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Consumer Behaviour (CB)
CB is defined as the behaviour that consumer display in “searching for, purchasing,
using, evaluating and disposing of products and services that they expect will satisfy their
needs. CB focuses on now individuals make decisions to spend their available resources
(time, money, effort) on consumption related items. That includes:
•What they buy
•Where they buy
•Why they buy
•When they buy it
•How often they buy
•How often they use it
•How they evaluate it after the purchase
•Impact of these evaluations on future purchase
•How they dispose of it
CB describes two different kinds of consuming entities:
•Personal consumer
•Organizational consumer (project & non project org. govt. agenties institutions i.e.
school, hospitals, prisons etc.)
Demographics– are statistics that measure observable aspects of a population such as
birthrate, age, gender, income etc. one of the most important segment for the marketer.
Lifestyle and Psychographic Segmentation– Lifestyle is basically now a person lives.
It is now one enacts his/her self concept. It is determined by the persons past
experiences, innate characteristics and current situations.
Psycho (mental) Graphic (profiling) may be viewed as the method of defining lifestyle in
measurable terms. It is the systematic use of relevant activity, interest and opinion
constructs to quantitatively explore and explain the communicating, purchasing and
consuming behaviours of persons for brands, products and cluster of products.
Psychographic (including lifestyles) and demographic profiles are highly complementary
approaches that work best when used together. By combining the knowledge marketers
are provided with powerful information about tgt segment.
Lifestyle Marketing– Lifestyle frequently provides the basic motivation and guidelines for
purchases, although it does so in an indirect and subtle manner.
Lifestyle and the consumption process


Lifestyle Determinants   Lifestyle            Impact on Behaviour
• Demographics           How we live          Purchases
• Subculture             • Activities         • How
• Social class           • Interests          • When
• Motives                • Likes/Dislikes     • Where
• Personality            • Attitudes          • What
• Emotions               • Consumptions       • With whom
• Values                 • Expectations       Consumption
• Household life cycle   • Feelings           • Where
• Culture                                     • With whom
• Past experience                             • How
                                              • When
                                              • What
Measurement of Lifestyle–
• Attitude – Evaluative statement about other people, places, ideas, products etc.
• Values – Widely held beliefs about what is acceptable/desirable.
• Activities & Interests – Non-occupational behaviour to which consumes devote time
and effort e.g. hobbies, sports, public service.
The Technique of Lifestyle Segmentation–
Lifestyle segmentation measure (i) how people spend their time engaging in activities (ii)
what is of most interest/important to them in their immediate surroundings (iii) their
opinion and views about themselves and world around them (AIOS).
Lifestyle Dimensions
   Activities         Interests       Opinions              Demographics

Work            Family             Themselves        Age

Hobbies         Home               Social issues     Education

Social events   Job                Politics          Income

Vacation        Community          Business          Occupation

Entertainment   Recreation         Economics         Family size

Club Member     Fashion            Education         Dwelling (house to live-in)

Community       Food               Products          Geography

Shopping        Media              Future            City size

Sports          Achievements       Culture           Stage in lifecycle
Demographics– age, education, income, occupation, family structure, gender,
geographic location.
• Media pattern – the specific media the consumers utilize.
• Usage Rates – measurement of consumption within a specified port category; often
consumers are characterized as heavy, medium, light or nonusers.
VALS – Introduced in 1978 VALS (Values & Lifestyles) given by SRI Consulting Business
Intelligences is the most popular application of psychographic research by marketing
managers.
SRIC – BI has identified there primary self orientations.
• Principle Oriented – These individuals are guided in their choices by their beliefs and
principles rather than by feelings, events or desire for approval.
• Status oriented – The actions, approval and opinion of others heavily influence these
individuals.
Experiences and Makers : Action Oriented
Experiences – are young, vital, enthusiastic, impulsive and rebellious. They seek variety
and excitement, savoring the new, the offbeat and the …..
Makers – are practical people who have constructive skills and value self sufficiency.
They live within a traditional context of family, practical work and physical recreation and
have little interest in what lies outside that context.
Actualizers/Innovation – are successful, sophisticated active, take charge people with
high self esteem and abundant resources. They are interested in growth and seek to
develop, explore and express themselves in a variety of ways.
Strugglers/Survivors – Their lives are constricted. They are poor with limited education
and skills, without strong social bonds, frequently elderly and concerned about their
health they are often resigned and passive.
Action Oriented – These individual desire social or physical activity, variety and risk
taking.
Fulfields and believers: Principle oriented
Fulfields – are mature, satisfied, comfortable, reflective people who value order,
knowledge and responsibility. They are well educated and are in professional occupation.
Believers – are conservative, conventional people with concrete beliefs based on
tradition established codes: family, community, church & the nation.
Achievers & strivers: Status oriented
Achievers – they are successful career and work oriented people who like to and
generally do, feel in control of their lives. They value consensus, predictability and
stability over risk, intimacy and self discovery.
Strivers – they seek motivation, self definition and approval from the world around them.
They are striving to find a secure place in life. They are concerned about opinion and
approval of others, environmental factors affecting consumers.
They are of two types:
1. Internal variables
– They comprise of factors that are present within the consumers.
– They differ with individuals.
They include:
• Motivation
• Perceptions
• Learning
• Beliefs
• Values
• Customer & attitude
• Personality
2. External variables: They are present outside the customer and influences his buying
behaviour. They include:
• Consumer culture
• Social factors
• Reference grp
• Family & roles
• Status
Decision-Making Process – A decision is the selection of an action from two or more
alternative choices.
Buying Roles:
1. Initiator – A person who first suggests the idea of buying the part/service.
2. Influencer – A person whose view/advice infevers the decision.
3. Decider – A person who decides on any component of a buying decision – where to
buy, how to buy etc.
4. Buyer – The person who makes the actual purchase.
5. User – A person who consumes/uses the pelt/service.
Buying Behaviour – Consumer decision-making varies with the type of buying decision.
Atypes of consumer behavior has been identified based on the degree of involvement and
the degree of differences amongst the brands.
High Involvement                      Low Involvement


                           Complex Buying              Variety seeking buying behaviours
                              Behaviour                  (e.g. cookies, dominated by)
                  (expensive, bought infrequently,
  Significant
                  risky, highly self expressive e.g.
   difference
                         car, laptop, house)
between brands



                         Dissonance reducing                      Habitual buying
                           Buying Behaviour                          Behaviour
Few differences                e.g. carpet             (e.g. salt) (brand familarity leads to
between brands     (First acted, then acquired new                   purchase)
                     beliefs, then set of attitude)
Levels of Consumer Decision-Making
(i) Extensive Problem Solving – When consumers have no established criteria for
evaluating a pelt category or specific brands in that category or have not narrowed the
no.. Of brands they will consider to a small manageable subset, their decision-making
efforts can be classified as extensive problem solving.
(ii) Limited Problem Solving – At this level of problem solving, consumers already have
established the basic criteria for evaluating the pelt category and the various brands in
the category. However they have not fully established preferences concerning a select
group of brands.
(iii) Routinized Response Behaviour – At this level consumers have experience with
the pelt category and a well established set of criteria with which to evaluate the brands
they are considering. In some situations they may search for a small amt. of additional
information in others they simply review what they already know.
Models of consumers: Four views of Consumer Decision Making:
(i) An Economic View – In this the consumer has been characterized as making rational
decisions.
(ii) A Passive View – Opposite to rational economic view of consumers is the passive
view that depicts the consumer as basically not submissive to the self servicing interests
and promotional efforts of marketer.
(iii) A Cognitive View – It potrays the consumer as thinking problem solver. This model
focuses on the process by which consumers seek and evaluate information about
selected brands and retail outlet.
(iv) An Emotional View – Consumer can be a emotional or impulsive buyer and is likely
to associate deep feelings or emotions as joy, fear, love, hope, fantasy with certain
purchases/possessions.
Problem Recognition



              Information Search



           Evaluation of Alternatives



              Purchase Decision



           Post Purchase Behaviour



Five Stage Model of Consumer Buying Behaviour
Firms Marketing       External Influence
               Efforts                                    Socio-cultural Env.
               • Product                                  • Family
 Input         • Promotion                                • Informal Sources
               • Price                                    • Non comm. sources
                                                          • Social class
               • Channel of …….                           • Subculture/culture



                                    Consumer Decision-Making

               Need Recognition                           Psychological Field
                                                          • Motivation
Process        Prepurchase search                         • Perception
                                                          • Learning
               Evaluation of                              • Personality
               Alternatives                               • Attitude
                                                                          Experience

                                         Post-purchase behaviour
                                          Purchase
                                          • Trial
                                          • Repeat purchase
          Output                                                                       Model      of
                                           Post-purchase                               consumer
                                           evaluation                                  decision
                                                                                       making
CULTURAL
                 SOCIAL
                               PERSONAL
• Culture                                        PSYCHOLOGICAL
                               • Age & life
                 • Reference   cycle stage       • Motivation
                 Group
                               • Occupation      • Perception            BUYER
• Subculture                   • Lifestyle       • Learning
                               • Personality &   • Beliefs & Attitudes
                 • Family      self concept
                               • Economic
• Social class
                 • Roles &     circumstances
                 Statuses




                   Factors Influencing Consumer Behaviour
An Overview of Problem Recognition

How consumers fell               Process & factors of          His expectations from the
about the product                problem recognition           composition of a new
                                                               product
Existing consumer                                              Desired consumer
position                                                       position


                                Perceived gap/
                                Discripancy tension
Contributed by                  (Threshold level
                                problem)

  Stock out                 Problem recognition             Recognition of new need
                                                            situation
  Dissatisfaction with      Every gap does not cross the
  present stock             threshold level. Marketers    Generation of new wants
                            increase the gap and increase
                                                          Availability of new pelt offering
                            the tension level so that
  Enhancement in funds      purchase can be made.         Changing environmental
                                                          circumstances
  Marketing efforts
Types of Problem Recognition
                        Immediacy of Solution



Expectancy of           Immediate Solution          Immediate Solution
  Problem                   Required                  not Required


Occurance of                  Routine                    Planning
Problem Expected


Occurance of                 Emerging                    Evolving
Problem unexpected
Information sources for a purchase decision
                                    Information sources



             Internal                                                    External
           Information                                                 Information



     Actively Acquired               Passively Acquired             Actively Acquired


        Past                    Personal             Low involvement
      Searches                 experience               learning


     Independent          Personal contacts          Marketer              Experimental
        Groups                                      Information
Magazines, consumer      Friends/Family         Sales person website (Pdt inspection/
groups and govt.                                advt.                pdt trial)
agencies
All Brands




            Known Brands                                                  Unknown brands

                                                                                 (1)

               Evolved set               Inept set                Inert set

         Acceptable           Unacceptable               Indifferent            Over-looked
           Brands                Brands                    Brands                 Brands

                                   (2)                      (3)                        (4)


                          Not
Purchased
                       Purchased
 Brands
                         Brand
   (4)                       (5)
All Brands




            Known Brands                                                 Unknown brands

                                                                                (1)

              Evolved set               Inept set                Inert set

     Acceptable              Unacceptable               Indifferent            Over-looked
       Brands                   Brands                    Brands                 Brands

                                  (2)                      (3)                        (4)


                         Not
Purchased
                      Purchased
 Brands
                        Brand
                            (5)
How Consumer Use or Dispose of Products


                              Rent it
          Get rid of it
          temporarily
                              Lend it                           Rent it

                                                                Lend it
                              Give it

                              Trade it                          Direct to consumer
Product   Get rid of it
          permanent                                             Through middleman
                              Sell it

                              Throw it away                     To intermediary


                              Use it to serve
                              original purpose

          Keep it             Convert it to serve
                              new purpose

                              Store it
Product
 value

Services
 value       Total
Personal   Customer
 value       value

 Image
  value               Customer
                      Delivered
Monetary                Value
  cost

  Time
  cost       Total
           Customer
 Energy       cost
  cost

Psychic
 cost
Models of Consumers – Three views of consumer decision making:
The term “models of consumers” refer to a general view/perspective as to how (and why)
   individuals behave as they do.
(iii) Economic view
(iv) Passive view
(v) Cognitive view

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Ba7a6decision making process

  • 1. Consumer Behaviour (CB) CB is defined as the behaviour that consumer display in “searching for, purchasing, using, evaluating and disposing of products and services that they expect will satisfy their needs. CB focuses on now individuals make decisions to spend their available resources (time, money, effort) on consumption related items. That includes: •What they buy •Where they buy •Why they buy •When they buy it •How often they buy •How often they use it •How they evaluate it after the purchase •Impact of these evaluations on future purchase •How they dispose of it CB describes two different kinds of consuming entities: •Personal consumer •Organizational consumer (project & non project org. govt. agenties institutions i.e. school, hospitals, prisons etc.)
  • 2. Demographics– are statistics that measure observable aspects of a population such as birthrate, age, gender, income etc. one of the most important segment for the marketer. Lifestyle and Psychographic Segmentation– Lifestyle is basically now a person lives. It is now one enacts his/her self concept. It is determined by the persons past experiences, innate characteristics and current situations. Psycho (mental) Graphic (profiling) may be viewed as the method of defining lifestyle in measurable terms. It is the systematic use of relevant activity, interest and opinion constructs to quantitatively explore and explain the communicating, purchasing and consuming behaviours of persons for brands, products and cluster of products. Psychographic (including lifestyles) and demographic profiles are highly complementary approaches that work best when used together. By combining the knowledge marketers are provided with powerful information about tgt segment. Lifestyle Marketing– Lifestyle frequently provides the basic motivation and guidelines for purchases, although it does so in an indirect and subtle manner.
  • 3. Lifestyle and the consumption process Lifestyle Determinants Lifestyle Impact on Behaviour • Demographics How we live Purchases • Subculture • Activities • How • Social class • Interests • When • Motives • Likes/Dislikes • Where • Personality • Attitudes • What • Emotions • Consumptions • With whom • Values • Expectations Consumption • Household life cycle • Feelings • Where • Culture • With whom • Past experience • How • When • What
  • 4. Measurement of Lifestyle– • Attitude – Evaluative statement about other people, places, ideas, products etc. • Values – Widely held beliefs about what is acceptable/desirable. • Activities & Interests – Non-occupational behaviour to which consumes devote time and effort e.g. hobbies, sports, public service. The Technique of Lifestyle Segmentation– Lifestyle segmentation measure (i) how people spend their time engaging in activities (ii) what is of most interest/important to them in their immediate surroundings (iii) their opinion and views about themselves and world around them (AIOS).
  • 5. Lifestyle Dimensions Activities Interests Opinions Demographics Work Family Themselves Age Hobbies Home Social issues Education Social events Job Politics Income Vacation Community Business Occupation Entertainment Recreation Economics Family size Club Member Fashion Education Dwelling (house to live-in) Community Food Products Geography Shopping Media Future City size Sports Achievements Culture Stage in lifecycle
  • 6. Demographics– age, education, income, occupation, family structure, gender, geographic location. • Media pattern – the specific media the consumers utilize. • Usage Rates – measurement of consumption within a specified port category; often consumers are characterized as heavy, medium, light or nonusers. VALS – Introduced in 1978 VALS (Values & Lifestyles) given by SRI Consulting Business Intelligences is the most popular application of psychographic research by marketing managers. SRIC – BI has identified there primary self orientations. • Principle Oriented – These individuals are guided in their choices by their beliefs and principles rather than by feelings, events or desire for approval. • Status oriented – The actions, approval and opinion of others heavily influence these individuals. Experiences and Makers : Action Oriented Experiences – are young, vital, enthusiastic, impulsive and rebellious. They seek variety and excitement, savoring the new, the offbeat and the ….. Makers – are practical people who have constructive skills and value self sufficiency. They live within a traditional context of family, practical work and physical recreation and have little interest in what lies outside that context.
  • 7. Actualizers/Innovation – are successful, sophisticated active, take charge people with high self esteem and abundant resources. They are interested in growth and seek to develop, explore and express themselves in a variety of ways. Strugglers/Survivors – Their lives are constricted. They are poor with limited education and skills, without strong social bonds, frequently elderly and concerned about their health they are often resigned and passive. Action Oriented – These individual desire social or physical activity, variety and risk taking. Fulfields and believers: Principle oriented Fulfields – are mature, satisfied, comfortable, reflective people who value order, knowledge and responsibility. They are well educated and are in professional occupation. Believers – are conservative, conventional people with concrete beliefs based on tradition established codes: family, community, church & the nation. Achievers & strivers: Status oriented Achievers – they are successful career and work oriented people who like to and generally do, feel in control of their lives. They value consensus, predictability and stability over risk, intimacy and self discovery. Strivers – they seek motivation, self definition and approval from the world around them.
  • 8. They are striving to find a secure place in life. They are concerned about opinion and approval of others, environmental factors affecting consumers. They are of two types: 1. Internal variables – They comprise of factors that are present within the consumers. – They differ with individuals. They include: • Motivation • Perceptions • Learning • Beliefs • Values • Customer & attitude • Personality 2. External variables: They are present outside the customer and influences his buying behaviour. They include: • Consumer culture • Social factors • Reference grp • Family & roles • Status
  • 9. Decision-Making Process – A decision is the selection of an action from two or more alternative choices. Buying Roles: 1. Initiator – A person who first suggests the idea of buying the part/service. 2. Influencer – A person whose view/advice infevers the decision. 3. Decider – A person who decides on any component of a buying decision – where to buy, how to buy etc. 4. Buyer – The person who makes the actual purchase. 5. User – A person who consumes/uses the pelt/service. Buying Behaviour – Consumer decision-making varies with the type of buying decision. Atypes of consumer behavior has been identified based on the degree of involvement and the degree of differences amongst the brands.
  • 10. High Involvement Low Involvement Complex Buying Variety seeking buying behaviours Behaviour (e.g. cookies, dominated by) (expensive, bought infrequently, Significant risky, highly self expressive e.g. difference car, laptop, house) between brands Dissonance reducing Habitual buying Buying Behaviour Behaviour Few differences e.g. carpet (e.g. salt) (brand familarity leads to between brands (First acted, then acquired new purchase) beliefs, then set of attitude)
  • 11. Levels of Consumer Decision-Making (i) Extensive Problem Solving – When consumers have no established criteria for evaluating a pelt category or specific brands in that category or have not narrowed the no.. Of brands they will consider to a small manageable subset, their decision-making efforts can be classified as extensive problem solving. (ii) Limited Problem Solving – At this level of problem solving, consumers already have established the basic criteria for evaluating the pelt category and the various brands in the category. However they have not fully established preferences concerning a select group of brands. (iii) Routinized Response Behaviour – At this level consumers have experience with the pelt category and a well established set of criteria with which to evaluate the brands they are considering. In some situations they may search for a small amt. of additional information in others they simply review what they already know. Models of consumers: Four views of Consumer Decision Making: (i) An Economic View – In this the consumer has been characterized as making rational decisions. (ii) A Passive View – Opposite to rational economic view of consumers is the passive view that depicts the consumer as basically not submissive to the self servicing interests and promotional efforts of marketer.
  • 12. (iii) A Cognitive View – It potrays the consumer as thinking problem solver. This model focuses on the process by which consumers seek and evaluate information about selected brands and retail outlet. (iv) An Emotional View – Consumer can be a emotional or impulsive buyer and is likely to associate deep feelings or emotions as joy, fear, love, hope, fantasy with certain purchases/possessions.
  • 13. Problem Recognition Information Search Evaluation of Alternatives Purchase Decision Post Purchase Behaviour Five Stage Model of Consumer Buying Behaviour
  • 14. Firms Marketing External Influence Efforts Socio-cultural Env. • Product • Family Input • Promotion • Informal Sources • Price • Non comm. sources • Social class • Channel of ……. • Subculture/culture Consumer Decision-Making Need Recognition Psychological Field • Motivation Process Prepurchase search • Perception • Learning Evaluation of • Personality Alternatives • Attitude Experience Post-purchase behaviour Purchase • Trial • Repeat purchase Output Model of Post-purchase consumer evaluation decision making
  • 15. CULTURAL SOCIAL PERSONAL • Culture PSYCHOLOGICAL • Age & life • Reference cycle stage • Motivation Group • Occupation • Perception BUYER • Subculture • Lifestyle • Learning • Personality & • Beliefs & Attitudes • Family self concept • Economic • Social class • Roles & circumstances Statuses Factors Influencing Consumer Behaviour
  • 16. An Overview of Problem Recognition How consumers fell Process & factors of His expectations from the about the product problem recognition composition of a new product Existing consumer Desired consumer position position Perceived gap/ Discripancy tension Contributed by (Threshold level problem) Stock out Problem recognition Recognition of new need situation Dissatisfaction with Every gap does not cross the present stock threshold level. Marketers Generation of new wants increase the gap and increase Availability of new pelt offering the tension level so that Enhancement in funds purchase can be made. Changing environmental circumstances Marketing efforts
  • 17. Types of Problem Recognition Immediacy of Solution Expectancy of Immediate Solution Immediate Solution Problem Required not Required Occurance of Routine Planning Problem Expected Occurance of Emerging Evolving Problem unexpected
  • 18. Information sources for a purchase decision Information sources Internal External Information Information Actively Acquired Passively Acquired Actively Acquired Past Personal Low involvement Searches experience learning Independent Personal contacts Marketer Experimental Groups Information Magazines, consumer Friends/Family Sales person website (Pdt inspection/ groups and govt. advt. pdt trial) agencies
  • 19. All Brands Known Brands Unknown brands (1) Evolved set Inept set Inert set Acceptable Unacceptable Indifferent Over-looked Brands Brands Brands Brands (2) (3) (4) Not Purchased Purchased Brands Brand (4) (5)
  • 20. All Brands Known Brands Unknown brands (1) Evolved set Inept set Inert set Acceptable Unacceptable Indifferent Over-looked Brands Brands Brands Brands (2) (3) (4) Not Purchased Purchased Brands Brand (5)
  • 21. How Consumer Use or Dispose of Products Rent it Get rid of it temporarily Lend it Rent it Lend it Give it Trade it Direct to consumer Product Get rid of it permanent Through middleman Sell it Throw it away To intermediary Use it to serve original purpose Keep it Convert it to serve new purpose Store it
  • 22. Product value Services value Total Personal Customer value value Image value Customer Delivered Monetary Value cost Time cost Total Customer Energy cost cost Psychic cost
  • 23. Models of Consumers – Three views of consumer decision making: The term “models of consumers” refer to a general view/perspective as to how (and why) individuals behave as they do. (iii) Economic view (iv) Passive view (v) Cognitive view