1. Game of Throws: Mitch Halpin Chihiro Kurokawa
Kellen Kruse Wenlie Ye
MOBILE | SOCIAL | INTERACTIVE
2. Therefore, content should evolve:
How can we establish better synergy across multiple platforms?
How do we create more valuable content for the multi-faceted customer?
What can create a viewer experience like none other?
4. Mobile – Utilize the second
screen in an unprecedented
fashion
Social – Create a discussion
forum that encourages
productive input which
improves the RedZone content
Interactive – Use crowd-
sourced feedback to determine
certain aspects of the
television programming
5. Notifications
Live game updates and stats
Red Room
Discussion Board
“High Five” & “Heat Index”
Live Polling
Drive traffic to other NFL-DM
properties
Hot Topix
Summary of hot trending
content
Social Media
Links to Facebook, Twitter,
Instagram, etc.
6. A 2nd screen product that complements and enhances
the NFL RedZone Channel
Red Room – a live-updated discussion room built into
the app. “High Fives” are analogous to “Ups” on Reddit
or “Likes” on Facebook
Get Red Hot in the Red Room!
Contribute good comments in order to trend up on the
Heat Index
“On-Fire” comments gain consideration for on-air
mention
7. 30-40m 4-9m 4-7m 2-5m 3-7m 7-10m
Key Differentiators:
Live Interaction with TV
What’s upcoming vs. what already happened
Live user-to-user interaction
Not just stats!
Increases traffic to other NFL-DM properties
* Estimates based on currently available public data
8. The RedZone App is the ONLY app that allows viewers
to actively impact TV programming
Social Media Correspondent has a prominent role and
works parallel to Scott Hanson
On-screen ticker and Social Media Correspondent will
let viewers know about polls and user content that has
made it on air
9. Casual Games
Conversion to Fantasy
NFLShop.com
Earn Fan Reward points
Fantasy Football
Updates based on NFL.com fantasy roster
NFL Rewind
Polls influence video highlights
10. The Die Hard
Jimmy’s House
Fantasy Geek
Geek-lite
Casual
Bob: Go Raidazzzz!!!!!
Chihiro: It’s Sunday, we’re going
to Jimmy’s house for the game.
Kellen: Again?
Mitch: I need 17 fantasy
points from Rodgers today
in order to win my league!!
Chelsea: Now I have something
to talk about at work.
Wenlie: There’s food at this
tailgate right?
11. Social
• Party Goers
• Gender Neutral
• Polls and Trends
Interactive
• See the Future
• Ease of Use
Mobile
• Never Miss a Play
• No Advertisements
Geography
• House (or Bar)
• Mid/Large Cities
Demographic
• Age 21 - 45
• Tech Savvy
Psychographic
• Instant Gratification
• Fantasy Players
Basic Segmentation
Life Style Segmentation
Jimmy’s House
12. Blogger Previews
Radio/Podcast Mentions
Co-marketing with existing casual games
App Store Promotions
On-Air Ads
On-Air Mentions / Tickers
Co-branding with cable/satellite
providers
At Launch
Pre-Launch
Post Launch
Timeline
13. All proposed capabilities are within the limitations of the
Android and iPhone SDK’s public API
Channel production must be tied together with App Content
In-studio staff member sending data on current/upcoming on-air
content to App
A slight delay prior from event to content on-air is needed for best
experience, but not necessary
Server farm doing on-going encoding into clips for in-app sharing
and tablet experience
Depending on content pipeline, social posting may occur slightly after
user makes the request.
Collaborative Parties
Apple & Google
Channel Production Staff
TV Distribution Partners (e.g., Comcast)
14. Video Applications
Verizon exclusivity contract
Tablet streaming capability
Customer Lifetime Value
Additional data needed to quantify CLV
Personalize Content
Based on user data and profile
15. Year 1 Year 2 Year 3 Year 4 Year 5
Subscriptions
Pay TV Subscribers 100.0 99.2 98.4 97.5 96.7
Cable TV 65.0 64.4 63.7 63.1 62.4
Satellite TV 35.0 34.8 34.7 34.5 34.3
DirecTV 20.0 19.9 19.8 19.7 19.6
DishNetwork 15.0 14.9 14.9 14.8 14.7
RedZone Subscribers* 20.0 22.0 24.2 26.6 29.3
RedZone App Downloads 6.0 6.6 7.3 8.0 8.8
Revenue
United States:
ASP 2.0$ 2.0$ 2.0$ 2.0$ 2.0$
US Sales 11.9$ 13.1$ 14.4$ 15.9$ 17.5$
International:
RedZone Subscribers 0.8 0.9 1.1 1.3 1.6
RedZone App Downloads 0.3 0.4 0.4 0.5 0.6
ASP 4.0$ 4.0$ 4.0$ 4.0$ 4.0$
Int'l Sales 1.2$ 1.4$ 1.7$ 2.1$ 2.5$
Sponsorship Revenue 1.0$ 1.1$ 1.2$ 1.3$ 1.5$
Total Sales 14.1$ 15.7$ 17.4$ 19.3$ 21.4$
Operating Cost
Startup Cost 0.9$ 0.2$ 0.2$ 0.2$ 0.2$
Development 0.7$ 0.2$ 0.2$ 0.2$ 0.2$
Servers 0.2$ 0.0$ 0.0$ 0.0$ 0.0$
Recurring Cost 4.3$ 4.7$ 5.2$ 5.7$ 6.3$
Cost of Sales 3.6$ 3.9$ 4.3$ 4.8$ 5.2$
SG&A:
Bandwith/CDN Fees 0.6$ 0.7$ 0.7$ 0.8$ 0.9$
Light Staff 0.2$ 0.2$ 0.2$ 0.2$ 0.2$
Total Costs 5.2$ 5.0$ 5.4$ 5.9$ 6.5$
Operating Profit 9.0$ 10.7$ 12.0$ 13.4$ 14.9$
*DirecTV subscribers are excluded from projections due to a separate RedZone platform
Pricing:
Premium App for the Passionate Football Fan
$1.99 per download in US Market
$3.99 per download in International Market