1. www.aurionlearning.comE-LEARNING | TRAINING AND SUPPORT | PLATFORMS
John Curran
Learning Architect
Non Executive Director
john.curran@aurionlearning.com
#AurionTrendsWebinar
@designedlearnin @aurionlearning
4. www.aurionlearning.comE-LEARNING | TRAINING AND SUPPORT | PLATFORMS
10 key trends for 2016
Explosion of
devices
Invisible
LMS
TinCan
(xAPI)
Interactive
Video
Responsive
design
The New
Blend
Resources not
courses
Authoring
in the cloud
Gamification
and games
The Self Directed
Learner
8. www.aurionlearning.comE-LEARNING | TRAINING AND SUPPORT | PLATFORMS
The three moments of need
Learning
something
you may
need in the
future.
Learning
something
you need
now.
Solving a
problem.
Just-in-case
(JIC)
Just-in-time
(JIT)
29. www.aurionlearning.comE-LEARNING | TRAINING AND SUPPORT | PLATFORMS
pedagogy
heutagogy
andragogy
Trend 10 The self-directed learner
http://classroom-aid.com/2013/03/23/self-directed-learning-well-explained/
32. www.aurionlearning.comE-LEARNING | TRAINING AND SUPPORT | PLATFORMS
Full Service Learning and
Development Company.
We use a range of creative
techniques to deliver a solution
that fully meets your
learning and development
needs.
Chair of the ELN…..join an Associate for free…or a full member for £29
I have also been a judge on thee-learning awards for the last two years….and much of what I’m going to touch on in the next 20 minutes is strongly represented in the awards!
A vision of the future from……can anyone guess the year?
It’s 1899.
Jean Marc Cote’s vision of a classroom in the year 2000.
Digital learning is here to stay…
Today everyone wants e-learning but the problem is in determining exactly WHAT they want
The digital learning landscape has got a lot more complex so in the next 20 mins I'm going to take you on a tour of the main emerging themes.If you are just getting started don't panic...not everyone is surfing the innovation wave but knowing a little about what the upcoming opportunities are will hopefully be useful at some point in the next 12 months
The tipping point is the point at which an organisation delivers more learning online than offline…..
Courses – Prepare you for the future (just-in-case)
Resources – Support you in the moment (just-in-time)
Performance support….Informal learning….
70:20:10
….are all attempts to ditch the course and build a library of resources.
Performance support talks about the 5 moments of need…I prefer just three.
Learning something you may need in the future (PM PRINCE2 course, most compliance training)
Learning something you need right now (create a stakeholder map)
Solve a problem (re-work a GANTT chart to reflect a change in the project)
The first is JIC, the second two JIT…..manufacturing analogy. JIC needs a big warehouse, JIT needs an efficient system to get the right part to the right place at the right time..
L&D is similar – with JIC a lot of things are lost in the warehouse (the forgetting curve) but the JIT needs a very good system….and those are hard to come by (example search on Google….)
What you need at each of these points of need is different….you might need a course or you might need a resource….
There is constantly pressure in e-learning to do things quicker and shorter……now I’m a big fan of less is more…but there is a limit to how far you can push that in the context of learning.
What is driving this pressure?
Cost
Learners (particularly Gen Y)
Lack of time to learn
Flexibility
Micro-learning is the new trendy term that I am hearing in 2015….expect it to be big in 2016
Knowing where and how people will access their digital learning has become a real headache.
Apparently…..people now want to learn not just at their desk but anywhere they have a screen in front of them. This has caused issues for conventional e-learning. Apple dropped support for Flash but more significantly conventional click-next e-learning just doesn't work on very small screens. Tools like Articulate Storyline can publish content in mobile device friendly HTML5 BUT a Storyline e-learning module isn’t going to work well on a small screen smartphone.
By the way what device is missing from this picture? THE SMARTPHONE
But do we need to deliver learning to all devices? Are some devices better for courses and some for resources?
Context drives choice of device…..
The amount of time we have….
The goal we want to accomplish…
Our location….
Our attitude…..
If I’m on the way to the train station I naturally use my smartphone to look up the train times….but if I want to learn about the fall of the Roman Empire I might want to have a bit more screen space and a bit more time and space to think.
We use our smartphones as a sort of performance support aid…
To further complicate things we don’t stick to using just one device at a time.
To solve the multi-device issue e-learning is doing what most web sites have already done….gone responsive. Responsive design is an approach to ensure that we CAN have the same content on all our devices.
Describe responsive….content re-flows….but also certain elements or components are included or left-out.
In the e-learning world the Adapt responsive framework is gaining ground (it’s Open Source) but as we shall see later…it’s not the only multi-device solution.
However responsive e-learning brings some additional challenges…it’s harder to design (few IDs have the skills)…and it more costly to build. Currently it requires a knowledge of programming but authoring tools are coming…..Adapt has it’s own tool…..Adapt Builder which is currently available to download from the Adapt community.
The scrolling, exploratory nature of a responsive design also feels very different to the more linear click-next that we are more used to seeing in e-learning. This can be both a strength but also a weakness.
To see a great example of responsive e-learning using Adapt sign-up for the Australian Anti-doping training – it’s free and is one of this year’s award entries.
Video is an increasingly popular medium in e-learning. Bandwidth used to limit it’s use but with bandwidth less of an issue video is proving much more popular.
One of it’s strengths is that it works well on all devices….including smartphones. It doesn’t need to be responsive…it just works…bandwidth permitting of course.
For many online learning marketplaces like Udemy or Coursera video is the primary way to deliver learning content.
But can you actually learn from a video? I’d argue that video is a passive medium….you can watch a 1 hour documentary on BBC but can you remember much about it the following day. The following week?
However video is changing….and becoming interactive…..
Lifesaver
Exaltive interactive video player technology
Storyline example: http://spongeukweb.azurewebsites.net/videogame/story/story.html
Important not to confuse gamification and games…….
Gamification employs game like techniques to increase motivation and encourage completion……
The simplest way to add gamification is to do it at the LMS level….
SCORM is an outdated technology that works fine on the corporate LMS but with the many different types of digital learning experiences now possible SCORM fails to deliver.
TinCan or more accurately the Experience API is designed to track learning wherever it occurs.
New online authoring tools…with collaboration built-in.
And these tools have multi-device responsiveness built-in…though some work better than others.
With all these new alternatives available to us we can craft a blend that works for pretty much any learner. We just need to be clear what outcomes we need and how to combine the various elements to create a successful mix…..
The new blend isn’t just about mixing online and offline but it’s also about mixing courses with resources, synchronous with asynchronous…..
FutureLearn course….Blended Learning Essentials
For the full story read Clive Shepherd’s book…..More than Blended Learning
If Apple made an LMS what would it look like? In the future the LMS will become invisible…indeed we are likely to have many invisible LMS talking to each other. The ExperienceAPI will enable this via it’s distributed Learning Record Store architecture.
The LMS can be responsive too…..
Try the upcoming Blended Learning Essential Course on the FutureLearn platform.
Heurtagogy - word for 2016My book on hacking learning