This document provides an overview of key considerations for marketing Windows Phone applications. It discusses using Zune software for deployment and debugging, submitting apps to the Marketplace, developing for a real phone, monetizing apps through paid versions, ads, and the revenue share model. It also covers localizing apps, managing app packages and manifests, testing beta versions, and privately distributing apps. The presentation aims to help developers successfully market their Windows Phone applications.
27. For those paid applications, in order to attract as many users (which leading to as many buyers), it’s a good practice to provide trial phase (also known as the “try before buy” approach) in them.
73. Marketplace will use this information to notify end users of what this app is going to do (i.e. Location Services, Camera, Contacts, Push Notifications)