6. 01 OUR SCOPE / 06
• Released in 2013
• Authentic military sandbox game
• Large terrains
• Own proprietary engine
• Moddable series with a large community
• Platform for extensions
Arma 3
15. 03 DESIGN PROCESS / 015
• No split on servers
• No visual degradation
• No data separation
• Future-proofing for features
• Generous, but not for free
Goals
20. 03 DESIGN PROCESS / 020
Communication
• Development blogs
• Testing DLC with charity
• Community Survey
21. 03 DESIGN PROCESS / 021
No split on servers
No visual degradation
No data separation
Future-proofing for features
Generous, but not for free
Goals
23. 05 PUBLIC RECEPTION / 023
• 65 % like the strategy according to Survey
• Vocal minority wants everything for free
• Price level communication
• Charity vs. Military
Community
25. 05 PUBLIC RECEPTION / 025
• Be generous
• Communication is the key
• Do the research
• Validate the outcomes
Takeaways
26. 05 PUBLIC RECEPTION / 026
Apex Expansion More DLCs
Project ArgoEarly Access
Bohemia Incubator
Make Arma Not War
Community Management
Questions?
Development Branch
Hiring