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Simulation in the Cloud

From a presentation to the Royal Aeronautical Society Flight Simulation Conference Group in London on June 2015, Bohemia Interactive Simulations Academic Liaison Andy Fawkes discusses the Benefits, Challenges and Lessons Learned in putting "Simulation in the Cloud."

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Simulation in the Cloud

  1. 1. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Simulation in the Cloud Benefits, Challenges and Lessons Learned 10 June 2015 Andy Fawkes, BISim Academic Liaison Royal Aeronautical Society Flight Simulation Group Conference 9-10 June 2015, London
  2. 2. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Outline • What is Simulation in the Cloud? • Cloud Computing • Cloud Gaming • Cloud Simulation • Benefits & Challenges • Cloud Strategy
  3. 3. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Partners/Contacts • Citrix • Fujitsu • Improbable • Novatech • Nvidia • Prolinx • Staffordshire University • VMware
  4. 4. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Cloud Computing Metaphor for a user, the network elements are invisible, as if obscured by a cloud Wikipedia
  5. 5. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Cloud Computing Home
  6. 6. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Cloud Computing Industry
  7. 7. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Cloud Computing Government
  8. 8. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Cloud Computing • Cloud computing enables computer resources to be consumed as a utility • Cloud computing categories: • Infrastructure-as-a-Service (IaaS) • Virtual Hardware • Platform-as-a-Service (PaaS) • Development Tools, eg. Microsoft Azure • Software-as-a-Service (SaaS) • Web Services, eg. Google Mail • Cloud computing services: • Private • Public • Hybrid Wikipedia
  9. 9. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Cloud Gaming • an umbrella term used to describe a form of online game distribution • the most common methods of cloud gaming currently are: • video (or pixel) streaming • file streaming Wikipedia
  10. 10. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Cloud Gaming
  11. 11. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Cloud Gaming new games my games my profile
  12. 12. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. (DIY) Cloud Gaming
  13. 13. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Cloud Gaming - Persistency new games World of Warcraft Minecraft Persistent World (MMOG) Persistent and Non- Persistent
  14. 14. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Cloud Gaming - Incentives • Games have more hardware platforms, PC, mobile, etc • Computer games hardware needs constant upgrading • Benefits to Gamers: • Less hardware upgrading • Reduces set up and compatibility issues • Play anywhere anytime • Benefits to Game Producers • Supports more Platforms • Reduce production cost • Reduces piracy
  15. 15. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Cloud Simulation • Key Features • Centralisation of Computing and/or Data • Transparent to User(s) • Human in the Loop and/or Analytical
  16. 16. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Over Multiple Training Devices
  17. 17. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Zero/Thin/Thick Clients Where is the Data? Where is the Computing? &
  18. 18. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Zero/Thin/Thick Clients Client Computing at Client Data at Client Zero zero zero Thin some some Thick majority majority BISim and partners have achieved a Thin Client instance of VBS3 over distance but have some more work to do to achieve a Zero Client instance
  19. 19. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Simulation Network/Computing Demands easier harder
  20. 20. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Infrastructure Issues • Data • Trainee Data • Training Scenarios • Simulation 3D Content • Analytical Data • Persistency • Computing • Network Capacity • Economies of Scale • Security • Hardware Diversity • Software Updates
  21. 21. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Cloud Simulation Benefits • Simulation as a Service • Centralised Software and Data • Secure Login • Player Data • Big Training Data • Multiple Hardware Platforms • Centralised Management • Efficient Allocation of Computing Power
  22. 22. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Beneficiaries of Cloud Simulation Trainee  Training environment that tracks and compares performance  Easy discovery of other players and training scenarios  Ranked/Unranked Worlds for Formal Training and Practice/Play Trainer/Instructor  Persistent interactive world that can be accessed 24/7 across the Enterprise  Training data that tracks and compares performance  Easy discovery of training scenarios  Ranked/Unranked Worlds for Formal Training and Practice/Play Analysts  Assess and compare Training Effectiveness through Big Data Enterprise  Reduced Client Hardware requirements and upgrading  Secure login  Highly autonomous and centralised  Commonality of Systems
  23. 23. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Cloud Simulation Challenges • Network Capacity • Do Training Enterprises Scale? • Compatibility with Other Simulation? • Transition Challenges
  24. 24. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Cloud Simulation • Technology Issues will be Resolved • It’s not just about the Graphics! • It demands a clear systematized approach to your simulation and training data
  25. 25. Copyright © 2014 Bohemia Interactive Simulations k.s. All other trademarks or copyrights are the property of their respective owners. All Rights Reserved. Questions

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