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Request for small research project

  1. Request for Autodesk MAX problem solution From Albert Poghosyan www.poghosyan.org
  2. Just simple cube
  3. Convert to Editable Poly
  4. Lets select any Poly
  5. Then invert and delete all others
  6.  
  7. Copy/Rotate
  8. So getting one vertex with snap
  9. And pushing to other vertex – to join it together
  10. Then copy/rotate all others
  11. So we will get one Corner joined from different vertexes
  12. So now if you zoom a bit
  13. And zoom more…. There is not any connected vertexes there
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