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COMPUTER                                April 30

APPLICATION
   IN MEDIA
 INDUSTRIES
                                          2012
ANI SARAH BINTI RIDZWAN GA01267; MASNANI BT ABD CHAIR
GA01282; NURUL ADZLINE BTE RAKMAN GA01318; NURUL SHAHIDA   EPPD1063
BT MOHD NAZERI GA01322
Table of Contents
Major Industry Trends – Nurul Syahida Bt Mohd Nazeri GA01322 ......................... 2
   CONVERGENCE .................................................................................................................................. 3
   New Media Wins Advertising Share from Traditional Broadcasters ................................................. 4
   Market Analysis.................................................................................................................................. 5

                                                                                            ............................................................... 6
  The "Business Critical" Market ...................................................................................................... 8
  Improving Workflow Efficiency......................................................................................................... 9
  Tiered Storage Strategy....................................................................................................................... 9
  Storage Infrastructure Trends ........................................................................................................... 10
  Conclusion ....................................................................................................................................... 10

New media – Masnani Bt Abd Chair GA01282 .................................................. 11
  History .............................................................................................................................................. 11
  Definition .......................................................................................................................................... 13
  Globalization and new media ....................................................................................................... 15
  As tool for social change ............................................................................................................... 17
  Interactivity and new media .......................................................................................................... 18

Is Nokia's Ovi Finnish'd? – Ani Sarah Binti Ridzwan GA01267 ...................... 19




TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                                                                                           Page | 1
MAJOR INDUSTRY TRENDS
              NURUL SYAHIDA BT MOHD NAZERI GA01322




Major Industry Trends                           One hundred years ago, the media was simply



T
         he term “media” refers both to
                                                composed of the printed press. Today, there
         various forms of communication, and
                                                is a vast range of communication channels,
         to the organizations behind this
                                                including TV, radio, cinema, and the internet,
communication, including the press and
                                                as well as print. However, common industry
news-reporting agencies. It can also refer to
                                                trends can still be identified, despite the
different types of data storage. This review
                                                increasingly diverse nature of the market.
looks at the media in all its communication
activities.




TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                                  Page | 2
MAJOR INDUSTRY TRENDS
                NURUL SYAHIDA BT MOHD NAZERI GA01322



CONVERGENCE

C
           onvergence has been one of the            satellite TV broadcasts. Some airlines offer
           buzzwords in the industry for many        video games and audio-visual entertainment
           years. It relates to the emergence of     on demand, allowing passengers to stop,
           digital technology, which has allowed     start, and skip through programs, and to
media organizations to deliver text, audio,          select movies stored in the aircraft computer
and video material over the same wired,              system. Touch-screens and/or handsets allow
wireless, or fiber-optic connections. The            passengers to choose from a variety of
development of the internet has played a             features and content, including feature films,
critical role in media convergence, as it now        news, and TV programs, as well as giving them
allows people to read newspapers, listen to          the option to select video games and web-
the radio, watch TV, and download music and          based content, create music playlists, and so
movies (and play both) on their computers,           on. The more advanced IFE systems allow
or,     increasingly,    on   handheld    devices.   passengers to make hotel or rental car
Consumers are now watching movies on their           reservations in advance from the aircraft seat.
mobile phones, and making phone calls from           Back on the ground, trends over the next few
their    personal       computers.   Technological   years,   in     terms     of   convergence          and
advances also mean that consumers can                technological           developments,           mean
watch TV programs on demand, that is, when           manufacturers      are     likely    to     focus   on
and where they want, rather than when the            increasing      demand         for        personalized
TV schedulers decide to broadcast them.              entertainment, with much of the industry’s
The development of in-flight entertainment           attention focused on developing services for
(IFE) provides a vivid illustration of the way in    mobile phones. In April 2010, Nokia, for
which the media has been transformed over            example, released its N8 phone, which
the past 30 years, and of the convergence of         features a camera and acts as a portable
technologies. In the 1970s, IFE consisted of a       entertainment hub. The phone provides
movie projected onto a screen. Today, most           access to web TV services, while an HDMI
airlines offer personal televisions, usually         connection enables the owner to plug it into
located in the seat backs, featuring live            their home entertainment system and get HD
                                                     video playback with Dolby Digital Plus
                                                     Surround                                       Sound.


TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                                               Page | 3
MAJOR INDUSTRY TRENDS
               NURUL SYAHIDA BT MOHD NAZERI GA01322

                                                 expressing strong interest in new search-
New Media Wins                                   targeting technologies. These include “search

Advertising Share from                           retargeting,” or targeting search ads to select
                                                 groups of users based on the websites that
Traditional                                      they have previously visited, or based upon
Broadcasters                                     whether    an   individual    has   visited   an




S
        earch Engine Marketing Professional      advertiser’s own website before. The search
        Organization     (SEMPO),   a   trade    engine Google is striving to increase its
        organization for the search-engine       advertising revenues, and is using targeted
marketing sector, reported in April 2010 that    marketing as one means of achieving this. The
internet search engines are continuing to        company believes that: “by making ads more
steal   advertising    market   share    from    relevant, and improving the connection
traditional broadcasters. SEMPO said that        between advertisers and our users, we can
around half the companies it surveyed are        create more value for everyone.” The
reallocating   budgets     to   search-engine    company added that: “Users get more useful
marketing from print advertising. More than a    ads, and these more relevant ads generate
third (36%) are shifting money away from         higher returns for advertisers and publishers.”
direct mail, and almost a quarter are moving     Google is also seeking to increase its
budgets from conferences and exhibitions and     advertising revenues by offering mobile
web display advertising.                         advertising, including ads that appear within
Sara Holoubek, outgoing SEMPO President for      mobile phones’ web browsers.
2009–10, said, “Difficult market conditions      Other     companies    have    been     offering
caused by the recession resulted in a            personalized online advertising for some time.
relatively slow year for the industry in 2009,   The social networking sites, MySpace and
which was improved by a significant upturn in    Facebook, have targeted ads at individual
the fourth quarter. This momentum has            users based on their profiles since 2007, while
continued into 2010, and we are expecting a      retail sites such as Amazon and iTunes
return to double-digit percentage market         regularly recommend books and music to
growth in 2010.” Part of the appeal of the       their users, based on their past purchases.
new media to advertisers is that audiences
can be targeted much more effectively than
using traditional media. Earlier research from
SEMPO has found that advertisers were


TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                                     Page | 4
MAJOR INDUSTRY TRENDS
             NURUL SYAHIDA BT MOHD NAZERI GA01322

                                                 struggling New York Times accepted a US$250
Market Analysis                                  million loan from prominent shareholder,
Impact of the Recession on the                   Carlos Slim, in 2009. The newspaper has

Media Industry                                   suffered as readers and advertisers flee to




T
                                                 other platforms. In 2009, burdened by debt
        he media industry earns a large
        proportion of its revenues from
        advertising, and is, therefore, highly
                                                 Technological
influenced by the economic cycle. Advertising    Developments
                                                 Apart from convergence, other technological
and marketing budgets tend to suffer first       developments are likely to have a dramatic impact on
when the corporate sector comes under            the media industry over the next five to 10 years. 3D
                                                 TV was launched in 2010, although viewers will
pressure. The recession in 2009 certainly hit    struggle to enjoy the product until 3D TV channels are
the industry hard, with one UK agency            also launched. However, Samsung, which was among
                                                 the first to launch 3D TVs, says that the new hardware
describing the downturn as the worst the         will add depth to the picture of normal broadcasts and
media had faced since the Second World War.      Blu-ray films. For several years, the industry has talked
                                                 up the arrival of 3D TV in the home to little effect.
However, signs of an upturn emerged in 2010,     Many, however, believe 2010 really is the
with global giants such as Procter and Gamble    breakthrough year for the technology, helped in large
                                                 part by the growing number of 3D movies at the
(P&G) pledging to increase their media spend     theatre, and the success of James Cameron’s sci-fi
over the year. In 2009, P&G reduced its spend    epic Avatar.

by 13%. This was a more swingeing cut than
                                                 and a steep slide in newspaper advertising,
that made by the biggest 100 advertisers
                                                 the Miami Herald was also reported to be up
collectively: as a group, they decreased
                                                 for sale.
spending by just over 11% in the United
Kingdom, according to Nielsen.
The downturn in ad spend has certainly had a
severe impact in the United States. In April
2010, for example, the publisher of two of the
country’s most popular dailies, the Chicago
Tribune and Los Angeles Times, and owner of
television stations, including superstation
WGN, filed for bankruptcy. Reports said that a
2007 buyout saddled the publisher, Tribune,
with too much debt as the economy and
advertising revenue declined. Meanwhile, the

TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                                    Page | 5
COMPUTER APPLICATION
                  NURUL ADZLINE BTE RAKMAN GA01318
                                                   shelf technology — mainly due to

T     he future of storage and how it's
      used is being determined today by
      the IT industry, where most of the
components     used    in    professional
production and distribution systems and
                                                   performance reasons. However, with the
                                                   advances we see today in the IT industry,
                                                   some manufacturers have qualified
                                                   specific     high-performance   computer
networks come from.                                storage systems for use in broadcast. The
                                                   advantage here is in quicker time-to-
As the broadcast industry moves to file-           market with new technology, generally
based systems, storage is a key component          lower costs for performance and more
in how facilities implement video servers          flexible solutions.
into their workflow. Manufacturers have
two options: use off-the-shelf IT solutions        When we look at the storage landscape it's
and tailor them for broadcast, or design           important to focus on two major
custom storage systems into their products.        elements—the physical storage media
                                                   (e.g., internal data processing technology
In the past, the highly specialized nature of      and form factor) and the workflow that it
broadcast had precluded the use of off-the-        will ultimately be deployed in.




T      he IT industry designs storage for many markets, with two major customers, the PC
       market and the Enterprise market for mission critical type applications, driving most
       of the revenue. In many cases the design guidelines for these two markets are very
different. The PC market is primarily focused on price while the Enterprise market demands
high performance and reliability. Recently, however, new technology advancements have
helped to create a new category between these two —the "Business Critical" market.
Within the Enterprise drive market there are several major trends that are driving the use of
certain types of physical storage:




TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                                    Page | 6
COMPUTER APPLICATION
                 NURUL ADZLINE BTE RAKMAN GA01318
1. The Enterprise market is currently           Valley K2 Media Server). This
   moving from Fibre Channel (FC) drives        determines how fast you can process
   to serial attached SCSI (SAS) drives         and move data on and off the drive. In a
   just as the PC market recently moved         video environment, the faster the
   from parallel connections to serial          storage system the better, but more
   SATA drives. Driving this migration is       importantly, it must be deterministic
   the fact that aside from the obvious         and consistent. In the IT industry, if
   cabling advantages of serial attach,         you have a few millisecond pause in
   serial clock speeds can be higher than       data transfers, nobody will notice, but
   parallel connections and SAS provides        in video, it can mean black frames.
   a direct point-to-point bus connection
   vs. a shared bus connection with FC          Video servers are designed with
   SCSI drives resulting in better overall      appropriate buffering to avoid these
   performance. This means stored               delays up to a certain point, which is
   material can be accessed much faster.        why your storage system must be
   For editors and program distributors,        deterministic. An area that can cause
   this results in better productivity.         these delays is disk failures in a RAID
                                                protected system — both FC and SAS
   The performance of a drive is                drives provide good performance and
   determined by its clock speed and its        deterministic behavior whereas SATA
   rotational speed (today Thomson uses         drives are not as predictable.
   15,000 rpm SAS drives in its Grass


2. The latest version of SATA drives —       time between failure) and Native
   SATA 3Gb/s, running at 7,500 rpm,         Command Queuing (which enables the
   have made a lot of improvements over      drives to internally optimize how
   first generation SATA 1.5Gb/s drives.     commands are executed for better
   In addition to clock speeds doubling to   performance) opens new markets for
   3 Gb/s which doubled the transfer rate    SATA drives. While SATA drives
   to 300 MB/s, features such as hot-swap    continue to get better, they still lag behind
   capability, improved MTBF (mean-          that of Enterprise SAS drives for high-
                                             performance, high reliable mission critical
                                             markets.




TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                               Page | 7
COMPUTER APPLICATION
                 NURUL ADZLINE BTE RAKMAN GA01318




The "Business Critical" Market
These advancements have created a new class of SATA drives, which can be half the cost of
SAS drives and becomes a practical consideration for use in lower performance video
applications. Seagate, which supplies a large number of drives to the broadcast and video
production industry, calls them "Business Critical" drives; indicating a class of drives between
Enterprise SAS drives and the low cost, lower performance and less reliable PC drives.
We consider the broadcast market to be a "Mission Critical" market. While a disk problem will
not result in a fatality, it can result in lost revenue with make-goods. Most broadcasters
demand that their server system be as reliable as possible, which has driven the almost
exclusive use of Enterprise Drives in professional video servers. However, new advances in
these Business Critical devices make them an ideal choice to support some types of video
production and less demanding playout applications. These SATA drives will also be available
with a SAS interface. This allows you to pick a storage system and populate it with either
drive, based on your application and budget. These should begin appearing in the community
later this year.




TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                                    Page | 8
COMPUTER APPLICATION
                  NURUL ADZLINE BTE RAKMAN GA01318
                                               out of real-time 270 Mb/s (or 1.5Gb for
Improving                                      HD) video and into a data file that can be
                                               as low as 8 Mb/s for transfers many times
                                               faster (15-25 Mb/s is typical for SD and 50
Workflow                                       Mb/s for HD). The most benefit is realized
                                               by making the conversion (encoding) as
Efficiency                                     early in the process as possible, preferably
                                               during the ingest process.

T       he overall concept of servers has
        moved facilities from a baseband
        video infrastructure to a file-base
infrastructure, bringing with it a long list
of benefits that this type of IT-centric
                                               In addition, with file-based workflows you
                                               have the option of working with a low-
                                               resolution, browse-level version of the file
                                               (1 Mb/s or less) for QA purposes, editing,
architecture affords. Broadcasters and         quick review or archiving. This allows you
production studios are seeing more and         to cost-effectively develop internal
more success with cost savings and             networks where hundreds of journalists
workflow efficiencies in migrating this        and producers can access the same file at
way.                                           the same time, while keeping bandwidth
The whole idea of a tapeless facility goes     requirements low.
back to implementing a workflow that gets



                                               footage on-line for one week, move it to
Tiered Storage                                 near-line for 30 days and then to off-line.
                                               This reduces the amount of on-line storage
Strategy                                       without the large performance penalty of
                                               tape.

A
        nother option for tapeless
        workflows is to implement a tiered
        storage strategy, in which you
have three types of storage; on-line, near-
line and off-line.
 On-line = Enterprise drives, highest
 performance, reliability and highest cost.
 Usually configured in a SAN system.
 Near-line = SATA drives, moderate
 performance, good reliability and lower
 cost. Usually configured in a NAS
 system.
 Off-line = tape archive; lowest
 performance and lowest cost. Storage
 robotic systems can be small as a desktop
 or as large as a bedroom.


. For example, in a news production
environment, you might want to store

TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                               Page | 9
COMPUTER APPLICATION
                  NURUL ADZLINE BTE RAKMAN GA01318
                                                    iSCSI (SCSI commands over Ethernet)
Storage                                             and TOE cards (TCP/IP engines required
                                                    for off-loading the system CPU) make
Infrastructure                                      GigE a good option for high performance,
                                                    deterministic video systems.
Trends                                              For the most common server
The storage infrastructure is what ties             implementations 1 Gb/s performance is
everything together. Today in the                   certainly good enough, but when you want
Enterprise market we have FC and GigE               to move a massive amount of data in and
connections. FC has always been the                 out of a server, the more bandwidth you
performance leader but is costly to                 have available the better. This is where 10
implement.                                          Gb/s Ethernet becomes ideal. Often a high
                                                    performance ftp network will be mostly 1
Gigabit technology has been predominate             Gb/s with a 10 Gb/s backbone. This allows
in the IT industry and we are seeing its            most devices to talk to the network via 1
performance advance to where it is a good           Gb/s but gives some devices the option of
alternative to FC while coming at a lower           10 Gb. For example, if you need to move
cost (with cheaper switches and cabling).           data to a very fast archive system with
Today FC has moved from 2 Gb/s to 4                 multiple tape drives in the 120 MB/s
Gb/s performance. Ethernet is                       range, then you can easily max out a 1
predominately 1 Gb/s, but we're seeing              Gb/s connection.
cost-effective 10 Gb/s switches (actually a
few 10 Gb ports on a 1 Gb switch) being
implemented. New technologies such as


Conclusion
        oing forward, as storage demands increase — which is a certainty given the need to

G       support multiple channels of HD content sent to a variety of distribution platforms —
        IT-centric technologies will continue to provide the solutions broadcasters require.
Some applications are still being developed, so no one's sure exactly what technologies will
be adopted most. What is clear is that many vendors serving the broadcast industry have
recognized the efficiencies to be found in off-the-shelf IT solutions. While some still cling to
proprietary architectures, it's the most open approaches that will provide the fastest return on
investment and ultimately be most successful.
Roger Crooks is Product Marketing Manager for Servers and Digital News Production
Products at Grass Valley.




TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                                   Page | 10
NEW MEDIA – MASNANI BT ABD CHAIR GA01282


New media

N
          ew media is a broad term             networkable, dense, compressible,
          in media studies that emerged in     and interactive. Some examples may be
          the latter part of the 20th          the Internet,      websites,       computer
century that refers to on-demand access to     multimedia, video games, CD-ROMS, and
content anytime, anywhere, on any digital      DVDs.       New       media     does      not
device, as well as interactive user            include television     programs,      feature
feedback, creative participation and           films, magazines, books, or paper-based
community formation around the media           publications –     unless they contain
content. Another important promise of          technologies      that     enable      digital
new media is the "democratization" of the      interactivity. Wikipedia,      an      online
creation,      publishing,      distribution   encyclopedia,       is      an     example,
and consumption of       media      content.   combining Internet accessible digital text,
Another aspect of new media is the real-       images and video with web-links, creative
time generation of new, unregulated            participation of contributors, interactive
content.                                       feedback of users and formation of a
                                               participant community of editors and
Most technologies described as "new
                                               donors for the benefit of non-community
media" are digital, often having
                                               readers. Facebook is an example of
characteristics of being manipulated,
                                               the social media model, in which most
                                               users       are       also      participants.

History
                                               such as those of television and radio. The


I
     n the 1960s, connections between
                                               last twenty-five years have seen the rapid
     computing and radical art began to
                                               transformation into media which are
     grow stronger. It was not until the
                                               predicated upon the use of digital
1980s that Alan Kay and his co-workers
                                               technologies,            such            as
at Xerox PARC began to give the power of
                                               the Internet and video games. However,
a personal computer to the individual,
                                               these examples are only a small
rather than have a big organization be in
                                               representation of new media. The use
charge of this. "In the late 1980s and early
                                               of digital computers has transformed the
1990s, however, we seem to witness a
                                               remaining 'old' media, as suggested by the
different kind of parallel relationship
                                               advent of digital television and online
between social changes and computer
                                               publications. Even traditional media forms
design. Although causally unrelated,
                                               such as the printing press have been
conceptually it makes sense that the Cold
                                               transformed through the application of
War and the design of the Web took place
                                               technologies          such         as image
at exactly the same time.‖
                                               manipulation software           like Adobe
Until the 1980s media relied primarily         Photoshop and desktop publishing tools.
upon print and analogue broadcast models,
                                               Andrew L. Shapiro (1999) argues that the
                                               "emergence of new, digital technologies

TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                               Page | 11
NEW MEDIA – MASNANI BT ABD CHAIR GA01282

signals a potentially radical shift of who is   media, and particularly the Internet,
in control of information, experience and       provide the potential for a democratic
resources" (Shapiro cited in Croteau and        postmodern public sphere, in which
Hoynes       2003:      322). W.      Russell   citizens can participate in well informed,
Neuman (1991) suggests that whilst the          non-hierarchical debate pertaining to their
"new media" have technical capabilities to      social structures. Contradicting these
pull in one direction, economic and social      positive appraisals of the potential social
forces pull back in the opposite direction.     impacts of new media are scholars such as
According to Neuman, "We are witnessing         Ed Herman and Robert McChesney who
the evolution of a universal interconnected     have suggested that the transition to new
network of audio, video, and electronic         media has seen a handful of powerful
text communications that will blur the          transnational telecommunications corporat
distinction between interpersonal and mass      ions who achieve a level of global
communication and between public and            influence      which      was      hitherto
private communication" (Neuman cited in         unimaginable.
Croteau and Hoynes 2003: 322). Neuman           Scholars, such as Lister et al. (2003) and
argues that New Media will:                     Friedman (2005), have highlighted both
                                                the positive and negative potential and
   Alter the meaning of geographic
                                                actual implications of new media
    distance.
                                                technologies, suggesting that some of the
   Allow for a huge increase in the
                                                early work into new media studies was
    volume of communication.
                                                guilty of technological determinism –
   Provide the possibility of increasing       whereby the effects of media were
    the speed of communication.                 determined by the technology themselves,
   Provide opportunities for interactive       rather than through tracing the complex
    communication.                              social networks which governed the
   Allow forms of communication that           development, funding, implementation and
    were previously separate to overlap         future development of any technology.
    and interconnect.




Consequently it has been the contention of
scholars         such          as Douglas
Kellner and James    Bohman that      new

TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                              Page | 12
NEW MEDIA – MASNANI BT ABD CHAIR GA01282

                                             3. New Media as Digital Data
Definition                                      Controlled by Software – The
       lthough there are several ways that      language of New Media is based


A      New Media may be described, Lev
       Manovich, in an introduction
       to The New Media Reader, defines
       New Media by using eight simple
                                                on the assumption that, in fact, all
                                                cultural objects that rely on digital
                                                representation and computer-based
                                                delivery do share a number of
and concise propositions:[4]                    common qualities. New media is
    1. New Media                                reduced to digital data that can be
       versus Cyberculture –                    manipulated by software as any
       Cyberculture is the various social       other data. Now media operations
       phenomena that are associated            can create several versions of the
       with the Internet and network            same object. An example is an
       communications (blogs, online            image stored as matrix data which
       multi-player gaming), whereas            can be manipulated and altered
       New Media is concerned more              according to the additional
       with     cultural     objects and        algorithms implemented, such as
       paradigms (digital to analog             color inversion, gray-scaling,
       television, iPhones).                    sharpening, rasterizing, etc.

    2. New Media as Computer
       Technology        Used      as    a   4. New Media as the Mix Between
       Distribution Platform – New              Existing Cultural Conventions
       Media are the cultural objects           and     the     Conventions      of
       which use digital computer               Software – "New Media today can
       technology for distribution and          be understood as the mix between
       exhibition. e.g. (at least for now)      older cultural conventions for data
       Internet, Web sites, computer            representation,    access,     and
       multimedia, Blu-ray disks etc. The       manipulation       and       newer
       problem with this is that the            conventions of data representation,
       definition must be revised every         access, and manipulation. The
       few years. The term "new media"          "old" data are representations of
       will not be "new" anymore, as            visual    reality   and     human
       most forms of culture will be            experience, and the "new" data is
       distributed through computers.           numerical data. The computer is
                                                kept out of the key "creative"
                                                decisions, and is delegated to the
                                                position of a technician." e.g. In
                                                film, software is used in some
                                                areas of production, in others are
                                                created using computer animation.




TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                        Page | 13
NEW MEDIA – MASNANI BT ABD CHAIR GA01282

  5. New Media as the Aesthetics that
     Accompanies the Early Stage of
     Every New Modern Media and             7. New Media as the Encoding of
     Communication        Technology –         Modernist Avant-Garde; New
     "While ideological tropes indeed          Media as Metamedia – Manovich
     seem to be reappearing rather             declares that the 1920s are more
     regularly,     many       aesthetic       relevant to New Media than any
     strategies may reappear two or            other       time      period. Meta-
     three times ... In order for this         media coincides
     approach to be truly useful it            with postmodernism in that they
     would be insufficient to simply           both rework old work rather than
     name the strategies and tropes and        create new work. New media
     to record the moments of their            avant-garde "is about new ways of
     appearance; instead, we would             accessing      and     manipulating
     have to develop a much more               information" (e.g. hypermedia,
     comprehensive analysis which              databases, search engines, etc.).
     would correlate the history of            Meta-media is an example of how
     technology with social, political,        quantity can change into quality as
     and economical histories or the           in new media technology and
     modern period."                           manipulation      techniques    can
                                               "recode modernist aesthetics into a
                                               very      different     postmodern
                                               aesthetics."
  6. New Media as Faster Execution          8. New      Media       as    Parallel
     of     Algorithms        Previously       Articulation of Similar Ideas in
     Executed Manually or through              Post-WWII Art and Modern
     Other Technologies – Computers            Computing – Post WWII Art or
     are a huge speed-up of what were          "combinatorics" involves creating
     previously manual techniques. e.g.        images by systematically changing
     calculators.          "Dramatically       a single parameter. This leads to
     speeding up the execution makes           the creation or remarkably similar
     possible previously non-existent          images and spatial structures.
     representational technique." This         "This illustrates that algorithms,
     also makes possible of many new           this essential part of new media,
     forms of media art such as                do not depend on technology, but
     interactive multimedia and video          can be executed by humans."
     games. "On one level, a modern
     digital computer is just a faster
     calculator, we should not ignore its
     other identity: that of a cybernetic
     control device."




TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                     Page | 14
NEW MEDIA – MASNANI BT ABD CHAIR GA01282


                        Globalization and new media

T
         he rise of new media has increased            process through which public communication
         communication between people all              becomes        restructured      and     partly     dis-
         over the world and the Internet. It has       embedded from national political and cultural
allowed people to express themselves through           institutions. This trend of the globalized public
blogs, websites, pictures, and other user-             sphere    is   not    only     as   a    geographical
generated media.                                       expansion form a nation to worldwide, but also
                                                       changes the relationship between the public,
Flew (2002) stated that as a result of the
                                                       the media and state (Volkmer, 1999:123).
evolution          of           new         media
technologies, globalization occurs.                    "Virtual communities" are being established
Globalization is generally stated as "more than        online       and      transcend          geographical
expansion of activities beyond the boundaries          boundaries,                eliminating            social
of   particular   nation   states". Globalization      restrictions. Howard                Rheingold (2000)
shortens the distance between people all over          describes these globalised societies as self-
the world by the electronic communication              defined networks, which resemble what we do
(Carely 1992 in Flew 2002) and Cairncross              in real life. "People in virtual communities use
(1998) expresses this great development as             words on screens to exchange pleasantries
the "death of distance". New media "radically          and argue, engage in intellectual discourse,
break the connection between physical place            conduct commerce, make plans, brainstorm,
and social place, making physical location             gossip, feud, fall in love, create a little high art
much     less     significant   for   our   social     and a lot of idle talk" (Rheingold cited in Slevin
relationships" (Croteau and Hoynes 2003:               2000: 91). For Sherry Turkle "making the
311).                                                  computer into a second self, finding a soul in
                                                       the   machine,       can    substitute   for   human
However, the changes in the new media
                                                       relationships" (Holmes 2005: 184). New media
environment create a series of tensions in the
                                                       has the ability to connect like-minded others
concept of "public sphere". According to Ingrid
                                                       worldwide.
Volkmer, "public sphere" is defined as a


While this perspective suggests that the technology drives – and therefore is a determining factor – in
the process of globalization, arguments involving technological determinism are generally frowned
upon by mainstream media studies. Instead academics focus on the multiplicity of processes by
which technology is funded, researched and produced, forming a feedback loop when the
technologies are used and often transformed by their users, which then feeds into the process of
guiding their future development.




TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                                               Page | 15
NEW MEDIA – MASNANI BT ABD CHAIR GA01282
While commentators such as Castells espouse a "soft determinism" whereby they contend that
"Technology does not determine society. Nor does society script the course of technological change,
since many factors, including individual inventiveness and entrepreneurialism, intervene in the
process of scientific discovery, technical innovation and social applications, so the final outcome
depends on a complex pattern of interaction. Indeed the dilemma of technological determinism is
probably a false problem, since technology is society and society cannot be understood without its
technological tools." (Castells 1996:5) This, however, is still distinct from stating that societal changes
are instigated by technological development, which recalls the theses of Marshall McLuhan.

Manovich and Castells have argued that whereas mass media "corresponded to the logic of industrial
mass society, which values conformity over individuality," (Manovich 2001:41) new media follows the
logic of the post-industrial or globalized society whereby "every citizen can construct her own custom
lifestyle and select her ideology from a large number of choices. Rather than pushing the same
objects to a mass audience, marketing now tries to target each individual separately." (Manovich
2001:42).




TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                                            Page | 16
NEW MEDIA – MASNANI BT ABD CHAIR GA01282
                                                                      some within a movement. Others are sceptical
As tool for social change                                             about how democratic or useful it really is for



S
          ocial movement media has a rich and                         social     movements,       even   for    those      with
          storied history (see Agitprop) that has                     access. There are also many New Media
          changed at a rapid rate since New                           components that activists cite as tools for
Media        became            widely         used           (Chris   change that have not been widely discussed
Atton). The Zapatista            Army          of      National       as such by academics.
Liberation of Chiapas, Mexico were the first
                                                                      New Media has also found a use with less
major movement to make widely recognized
                                                                      radical social movements such as the Free
and     effective        use    of      New         Media       for
                                                                      Hugs Campaign. Using websites, blogs, and
communiqués and organizing in 1994. Since
                                                                      online videos to demonstrate the effectiveness
then, New Media has been used extensively
                                                                      of the movement itself. Along with this
by social movements to educate, organize,
                                                                      example the use of high volume blogs has
share     cultural       products        of     movements,
                                                                      allowed numerous views and practices to be
communicate,          coalition       build,    and          more.
                                                                      more widespread and gain more public
The WTO Ministerial Conference of 1999
                                                                      attention.    Another       example      is    the   on-
protest activity was another landmark in the
                                                                      going Free Tibet Campaign, which has been
use of New Media as a tool for social change.
                                                                      seen on numerous websites as well as having
The WTO protests used media to organize the
                                                                      a slight tie-in with the band Gorillaz in their
original action, communicate with and educate
                                                                      Gorillaz     Bitez   clip    featuring        the    lead
participants, and was used as an alternative
                                                                      singer 2D sitting with protesters at a Free Tibet
media source. The Indy media movement also
                                                                      protest. Another social change seen coming
developed out of this action, and has been a
                                                                      from New Media is trends in fashion and the
great    tool       in    the        democratization             of
                                                                      emergence       of   subcultures      such       as Text
information, which is another widely discussed
                                                      [19]            Speak, Cyberpunk, and various others.
aspect of new media movement.                                Some
scholars even view this democratization as an
indication of the creation of a "radical, socio-
technical paradigm to challenge the dominant,
neoliberal      and      technologically            determinist
model of information and communication
technologies." A less radical view along these
same lines is that people are taking advantage
of the Internet to produce a grassroots
globalization, one that is anti-neoliberal and
centred on people rather than the flow of
capital. Of course, some are also sceptical of
the role of New Media in Social Movements.
Many scholars point out unequal access to
new media as a hindrance to broad-based
movements,          sometimes           even        oppressing

TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                                                                  Page | 17
NEW MEDIA – MASNANI BT ABD CHAIR GA01282
                                                      one way with the technology that we have
Interactivity and new media                           today and there is no longer a limit to what we


I
    nteractivity has become a term for a              can do with our creativity.
    number of new media use options evolving
                                                      Interactivity can be considered a central
    from        the     rapid        dissemination
                                                      concept in understanding new media, but
of Internet access points, the digitalization of
                                                      different media forms possess different
media, and media convergence. In 1984, Rice
                                                      degrees of interactivity, and some forms of
defined new media as communication
                                                      digitized and converged media are not in fact
technologies that enable or facilitate user-to-
                                                      interactive at all. Tony Feldman considers
user interactivity and interactivity between user
                                                      digital satellite television as an example of a
and information. Such a definition replaces the
                                                      new media technology that uses digital
"one-too-many" model of traditional mass
                                                      compression to dramatically increase the
communication with the possibility of a "many-
                                                      number of television channels that can be
to-many" web of communication. Any
                                                      delivered, and which changes the nature of
individual with the appropriate technology can
                                                      what can be offered through the service, but
now produce his or her online media and
                                                      does not transform the experience of television
include images, text, and sound about
                                                      from the user's point of view, and thus lacks a
whatever he or she chooses. Thus the
                                                      more fully interactive dimension. It remains the
convergence         of    new      methods       of
                                                      case that interactivity is not an inherent
communication with new technologies shifts
                                                      characteristic of all new media technologies,
the model of mass communication, and
                                                      unlike digitization and convergence.
radically reshapes the ways we interact and
communicate with one another. in "What is             Terry Flew (2005) argues that "the global
new media?" Vin Crosbie (2002) described              interactive games industry is large and
three different kinds of communication media.         growing, and is at the forefront of many of the
He saw Interpersonal media as "one to one",           most significant innovations in new media"
Mass media as "one too many", and finally             (Flew 2005: 101). Interactivity is prominent in
New Media as Individuation Media or "many to          these online video games such as World of
many".                                                Warcraft, The Sims Online and Second Life.
                                                      These games, which are developments of
When we think of interactivity and its meaning,
                                                      "new media," allow for users to establish
we assume that it is only prominent in the
                                                      relationships and experience a sense of
conversational dynamics of individuals who
                                                      belonging that transcends traditional temporal
are face-to-face. This restriction of opinion
                                                      and spatial boundaries (such as when gamers
does not allow us to see its existence in
                                                      logging in from different parts of the world
mediated communication forums. Interactivity
                                                      interact). These games can be used as an
is present in some programming work, such as
                                                      escape or to act out a desired life. Will Wright,
video games. It's also viable in the operation of
                                                      creator of The Sims, "is fascinated by the way
traditional media. In the mid 1990s, filmmakers
                                                      gamers have become so attached to his
started using inexpensive digital cameras to
                                                      invention-with some even living their lives
create films. It was also the time when moving
                                                      through it". New media have created virtual
image technology had developed, which was
                                                      realities that are becoming virtual extensions
able to be viewed on computer desktops in full
                                                      of the world we live in. With the creation of
motion. This development of new media
                                                      Second Life and Active Worlds before it,
technology was a new method for artists to
                                                      people have even more control over this virtual
share their work and interact with the big
                                                      world, a world where anything that a
world. Other settings of interactivity include
                                                      participant can think of can become a reality.
radio and television talk shows, letters to the
editor, listener participation in such programs,      New Media changes continuously because it is
and        computer        and      technological     constantly modified and redefined by the
programming. Interactive new media has                interaction    between     users,    emerging
become a true benefit to everyone because             technologies, cultural changes, etc.
people can express their artwork in more than

TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                                        Page | 18
IS NOKIA’s OVI FINNISH’d? – BOB FAULKNER – REWRITE BY ANI SARAH RIDZWAN GA01267




      Is Nokia's Ovi Finnish'd?
May 14, 2009

     vi is Finnish for "door" and the Ovi Store was expected to be Nokia
O    Corp. (NYSE: NOK)’s doorway to the world of Internet services. Now some reports
(one each from Reuters andTechFlash) say that plans may have changed rather dramatically.

Nokia told TechFlash that it plans to close its Kirkland, Wash., facility as part of its recent
restructuring efforts. Kirkland was the home of Nokia’s 2007 acquisition, Twango, which
was the basis for its media sharing services. A spokesperson told Reuters: "Ovi Share… is
planned to be maintained in its current state" -- apparently meaning no more investment or
development is expected to take place. All this is a far cry from the company’s plans of just a
few months ago.

At last December’s investor meeting Nokia was expecting the Ovi Store to be the gateway to
accessing what it expected to be a €40 billion Internet services market in 2011. In their view,
1 billion people use a Nokia device every day, and Ovi would be the service brand that would
bring them together.

Nokia officially announced the Ovi Store           unique visitors per month, Ovi.com
at the Mobile World Congress in February.          commanded only about 70,000 unique
While the store was not officially intended        visitors in April, according to statistics at
to "open" until May, it has been available         Compete.com.        Not     a      scientific
for access for some time. However, while           comparison, to be sure, but it gives some
other media-sharing and social-networking          idea that Ovi wasn't keeping the folks at
sites are generating tens of millions of           Facebook up at night.



But aside from the social-networking aspects of Ovi Store, there is a more important issue
that comes into play relative to Nokia.




TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                                  Page | 19
IS NOKIA’s OVI FINNISH’d? – BOB FAULKNER – REWRITE BY ANI SARAH RIDZWAN GA01267


Nokia has been quite late to the party when it comes to the War of the Smartphones, in more
ways than one. It only got its first touch-based device (5800) out the door earlier this year and
it is largely a me-too unit. The company’s long-awaited N97 is not expected until next month.

However, two critical success factors in            personal   computer     and    video game
smartphones                                                                            industries.
will         be                                                                   Unfortunately,
applications                                                                      Nokia is well
and       their                                                                   behind       the
delivery                                                                          curve here as
systems, just                                                                     well.
as they were
in the early
days of the



 Application software developers will gravitate to the platform that provides them with the
 greatest opportunity for success. If you look at the iPhone community as an example, we
 know that more than 100,000 iPhone Software Developers Kits (SDK) were downloaded
 during its first week of availability more than a year ago. With the advent of the more-
 powerful iPhone 3G units last summer, I’m fairly certain that the iPhone development
 community has grown substantially given the fact that they currently have more than
 35,000 applications on their App Store.




TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                                    Page | 20
IS NOKIA’s OVI FINNISH’d? – BOB FAULKNER – REWRITE BY ANI SARAH RIDZWAN GA01267


While it is certainly not a perfect analog by any means, compare the iPhone developer
interest with Nokia’s recent experience. At the company’s Developer Summit held late last
month the company attracted all of 345 developers. Granted, it is a difficult economic
environment and that may have had a significant bearing on attendance. If that is indeed the
case we should see subdued attendance when Apple holds its World Wide Developers
Conference in early June.



                  IPHONE                     NOKIA




                  APP STORE                  OVI STORE




TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                               Page | 21
IS NOKIA’s OVI FINNISH’d? – BOB FAULKNER – REWRITE BY ANI SARAH RIDZWAN GA01267


What may also be holding developers back       This situation reminds me very much of
when it comes to the Nokia platform is the     the early days of the high-speed broadband
simple lack of scale. The amount of            market as cable companies rolled out cable
advanced hardware in the hands of              modems and telcos countered with DSL.
subscribers is limited as are the resources    Both were a refreshing alternative to the
developers have to throw at any                days of dial-up and its king, AOL.
opportunity. If you look at Nokia’s overall
strategy that developed as the handset         The cheerleaders for AOL insisted that the
market evolved, it seems to be based upon      cable companies and the telcos would be
the assumption that the aforementioned 1       forced to cut a deal with AOL and offer
billion subscribers can be leveraged as if     AOL’s services via the new high-speed
they are an asset that will attract            pipe. After all, the logic went, AOL had
developers for the ―next‖ platform.            the customers. Yes, they did and in
                                               retrospect. But building applications for
The billion Nokia devices out there are, for   the Internet as a whole, instead of just
the most part, simply making phone calls       AOL, proved to be more attractive to
(not that there’s anything wrong with that).   developers. So we see just how well that
The market Nokia is trying to enter is, in     worked out for AOL.
fact, a separate market and in this new
arena Nokia is really starting far closer to   — Bob Faulkner, special to Light Reading
square one than it may think.




TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES                            Page | 22

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Title 09 - computer application in media industries (2)

  • 1. COMPUTER April 30 APPLICATION IN MEDIA INDUSTRIES 2012 ANI SARAH BINTI RIDZWAN GA01267; MASNANI BT ABD CHAIR GA01282; NURUL ADZLINE BTE RAKMAN GA01318; NURUL SHAHIDA EPPD1063 BT MOHD NAZERI GA01322
  • 2. Table of Contents Major Industry Trends – Nurul Syahida Bt Mohd Nazeri GA01322 ......................... 2 CONVERGENCE .................................................................................................................................. 3 New Media Wins Advertising Share from Traditional Broadcasters ................................................. 4 Market Analysis.................................................................................................................................. 5 ............................................................... 6 The "Business Critical" Market ...................................................................................................... 8 Improving Workflow Efficiency......................................................................................................... 9 Tiered Storage Strategy....................................................................................................................... 9 Storage Infrastructure Trends ........................................................................................................... 10 Conclusion ....................................................................................................................................... 10 New media – Masnani Bt Abd Chair GA01282 .................................................. 11 History .............................................................................................................................................. 11 Definition .......................................................................................................................................... 13 Globalization and new media ....................................................................................................... 15 As tool for social change ............................................................................................................... 17 Interactivity and new media .......................................................................................................... 18 Is Nokia's Ovi Finnish'd? – Ani Sarah Binti Ridzwan GA01267 ...................... 19 TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 1
  • 3. MAJOR INDUSTRY TRENDS NURUL SYAHIDA BT MOHD NAZERI GA01322 Major Industry Trends One hundred years ago, the media was simply T he term “media” refers both to composed of the printed press. Today, there various forms of communication, and is a vast range of communication channels, to the organizations behind this including TV, radio, cinema, and the internet, communication, including the press and as well as print. However, common industry news-reporting agencies. It can also refer to trends can still be identified, despite the different types of data storage. This review increasingly diverse nature of the market. looks at the media in all its communication activities. TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 2
  • 4. MAJOR INDUSTRY TRENDS NURUL SYAHIDA BT MOHD NAZERI GA01322 CONVERGENCE C onvergence has been one of the satellite TV broadcasts. Some airlines offer buzzwords in the industry for many video games and audio-visual entertainment years. It relates to the emergence of on demand, allowing passengers to stop, digital technology, which has allowed start, and skip through programs, and to media organizations to deliver text, audio, select movies stored in the aircraft computer and video material over the same wired, system. Touch-screens and/or handsets allow wireless, or fiber-optic connections. The passengers to choose from a variety of development of the internet has played a features and content, including feature films, critical role in media convergence, as it now news, and TV programs, as well as giving them allows people to read newspapers, listen to the option to select video games and web- the radio, watch TV, and download music and based content, create music playlists, and so movies (and play both) on their computers, on. The more advanced IFE systems allow or, increasingly, on handheld devices. passengers to make hotel or rental car Consumers are now watching movies on their reservations in advance from the aircraft seat. mobile phones, and making phone calls from Back on the ground, trends over the next few their personal computers. Technological years, in terms of convergence and advances also mean that consumers can technological developments, mean watch TV programs on demand, that is, when manufacturers are likely to focus on and where they want, rather than when the increasing demand for personalized TV schedulers decide to broadcast them. entertainment, with much of the industry’s The development of in-flight entertainment attention focused on developing services for (IFE) provides a vivid illustration of the way in mobile phones. In April 2010, Nokia, for which the media has been transformed over example, released its N8 phone, which the past 30 years, and of the convergence of features a camera and acts as a portable technologies. In the 1970s, IFE consisted of a entertainment hub. The phone provides movie projected onto a screen. Today, most access to web TV services, while an HDMI airlines offer personal televisions, usually connection enables the owner to plug it into located in the seat backs, featuring live their home entertainment system and get HD video playback with Dolby Digital Plus Surround Sound. TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 3
  • 5. MAJOR INDUSTRY TRENDS NURUL SYAHIDA BT MOHD NAZERI GA01322 expressing strong interest in new search- New Media Wins targeting technologies. These include “search Advertising Share from retargeting,” or targeting search ads to select groups of users based on the websites that Traditional they have previously visited, or based upon Broadcasters whether an individual has visited an S earch Engine Marketing Professional advertiser’s own website before. The search Organization (SEMPO), a trade engine Google is striving to increase its organization for the search-engine advertising revenues, and is using targeted marketing sector, reported in April 2010 that marketing as one means of achieving this. The internet search engines are continuing to company believes that: “by making ads more steal advertising market share from relevant, and improving the connection traditional broadcasters. SEMPO said that between advertisers and our users, we can around half the companies it surveyed are create more value for everyone.” The reallocating budgets to search-engine company added that: “Users get more useful marketing from print advertising. More than a ads, and these more relevant ads generate third (36%) are shifting money away from higher returns for advertisers and publishers.” direct mail, and almost a quarter are moving Google is also seeking to increase its budgets from conferences and exhibitions and advertising revenues by offering mobile web display advertising. advertising, including ads that appear within Sara Holoubek, outgoing SEMPO President for mobile phones’ web browsers. 2009–10, said, “Difficult market conditions Other companies have been offering caused by the recession resulted in a personalized online advertising for some time. relatively slow year for the industry in 2009, The social networking sites, MySpace and which was improved by a significant upturn in Facebook, have targeted ads at individual the fourth quarter. This momentum has users based on their profiles since 2007, while continued into 2010, and we are expecting a retail sites such as Amazon and iTunes return to double-digit percentage market regularly recommend books and music to growth in 2010.” Part of the appeal of the their users, based on their past purchases. new media to advertisers is that audiences can be targeted much more effectively than using traditional media. Earlier research from SEMPO has found that advertisers were TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 4
  • 6. MAJOR INDUSTRY TRENDS NURUL SYAHIDA BT MOHD NAZERI GA01322 struggling New York Times accepted a US$250 Market Analysis million loan from prominent shareholder, Impact of the Recession on the Carlos Slim, in 2009. The newspaper has Media Industry suffered as readers and advertisers flee to T other platforms. In 2009, burdened by debt he media industry earns a large proportion of its revenues from advertising, and is, therefore, highly Technological influenced by the economic cycle. Advertising Developments Apart from convergence, other technological and marketing budgets tend to suffer first developments are likely to have a dramatic impact on when the corporate sector comes under the media industry over the next five to 10 years. 3D TV was launched in 2010, although viewers will pressure. The recession in 2009 certainly hit struggle to enjoy the product until 3D TV channels are the industry hard, with one UK agency also launched. However, Samsung, which was among the first to launch 3D TVs, says that the new hardware describing the downturn as the worst the will add depth to the picture of normal broadcasts and media had faced since the Second World War. Blu-ray films. For several years, the industry has talked up the arrival of 3D TV in the home to little effect. However, signs of an upturn emerged in 2010, Many, however, believe 2010 really is the with global giants such as Procter and Gamble breakthrough year for the technology, helped in large part by the growing number of 3D movies at the (P&G) pledging to increase their media spend theatre, and the success of James Cameron’s sci-fi over the year. In 2009, P&G reduced its spend epic Avatar. by 13%. This was a more swingeing cut than and a steep slide in newspaper advertising, that made by the biggest 100 advertisers the Miami Herald was also reported to be up collectively: as a group, they decreased for sale. spending by just over 11% in the United Kingdom, according to Nielsen. The downturn in ad spend has certainly had a severe impact in the United States. In April 2010, for example, the publisher of two of the country’s most popular dailies, the Chicago Tribune and Los Angeles Times, and owner of television stations, including superstation WGN, filed for bankruptcy. Reports said that a 2007 buyout saddled the publisher, Tribune, with too much debt as the economy and advertising revenue declined. Meanwhile, the TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 5
  • 7. COMPUTER APPLICATION NURUL ADZLINE BTE RAKMAN GA01318 shelf technology — mainly due to T he future of storage and how it's used is being determined today by the IT industry, where most of the components used in professional production and distribution systems and performance reasons. However, with the advances we see today in the IT industry, some manufacturers have qualified specific high-performance computer networks come from. storage systems for use in broadcast. The advantage here is in quicker time-to- As the broadcast industry moves to file- market with new technology, generally based systems, storage is a key component lower costs for performance and more in how facilities implement video servers flexible solutions. into their workflow. Manufacturers have two options: use off-the-shelf IT solutions When we look at the storage landscape it's and tailor them for broadcast, or design important to focus on two major custom storage systems into their products. elements—the physical storage media (e.g., internal data processing technology In the past, the highly specialized nature of and form factor) and the workflow that it broadcast had precluded the use of off-the- will ultimately be deployed in. T he IT industry designs storage for many markets, with two major customers, the PC market and the Enterprise market for mission critical type applications, driving most of the revenue. In many cases the design guidelines for these two markets are very different. The PC market is primarily focused on price while the Enterprise market demands high performance and reliability. Recently, however, new technology advancements have helped to create a new category between these two —the "Business Critical" market. Within the Enterprise drive market there are several major trends that are driving the use of certain types of physical storage: TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 6
  • 8. COMPUTER APPLICATION NURUL ADZLINE BTE RAKMAN GA01318 1. The Enterprise market is currently Valley K2 Media Server). This moving from Fibre Channel (FC) drives determines how fast you can process to serial attached SCSI (SAS) drives and move data on and off the drive. In a just as the PC market recently moved video environment, the faster the from parallel connections to serial storage system the better, but more SATA drives. Driving this migration is importantly, it must be deterministic the fact that aside from the obvious and consistent. In the IT industry, if cabling advantages of serial attach, you have a few millisecond pause in serial clock speeds can be higher than data transfers, nobody will notice, but parallel connections and SAS provides in video, it can mean black frames. a direct point-to-point bus connection vs. a shared bus connection with FC Video servers are designed with SCSI drives resulting in better overall appropriate buffering to avoid these performance. This means stored delays up to a certain point, which is material can be accessed much faster. why your storage system must be For editors and program distributors, deterministic. An area that can cause this results in better productivity. these delays is disk failures in a RAID protected system — both FC and SAS The performance of a drive is drives provide good performance and determined by its clock speed and its deterministic behavior whereas SATA rotational speed (today Thomson uses drives are not as predictable. 15,000 rpm SAS drives in its Grass 2. The latest version of SATA drives — time between failure) and Native SATA 3Gb/s, running at 7,500 rpm, Command Queuing (which enables the have made a lot of improvements over drives to internally optimize how first generation SATA 1.5Gb/s drives. commands are executed for better In addition to clock speeds doubling to performance) opens new markets for 3 Gb/s which doubled the transfer rate SATA drives. While SATA drives to 300 MB/s, features such as hot-swap continue to get better, they still lag behind capability, improved MTBF (mean- that of Enterprise SAS drives for high- performance, high reliable mission critical markets. TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 7
  • 9. COMPUTER APPLICATION NURUL ADZLINE BTE RAKMAN GA01318 The "Business Critical" Market These advancements have created a new class of SATA drives, which can be half the cost of SAS drives and becomes a practical consideration for use in lower performance video applications. Seagate, which supplies a large number of drives to the broadcast and video production industry, calls them "Business Critical" drives; indicating a class of drives between Enterprise SAS drives and the low cost, lower performance and less reliable PC drives. We consider the broadcast market to be a "Mission Critical" market. While a disk problem will not result in a fatality, it can result in lost revenue with make-goods. Most broadcasters demand that their server system be as reliable as possible, which has driven the almost exclusive use of Enterprise Drives in professional video servers. However, new advances in these Business Critical devices make them an ideal choice to support some types of video production and less demanding playout applications. These SATA drives will also be available with a SAS interface. This allows you to pick a storage system and populate it with either drive, based on your application and budget. These should begin appearing in the community later this year. TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 8
  • 10. COMPUTER APPLICATION NURUL ADZLINE BTE RAKMAN GA01318 out of real-time 270 Mb/s (or 1.5Gb for Improving HD) video and into a data file that can be as low as 8 Mb/s for transfers many times faster (15-25 Mb/s is typical for SD and 50 Workflow Mb/s for HD). The most benefit is realized by making the conversion (encoding) as Efficiency early in the process as possible, preferably during the ingest process. T he overall concept of servers has moved facilities from a baseband video infrastructure to a file-base infrastructure, bringing with it a long list of benefits that this type of IT-centric In addition, with file-based workflows you have the option of working with a low- resolution, browse-level version of the file (1 Mb/s or less) for QA purposes, editing, architecture affords. Broadcasters and quick review or archiving. This allows you production studios are seeing more and to cost-effectively develop internal more success with cost savings and networks where hundreds of journalists workflow efficiencies in migrating this and producers can access the same file at way. the same time, while keeping bandwidth The whole idea of a tapeless facility goes requirements low. back to implementing a workflow that gets footage on-line for one week, move it to Tiered Storage near-line for 30 days and then to off-line. This reduces the amount of on-line storage Strategy without the large performance penalty of tape. A nother option for tapeless workflows is to implement a tiered storage strategy, in which you have three types of storage; on-line, near- line and off-line. On-line = Enterprise drives, highest performance, reliability and highest cost. Usually configured in a SAN system. Near-line = SATA drives, moderate performance, good reliability and lower cost. Usually configured in a NAS system. Off-line = tape archive; lowest performance and lowest cost. Storage robotic systems can be small as a desktop or as large as a bedroom. . For example, in a news production environment, you might want to store TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 9
  • 11. COMPUTER APPLICATION NURUL ADZLINE BTE RAKMAN GA01318 iSCSI (SCSI commands over Ethernet) Storage and TOE cards (TCP/IP engines required for off-loading the system CPU) make Infrastructure GigE a good option for high performance, deterministic video systems. Trends For the most common server The storage infrastructure is what ties implementations 1 Gb/s performance is everything together. Today in the certainly good enough, but when you want Enterprise market we have FC and GigE to move a massive amount of data in and connections. FC has always been the out of a server, the more bandwidth you performance leader but is costly to have available the better. This is where 10 implement. Gb/s Ethernet becomes ideal. Often a high performance ftp network will be mostly 1 Gigabit technology has been predominate Gb/s with a 10 Gb/s backbone. This allows in the IT industry and we are seeing its most devices to talk to the network via 1 performance advance to where it is a good Gb/s but gives some devices the option of alternative to FC while coming at a lower 10 Gb. For example, if you need to move cost (with cheaper switches and cabling). data to a very fast archive system with Today FC has moved from 2 Gb/s to 4 multiple tape drives in the 120 MB/s Gb/s performance. Ethernet is range, then you can easily max out a 1 predominately 1 Gb/s, but we're seeing Gb/s connection. cost-effective 10 Gb/s switches (actually a few 10 Gb ports on a 1 Gb switch) being implemented. New technologies such as Conclusion oing forward, as storage demands increase — which is a certainty given the need to G support multiple channels of HD content sent to a variety of distribution platforms — IT-centric technologies will continue to provide the solutions broadcasters require. Some applications are still being developed, so no one's sure exactly what technologies will be adopted most. What is clear is that many vendors serving the broadcast industry have recognized the efficiencies to be found in off-the-shelf IT solutions. While some still cling to proprietary architectures, it's the most open approaches that will provide the fastest return on investment and ultimately be most successful. Roger Crooks is Product Marketing Manager for Servers and Digital News Production Products at Grass Valley. TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 10
  • 12. NEW MEDIA – MASNANI BT ABD CHAIR GA01282 New media N ew media is a broad term networkable, dense, compressible, in media studies that emerged in and interactive. Some examples may be the latter part of the 20th the Internet, websites, computer century that refers to on-demand access to multimedia, video games, CD-ROMS, and content anytime, anywhere, on any digital DVDs. New media does not device, as well as interactive user include television programs, feature feedback, creative participation and films, magazines, books, or paper-based community formation around the media publications – unless they contain content. Another important promise of technologies that enable digital new media is the "democratization" of the interactivity. Wikipedia, an online creation, publishing, distribution encyclopedia, is an example, and consumption of media content. combining Internet accessible digital text, Another aspect of new media is the real- images and video with web-links, creative time generation of new, unregulated participation of contributors, interactive content. feedback of users and formation of a participant community of editors and Most technologies described as "new donors for the benefit of non-community media" are digital, often having readers. Facebook is an example of characteristics of being manipulated, the social media model, in which most users are also participants. History such as those of television and radio. The I n the 1960s, connections between last twenty-five years have seen the rapid computing and radical art began to transformation into media which are grow stronger. It was not until the predicated upon the use of digital 1980s that Alan Kay and his co-workers technologies, such as at Xerox PARC began to give the power of the Internet and video games. However, a personal computer to the individual, these examples are only a small rather than have a big organization be in representation of new media. The use charge of this. "In the late 1980s and early of digital computers has transformed the 1990s, however, we seem to witness a remaining 'old' media, as suggested by the different kind of parallel relationship advent of digital television and online between social changes and computer publications. Even traditional media forms design. Although causally unrelated, such as the printing press have been conceptually it makes sense that the Cold transformed through the application of War and the design of the Web took place technologies such as image at exactly the same time.‖ manipulation software like Adobe Until the 1980s media relied primarily Photoshop and desktop publishing tools. upon print and analogue broadcast models, Andrew L. Shapiro (1999) argues that the "emergence of new, digital technologies TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 11
  • 13. NEW MEDIA – MASNANI BT ABD CHAIR GA01282 signals a potentially radical shift of who is media, and particularly the Internet, in control of information, experience and provide the potential for a democratic resources" (Shapiro cited in Croteau and postmodern public sphere, in which Hoynes 2003: 322). W. Russell citizens can participate in well informed, Neuman (1991) suggests that whilst the non-hierarchical debate pertaining to their "new media" have technical capabilities to social structures. Contradicting these pull in one direction, economic and social positive appraisals of the potential social forces pull back in the opposite direction. impacts of new media are scholars such as According to Neuman, "We are witnessing Ed Herman and Robert McChesney who the evolution of a universal interconnected have suggested that the transition to new network of audio, video, and electronic media has seen a handful of powerful text communications that will blur the transnational telecommunications corporat distinction between interpersonal and mass ions who achieve a level of global communication and between public and influence which was hitherto private communication" (Neuman cited in unimaginable. Croteau and Hoynes 2003: 322). Neuman Scholars, such as Lister et al. (2003) and argues that New Media will: Friedman (2005), have highlighted both the positive and negative potential and  Alter the meaning of geographic actual implications of new media distance. technologies, suggesting that some of the  Allow for a huge increase in the early work into new media studies was volume of communication. guilty of technological determinism –  Provide the possibility of increasing whereby the effects of media were the speed of communication. determined by the technology themselves,  Provide opportunities for interactive rather than through tracing the complex communication. social networks which governed the  Allow forms of communication that development, funding, implementation and were previously separate to overlap future development of any technology. and interconnect. Consequently it has been the contention of scholars such as Douglas Kellner and James Bohman that new TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 12
  • 14. NEW MEDIA – MASNANI BT ABD CHAIR GA01282 3. New Media as Digital Data Definition Controlled by Software – The lthough there are several ways that language of New Media is based A New Media may be described, Lev Manovich, in an introduction to The New Media Reader, defines New Media by using eight simple on the assumption that, in fact, all cultural objects that rely on digital representation and computer-based delivery do share a number of and concise propositions:[4] common qualities. New media is 1. New Media reduced to digital data that can be versus Cyberculture – manipulated by software as any Cyberculture is the various social other data. Now media operations phenomena that are associated can create several versions of the with the Internet and network same object. An example is an communications (blogs, online image stored as matrix data which multi-player gaming), whereas can be manipulated and altered New Media is concerned more according to the additional with cultural objects and algorithms implemented, such as paradigms (digital to analog color inversion, gray-scaling, television, iPhones). sharpening, rasterizing, etc. 2. New Media as Computer Technology Used as a 4. New Media as the Mix Between Distribution Platform – New Existing Cultural Conventions Media are the cultural objects and the Conventions of which use digital computer Software – "New Media today can technology for distribution and be understood as the mix between exhibition. e.g. (at least for now) older cultural conventions for data Internet, Web sites, computer representation, access, and multimedia, Blu-ray disks etc. The manipulation and newer problem with this is that the conventions of data representation, definition must be revised every access, and manipulation. The few years. The term "new media" "old" data are representations of will not be "new" anymore, as visual reality and human most forms of culture will be experience, and the "new" data is distributed through computers. numerical data. The computer is kept out of the key "creative" decisions, and is delegated to the position of a technician." e.g. In film, software is used in some areas of production, in others are created using computer animation. TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 13
  • 15. NEW MEDIA – MASNANI BT ABD CHAIR GA01282 5. New Media as the Aesthetics that Accompanies the Early Stage of Every New Modern Media and 7. New Media as the Encoding of Communication Technology – Modernist Avant-Garde; New "While ideological tropes indeed Media as Metamedia – Manovich seem to be reappearing rather declares that the 1920s are more regularly, many aesthetic relevant to New Media than any strategies may reappear two or other time period. Meta- three times ... In order for this media coincides approach to be truly useful it with postmodernism in that they would be insufficient to simply both rework old work rather than name the strategies and tropes and create new work. New media to record the moments of their avant-garde "is about new ways of appearance; instead, we would accessing and manipulating have to develop a much more information" (e.g. hypermedia, comprehensive analysis which databases, search engines, etc.). would correlate the history of Meta-media is an example of how technology with social, political, quantity can change into quality as and economical histories or the in new media technology and modern period." manipulation techniques can "recode modernist aesthetics into a very different postmodern aesthetics." 6. New Media as Faster Execution 8. New Media as Parallel of Algorithms Previously Articulation of Similar Ideas in Executed Manually or through Post-WWII Art and Modern Other Technologies – Computers Computing – Post WWII Art or are a huge speed-up of what were "combinatorics" involves creating previously manual techniques. e.g. images by systematically changing calculators. "Dramatically a single parameter. This leads to speeding up the execution makes the creation or remarkably similar possible previously non-existent images and spatial structures. representational technique." This "This illustrates that algorithms, also makes possible of many new this essential part of new media, forms of media art such as do not depend on technology, but interactive multimedia and video can be executed by humans." games. "On one level, a modern digital computer is just a faster calculator, we should not ignore its other identity: that of a cybernetic control device." TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 14
  • 16. NEW MEDIA – MASNANI BT ABD CHAIR GA01282 Globalization and new media T he rise of new media has increased process through which public communication communication between people all becomes restructured and partly dis- over the world and the Internet. It has embedded from national political and cultural allowed people to express themselves through institutions. This trend of the globalized public blogs, websites, pictures, and other user- sphere is not only as a geographical generated media. expansion form a nation to worldwide, but also changes the relationship between the public, Flew (2002) stated that as a result of the the media and state (Volkmer, 1999:123). evolution of new media technologies, globalization occurs. "Virtual communities" are being established Globalization is generally stated as "more than online and transcend geographical expansion of activities beyond the boundaries boundaries, eliminating social of particular nation states". Globalization restrictions. Howard Rheingold (2000) shortens the distance between people all over describes these globalised societies as self- the world by the electronic communication defined networks, which resemble what we do (Carely 1992 in Flew 2002) and Cairncross in real life. "People in virtual communities use (1998) expresses this great development as words on screens to exchange pleasantries the "death of distance". New media "radically and argue, engage in intellectual discourse, break the connection between physical place conduct commerce, make plans, brainstorm, and social place, making physical location gossip, feud, fall in love, create a little high art much less significant for our social and a lot of idle talk" (Rheingold cited in Slevin relationships" (Croteau and Hoynes 2003: 2000: 91). For Sherry Turkle "making the 311). computer into a second self, finding a soul in the machine, can substitute for human However, the changes in the new media relationships" (Holmes 2005: 184). New media environment create a series of tensions in the has the ability to connect like-minded others concept of "public sphere". According to Ingrid worldwide. Volkmer, "public sphere" is defined as a While this perspective suggests that the technology drives – and therefore is a determining factor – in the process of globalization, arguments involving technological determinism are generally frowned upon by mainstream media studies. Instead academics focus on the multiplicity of processes by which technology is funded, researched and produced, forming a feedback loop when the technologies are used and often transformed by their users, which then feeds into the process of guiding their future development. TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 15
  • 17. NEW MEDIA – MASNANI BT ABD CHAIR GA01282 While commentators such as Castells espouse a "soft determinism" whereby they contend that "Technology does not determine society. Nor does society script the course of technological change, since many factors, including individual inventiveness and entrepreneurialism, intervene in the process of scientific discovery, technical innovation and social applications, so the final outcome depends on a complex pattern of interaction. Indeed the dilemma of technological determinism is probably a false problem, since technology is society and society cannot be understood without its technological tools." (Castells 1996:5) This, however, is still distinct from stating that societal changes are instigated by technological development, which recalls the theses of Marshall McLuhan. Manovich and Castells have argued that whereas mass media "corresponded to the logic of industrial mass society, which values conformity over individuality," (Manovich 2001:41) new media follows the logic of the post-industrial or globalized society whereby "every citizen can construct her own custom lifestyle and select her ideology from a large number of choices. Rather than pushing the same objects to a mass audience, marketing now tries to target each individual separately." (Manovich 2001:42). TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 16
  • 18. NEW MEDIA – MASNANI BT ABD CHAIR GA01282 some within a movement. Others are sceptical As tool for social change about how democratic or useful it really is for S ocial movement media has a rich and social movements, even for those with storied history (see Agitprop) that has access. There are also many New Media changed at a rapid rate since New components that activists cite as tools for Media became widely used (Chris change that have not been widely discussed Atton). The Zapatista Army of National as such by academics. Liberation of Chiapas, Mexico were the first New Media has also found a use with less major movement to make widely recognized radical social movements such as the Free and effective use of New Media for Hugs Campaign. Using websites, blogs, and communiqués and organizing in 1994. Since online videos to demonstrate the effectiveness then, New Media has been used extensively of the movement itself. Along with this by social movements to educate, organize, example the use of high volume blogs has share cultural products of movements, allowed numerous views and practices to be communicate, coalition build, and more. more widespread and gain more public The WTO Ministerial Conference of 1999 attention. Another example is the on- protest activity was another landmark in the going Free Tibet Campaign, which has been use of New Media as a tool for social change. seen on numerous websites as well as having The WTO protests used media to organize the a slight tie-in with the band Gorillaz in their original action, communicate with and educate Gorillaz Bitez clip featuring the lead participants, and was used as an alternative singer 2D sitting with protesters at a Free Tibet media source. The Indy media movement also protest. Another social change seen coming developed out of this action, and has been a from New Media is trends in fashion and the great tool in the democratization of emergence of subcultures such as Text information, which is another widely discussed [19] Speak, Cyberpunk, and various others. aspect of new media movement. Some scholars even view this democratization as an indication of the creation of a "radical, socio- technical paradigm to challenge the dominant, neoliberal and technologically determinist model of information and communication technologies." A less radical view along these same lines is that people are taking advantage of the Internet to produce a grassroots globalization, one that is anti-neoliberal and centred on people rather than the flow of capital. Of course, some are also sceptical of the role of New Media in Social Movements. Many scholars point out unequal access to new media as a hindrance to broad-based movements, sometimes even oppressing TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 17
  • 19. NEW MEDIA – MASNANI BT ABD CHAIR GA01282 one way with the technology that we have Interactivity and new media today and there is no longer a limit to what we I nteractivity has become a term for a can do with our creativity. number of new media use options evolving Interactivity can be considered a central from the rapid dissemination concept in understanding new media, but of Internet access points, the digitalization of different media forms possess different media, and media convergence. In 1984, Rice degrees of interactivity, and some forms of defined new media as communication digitized and converged media are not in fact technologies that enable or facilitate user-to- interactive at all. Tony Feldman considers user interactivity and interactivity between user digital satellite television as an example of a and information. Such a definition replaces the new media technology that uses digital "one-too-many" model of traditional mass compression to dramatically increase the communication with the possibility of a "many- number of television channels that can be to-many" web of communication. Any delivered, and which changes the nature of individual with the appropriate technology can what can be offered through the service, but now produce his or her online media and does not transform the experience of television include images, text, and sound about from the user's point of view, and thus lacks a whatever he or she chooses. Thus the more fully interactive dimension. It remains the convergence of new methods of case that interactivity is not an inherent communication with new technologies shifts characteristic of all new media technologies, the model of mass communication, and unlike digitization and convergence. radically reshapes the ways we interact and communicate with one another. in "What is Terry Flew (2005) argues that "the global new media?" Vin Crosbie (2002) described interactive games industry is large and three different kinds of communication media. growing, and is at the forefront of many of the He saw Interpersonal media as "one to one", most significant innovations in new media" Mass media as "one too many", and finally (Flew 2005: 101). Interactivity is prominent in New Media as Individuation Media or "many to these online video games such as World of many". Warcraft, The Sims Online and Second Life. These games, which are developments of When we think of interactivity and its meaning, "new media," allow for users to establish we assume that it is only prominent in the relationships and experience a sense of conversational dynamics of individuals who belonging that transcends traditional temporal are face-to-face. This restriction of opinion and spatial boundaries (such as when gamers does not allow us to see its existence in logging in from different parts of the world mediated communication forums. Interactivity interact). These games can be used as an is present in some programming work, such as escape or to act out a desired life. Will Wright, video games. It's also viable in the operation of creator of The Sims, "is fascinated by the way traditional media. In the mid 1990s, filmmakers gamers have become so attached to his started using inexpensive digital cameras to invention-with some even living their lives create films. It was also the time when moving through it". New media have created virtual image technology had developed, which was realities that are becoming virtual extensions able to be viewed on computer desktops in full of the world we live in. With the creation of motion. This development of new media Second Life and Active Worlds before it, technology was a new method for artists to people have even more control over this virtual share their work and interact with the big world, a world where anything that a world. Other settings of interactivity include participant can think of can become a reality. radio and television talk shows, letters to the editor, listener participation in such programs, New Media changes continuously because it is and computer and technological constantly modified and redefined by the programming. Interactive new media has interaction between users, emerging become a true benefit to everyone because technologies, cultural changes, etc. people can express their artwork in more than TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 18
  • 20. IS NOKIA’s OVI FINNISH’d? – BOB FAULKNER – REWRITE BY ANI SARAH RIDZWAN GA01267 Is Nokia's Ovi Finnish'd? May 14, 2009 vi is Finnish for "door" and the Ovi Store was expected to be Nokia O Corp. (NYSE: NOK)’s doorway to the world of Internet services. Now some reports (one each from Reuters andTechFlash) say that plans may have changed rather dramatically. Nokia told TechFlash that it plans to close its Kirkland, Wash., facility as part of its recent restructuring efforts. Kirkland was the home of Nokia’s 2007 acquisition, Twango, which was the basis for its media sharing services. A spokesperson told Reuters: "Ovi Share… is planned to be maintained in its current state" -- apparently meaning no more investment or development is expected to take place. All this is a far cry from the company’s plans of just a few months ago. At last December’s investor meeting Nokia was expecting the Ovi Store to be the gateway to accessing what it expected to be a €40 billion Internet services market in 2011. In their view, 1 billion people use a Nokia device every day, and Ovi would be the service brand that would bring them together. Nokia officially announced the Ovi Store unique visitors per month, Ovi.com at the Mobile World Congress in February. commanded only about 70,000 unique While the store was not officially intended visitors in April, according to statistics at to "open" until May, it has been available Compete.com. Not a scientific for access for some time. However, while comparison, to be sure, but it gives some other media-sharing and social-networking idea that Ovi wasn't keeping the folks at sites are generating tens of millions of Facebook up at night. But aside from the social-networking aspects of Ovi Store, there is a more important issue that comes into play relative to Nokia. TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 19
  • 21. IS NOKIA’s OVI FINNISH’d? – BOB FAULKNER – REWRITE BY ANI SARAH RIDZWAN GA01267 Nokia has been quite late to the party when it comes to the War of the Smartphones, in more ways than one. It only got its first touch-based device (5800) out the door earlier this year and it is largely a me-too unit. The company’s long-awaited N97 is not expected until next month. However, two critical success factors in personal computer and video game smartphones industries. will be Unfortunately, applications Nokia is well and their behind the delivery curve here as systems, just well. as they were in the early days of the Application software developers will gravitate to the platform that provides them with the greatest opportunity for success. If you look at the iPhone community as an example, we know that more than 100,000 iPhone Software Developers Kits (SDK) were downloaded during its first week of availability more than a year ago. With the advent of the more- powerful iPhone 3G units last summer, I’m fairly certain that the iPhone development community has grown substantially given the fact that they currently have more than 35,000 applications on their App Store. TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 20
  • 22. IS NOKIA’s OVI FINNISH’d? – BOB FAULKNER – REWRITE BY ANI SARAH RIDZWAN GA01267 While it is certainly not a perfect analog by any means, compare the iPhone developer interest with Nokia’s recent experience. At the company’s Developer Summit held late last month the company attracted all of 345 developers. Granted, it is a difficult economic environment and that may have had a significant bearing on attendance. If that is indeed the case we should see subdued attendance when Apple holds its World Wide Developers Conference in early June. IPHONE NOKIA APP STORE OVI STORE TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 21
  • 23. IS NOKIA’s OVI FINNISH’d? – BOB FAULKNER – REWRITE BY ANI SARAH RIDZWAN GA01267 What may also be holding developers back This situation reminds me very much of when it comes to the Nokia platform is the the early days of the high-speed broadband simple lack of scale. The amount of market as cable companies rolled out cable advanced hardware in the hands of modems and telcos countered with DSL. subscribers is limited as are the resources Both were a refreshing alternative to the developers have to throw at any days of dial-up and its king, AOL. opportunity. If you look at Nokia’s overall strategy that developed as the handset The cheerleaders for AOL insisted that the market evolved, it seems to be based upon cable companies and the telcos would be the assumption that the aforementioned 1 forced to cut a deal with AOL and offer billion subscribers can be leveraged as if AOL’s services via the new high-speed they are an asset that will attract pipe. After all, the logic went, AOL had developers for the ―next‖ platform. the customers. Yes, they did and in retrospect. But building applications for The billion Nokia devices out there are, for the Internet as a whole, instead of just the most part, simply making phone calls AOL, proved to be more attractive to (not that there’s anything wrong with that). developers. So we see just how well that The market Nokia is trying to enter is, in worked out for AOL. fact, a separate market and in this new arena Nokia is really starting far closer to — Bob Faulkner, special to Light Reading square one than it may think. TOPIC 9 – COMPUTER APPLICATION IN MEDIA INDUSTRIES Page | 22