If a = 4 ms2, determine s when t = 3 s if v = 2 ms and
s = 2 m when t = 0.
h) If a = (8t2) ms2, determine v when t = 1 s if
v = 0 at t = 0.
i) If s = (3t2 + 2) m, determine v when t = 2 s.
j) When t = 0 the particle is at A. In four seconds it travels
to B, then in another six seconds it travels to C.
Determine the average velocity and the average speed.
The origin of the coordinate is at O.
O
7 m
B
s
A C
1 m
14 m
Prob. P12–1
16 CHAPTER 12 KINEMATICS OF A PARTICLE
12
F12–5. The position of the particle is given by
s = (2t2
- 8t + 6) m, where t is in seconds. Determine the
time when the velocity of the particle is zero, and the total
distance traveled by the particle when t = 3 s.
s
Prob. F12–5
F12–6. A particle travels along a straight line with an
acceleration of a = (10 - 0.2s) ms2
, where s is measured
in meters. Determine the velocity of the particle when
s = 10 m if v = 5 ms at s = 0.
s
s
Prob. F12–6
F12–7. A particle moves along a straight line such that its
acceleration is a = (4t2
- 2) ms2
, where t is in seconds.
When t = 0, the particle is located 2 m to the left of the
origin, and when t = 2 s, it is 20 m to the left of the origin.
Determine the position of the particle when t = 4 s.
F12–8. A particle travels along a straight line with a
velocity of v = (20 - 0.05s2
) ms, where s is in meters.
Determine the acceleration of the particle at s = 15 m.
F12–1. Initially, the car travels along a straight road with a
speed of 35 ms. If the brakes are applied and the speed of
the car is reduced to 10 ms in 15 s, determine the constant
deceleration of the car.
Prob. F12–1
F12–2. A ball is thrown vertically upward with a speed of
15 ms. Determine the time of flight when it returns to its
original position.
s
Prob. F12–2
F12–3. A particle travels along a straight line with a
velocity of v = (4t - 3t2
) ms, where t is in seconds.
Determine the position of the particle when t = 4 s.
s = 0 when t = 0.
F12–4. A particle travels along a straight line with a speed
v = (0.5t3
- 8t) ms, where t is in seconds. Determine the
acceleration of the particle when t = 2 s.
FUNDAMENTAL PROBLEMS
12.2 RECTILINEAR KINEMATICS: CONTINUOUS MOTION 17
12
12–1. Starting from rest, a particle moving in a straight
line has an acceleration of a = (2t - 6) ms2, where t is
in seconds. What is the particle’s velocity when t = 6 s, and
what is its position when t = 11 s?
12–2. If a particle has an initial velocity of v0 = 12 fts to
the right, at s0 = 0, determine its position when t = 10 s, if
a = 2 fts2
to the left.
12–3. A particle travels along a straight line with a velocity
v = (12 - 3t2) ms, where t is in seconds. When t = 1 s, the
particle is located 10 m to the left of the origin. Determine
the acceleration when t = 4 s, the displacement from t = 0 to
t = 10 s, and the distance the particle travels during this
time period.
*12–4. A particle travels along a straight line with a constant
acceleration. When s = 4 ft, v = 3 fts and when s = 10 ft,
v = 8 fts. Determine the velocity as a function of position.
12–5. The velocity of a particle traveling in a straight line
is given by v = (6t - 3t2) ms, where t is in seconds. If s = 0
when t = 0, determine the particle’s deceleration and
position when t = 3 s. How far has the particle
traveled during the 3-s time interval, and what is its average
speed?
12–6. The position of a particle along a straight line is
given by s = (1.5t 3
- 13.5t 2
+ 22.5t) ft, where t is in
seconds. Determine the position of the particle when t = 6 s
and the total distance it travels during the 6-s time interval.
Hint: Plot the path to determine the total distance traveled.
12–7. A particle moves along a straight line such that its
position is defined by s = (t2 - 6t + 5) m. Determine the
average velocity, the average speed, and the acceleration of
the particle when t = 6 s.
*12–8. A particle is moving along a straight line such that
its position is defined by s = (10t2 + 20) mm, where t is in
seconds. Determine (a) the displacement of the particle
during the time interval from t = 1 s to t = 5 s, (b) the average
velocity of the particle during this time interval, and (c) the
acceleration when t = 1 s.
12–9. The acceleration of a particle as it moves along a
straight line is given by a = (2t - 1) ms2
, where t is in
seconds. If s = 1 m and v = 2 ms when t = 0, determine
the particle’s velocity and position when t = 6 s. Also,
determine the total distance the particle travels during this
time period.
12–10. A particle moves along a straight line with an
acceleration of a = 5(3s13
+ s52
) ms2
, where s is in
meters. Determine the particle’s velocity when s = 2 m, if it
starts from rest when s = 1 m. Use a numerical method to
evaluate the integral.
12–11. A particle travels along a straight-line path such
that in 4 s it moves from an initial position sA = -8 m to a
position sB = +3 m. Then in another 5 s it moves from sB to
sC = -6 m. Determine the particle’s average velocity and
average speed during the 9-s time interval.
*12–12. Traveling with an initial speed of 70 kmh, a car
accelerates at 6000 kmh2
along a straight road. How long
will it take to reach a speed of 120 kmh? Also, through
what distance does the car travel during this time?
12–13. Tests reveal that a normal driver takes about 0.75 s
before he or she can react to a situation to avoid a collision.
It takes about 3 s for a driver having 0.1% alcohol in his
system to do the same. If such drivers are traveling on a
straight road at 30 mph (44 fts) and their cars can
decelerate at 2 fts2
, determine the shortest stopping
distance d for each from the moment they see the
pedestrians. Moral: If you must drink, please don’t drive!
d
v1  44 ft/s
Prob. 12–13
PROBLEMS
18 CHAPTER 12 KINEMATICS OF A PARTICLE
12
12–14. The position of a particle along a straight-line path
is defined by s = (t3 - 6t2 - 15t + 7) ft, where t is in seconds.
Determine the total distance traveled when t = 10 s. What
are the particle’s average velocity, average speed, and the
instantaneous velocity and acceleration at this time?
12–15. A particle is moving with a velocity of v0 when s = 0
and t = 0. If it is subjected to a deceleration of a = -kv3,
where k is a constant, determine its velocity and position as
functions of time.
*12–16. A particle is moving along a straight line with an
initial velocity of 6 ms when it is subjected to a deceleration
of a = (-1.5v12) ms2, where v is in ms. Determine how far
it travels before it stops. How much time does this take?
12–17. Car B is traveling a distance d ahead of car A. Both
cars are traveling at 60 fts when the driver of B suddenly
applies the brakes, causing his car to decelerate at 12 fts2. It
takes the driver of car A 0.75 s to react (this is the normal
reaction time for drivers). When he applies his brakes, he
decelerates at 15 fts2. Determine the minimum distance d
be tween the cars so as to avoid a collision.
d
A B
Prob. 12–17
12–18. The acceleration of a rocket traveling upward is
given by a = (6 + 0.02s) ms2,where s is in meters.Determine
the time needed for the rocket to reach an altitude of
s = 100 m. Initially, v = 0 and s = 0 when t = 0.
s
Prob. 12–18
12–19. A train starts from rest at station A and accelerates
at 0.5 ms2 for 60 s. Afterwards it travels with a constant
velocity for 15 min. It then decelerates at 1 ms2 until it is
brought to rest at station B.Determine the distance between
the stations.
*12–20. The velocity of a particle traveling along a straight
line is v = (3t2 - 6t) fts, where t is in seconds. If s = 4 ft when
t = 0, determine the position of the particle when t = 4 s.
What is the total distance traveled during the time interval
t = 0 to t = 4 s? Also, what is the acceleration when t = 2 s?
12–21. A freight train travels at v = 60(1- e -t
) fts,
where t is the elapsed time in seconds. Determine the
distance traveled in three seconds, and the acceleration at
this time.
s v
Prob. 12–21
12.2 RECTILINEAR KINEMATICS: CONTINUOUS MOTION 19
12
12–22. A sandbag is dropped from a balloon which is
ascending vertically at a constant speed of 6 ms. If the bag
is released with the same upward velocity of 6 ms when
t = 0 and hits the ground when t = 8 s, determine the speed
of the bag as it hits the ground and the altitude of the
balloon at this instant.
12–23. A particle is moving along a straight line such that
its acceleration is defined as a = (-2v) ms2, where v is in
meters per second. If v = 20 ms when s = 0 and t = 0,
determine the particle’s position, velocity, and acceleration
as functions of time.
*12–24. The acceleration of a particle traveling along a
straight line is a =
1
4
s12 ms2, where s is in meters. If v = 0,
s = 1 m when t = 0, determine the particle’s velocity at s = 2 m.
12–25. If the effects of atmospheric resistance are
accounted for, a freely falling body has an acceleration
defined by the equation a = 9.81[1 - v 2
(10 -4
)] ms2
,
where v is in ms and the positive direction is downward. If
the body is released from rest at a very high altitude,
determine (a) the velocity when t = 5 s, and (b) the body’s
terminal or maximum attainable velocity (as t S ).
12–26. The acceleration of a particle along a straight line
is defined by a = (2t - 9) ms2
, where t is in seconds. At
t = 0, s = 1 m and v = 10 ms. When t = 9 s, determine
(a) the particle’s position, (b) the total distance traveled,
and (c) the velocity.
12–27. When a particle falls through the air, its initial
acceleration a = g diminishes until it is zero, and there-
after it falls at a constant or terminal velocity vf. If this
variation of the acceleration can be expressed as
a = (gv2
f) (v2
f - v2
), determine the time needed for the
velocity to become v = vf2. Initially the particle falls
from rest.
*12–28. Two particles A and B start from rest at the origin
s = 0 and move along a straight line such that
aA = (6t - 3) fts2
and aB = (12t2
- 8) fts2
, where t is in
seconds. Determine the distance between them when
t = 4 s and the total distance each has traveled in t = 4 s.
12–29. A ball A is thrown vertically upward from the top
of a 30-m-high building with an initial velocity of 5 ms. At
the same instant another ball B is thrown upward from the
ground with an initial velocity of 20 ms. Determine the
height from the ground and the time at which they pass.
12–30. A sphere is fired downwards into a medium with
an initial speed of 27 ms. If it experiences a deceleration of
a = (-6t) ms2
, where t is in seconds, determine the
distance traveled before it stops.
12–31. The velocity of a particle traveling along a straight
line is v = v0 - ks, where k is constant. If s = 0 when t = 0,
determine the position and acceleration of the particle as a
function of time.
*12–32. Ball A is thrown vertically upwards with a velocity
of v0. Ball B is thrown upwards from the same point with
the same velocity t seconds later. Determine the elapsed
time t  2v0g from the instant ball A is thrown to when the
balls pass each other, and find the velocity of each ball at
this instant.
12–33. As a body is projected to a high altitude above the
earth’s surface, the variation of the acceleration of gravity
with respect to altitude y must be taken into account.
Neglecting air resistance, this acceleration is determined
from the formula a = -g0[R2
(R + y)2
], where g0 is the
constant gravitational acceleration at sea level, R is the
radius of the earth, and the positive direction is measured
upward. If g0 = 9.81 ms2
and R = 6356 km, determine the
minimum initial velocity (escape velocity) at which a
projectile should be shot vertically from the earth’s surface
so that it does not fall back to the earth. Hint: This requires
that v = 0 as y S .
12–34. Accounting for the variation of gravitational
acceleration a with respect to altitude y (see Prob. 12–36),
derive an equation that relates the velocity of a freely
falling particle to its altitude. Assume that the particle is
released from rest at an altitude y0 from the earth’s surface.
With what velocity does the particle strike the earth if it is
released from rest at an altitude y0 = 500 km? Use the
numerical data in Prob. 12–33.
20 CHAPTER 12 KINEMATICS OF A PARTICLE
12 12.3 Rectilinear Kinematics: Erratic
Motion
When a particle has erratic or changing motion then its position, velocity,
and acceleration cannot be described by a single continuous mathematical
function along the entire path. Instead, a series of functions will be
required to specify the motion at different intervals. For this reason, it is
convenient to represent the motion as a graph. If a graph of the motion
that relates any two of the variables s,v, a, t can be drawn, then this graph
can be used to construct subsequent graphs relating two other variables
since the variables are related by the differential relationships v = dsdt,
a = dvdt, or a ds = v dv. Several situations occur frequently.
The s–t, v–t, and a–t Graphs. To construct the v9t graph given
the s–t graph, Fig. 12–7a, the equation v = dsdt should be used, since it
relates the variables s and t to v.This equation states that
ds
dt
= v
slope of
s9t graph
= velocity
For example, by measuring the slope on the s–t graph when t = t1, the
velocity is v1, which is plotted in Fig. 12–7b. The v9t graph can be
constructed by plotting this and other values at each instant.
The a–t graph can be constructed from the v9t graph in a similar
manner, Fig. 12–8, since
dv
dt
= a
slope of
v9t graph
= acceleration
Examples of various measurements are shown in Fig. 12–8a and plotted
in Fig. 12–8b.
If the s–t curve for each interval of motion can be expressed by a
mathematical function s = s(t), then the equation of the v9t graph for
the same interval can be obtained by differentiating this function with
respect to time since v = ds/dt. Likewise, the equation of the a–t graph
for the same interval can be determined by differentiating v = v(t) since
a = dvdt. Since differentiation reduces a polynomial of degree n to that
of degree n – 1, then if the s–t graph is parabolic (a second-degree curve),
the v9t graph will be a sloping line (a first-degree curve), and the
a–t graph will be a constant or a horizontal line (a zero-degree curve).
t
O
v0  t  0
(a)
s
ds
dt
v1  t1
s1
t1 t2 t3
s2
s3
ds
dt
v2  t2
ds
dt
v3  t3
ds
dt
t
O
(b)
v0
v
v1
v3
v2
t1 t2
t3
Fig. 12–7
a0 
v
t
t1 t2 t3
v1
v2
v3
v0
a1 
a2 
O
(a)
a3  t3
dv
dt
t2
dv
dt
t  0
dv
dt
t1
dv
dt
t
a
a0  0
a1 a2
a3
t1 t2 t3
O
(b)
Fig. 12–8
12.3 RECTILINEAR KINEMATICS: ERRATIC MOTION 21
12
t
a
a0
t1
v   a dt
0
t1
t
v
v0
t1
v1
v
(a)
(b)
Fig. 12–9
t
v
v0
t1
t
s
s0
t1
s1
s
(b)
(a)
s   v dt
0
t1
Fig. 12–10
If the a–t graph is given, Fig. 12–9a, the v9t graph may be constructed
using a = dvdt, written as
v =
L
a dt
change in
velocity
=
area under
a9t graph
Hence, to construct the v9t graph, we begin with the particle’s initial
velocity v0 and then add to this small increments of area (v) determined
from the a–t graph. In this manner successive points, v1 = v0 + v, etc.,
for the v9t graph are determined, Fig. 12–9b. Notice that an algebraic
addition of the area increments of the a–t graph is necessary, since areas
lying above the t axis correspond to an increase in v (“positive” area),
whereas those lying below the axis indicate a decrease in v (“negative”
area).
Similarly,if the v9t graph is given,Fig.12–10a,it is possible to determine
the s–t graph using v = dsdt, written as
s =
L
v dt
displacement =
area under
v9t graph
In the same manner as stated above, we begin with the particle’s initial
position s0 and add (algebraically) to this small area increments s
determined from the v9t graph, Fig. 12–10b.
If segments of the a–t graph can be described by a series of equations,
then each of these equations can be integrated to yield equations
describing the corresponding segments of the v9t graph. In a similar
manner, the s–t graph can be obtained by integrating the equations
which describe the segments of the v9t graph. As a result, if the
a–t graph is linear (a first-degree curve), integration will yield a
v9t graph that is parabolic (a second-degree curve) and an s–t graph
that is cubic (third-degree curve).
22 CHAPTER 12 KINEMATICS OF A PARTICLE
12
a
a0
s1
 a ds  (v1
2
 v0
2
)
0
s1
(a)
1
—
2
s
v
v0
s1
v1
(b)
s
Fig. 12–11
v
v0
(a)
s
dv
ds
v
s
a0
(b)
s
a
s
a  v(dv/ds)
Fig. 12–12
The v–s and a–s Graphs. If the a–s graph can be constructed,
then points on the v9s graph can be determined by using v dv = a ds.
Integrating this equation between the limits v = v0 at s = s0 and v = v1
at s = s1, we have,
1
2(v2
1 - v2
0) =
L
s1
s0
a ds
area under
a9s graph
Therefore, if the red area in Fig. 12–11a is determined, and the initial
velocity v0 at s0 = 0 is known, then v1 = 121
s1
0
a ds + v0
2
212
,
Fig. 12–11b. Successive points on the v–s graph can be constructed in this
manner.
If the v–s graph is known, the acceleration a at any position s can be
determined using a ds = v dv, written as
a = va
dv
ds
b
velocity times
acceleration = slope of
v9s graph
Thus, at any point (s, v) in Fig. 12–12a, the slope dvds of the v–s graph is
measured.Then with v and dvds known,the value of a can be calculated,
Fig. 12–12b.
The v–s graph can also be constructed from the a–s graph, or vice
versa, by approximating the known graph in various intervals with
mathematical functions, v = f(s) or a = g(s), and then using a ds = v dv
to obtain the other graph.
12.3 RECTILINEAR KINEMATICS: ERRATIC MOTION 23
12
A bicycle moves along a straight road such that its position is described
by the graph shown in Fig. 12–13a. Construct the v9t and a–t graphs
for 0 … t … 30 s.
t (s)
s (ft)
500
100
10 30
(a)
s  t2
s  20t  100
t (s)
v (ft/s)
20
10 30
(b)
v  2t
v  20
t (s)
a (ft/s2
)
2
30
(c)
10
Fig. 12–13
SOLUTION
v–t Graph. Since v = dsdt, the v9t graph can be determined by
differentiating the equations defining the s–t graph,Fig.12–13a.We have
0 … t 6 10 s; s = (t2
) ft v =
ds
dt
= (2t) fts
10 s 6 t … 30 s; s = (20t - 100) ft v =
ds
dt
= 20 fts
The results are plotted in Fig. 12–13b. We can also obtain specific
values of v by measuring the slope of the s–t graph at a given instant.
For example, at t = 20 s, the slope of the s–t graph is determined from
the straight line from 10 s to 30 s, i.e.,
t = 20 s; v =
s
t
=
500 ft - 100 ft
30 s - 10 s
= 20 fts
a–t Graph. Since a = dvdt, the a–t graph can be determined by
differentiating the equations defining the lines of the v9t graph.
This yields
0 … t 6 10 s; v = (2t) fts a =
dv
dt
= 2 fts2
10 6 t … 30 s; v = 20 fts a =
dv
dt
= 0
The results are plotted in Fig. 12–13c.
NOTE: Show that a = 2 fts2
when t = 5 s by measuring the slope of
the v9t graph.
EXAMPLE 12.6
24 CHAPTER 12 KINEMATICS OF A PARTICLE
12
The car in Fig. 12–14a starts from rest and travels along a straight track
such that it accelerates at 10 ms2
for 10 s, and then decelerates at
2 ms2
. Draw the v9t and s–t graphs and determine the time t needed
to stop the car. How far has the car traveled?
EXAMPLE 12.7
t (s)
a (m/s2
)
(a)
10
2
10
A1
A2
t¿
t (s)
v (m/s)
(b)
100
10
v  10t
v  2t  120
t¿  60
t (s)
s (m)
(c)
10 60
500
3000
s  5t2
s  t2
 120t  600
Fig. 12–14
SOLUTION
v–t Graph. Since dv = a dt, the v9t graph is determined by
integrating the straight-line segments of the a–t graph. Using the initial
condition v = 0 when t = 0, we have
0 … t 6 10 s; a = (10) ms2
;
L
v
0
dv =
L
t
0
10 dt, v = 10t
When t = 10 s, v = 10(10) = 100 ms. Using this as the initial
condition for the next time period, we have
10 s 6 t … t; a = (-2) ms2
;
L
v
100 ms
dv =
L
t
10 s
-2 dt, v = (-2t + 120) ms
When t = t we require v = 0. This yields, Fig. 12–14b,
t = 60 s Ans.
A more direct solution for t is possible by realizing that the area
under the a–t graph is equal to the change in the car’s velocity. We
require v = 0 = A1 + A2, Fig. 12–14a.Thus
0 = 10 ms2
(10 s) + (-2 ms2
)(t - 10 s)
t = 60 s Ans.
s–t Graph. Since ds = v dt, integrating the equations of the
v9t graph yields the corresponding equations of the s–t graph. Using
the initial condition s = 0 when t = 0, we have
0 … t … 10 s; v = (10t) ms;
L
s
0
ds =
L
t
0
10t dt, s = (5t2
) m
When t = 10 s, s = 5(10)2
= 500 m. Using this initial condition,
10 s … t … 60 s; v = (-2t + 120) ms;
L
s
500 m
ds =
L
t
10 s
(-2t + 120) dt
s - 500 = -t2
+ 120t - [-(10)2
+ 120(10)]
s = (-t2
+ 120t - 600) m
When t = 60 s, the position is
s = -(60)2
+ 120(60) - 600 = 3000 m Ans.
The s–t graph is shown in Fig. 12–14c.
NOTE: A direct solution for s is possible when t = 60 s, since the
triangular area under the v9t graph would yield the displacement
s = s - 0 from t = 0 to t = 60 s. Hence,
s = 1
2(60 s)(100 ms) = 3000 m Ans.
12.3 RECTILINEAR KINEMATICS: ERRATIC MOTION 25
12
The v–s graph describing the motion of a motorcycle is shown in
Fig. 12–15a. Construct the a–s graph of the motion and determine the
time needed for the motorcycle to reach the position s = 400 ft.
EXAMPLE 12.8
(a)
v (ft/s)
s (ft)
10
50
200 400
v  0.2s  10
v  50
(b)
200 400
s (ft)
a (ft/s2
)
10
2
a  0.04s  2
a  0
Fig. 12–15
SOLUTION
a–s Graph. Since the equations for segments of the v–s graph are
given, the a–s graph can be determined using a ds = v dv.
0 … s 6 200 ft; v = (0.2s + 10) fts
a = v
dv
ds
= (0.2s + 10)
d
ds
(0.2s + 10) = 0.04s + 2
200 ft 6 s … 400 ft; v = 50 fts
a = v
dv
ds
= (50)
d
ds
(50) = 0
The results are plotted in Fig. 12–15b.
Time. The time can be obtained using the v–s graph and v = dsdt,
because this equation relates v, s, and t. For the first segment of
motion, s = 0 when t = 0, so
0 … s 6 200 ft; v = (0.2s + 10) fts; dt =
ds
v
=
ds
0.2s + 10
L
t
0
dt =
L
s
0
ds
0.2s + 10
t = (5 ln(0.2s + 10) - 5 ln 10) s
At s = 200 ft, t = 5 ln[0.2(200) + 10] - 5 ln 10 = 8.05 s. Therefore,
using these initial conditions for the second segment of motion,
200 ft 6 s … 400 ft; v = 50 fts; dt =
ds
v
=
ds
50
L
t
8.05 s
dt =
L
s
200 m
ds
50
;
t - 8.05 =
s
50
- 4; t = a
s
50
+ 4.05b s
Therefore, at s = 400 ft,
t =
400
50
+ 4.05 = 12.0 s Ans.
NOTE: The graphical results can be checked in part by calculating slopes.
For example, at s = 0, a = v(dvds) = 10(50 - 10)200 = 2 ms2
.
Also, the results can be checked in part by inspection. The v–s graph
indicates the initial increase in velocity (acceleration) followed by
constant velocity (a = 0).
26 CHAPTER 12 KINEMATICS OF A PARTICLE
12
P12–2.
a) Draw the s–t and a–t graphs if s = 0 when t = 0.
t (s)
v (m/s)
4
2
v  2t
b) Draw the a–t and v–t graphs.
t (s)
2
1
s  2t  2
s (m)
c) Draw the v–t and s–t graphs if v = 0, s = 0 when
t = 0.
t (s)
a (m/s2)
2
2
d) Determine s and a when t = 3 s if s = 0 when t = 0.
t (s)
v (m/s)
2
2 4
e) Draw the v–t graph if v = 0 when t = 0. Find the equation
v = f(t) for each segment.
t (s)
a (m/s2)
2
2
2
4
f) Determine v at s = 2 m if v = 1 ms at s = 0.
s (m)
a (m/s)
4
2
g) Determine a at s = 1 m.
s (m)
4
2
v (m/s)
PRELIMINARY PROBLEM
Prob. P12–2
12.3 RECTILINEAR KINEMATICS: ERRATIC MOTION 27
12
F12–12. The sports car travels along a straight road such
that its acceleration is described by the graph. Construct the
v9s graph for the same interval and specify the velocity of
the car when s = 10 m and s = 15 m.
s (m)
5
10
10
0
a (m/s2
)
15
Prob. F12–12
F12–13. The dragster starts from rest and has an
acceleration described by the graph. Construct the v9t
graph for the time interval 0 … t … t, where t is the time
for the car to come to rest.
t (s)
t¿
a (m/s2
)
5
0
20
10
Prob. F12–13
F12–14. The dragster starts from rest and has a velocity
described by the graph. Construct the s9t graph during the
time interval 0 … t … 15 s. Also, determine the total
distance traveled during this time interval.
15
t (s)
v (m/s)
v  30 t
v  15 t  225
5
150
Prob. F12–14
F12–9. The particle travels along a straight track such that
its position is described by the s9t graph. Construct the
v9t graph for the same time interval.
t (s)
s (m)
6 8 10
108
s  0.5 t3
s  108
Prob. F12–9
F12–10. A van travels along a straight road with a velocity
described by the graph. Construct the s9t and a9t graphs
during the same period.Take s = 0 when t = 0.
t (s)
v (ft/s)
v  4t  80
80
20
Prob. F12–10
F12–11. A bicycle travels along a straight road where its
velocity is described by the v9s graph. Construct the
a9s graph for the same interval.
s (m)
(m/s)
10
40
v  0.25 s
v
Prob. F12–11
FUNDAMENTAL PROBLEMS
28 CHAPTER 12 KINEMATICS OF A PARTICLE
12 PROBLEMS
12–35. A freight train starts from rest and travels with a
constant acceleration of 0.5 fts2
.After a time t it maintains a
constant speed so that when t = 160 s it has traveled 2000 ft.
Determine the time t and draw the v–t graph for the
motion.
*12–36. The s–t graph for a train has been experimentally
determined. From the data, construct the v–t and a–t graphs
for the motion; 0 … t … 40 s. For 0 … t … 30 s, the curve is
s = (0.4t2) m, and then it becomes straight for t Ú 30 s.
t (s)
s (m)
600
360
30 40
Prob. 12–36
12–37. Two rockets start from rest at the same elevation.
Rocket A accelerates vertically at 20 ms2 for 12 s and then
maintains a constant speed. Rocket B accelerates at 15 ms2
until reaching a constant speed of 150 ms. Construct the
a–t, v–t, and s–t graphs for each rocket until t = 20 s.What is
the distance between the rockets when t = 20 s?
12–38. A particle starts from s = 0 and travels along a
straight line with a velocity v = (t2 - 4t + 3) ms, where t is in
seconds. Construct the v–t and a–t graphs for the time
interval 0 … t … 4 s.
12–39. If the position of a particle is defined by
s = [2 sin (p5)t + 4] m, where t is in seconds, construct the
s9t, v9t, and a9t graphs for 0 … t … 10 s.
*12–40. An airplane starts from rest, travels 5000 ft down
a runway, and after uniform acceleration, takes off with a
speed of 162 mih. It then climbs in a straight line with a
uniform acceleration of 3 fts2
until it reaches a constant
speed of 220 mih. Draw the s–t, v–t, and a–t graphs that
describe the motion.
12–41. The elevator starts from rest at the first floor of the
building. It can accelerate at 5 fts2
and then decelerate at
2 fts2
. Determine the shortest time it takes to reach a floor
40 ft above the ground. The elevator starts from rest and
then stops. Draw the a–t, v–t, and s–t graphs for the motion.
40 ft
Prob. 12–41
12–42. The velocity of a car is plotted as shown.Determine
the total distance the car moves until it stops (t = 80 s).
Construct the a–t graph.
t (s)
10
40 80
v (m/s)
Prob. 12–42
12.3 RECTILINEAR KINEMATICS: ERRATIC MOTION 29
12
12–43. The motion of a jet plane just after landing on a
runway is described by the a–t graph. Determine the time t
when the jet plane stops. Construct the v–t and s–t graphs
for the motion. Here s = 0, and v = 300 fts when t = 0.
t (s)
10
a (m/s2
)
10
20 t¿
20
Prob. 12–43
*12–44. The v–t graph for a particle moving through an
electric field from one plate to another has the shape shown
in the figure. The acceleration and deceleration that occur
are constant and both have a magnitude of 4 ms2
. If the
plates are spaced 200 mm apart, determine the maximum
velocity vmax and the time t for the particle to travel from
one plate to the other. Also draw the s–t graph. When
t = t2 the particle is at s = 100 mm.
12–45. The v–t graph for a particle moving through an
electric field from one plate to another has the shape shown
in the figure, where t = 0.2 s and vmax = 10 ms. Draw the
s–t and a–t graphs for the particle. When t = t2 the
particle is at s = 0.5 m.
t¿/2 t¿
t
v
smax
vmax
s
Probs. 12–44/45
12–46. The a–s graph for a rocket moving along a straight
track has been experimentally determined. If the rocket
starts at s = 0 when v = 0, determine its speed when it is at
s = 75 ft, and 125 ft, respectively. Use Simpson’s rule with
n = 100 to evaluate v at s = 125 ft.
s (ft)
a (ft/s2
)
100
5
a  5  6(s  10)5/3
Prob. 12–46
12–47. A two-stage rocket is fired vertically from rest at
s = 0 with the acceleration as shown. After 30 s the first
stage, A, burns out and the second stage, B, ignites. Plot the
v–t and s–t graphs which describe the motion of the second
stage for 0 … t … 60 s.
24
30 60
12
A
B
a (m/s2
)
t (s)
Prob. 12–47
30 CHAPTER 12 KINEMATICS OF A PARTICLE
12
12
*12–48. The race car starts from rest and travels along a
straight road until it reaches a speed of 26 ms in 8 s as
shown on the v–t graph. The flat part of the graph is caused
by shifting gears. Draw the a–t graph and determine the
maximum acceleration of the car.
26
14
5 8
4
t (s)
v (m/s)
v  3.5t
v  4t  6
6
Prob. 12–48
12–49. The jet car is originally traveling at a velocity
of 10 ms when it is subjected to the acceleration shown.
Determine the car’s maximum velocity and the time t when
it stops.When t = 0, s = 0.
6
15
4
t (s)
a (m/s2
)
t¿
Prob. 12–49
12–50. The car starts from rest at s = 0 and is subjected to
an acceleration shown by the a–s graph. Draw the v–s graph
and determine the time needed to travel 200 ft.
s (ft)
a (ft/s2
)
a  0.04s  24
300
6
12
450
Prob. 12–50
12–51. The v–t graph for a train has been experimentally
determined. From the data, construct the s–t and a–t graphs
for the motion for 0 … t … 180 s.When t = 0, s = 0.
t (s)
v (m/s)
10
6
120
60 180
Prob. 12–51
12.3 RECTILINEAR KINEMATICS: ERRATIC MOTION 31
12
*12–52. A motorcycle starts from rest at s = 0 and travels
along a straight road with the speed shown by the v–t graph.
Determine the total distance the motorcycle travels until it
stops when t = 15 s. Also plot the a–t and s–t graphs.
12–53. A motorcycle starts from rest at s = 0 and travels
along a straight road with the speed shown by the v–t graph.
Determine the motorcycle’s acceleration and position when
t = 8 s and t = 12 s.
5
10 15
4
t (s)
v (m/s)
v  1.25t v  5
v  t  15
Probs. 12–52/53
12–54. The v–t graph for the motion of a car as it moves
along a straight road is shown. Draw the s–t and a–t graphs.
Also determine the average speed and the distance traveled
for the 15-s time interval.When t = 0, s = 0.
5 15
15
v  0.6t2
t (s)
v (m/s)
Prob. 12–54
12–55. An airplane lands on the straight runway,originally
traveling at 110 fts when s = 0. If it is subjected to the
decelerations shown, determine the time t needed to stop
the plane and construct the s–t graph for the motion.
t (s)
5
a (ft/s2
)
3
15 20 t¿
8
Prob. 12–55
*12–56. Starting from rest at s = 0, a boat travels in a
straight line with the acceleration shown by the a–s graph.
Determine the boat’s speed when s = 50 ft, 100 ft, and 150 ft.
12–57. Starting from rest at s = 0, a boat travels in a
straight line with the acceleration shown by the a–s graph.
Construct the v–s graph.
6
8
100 150
s (ft)
a (ft/s2
)
Probs. 12–56/57
32 CHAPTER 12 KINEMATICS OF A PARTICLE
12
12
12–58. A two-stage rocket is fired vertically from rest with
the acceleration shown.After 15 s the first stage A burns out
and the second stage B ignites. Plot the v–t and s–t graphs
which describe the motion of the second stage for 0 … t … 40 s.
A
B
t (s)
a (m/s2
)
15
15
20
40
Prob. 12–58
12–59. The speed of a train during the first minute has
been recorded as follows:
t 1s2 0 20 40 60
v 1ms2 0 16 21 24
Plot the v–t graph, approximating the curve as straight-line
segments between the given points. Determine the total
distance traveled.
*12–60. A man riding upward in a freight elevator
accidentally drops a package off the elevator when it is
100 ft from the ground. If the elevator maintains a constant
upward speed of 4 fts, determine how high the elevator is
from the ground the instant the package hits the ground.
Draw the v–t curve for the package during the time it is in
motion. Assume that the package was released with the
same upward speed as the elevator.
12–61. Two cars start from rest side by side and travel
along a straight road. Car A accelerates at 4 ms2
for 10 s
and then maintains a constant speed. Car B accelerates at
5 ms 2
until reaching a constant speed of 25 ms and then
maintains this speed. Construct the a–t, v–t, and s–t graphs
for each car until t = 15 s. What is the distance between the
two cars when t = 15 s?
12–62. If the position of a particle is defined as s =
(5t - 3t2) ft, where t is in seconds, construct the s–t, v–t, and
a–t graphs for 0 … t … 10 s.
12–63. From experimental data, the motion of a jet plane
while traveling along a runway is defined by the v–t graph.
Construct the s–t and a–t graphs for the motion. When
t = 0, s = 0.
60
20 30
20
5
t (s)
v (m/s)
Prob. 12–63
*12–64. The motion of a train is described by the a–s graph
shown. Draw the v–s graph if v = 0 at s = 0.
300 600
3
s (m)
a (m/s2
)
Prob. 12–64
12.3 RECTILINEAR KINEMATICS: ERRATIC MOTION 33
12
12–65. The jet plane starts from rest at s = 0 and is
subjected to the acceleration shown. Determine the speed
of the plane when it has traveled 1000 ft. Also, how much
time is required for it to travel 1000 ft?
75
50
1000
a  75  0.025s
s (ft)
a (ft/s2
)
Prob. 12–65
12–66. The boat travels along a straight line with the speed
described by the graph. Construct the s–t and a–s graphs.
Also, determine the time required for the boat to travel a
distance s = 400 m if s = 0 when t = 0.
v (m/s)
100 400
20
80
s (m)
v2
⫽ 4s
v ⫽ 0.2s
Prob. 12–66
12–67. The v–s graph of a cyclist traveling along a straight
road is shown. Construct the a–s graph.
s (ft)
v (ft/s)
100 350
15
5
v  0.1s  5
v  0.04 s  19
Prob. 12–67
*12–68. The v–s graph for a test vehicle is shown.Determine
its acceleration when s = 100 m and when s = 175 m.
50
150 200
s (m)
v (m/s)
Prob. 12–68
34 CHAPTER 12 KINEMATICS OF A PARTICLE
12 12.4 General Curvilinear Motion
Curvilinear motion occurs when a particle moves along a curved path.
Since this path is often described in three dimensions, vector analysis will
be used to formulate the particle’s position, velocity, and acceleration.* In
this section the general aspects of curvilinear motion are discussed, and
in subsequent sections we will consider three types of coordinate systems
often used to analyze this motion.
Position. Consider a particle located at a point on a space curve
defined by the path function s(t), Fig. 12–16a.The position of the particle,
measured from a fixed point O, will be designated by the position vector
r = r(t). Notice that both the magnitude and direction of this vector will
change as the particle moves along the curve.
Displacement. Suppose that during a small time interval t the
particle moves a distance s along the curve to a new position, defined
by r = r + r, Fig. 12–16b.The displacement r represents the change
in the particle’s position and is determined by vector subtraction; i.e.,
r = r - r.
Velocity. During the time t, the average velocity of the particle is
vavg =
r
t
The instantaneous velocity is determined from this equation by letting
t S 0, and consequently the direction of r approaches the tangent to
the curve. Hence, v = lim
tS0
(rt) or
v =
dr
dt
(12–7)
Since dr will be tangent to the curve, the direction of v is also tangent to
the curve, Fig. 12–16c. The magnitude of v, which is called the speed, is
obtained by realizing that the length of the straight line segment r in
Fig. 12–16b approaches the arc length s as t S 0, we have
v = lim
tS0
(rt) = lim
tS0
(st), or
v =
ds
dt
(12–8)
Thus,the speed can be obtained by differentiating the path function s with
respect to time.
s
r
O
Position
(a)
Path
s
Displacement
(b)
r
r¿
s
r
s
O
Velocity
(c)
r
v
s
O
Fig. 12–16
*A summary of some of the important concepts of vector analysis is given in Appendix B.
12.4 GENERAL CURVILINEAR MOTION 35
12
Acceleration. If the particle has a velocity v at time t and a velocity
v = v + v at t + t, Fig. 12–16d, then the average acceleration of the
particle during the time interval t is
aavg =
v
t
where v = v - v. To study this time rate of change, the two velocity
vectors in Fig. 12–16d are plotted in Fig. 12–16e such that their tails are
located at the fixed point O and their arrowheads touch points on a
curve.This curve is called a hodograph,and when constructed,it describes
the locus of points for the arrowhead of the velocity vector in the same
manner as the path s describes the locus of points for the arrowhead of
the position vector, Fig. 12–16a.
To obtain the instantaneous acceleration, let t S 0 in the above
equation. In the limit v will approach the tangent to the hodograph, and
so a = lim
tS0
(vt), or
a =
dv
dt
(12–9)
Substituting Eq. 12–7 into this result, we can also write
a =
d2
r
dt2
By definition of the derivative, a acts tangent to the hodograph,
Fig. 12–16f, and, in general it is not tangent to the path of motion,
Fig. 12–16g.To clarify this point, realize that v and consequently a must
account for the change made in both the magnitude and direction of the
velocity v as the particle moves from one point to the next along the path,
Fig. 12–16d. However, in order for the particle to follow any curved path,
the directional change always “swings” the velocity vector toward the
“inside” or “concave side” of the path, and therefore a cannot remain
tangent to the path. In summary, v is always tangent to the path and a is
always tangent to the hodograph.
v
v¿
(d)
v
v¿
(e)
v
O¿
v
a
(f)
O¿
Hodograph
Acceleration
(g)
path
a
Fig. 12–16
36 CHAPTER 12 KINEMATICS OF A PARTICLE
12 12.5 Curvilinear Motion: Rectangular
Components
Occasionally the motion of a particle can best be described along a path
that can be expressed in terms of its x, y, z coordinates.
Position. If the particle is at point (x, y, z) on the curved path s
shown in Fig. 12–17a, then its location is defined by the position vector
r = xi + yj + zk (12–10)
When the particle moves, the x, y, z components of r will be functions of
time; i.e., x = x(t), y = y(t), z = z(t), so that r = r(t).
At any instant the magnitude of r is defined from Eq. B–3 in
Appendix B as
r = 2x2
+ y2
+ z2
And the direction of r is specified by the unit vector ur = rr.
Velocity. The first time derivative of r yields the velocity of the
particle. Hence,
v =
dr
dt
=
d
dt
(xi) +
d
dt
(yj) +
d
dt
(zk)
When taking this derivative, it is necessary to account for changes in both
the magnitude and direction of each of the vector’s components. For
example, the derivative of the i component of r is
d
dt
(xi) =
dx
dt
i + x
di
dt
The second term on the right side is zero, provided the x, y, z reference
frame is fixed, and therefore the direction (and the magnitude) of i does
not change with time. Differentiation of the j and k components may be
carried out in a similar manner, which yields the final result,
v =
dr
dt
= vxi + vyj + vzk (12–11)
where
vx = x
#
vy = y
#
vz = z
#
(12–12)
y
x
z
r  xi  yj  zk
z
y
x
s
k
i
j
Position
(a)
y
x
z
s
Velocity
(b)
v  vxi  vyj  vzk
Fig. 12–17
12.5 CURVILINEAR MOTION: RECTANGULAR COMPONENTS 37
12
The “dot” notation x
#
, y
#
, z
#
represents the first time derivatives of x = x(t),
y = y(t), z = z(t), respectively.
The velocity has a magnitude that is found from
v = 2vx
2
+ vy
2
+ vz
2
and a direction that is specified by the unit vector uv = vv. As discussed
in Sec. 12.4, this direction is always tangent to the path, as shown in
Fig. 12–17b.
Acceleration. The acceleration of the particle is obtained by taking
the first time derivative of Eq. 12–11 (or the second time derivative of
Eq. 12–10).We have
a =
dv
dt
= axi + ay j + azk (12–13)
where
ax = v
#
x = x
$
ay = v
#
y = y
$
az = v
#
z = z
$
(12–14)
Here ax, ay, az represent, respectively, the first time derivatives of
vx = vx(t), vy = vy(t), vz = vz(t), or the second time derivatives of the
functions x = x(t), y = y(t), z = z(t).
The acceleration has a magnitude
a = 2ax
2
+ ay
2
+ az
2
and a direction specified by the unit vector ua = aa. Since a represents
the time rate of change in both the magnitude and direction of the velocity,
in general a will not be tangent to the path, Fig. 12–17c.
y
x
z
s
a  axi  ayj  azk
Acceleration
(c)
38 CHAPTER 12 KINEMATICS OF A PARTICLE
12 Important Points
r Curvilinear motion can cause changes in both the magnitude and
direction of the position, velocity, and acceleration vectors.
r The velocity vector is always directed tangent to the path.
r In general, the acceleration vector is not tangent to the path, but
rather, it is tangent to the hodograph.
r If the motion is described using rectangular coordinates, then the
components along each of the axes do not change direction, only
their magnitude and sense (algebraic sign) will change.
r By considering the component motions, the change in magnitude
and direction of the particle’s position and velocity are automatically
taken into account.
Procedure for Analysis
Coordinate System.
r A rectangular coordinate system can be used to solve problems
for which the motion can conveniently be expressed in terms of
its x, y, z components.
Kinematic Quantities.
r Since rectilinear motion occurs along each coordinate axis, the
motion along each axis is found using v = dsdt and a = dvdt;
or in cases where the motion is not expressed as a function of
time, the equation a ds = v dv can be used.
r In two dimensions, the equation of the path y = f(x) can be used
to relate the x and y components of velocity and acceleration by
applying the chain rule of calculus. A review of this concept is
given in Appendix C.
r Once the x, y, z components of v and a have been determined, the
magnitudes of these vectors are found from the Pythagorean
theorem, Eq. B-3, and their coordinate direction angles from the
components of their unit vectors, Eqs. B-4 and B-5.
12.5 CURVILINEAR MOTION: RECTANGULAR COMPONENTS 39
12
At any instant the horizontal position of the weather balloon in
Fig. 12–18a is defined by x = (8t) ft, where t is in seconds. If the
equation of the path is y = x2
10, determine the magnitude and
direction of the velocity and the acceleration when t = 2 s.
SOLUTION
Velocity. The velocity component in the x direction is
vx = x
#
=
d
dt
(8t) = 8 fts S
To find the relationship between the velocity components we will use the
chain rule of calculus.When t = 2s, x = 8122 = 16 ft, Fig.12–18a,and so
vy = y
#
=
d
dt
(x2
10) = 2xx
#
10 = 2(16)(8)10 = 25.6 fts c
When t = 2 s, the magnitude of velocity is therefore
v = 2(8 fts)2
+ (25.6 fts)2
= 26.8 fts Ans.
The direction is tangent to the path, Fig. 12–18b, where
uv = tan-1
vy
vx
= tan-1 25.6
8
= 72.6 Ans.
Acceleration. The relationship between the acceleration components
is determined using the chain rule. (See Appendix C.) We have
ax = v
#
x =
d
dt
(8) = 0
ay = v
#
y =
d
dt
(2xx
#
10) = 2(x
#
)x
#
10 + 2x(x
$
)10
= 2(8)2
10 + 2(16)(0)10 = 12.8 fts2
c
Thus,
a = 2(0)2
+ (12.8)2
= 12.8 fts2
Ans.
The direction of a, as shown in Fig. 12–18c, is
ua = tan-1 12.8
0
= 90 Ans.
NOTE: It is also possible to obtain vy and ay by first expressing
y = f(t) = (8t)2
10 = 6.4t2
and then taking successive time derivatives.
EXAMPLE 12.9
y
A
B
x
16 ft
(a)
y 
x2
10
(b)
B
v  26.8 ft/s
uv  72.6
(c)
a  12.8 ft/s2
B
ua  90
Fig. 12–18
40 CHAPTER 12 KINEMATICS OF A PARTICLE
12
For a short time, the path of the plane in Fig. 12–19a is described by
y = (0.001x2
) m. If the plane is rising with a constant upward velocity of
10 ms,determine the magnitudes of the velocity and acceleration of the
plane when it reaches an altitude of y = 100 m.
SOLUTION
When y = 100 m, then 100 = 0.001x2
or x = 316.2 m. Also, due to
constant velocity vy = 10 ms, so
y = vyt; 100 m = (10 ms) t t = 10 s
Velocity. Using the chain rule (see Appendix C) to find the
relationship between the velocity components, we have
y = 0.001x2
vy = y
#
=
d
dt
(0.001x2
) = (0.002x)x
#
= 0.002xvx (1)
Thus
10 ms = 0.002(316.2 m)(vx)
vx = 15.81 ms
The magnitude of the velocity is therefore
v = 2vx
2
+ vy
2
= 2(15.81 ms)2
+ (10 ms)2
= 18.7 ms Ans.
Acceleration. Using the chain rule, the time derivative of Eq. (1)
gives the relation between the acceleration components.
ay = v
#
y = (0.002x
#
)x
#
+ 0.002x(x
$
) = 0.002(vx
2
+ xax)
When x = 316.2 m, vx = 15.81 ms, v
#
y = ay = 0,
0 = 0.0023(15.81 ms)2
+ 316.2 m(ax)4
ax = -0.791 ms2
The magnitude of the plane’s acceleration is therefore
a = 2ax
2
+ ay
2
= 2(-0.791 ms2
)2
+ (0 ms2
)2
= 0.791 ms2
Ans.
These results are shown in Fig. 12–19b.
EXAMPLE 12.10
y
x
(© R.C. Hibbeler)
x
y
(a)
y  0.001x2
100 m
Fig. 12–19
x
y
(b)
100 m
vy v
a
vx
12.6 MOTION OF A PROJECTILE 41
12
12.6 Motion of a Projectile
The free-flight motion of a projectile is often studied in terms of its
rectangular components. To illustrate the kinematic analysis, consider a
projectile launched at point (x0, y0), with an initial velocity of v0, having
components (v0)x and (v0)y, Fig. 12–20. When air resistance is neglected,
the only force acting on the projectile is its weight, which causes the
projectile to have a constant downward acceleration of approximately
ac = g = 9.81 ms2
or g = 32.2 fts2
.*
y
x
a  g
(v0)y
(v0)x
v0
vx
vy v
r
y0
y
x0
x
Fig. 12–20
*This assumes that the earth’s gravitational field does not vary with altitude.
Horizontal Motion. Since ax = 0, application of the constant
acceleration equations, 12–4 to 12–6, yields
( S
+ ) v = v0 + act vx = (v0)x
( S
+ ) x = x0 + v0t + 1
2 act2
; x = x0 + (v0)xt
( S
+ ) v2
= v0
2
+ 2ac(x - x0); vx = (v0)x
The first and last equations indicate that the horizontal component of
velocity always remains constant during the motion.
Vertical Motion. Since the positive y axis is directed upward, then
ay = -g. Applying Eqs. 12–4 to 12–6, we get
(+ c) v = v0 + act; vy = (v0)y - gt
(+ c) y = y0 + v0t + 1
2 act2
; y = y0 + (v0)yt - 1
2 gt2
(+ c) v2
= v0
2
+ 2ac(y - y0); vy
2
= (v0)2
y - 2g(y - y0)
Recall that the last equation can be formulated on the basis of eliminating
the time t from the first two equations,and therefore only two of the above
three equations are independent of one another.
Each picture in this sequence is taken
after the same time interval. The red ball
falls from rest, whereas the yellow ball is
given a horizontal velocity when released.
Both balls accelerate downward at the
same rate, and so they remain at the same
elevation at any instant.This acceleration
causes the difference in elevation between
the balls to increase between successive
photos.Also, note the horizontal distance
between successive photos of the yellow
ball is constant since the velocity in the
horizontal direction remains constant.
(© R.C. Hibbeler)
42 CHAPTER 12 KINEMATICS OF A PARTICLE
12
To summarize, problems involving the motion of a projectile can have
at most three unknowns since only three independent equations can be
written; that is, one equation in the horizontal direction and two in the
vertical direction. Once vx and vy are obtained, the resultant velocity v,
which is always tangent to the path, can be determined by the vector sum
as shown in Fig. 12–20.
Gravel falling off the end of this conveyor
belt follows a path that can be predicted
using the equations of constant
acceleration. In this way the location of
the accumulated pile can be determined.
Rectangular coordinates are used for the
analysis since the acceleration is only in
the vertical direction. (© R.C. Hibbeler)
Procedure for Analysis
Coordinate System.
r Establish the fixed x, y coordinate axes and sketch the trajectory
of the particle. Between any two points on the path specify the
given problem data and identify the three unknowns. In all cases
the acceleration of gravity acts downward and equals 9.81 ms2
or 32.2 fts2
. The particle’s initial and final velocities should be
represented in terms of their x and y components.
r Remember that positive and negative position, velocity, and
acceleration components always act in accordance with their
associated coordinate directions.
Kinematic Equations.
r Depending upon the known data and what is to be determined, a
choice should be made as to which three of the following four
equations should be applied between the two points on the path
to obtain the most direct solution to the problem.
Horizontal Motion.
r The velocity in the horizontal or x direction is constant, i.e.,
vx = (v0)x, and
x = x0 + (v0)x t
Vertical Motion.
r In the vertical or y direction only two of the following three
equations can be used for solution.
vy = (v0)y + act
y = y0 + (v0)y t + 1
2 act2
vy
2
= (v0)y
2
+ 2ac(y - y0)
For example, if the particle’s final velocity vy is not needed, then
the first and third of these equations will not be useful.
Once thrown, the basketball follows a
parabolic trajectory. (© R.C. Hibbeler)
12.6 MOTION OF A PROJECTILE 43
12
A sack slides off the ramp, shown in Fig. 12–21, with a horizontal
velocity of 12 ms. If the height of the ramp is 6 m from the floor,
determine the time needed for the sack to strike the floor and the
range R where sacks begin to pile up.
EXAMPLE 12.11
x
y
R
6 m
12 m/s
A
B
C
a  g
Fig. 12–21
SOLUTION
Coordinate System. The origin of coordinates is established at the
beginning of the path, point A, Fig. 12–21.The initial velocity of a sack
has components (vA)x = 12 ms and (vA)y = 0. Also, between points A
andBtheaccelerationisay = -9.81 ms2
.Since(vB)x = (vA)x = 12 ms,
the three unknowns are (vB)y, R, and the time of flight tAB. Here we do
not need to determine (vB)y.
Vertical Motion. The vertical distance from A to B is known, and
therefore we can obtain a direct solution for tAB by using the equation
(+ c) yB = yA + (vA)ytAB + 1
2 actAB
2
-6 m = 0 + 0 + 1
2(-9.81 ms2
)tAB
2
tAB = 1.11 s Ans.
Horizontal Motion. Since tAB has been calculated, R is determined
as follows:
( S
+ ) xB = xA + (vA)xtAB
R = 0 + 12 ms (1.11 s)
R = 13.3 m Ans.
NOTE: The calculation for tAB also indicates that if a sack were released
from rest at A, it would take the same amount of time to strike the
floor at C, Fig. 12–21.
44 CHAPTER 12 KINEMATICS OF A PARTICLE
12
The chipping machine is designed to eject wood chips at vO = 25 fts
as shown in Fig.12–22.If the tube is oriented at 30° from the horizontal,
determine how high, h, the chips strike the pile if at this instant they
land on the pile 20 ft from the tube.
4 ft
O
30
y
x
20 ft
h
A
vO  25 ft/s
Fig. 12–22
SOLUTION
Coordinate System. When the motion is analyzed between points O
and A, the three unknowns are the height h, time of flight tOA, and
vertical component of velocity (vA)y. [Note that (vA)x = (vO)x.] With
the origin of coordinates at O, Fig. 12–22, the initial velocity of a chip
has components of
(vO)x = (25 cos 30) fts = 21.65 fts S
(vO)y = (25 sin 30) fts = 12.5 ftsc
Also, (vA)x = (vO)x = 21.65 fts and ay = -32.2 fts2
. Since we do
not need to determine (vA)y, we have
Horizontal Motion.
( S
+ ) xA = xO + (vO)xtOA
20 ft = 0 + (21.65fts)tOA
tOA = 0.9238 s
Vertical Motion. Relating tOA to the initial and final elevations of a
chip, we have
(+ c) yA = yO + (vO)ytOA + 1
2 actOA
2
(h - 4 ft) = 0 + (12.5 fts)(0.9238 s) + 1
2(-32.2 fts2
)(0.9238 s)2
h = 1.81ft Ans.
NOTE: We can determine (vA)y by using (vA)y = (vO)y + actOA.
EXAMPLE 12.12
12.6 MOTION OF A PROJECTILE 45
12
The track for this racing event was designed so that riders jump off the
slope at 30°, from a height of 1 m. During a race it was observed that
the rider shown in Fig. 12–23a remained in mid air for 1.5 s. Determine
the speed at which he was traveling off the ramp, the horizontal
distance he travels before striking the ground, and the maximum
height he attains. Neglect the size of the bike and rider.
(a)
SOLUTION
Coordinate System. As shown in Fig. 12–23b, the origin of the
coordinates is established at A. Between the end points of the path AB
the three unknowns are the initial speed vA, range R, and the vertical
component of velocity (vB)y.
Vertical Motion. Since the time of flight and the vertical distance
between the ends of the path are known, we can determine vA.
(+ c) yB = yA + (vA)ytAB + 1
2 act2
AB
-1 m = 0 + vA sin30(1.5 s) + 1
2(-9.81 ms2
)(1.5 s)2
vA = 13.38 ms = 13.4 ms Ans.
Horizontal Motion. The range R can now be determined.
( S
+ ) xB = xA + (vA)xtAB
R = 0 + 13.38 cos 30 ms(1.5 s)
= 17.4 m Ans.
In order to find the maximum height h we will consider the path AC,
Fig. 12–23b. Here the three unknowns are the time of flight tAC, the
horizontal distance from A to C, and the height h. At the maximum
height (vC)y = 0, and since vA is known, we can determine h directly
without considering tAC using the following equation.
(vC)y
2
= (vA)y
2
+ 2ac[yC - yA]
02
= (13.38 sin 30 ms)2
+ 2(-9.81 ms2
)[(h - 1 m) - 0]
h = 3.28 m Ans.
NOTE: Show that the bike will strike the ground at B with a velocity
having components of
(vB)x = 11.6 ms S , (vB)y = 8.02 msT
EXAMPLE 12.13
30
A
C
B
y
x
R
h 1 m
(b)
Fig. 12–23
(©
R.C.
Hibbeler)
46 CHAPTER 12 KINEMATICS OF A PARTICLE
12
P12–5. The particle travels from A to B. Identify the
three unknowns, and write the three equations needed
to solve for them.
x
B
A
30
10 m/s
8 m
P12–6. The particle travels from A to B. Identify the
three unknowns, and write the three equations needed
to solve for them.
y
x
B
A
20
60 m/s
tAB  5 s
P12–3. Use the chain-rule and find y
· andÿ in terms of
x, x
· and ẍ if
a) y = 4x2
b) y = 3ex
c) y = 6 sin x
P12–4. The particle travels from A to B. Identify the
three unknowns,and write the three equations needed
to solve for them.
y
x
B
A
40 m/s
20 m
PRELIMINARY PROBLEMS
Prob. P12–4 Prob. P12–6
Prob. P12–5
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