Video of this session: http://www.youtube.com/watch?v=i-EPMzK0Asc
Code for this session: https://github.com/xamarin/Seminars/tree/master/2012-11-15-MonoGame3_0
Dominique and Dean take us through some of the new features of MonoGame 3.0 and the current status of the project. Some of the new features shown in this session include 3D support and support for Windows 8 and Windows RT. There is also information on what technologies that MonoGame use to produce a great cross platform experience. For more information go to www.monogame.net
4. What is MonoGame?
•Open Source implementation of XNA 4.0 API
•Massively Multi-Platform Game Development
•Write Once, Play Everywhere.
http://www.youtube.com/watch?v=6TYcgc1PXg4
5. Supported Platforms
MonoGame
Windows Xamarin Xamarin
8 NET 4.0 MonoTouch Mono for Mono
.NET 4.5 Android
SharpDX
Direct X
OpenGL / OpenAL
6. Future Platforms
In Progress
Windows Phone 8
2D, 3D
In Progress
PlayStation Mobile
2D Working
In Progress
Raspberry Pi
2D, 3D
Google Chrome Planned
Ouya Planned
8. On the App Store
Many titles already using MonoGame:
iOS
30+ titles!
Android
15+ titles
Windows 8
15+ titles
Mac OS, Linux
10+ titles
Chrome
Bastion
9. Why Games...
– Most titles in the Windows
Phone apps store are
entertainment and utility
apps
– Customers are downloading
more games than any
other type of app
– Customers are willing to
spend money for the
privilege
– There is an opportunity
here to give customers what
they want
10. Type Of Games...
– Freemium games do better than paid games
– Action games are the best bet to turn a quick buck
– Strategy games dominate long-term
– Simulation games account for the second largest share.
– Opportunity to carve out a niche (grow your fan base)
* Taken from http://www.appannie.com/blog/mobile-games-that-last/
17. The Future
Enhancements and fixes
●
Content Pipeline
●
●
Visual Studio Integration
●
MonoDevelop Integration
Better documentation
●
●
Getting Started Guides
●
Platform specific best practices
●
More Video tutorials
Even old Samples such as Vector Rumble. Samples just show how to do certain things using XNA. Starter Packs are complete games . Netrumble working on Windows/MacOSX and Linux. almost working on Android and sdfsdf Start StartiOS.