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Zen and the Art of Enterprise Architecture - IoT

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Presentation from the Open Group Conference in San Diego

Publié dans : Internet
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Zen and the Art of Enterprise Architecture - IoT

  1. 1. The Value of Architecture and The Internet of Things Microsoft Services – Enterprise Strategy alan.hakimi@microsoft.com http://blogs.msdn.com/zen @alanhakimi
  2. 2. The content presented in this session may or may not represent the views of my employer, Microsoft Corporation. The content is designed to be a “value-add” to “things” that most Enterprise Architects are already doing… but it also addresses the shortcomings of current thinking in relation to the Internet of Things My world view comes from complexity theory, organizational design systems thinking, and socio-technological computing, and enterprise architecture.
  3. 3. Provide a introductory perspective on the value of architecture around the Internet of Things. Share some working concept and methods that may help drive hi level architecture transformation around the Internet of Things Set the stage for future discussions on what we must do to make this a reality.
  4. 4. System Value DesignExecution
  5. 5. IoT Ecosystem System Value DesignExecution
  6. 6. A ginormous opportunity for Enterprise Architecture Professionals. Connectivity Data AnalyticsThings
  7. 7. 1970 1980 1990 2000 2010 10,000,000,000 1,000,000,000 100,000,000 10,000,000 1,000,000 100,000 10,000 1,000 Transistors Moore’s Law continues Metcalf‘s Law what can 25 billion connected things do? 1980 1990 2000 2010 1,000
  8. 8. The IoT will significantly transform our digital interactions with the physical world, therefore people’s experiences are at center of the conversation. The information journey from data to wisdom and providing insights to individuals or teams will help drive efficiency in both work and life processes. The foundations of and IoT Ecosystem are ubiquitous computing and ambient intelligence.
  9. 9.  Have data (structure)      Have code (behavior)     and context Simple Thing Thing of Things Sense Thing Code Data Actuator Sensor Respond Streams Algorithms / Configurations Thing Code Data Actuator Sensor Thing Code Data Actuator Sensor Sense Respond Thing Code Data Actuator SensorSense Respond Sense Respond Streams Algorithms / Configurations Data Code < > Hub / Gateway Pulled Pushed Code Data Pulled Pushed Code DataSensor Actuator
  10. 10.  What is information?     Why is this important?     Data
  11. 11.  What is Code?    Why is it Important     Code
  12. 12. Can accomplish some pretty amazing things….. But…. we need to build better architectures within our own and other enterprises in order to reduce friction and help serve our clients….
  13. 13. Operational Things Information Things Convergence
  14. 14. 2Rules 1 Every new product and service [SYSTEM] must provide great experience and excellent value—it works and flows. 2 But each [SYSTEM] must also reduce the complexity and increase the value of all of the others. Things work together.
  15. 15. ubiquitous computing cognitive organizations business and life infrastructure architecture business and information architecture
  16. 16. Strategy and Direction Command and Control Team Interactions Individual Activity World Impact
  17. 17. Environment Agent “The Brain” sense respond streams pattern collecting reasoningmanipulate change percepts action insight telemetry reflective activities reflexive activities Uniqueness Dynamic Variability Specialized High Rate of Change Analysis and Speed Real Time Decisions Sameness Static Common Generalized Low Rate of Change Synthesis of Insights Design Time Designs
  18. 18. ubiquitous computing cognitive organizations business and life environment individuals teams management leadership market (opportunity) products and services (value) business and life (capability) information (certainty) applications (functionality) technology (modality)
  19. 19. ubiquitous computing cognitive organizations business and life leadershipmanagementteamsindividualsenvironmentenvironment individuals teams management leadership market (opportunity) demand scenario relationships throughput industry / competition products and services (value) components assemble / service supply chain product / service offering marketing / portfolio business and life (capability) impact tasks processes / interactions command / control strategy information (certainty) signals / data information knowledge understanding wisdom applications (functionality) collection productivity collaboration reporting insights technology (modality) sensors actuators devices networks storage processing
  20. 20.  Standardization Around Connectivity and Data  Federated Frameworks, Models, and Methodologies The We Can Evaluate and Simulate  Evolve The Notion of Architecture Beyond Standards and Governance
  21. 21. Architecture Value System Value DesignExecution
  22. 22. Can we use architecture to deliver better products? Can we use architecture to drive business efficiency? Can we use architecture to guide the right solutions? Can we use architecture to provide a seamless and quiet integration with technology? The Right Advantage The Right Product The Right Cost The Right Speed The Right Risk
  23. 23. Process Efficiency Cost Reduction IoT is all about providing INSIGHTS Develop New Business Models
  24. 24. Predicting future performance from historical data Recommenda- tion engines Advertising analysis Weather forecasting for business planning Social network analysis IT infrastructure and web app optimization Legal discovery and document archiving Pricing analysis Fraud detection Churn analysis Equipment monitoring Location-based tracking and services Personalized Insurance Predictive analytics should address the likelihood of something happening in the future, even if it is just an instant later…
  25. 25. SynthesisAnalysis
  26. 26. Insights Reporting Evaluating Measuring Collaboration and Process Interactions and Types Symbols and Reading
  27. 27.  Human Experience throughout the “product” lifecycle.  The design is based upon an explicit understanding of users, tasks, and environments.  Users are involved through design and development  The design is driven and refined by user-center evaluation  The process is iterative  The design addresses the whole user experience.  The design team includes multidisciplinary skills and perspectives. Above is from ISO 9241-210 (201) Human Center Design for Interactive Systems Purpose Autonomy Mastery Success Community Collaboration Social Individual Experience
  28. 28. Business Case
  29. 29. Purpose Means Results Value Drivers Provide New (Capability, Functionality, Modality) Produce Something New New Product or Service Value Expectation Improve Something Existing Enhanced Product of Service Understand Constraints, Barriers and Obstacles to Achieve Desired Outcome Address Limiting Factors Smart Governance and Compliance and Enablement Opposing Forces Identify and Manage Risk Reduce Risk of Operation Manage and Cope with Anticipated and Unanticipated Change Exploit New Opportunities Marketplace Competitiveness Change Catalyst Adapt Quickly To New Conditions Organizational Change Management
  30. 30. Robust functionality requires essential complexity. Can we provide it without unnecessary complicatedness? Value expectations and limitations are like Yin and Yang, if there are no obstacles, the value is less because the outcome is easy.
  31. 31. Architecture Design Considerations System Value DesignExecution
  32. 32. Descriptive Quality Prescriptive Quality Predictive Quality
  33. 33. Telemetry is fundamental in operating a healthy and learning system. Solving the architectural problem is not enough, feedback is required to determine to determine both short term and long term viability. Application of telemetry to a solution Surfacing of telemetry from a solution Transporting telemetry Creation of a telemetry data marketplace and routing Standarised consumption including real-time Insight creation Design Emit Transport Ingest Consume Insights
  34. 34. The Analog Physical World The Digital Virtual World
  35. 35. temporal relation temporal relation x before y x starts y y contains x y started by x x overlaps y x finishes y x meets y y finished by x x equals y Environmental Based Trigger Time Based Trigger Location Based Trigger Object Based Trigger
  36. 36. What Events are on The Edge? What Events are the Core?
  37. 37. antifragile f(x) harmful beneficial  
  38. 38. Architecting Transformation System Value DesignExecution
  39. 39. Results Realization Viewpoints Transformation Viewpoints
  40. 40.  Evangelize the Importance of Holistic Systemic Architecture and It Processes to Modernize Business  Leverage Human Experience and Business Architecture Together  Understand The Consumption Metrics of What You Are Building  Modern Architecture Frameworks Must Address All Things.  We Must Develop Better Cadence on How Architecture Delivers Outcomes.  There Is No End State Just a Series of Potential Next States
  41. 41. Thank You

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