Personal Information
Entreprise/Lieu de travail
Greater Denver Area United States
Profession
Philosophy and Game Studies Instructor | Curriculum Designer | Game Designer | Author | Keynote Speaker
Secteur d’activité
Education
Site Web
bit.ly/sherryjonesbio
À propos
I am a philosophy and game studies subject matter expert for RMCAD, the chair-elect of ISTE Games and Simulations Network, and the co-founding facilitator of The Metagame Book Club | http://bit.ly/metagamebookclub
Learn more about my research and works by visiting the following page:
http://bit.ly/sherryjonesbio
Mots-clés
higher education
education
game studies
games
college
video games
philosophy
ethics
learning
rhetoric
game design
game-based learning
presentation
theory
teaching
game based learning
writing
university
metagame book club
pedagogy
videogame
conference
video
lecture
design
composition
gamification
game
narratology
gbl
technology
rhetoric studies
digital games
mooc
research
english composition
moral philosophy
sherry jones
interactive fiction
history
iste
play
procedural rhetoric
youtube
oer
live webcast
future
bitcoin
blockchain technology
open educational resources
psychology
problems
elcc
interactive story
theories
international society for technology in education
paratext
methods
elearning consortium of colorado
ludology
normative ethics
intellectual property
ip
keynote
game design and psychology
narrative design
gerard genette
if
gamified learning
moral dilemma
academic
ideology
critical theory
metagame
counterfactual history
gaming
cultural studies
sartre
ux
colleges and universities
rhetorical analysis
social media
teaching resources
gmooc
open education
morality
ai
thought experiment
white terror
1960s
taiwan
confucian ethics
confucius
detention
indie game
nuclear fallout
eugenics
altruism
fallout shelter
egoism
invited talk
coltt
decentralization
future of design
activism
future of education
cryptocurrency
panel
academic writing
game development
story
storytelling
twine
game research
epistemic game design
logic
structuralism
ludwig wittgenstein
cyoa
holistic gamified learning framework
argumentation
tools
epistemic games
artificial intelligence
louis althusser
gamergate
critical studies
jacques lacan
friedrich nietzsche
book club
politics
bioshock
videogames
narrative
digital humanities
literature
johan huizinga
educators
media studies
virtual reality
online education
augmented reality
wittgenstein
determinism
existentialism
ux design
interface
studies
controversies
twitter
online writing
video game
connectivism
rgmooc
curation
digital portfolio
methods and theories
webcast
creative commons
portfolio
workshop
collaboration
chinese philosophy
chinese
relationships
social control
mass surveillance
martial law
confucian philosophy
proposal
publication
trustless layer
trustless
distributed databases
academic publishing
publishing
demonstration
2020
rhetorical situation
lloyd bitzer
conditions
culture
refutation
relativism
cultural relativism
future of technology
quantified self
self trackers
bots
art
2019
slideshare
ekphrasis
personas
chatbots
chatbot
iste expert webinar series
design thinking
honor institute
ptk
phi theta kappa
consciousness
mind vs. body distinction
mind vs. body
singularity
cybernetic augmentation
cyberpunk
biohacking
body augmentation
humean personal identity theory
personal identity theory
david hume
animalism
observer
colorado learning and teaching with technology
white terror era
2018
ethics and games
jean paul sartre
rpg
to the moon
subjectivity and reality
unreliable narrator
fantasy vs. reality
monism
spinoza's monism
spinoza's god
spinoza
baruch spinoza
the vanishing of ethan carter
atomic age
authoritarianism
plutocracy
capitalism
nuclear war
mccarthyism
butterfly effect
chaos theory
eternal recurrence
episodic adventure
life is strange
life extension
extended lifespan
egyptian mythology
greek mythology
free will
posthumanism
transhumanism
first person
puzzle
the talos principle
fallout series
the perennial plate
countable
buycott
we the people
digital citizenship
raising awareness
mobile apps
silent protest
social activism
come together candle rally
intelligence squared
amnesty international
mobile
digital citizen
apps
echolocation games
inclusion
diversity
empathy games
refugee crisis
university of colorado
refugee
tolerance
immigration
race
choose your own adventure
interdisciplines
multidisciplinary
book
interdisciplinary
multidisciplines
interdisciplinary studies
alternate story
1984
george orwell
escape room game
intentional play summit
mixed reality
orwell
escape room
utilitarianism
curriculum design
wechat
slack
roles
roleplaying
perspective
miitomo
twitch
curriculum
twinery
roleplay
gaming history
decentralisation
sha 256
vunk
huntercoin
peerplay
big data
encryption
security
freemyvunk
future of game design
open data
the canon problem
educational policy
solutions
theater of the oppressed
iste 2016
game industry
machinima
participatory culture
digital culture
keynote presentation
lets play
cryptocurrencies
2016
english
cccc
permanence
educational records
writer
novlr
creative writing
writers studio
literacy
github
web2.0
creative
cu boulder
immanuel kant
humanities
graduate
player
representation
proteus effect
character design
maslow's hierarchy of needs
avatars
immersive fallacy
psychology of immersion
slides
spatial presence
presence
psychology of presence
psychology of emotions
ross moreno
fourth axis games
4th axis games
prototype
immersion
k-12
card game
toulmin theory
educational games
rogerian theory
epistemic game
massively multiplayer online role playing game
the perspective game
massively multiplayer online
gettheissues
inevitable betrayal
guild
learners
pracademics
gaming pracademics
the metagame book club
learning games
toulmin
rogerian
civic engagement
aristotelian
student led
critical thinking
learner centered
national writing project
educator innovator
semiotics
ludification
pointsification
playification
elearning
russian formalism
vladimir propp
narrative architecture
roland barthes
discourse
text adventure
parser based games
webinar
academic impressions
argument
mindmap
mindmup
coggle
debategraph
serious games
the sims 2
spore
fallout 3
jeremy bentham
halo
bertrand russell
hannah arendt
on revolution
controversy
identity politics
feminist studies
gender studies
jean-paul sartre
rigor
self analysis
molleindustria
socio-political
wii
platform studies
genre
genre studies
alternate history
reality
counterfactualism
historical studies
henry jenkins
janet h. murray
jesper juul
miguel sicart
espen aarseth
debate
transmedia
paratextual
steven e. jones
genette
stanley parable
nietzsche
derrida
study
magic circle
homo ludens
definition
simulation
the magic circle
discussion
moocs
massive online open course
marshall mcluhan
game interface
play ux design
hegemony
ethos
pathos
logos
spoc
online writing instruction
online writing course
ui
language
purpose
context
audience
issues
analysis
tweets
kairos
methods and techniques
education and training
project based learning
digital backpack
brand you
authentic learning
brand
wallwisher
multimodal
d2l
lms
whiteboard
vimeo
training
videos
desire2learn
forum
public domain
open content
open source
open access
dwp
visual analysis
multimodal text
reader response
textual analysis
denver writing project
file sharing
file organization
sharing
peer editing
peer revision
google docs
google drive
Tout plus
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Personal Information
Entreprise/Lieu de travail
Greater Denver Area United States
Profession
Philosophy and Game Studies Instructor | Curriculum Designer | Game Designer | Author | Keynote Speaker
Secteur d’activité
Education
Site Web
bit.ly/sherryjonesbio
À propos
I am a philosophy and game studies subject matter expert for RMCAD, the chair-elect of ISTE Games and Simulations Network, and the co-founding facilitator of The Metagame Book Club | http://bit.ly/metagamebookclub
Learn more about my research and works by visiting the following page:
http://bit.ly/sherryjonesbio
Mots-clés
higher education
education
game studies
games
college
video games
philosophy
ethics
learning
rhetoric
game design
game-based learning
presentation
theory
teaching
game based learning
writing
university
metagame book club
pedagogy
videogame
conference
video
lecture
design
composition
gamification
game
narratology
gbl
technology
rhetoric studies
digital games
mooc
research
english composition
moral philosophy
sherry jones
interactive fiction
history
iste
play
procedural rhetoric
youtube
oer
live webcast
future
bitcoin
blockchain technology
open educational resources
psychology
problems
elcc
interactive story
theories
international society for technology in education
paratext
methods
elearning consortium of colorado
ludology
normative ethics
intellectual property
ip
keynote
game design and psychology
narrative design
gerard genette
if
gamified learning
moral dilemma
academic
ideology
critical theory
metagame
counterfactual history
gaming
cultural studies
sartre
ux
colleges and universities
rhetorical analysis
social media
teaching resources
gmooc
open education
morality
ai
thought experiment
white terror
1960s
taiwan
confucian ethics
confucius
detention
indie game
nuclear fallout
eugenics
altruism
fallout shelter
egoism
invited talk
coltt
decentralization
future of design
activism
future of education
cryptocurrency
panel
academic writing
game development
story
storytelling
twine
game research
epistemic game design
logic
structuralism
ludwig wittgenstein
cyoa
holistic gamified learning framework
argumentation
tools
epistemic games
artificial intelligence
louis althusser
gamergate
critical studies
jacques lacan
friedrich nietzsche
book club
politics
bioshock
videogames
narrative
digital humanities
literature
johan huizinga
educators
media studies
virtual reality
online education
augmented reality
wittgenstein
determinism
existentialism
ux design
interface
studies
controversies
twitter
online writing
video game
connectivism
rgmooc
curation
digital portfolio
methods and theories
webcast
creative commons
portfolio
workshop
collaboration
chinese philosophy
chinese
relationships
social control
mass surveillance
martial law
confucian philosophy
proposal
publication
trustless layer
trustless
distributed databases
academic publishing
publishing
demonstration
2020
rhetorical situation
lloyd bitzer
conditions
culture
refutation
relativism
cultural relativism
future of technology
quantified self
self trackers
bots
art
2019
slideshare
ekphrasis
personas
chatbots
chatbot
iste expert webinar series
design thinking
honor institute
ptk
phi theta kappa
consciousness
mind vs. body distinction
mind vs. body
singularity
cybernetic augmentation
cyberpunk
biohacking
body augmentation
humean personal identity theory
personal identity theory
david hume
animalism
observer
colorado learning and teaching with technology
white terror era
2018
ethics and games
jean paul sartre
rpg
to the moon
subjectivity and reality
unreliable narrator
fantasy vs. reality
monism
spinoza's monism
spinoza's god
spinoza
baruch spinoza
the vanishing of ethan carter
atomic age
authoritarianism
plutocracy
capitalism
nuclear war
mccarthyism
butterfly effect
chaos theory
eternal recurrence
episodic adventure
life is strange
life extension
extended lifespan
egyptian mythology
greek mythology
free will
posthumanism
transhumanism
first person
puzzle
the talos principle
fallout series
the perennial plate
countable
buycott
we the people
digital citizenship
raising awareness
mobile apps
silent protest
social activism
come together candle rally
intelligence squared
amnesty international
mobile
digital citizen
apps
echolocation games
inclusion
diversity
empathy games
refugee crisis
university of colorado
refugee
tolerance
immigration
race
choose your own adventure
interdisciplines
multidisciplinary
book
interdisciplinary
multidisciplines
interdisciplinary studies
alternate story
1984
george orwell
escape room game
intentional play summit
mixed reality
orwell
escape room
utilitarianism
curriculum design
wechat
slack
roles
roleplaying
perspective
miitomo
twitch
curriculum
twinery
roleplay
gaming history
decentralisation
sha 256
vunk
huntercoin
peerplay
big data
encryption
security
freemyvunk
future of game design
open data
the canon problem
educational policy
solutions
theater of the oppressed
iste 2016
game industry
machinima
participatory culture
digital culture
keynote presentation
lets play
cryptocurrencies
2016
english
cccc
permanence
educational records
writer
novlr
creative writing
writers studio
literacy
github
web2.0
creative
cu boulder
immanuel kant
humanities
graduate
player
representation
proteus effect
character design
maslow's hierarchy of needs
avatars
immersive fallacy
psychology of immersion
slides
spatial presence
presence
psychology of presence
psychology of emotions
ross moreno
fourth axis games
4th axis games
prototype
immersion
k-12
card game
toulmin theory
educational games
rogerian theory
epistemic game
massively multiplayer online role playing game
the perspective game
massively multiplayer online
gettheissues
inevitable betrayal
guild
learners
pracademics
gaming pracademics
the metagame book club
learning games
toulmin
rogerian
civic engagement
aristotelian
student led
critical thinking
learner centered
national writing project
educator innovator
semiotics
ludification
pointsification
playification
elearning
russian formalism
vladimir propp
narrative architecture
roland barthes
discourse
text adventure
parser based games
webinar
academic impressions
argument
mindmap
mindmup
coggle
debategraph
serious games
the sims 2
spore
fallout 3
jeremy bentham
halo
bertrand russell
hannah arendt
on revolution
controversy
identity politics
feminist studies
gender studies
jean-paul sartre
rigor
self analysis
molleindustria
socio-political
wii
platform studies
genre
genre studies
alternate history
reality
counterfactualism
historical studies
henry jenkins
janet h. murray
jesper juul
miguel sicart
espen aarseth
debate
transmedia
paratextual
steven e. jones
genette
stanley parable
nietzsche
derrida
study
magic circle
homo ludens
definition
simulation
the magic circle
discussion
moocs
massive online open course
marshall mcluhan
game interface
play ux design
hegemony
ethos
pathos
logos
spoc
online writing instruction
online writing course
ui
language
purpose
context
audience
issues
analysis
tweets
kairos
methods and techniques
education and training
project based learning
digital backpack
brand you
authentic learning
brand
wallwisher
multimodal
d2l
lms
whiteboard
vimeo
training
videos
desire2learn
forum
public domain
open content
open source
open access
dwp
visual analysis
multimodal text
reader response
textual analysis
denver writing project
file sharing
file organization
sharing
peer editing
peer revision
google docs
google drive
Tout plus