SlideShare une entreprise Scribd logo
1  sur  90
Télécharger pour lire hors ligne
[object Object],[object Object],[object Object],[object Object],[object Object],[object Object]
 
Game designer nominated for Nobel Peace Prize by 2023
 
 
 
[object Object]
 
 
 
[object Object]
 
 
[object Object]
 
 
[object Object]
 
 
[object Object]
 
Y E S . ,[object Object],[object Object],[object Object],[object Object],[object Object]
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Y E S . ,[object Object],[object Object],[object Object],[object Object],[object Object]
Games activate 10 powerful positive emotions.  ,[object Object],[object Object],[object Object],[object Object],[object Object],5. Curiosity 4. Excitement 3. Awe & Wonder 2. Contentment 1. Creativity
Being happy makes us successful – and not the other way around.  ,[object Object],[object Object],[object Object],[object Object],[object Object]
We can change our lives by achieving “The 3:1 ratio”. ,[object Object],[object Object]
Positive emotions make us super-resilient. ,[object Object]
Emotions are contagious – both positive and negative.    ,[object Object]
[object Object],[object Object],[object Object]
 
 
 
 
 
 
 
1994 :  We start playing  Warcraft   Are we on the threshold of our own   epic game ?
90 million Farmville players 1 in every 75 people on the planet is currently playing FarmVille 1 in 200 logs in on any given day to manage and grow their virtual farm.
 
Show Epic Win Trailer
 
 
 
 
 
Watch Groundcrew Demo
 
 
 
Show Foldit Demo
 
 
 
 
 
Show EVOKE trailer
 
Demo the game site www.urgentevoke.com
 
Game designer nominated for Nobel Peace Prize by 2023
[object Object]
[object Object],[object Object],[object Object]
[object Object]
 
[object Object],[object Object]
 
worldchanging
worldchanging [email_address] @avantgame www.gameful.org

Contenu connexe

Tendances

10 practical ways to bring gamer superpowers to the classroom
10 practical ways to bring gamer superpowers to the classroom10 practical ways to bring gamer superpowers to the classroom
10 practical ways to bring gamer superpowers to the classroomJane McGonigal
 
Stratford: Gamify for product camp so cal
Stratford: Gamify for product camp so calStratford: Gamify for product camp so cal
Stratford: Gamify for product camp so calProductCamp SoCal
 
1up! Games for Change
1up! Games for Change1up! Games for Change
1up! Games for ChangeBrynn Evans
 
Play at Work: Releasing Human Potential Through Play
Play at Work: Releasing Human Potential Through PlayPlay at Work: Releasing Human Potential Through Play
Play at Work: Releasing Human Potential Through PlayPortia Tung
 
The Power of Play - Making Good Teams Great
The Power of Play - Making Good Teams GreatThe Power of Play - Making Good Teams Great
The Power of Play - Making Good Teams GreatPortia Tung
 
Gamestorming, not Brainstorming
Gamestorming, not BrainstormingGamestorming, not Brainstorming
Gamestorming, not BrainstormingBrynn Evans
 
The Pleasure Revolution
The Pleasure RevolutionThe Pleasure Revolution
The Pleasure RevolutionJesse Schell
 
Julian Kücklich's re:publica09 talk on Newsgaming
Julian Kücklich's re:publica09 talk on NewsgamingJulian Kücklich's re:publica09 talk on Newsgaming
Julian Kücklich's re:publica09 talk on NewsgamingJulian Kücklich
 
Presentation Ketnet Kick Gaming Community Creativity
Presentation Ketnet Kick Gaming Community CreativityPresentation Ketnet Kick Gaming Community Creativity
Presentation Ketnet Kick Gaming Community CreativityVanLier
 
Progress Wars: Idle Games and the Demarcation of "Real Games"
Progress Wars: Idle Games and the Demarcation of "Real Games"Progress Wars: Idle Games and the Demarcation of "Real Games"
Progress Wars: Idle Games and the Demarcation of "Real Games"Sebastian Deterding
 
Tales from the Aloran insurance Salesman: Bridging the Gap Between Learning G...
Tales from the Aloran insurance Salesman: Bridging the Gap Between Learning G...Tales from the Aloran insurance Salesman: Bridging the Gap Between Learning G...
Tales from the Aloran insurance Salesman: Bridging the Gap Between Learning G...Jordan Pailthorpe
 
Unleash Your Play Brain 2.1
Unleash Your Play Brain 2.1Unleash Your Play Brain 2.1
Unleash Your Play Brain 2.1Portia Tung
 
An Epic Win for Education
An Epic Win for Education An Epic Win for Education
An Epic Win for Education Jane McGonigal
 
For the Win: What Businesses are Learning from the World of Games
For the Win: What Businesses are Learning from the World of GamesFor the Win: What Businesses are Learning from the World of Games
For the Win: What Businesses are Learning from the World of GamesKevin Werbach
 
“Branded IP Doesn't Work on Facebook" (And Other Myths)
“Branded IP Doesn't Work on Facebook" (And Other Myths)“Branded IP Doesn't Work on Facebook" (And Other Myths)
“Branded IP Doesn't Work on Facebook" (And Other Myths)David Fox
 
Knowledge Management, Collaboration and Games: A Perfect Storm
Knowledge Management, Collaboration and Games: A Perfect StormKnowledge Management, Collaboration and Games: A Perfect Storm
Knowledge Management, Collaboration and Games: A Perfect StormDr. Marigo Raftopoulos
 

Tendances (20)

10 practical ways to bring gamer superpowers to the classroom
10 practical ways to bring gamer superpowers to the classroom10 practical ways to bring gamer superpowers to the classroom
10 practical ways to bring gamer superpowers to the classroom
 
Stratford: Gamify for product camp so cal
Stratford: Gamify for product camp so calStratford: Gamify for product camp so cal
Stratford: Gamify for product camp so cal
 
GameFraming
GameFramingGameFraming
GameFraming
 
1up! Games for Change
1up! Games for Change1up! Games for Change
1up! Games for Change
 
Play at Work: Releasing Human Potential Through Play
Play at Work: Releasing Human Potential Through PlayPlay at Work: Releasing Human Potential Through Play
Play at Work: Releasing Human Potential Through Play
 
The Power of Play - Making Good Teams Great
The Power of Play - Making Good Teams GreatThe Power of Play - Making Good Teams Great
The Power of Play - Making Good Teams Great
 
Gamestorming, not Brainstorming
Gamestorming, not BrainstormingGamestorming, not Brainstorming
Gamestorming, not Brainstorming
 
The Pleasure Revolution
The Pleasure RevolutionThe Pleasure Revolution
The Pleasure Revolution
 
Julian Kücklich's re:publica09 talk on Newsgaming
Julian Kücklich's re:publica09 talk on NewsgamingJulian Kücklich's re:publica09 talk on Newsgaming
Julian Kücklich's re:publica09 talk on Newsgaming
 
Presentation Ketnet Kick Gaming Community Creativity
Presentation Ketnet Kick Gaming Community CreativityPresentation Ketnet Kick Gaming Community Creativity
Presentation Ketnet Kick Gaming Community Creativity
 
Gamers can change the world!
Gamers can change the world!Gamers can change the world!
Gamers can change the world!
 
Progress Wars: Idle Games and the Demarcation of "Real Games"
Progress Wars: Idle Games and the Demarcation of "Real Games"Progress Wars: Idle Games and the Demarcation of "Real Games"
Progress Wars: Idle Games and the Demarcation of "Real Games"
 
Tales from the Aloran insurance Salesman: Bridging the Gap Between Learning G...
Tales from the Aloran insurance Salesman: Bridging the Gap Between Learning G...Tales from the Aloran insurance Salesman: Bridging the Gap Between Learning G...
Tales from the Aloran insurance Salesman: Bridging the Gap Between Learning G...
 
Game Change
Game Change Game Change
Game Change
 
Unleash Your Play Brain 2.1
Unleash Your Play Brain 2.1Unleash Your Play Brain 2.1
Unleash Your Play Brain 2.1
 
An Epic Win for Education
An Epic Win for Education An Epic Win for Education
An Epic Win for Education
 
For the Win: What Businesses are Learning from the World of Games
For the Win: What Businesses are Learning from the World of GamesFor the Win: What Businesses are Learning from the World of Games
For the Win: What Businesses are Learning from the World of Games
 
Sheep and goats
Sheep and goatsSheep and goats
Sheep and goats
 
“Branded IP Doesn't Work on Facebook" (And Other Myths)
“Branded IP Doesn't Work on Facebook" (And Other Myths)“Branded IP Doesn't Work on Facebook" (And Other Myths)
“Branded IP Doesn't Work on Facebook" (And Other Myths)
 
Knowledge Management, Collaboration and Games: A Perfect Storm
Knowledge Management, Collaboration and Games: A Perfect StormKnowledge Management, Collaboration and Games: A Perfect Storm
Knowledge Management, Collaboration and Games: A Perfect Storm
 

Similaire à Born to Play Games - a talk by Jane McGonigal about human destiny circa 2020 AD

Mc Gonigal Vanguard Tti Altrealities July2007 Showme
Mc Gonigal Vanguard Tti Altrealities July2007 ShowmeMc Gonigal Vanguard Tti Altrealities July2007 Showme
Mc Gonigal Vanguard Tti Altrealities July2007 ShowmeJane McGonigal
 
IKEA Play Report 2017
IKEA Play Report 2017IKEA Play Report 2017
IKEA Play Report 2017IQads
 
3 billion hours gaming a week: Is it worth it?
3 billion hours gaming a week: Is it worth it?3 billion hours gaming a week: Is it worth it?
3 billion hours gaming a week: Is it worth it?Jane McGonigal
 
A game designer's perspective on the future of collaboration - and 10 ways to...
A game designer's perspective on the future of collaboration - and 10 ways to...A game designer's perspective on the future of collaboration - and 10 ways to...
A game designer's perspective on the future of collaboration - and 10 ways to...Jane McGonigal
 
#inf 115 : Reality is Broken
#inf 115 : Reality is Broken#inf 115 : Reality is Broken
#inf 115 : Reality is Brokenmax1626
 
Reality is broken
Reality is brokenReality is broken
Reality is brokenskullky
 
How to design a great game
How to design a great gameHow to design a great game
How to design a great gamePlanning-ness
 
Gaming and Mobile Apps for Non-Profits
Gaming and Mobile Apps for Non-ProfitsGaming and Mobile Apps for Non-Profits
Gaming and Mobile Apps for Non-ProfitsRichard Hart
 
ZOMG It's PAX 2011! A death-defying, life-changing, epic monster keynote
ZOMG It's PAX 2011! A death-defying, life-changing, epic monster keynoteZOMG It's PAX 2011! A death-defying, life-changing, epic monster keynote
ZOMG It's PAX 2011! A death-defying, life-changing, epic monster keynoteJane McGonigal
 
Creating City-Scale Collaboration with Games
Creating City-Scale Collaboration with GamesCreating City-Scale Collaboration with Games
Creating City-Scale Collaboration with GamesJane McGonigal
 
[Challenge:Future] Impact: a game that inspires planet saving passion
[Challenge:Future] Impact: a game that inspires planet saving passion[Challenge:Future] Impact: a game that inspires planet saving passion
[Challenge:Future] Impact: a game that inspires planet saving passionChallenge:Future
 
Social Gaming for Events
Social Gaming for EventsSocial Gaming for Events
Social Gaming for EventsMidori Connolly
 
A Persuasive Essay About Social Media
A Persuasive Essay About Social MediaA Persuasive Essay About Social Media
A Persuasive Essay About Social MediaFelicia Clark
 
Life - The Game We All Play
Life - The Game We All PlayLife - The Game We All Play
Life - The Game We All PlayElaine Lum
 
The Bourne Identity Book And Film Comparison Essay
The Bourne Identity Book And Film Comparison EssayThe Bourne Identity Book And Film Comparison Essay
The Bourne Identity Book And Film Comparison EssayDiana Oliva
 
IFTF Creating Alternate Realities
IFTF Creating Alternate RealitiesIFTF Creating Alternate Realities
IFTF Creating Alternate RealitiesJane McGonigal
 

Similaire à Born to Play Games - a talk by Jane McGonigal about human destiny circa 2020 AD (20)

Mc Gonigal Vanguard Tti Altrealities July2007 Showme
Mc Gonigal Vanguard Tti Altrealities July2007 ShowmeMc Gonigal Vanguard Tti Altrealities July2007 Showme
Mc Gonigal Vanguard Tti Altrealities July2007 Showme
 
IKEA Play Report 2017
IKEA Play Report 2017IKEA Play Report 2017
IKEA Play Report 2017
 
3 billion hours gaming a week: Is it worth it?
3 billion hours gaming a week: Is it worth it?3 billion hours gaming a week: Is it worth it?
3 billion hours gaming a week: Is it worth it?
 
Pacman Research Paper
Pacman Research PaperPacman Research Paper
Pacman Research Paper
 
A game designer's perspective on the future of collaboration - and 10 ways to...
A game designer's perspective on the future of collaboration - and 10 ways to...A game designer's perspective on the future of collaboration - and 10 ways to...
A game designer's perspective on the future of collaboration - and 10 ways to...
 
Benefits Of Playing Video Games Essay
Benefits Of Playing Video Games EssayBenefits Of Playing Video Games Essay
Benefits Of Playing Video Games Essay
 
#inf 115 : Reality is Broken
#inf 115 : Reality is Broken#inf 115 : Reality is Broken
#inf 115 : Reality is Broken
 
Reality is broken
Reality is brokenReality is broken
Reality is broken
 
How to design a great game
How to design a great gameHow to design a great game
How to design a great game
 
Gaming and Mobile Apps for Non-Profits
Gaming and Mobile Apps for Non-ProfitsGaming and Mobile Apps for Non-Profits
Gaming and Mobile Apps for Non-Profits
 
ZOMG It's PAX 2011! A death-defying, life-changing, epic monster keynote
ZOMG It's PAX 2011! A death-defying, life-changing, epic monster keynoteZOMG It's PAX 2011! A death-defying, life-changing, epic monster keynote
ZOMG It's PAX 2011! A death-defying, life-changing, epic monster keynote
 
Creating City-Scale Collaboration with Games
Creating City-Scale Collaboration with GamesCreating City-Scale Collaboration with Games
Creating City-Scale Collaboration with Games
 
Ict D1 Unit 15
Ict D1 Unit 15Ict D1 Unit 15
Ict D1 Unit 15
 
[Challenge:Future] Impact: a game that inspires planet saving passion
[Challenge:Future] Impact: a game that inspires planet saving passion[Challenge:Future] Impact: a game that inspires planet saving passion
[Challenge:Future] Impact: a game that inspires planet saving passion
 
Social Gaming for Events
Social Gaming for EventsSocial Gaming for Events
Social Gaming for Events
 
What Makes Toys Sell
What Makes Toys SellWhat Makes Toys Sell
What Makes Toys Sell
 
A Persuasive Essay About Social Media
A Persuasive Essay About Social MediaA Persuasive Essay About Social Media
A Persuasive Essay About Social Media
 
Life - The Game We All Play
Life - The Game We All PlayLife - The Game We All Play
Life - The Game We All Play
 
The Bourne Identity Book And Film Comparison Essay
The Bourne Identity Book And Film Comparison EssayThe Bourne Identity Book And Film Comparison Essay
The Bourne Identity Book And Film Comparison Essay
 
IFTF Creating Alternate Realities
IFTF Creating Alternate RealitiesIFTF Creating Alternate Realities
IFTF Creating Alternate Realities
 

Plus de Jane McGonigal

Learning is an Epic Win - ISAS February 2012 Part 1
Learning is an Epic Win - ISAS February 2012 Part 1Learning is an Epic Win - ISAS February 2012 Part 1
Learning is an Epic Win - ISAS February 2012 Part 1Jane McGonigal
 
Games as a Platform for Innovation - Financial Times Global Investment Series
Games as a Platform for Innovation - Financial Times Global Investment SeriesGames as a Platform for Innovation - Financial Times Global Investment Series
Games as a Platform for Innovation - Financial Times Global Investment SeriesJane McGonigal
 
The Power of Resilience - and how to get it through gameplay
The Power of Resilience - and how to get it through gameplayThe Power of Resilience - and how to get it through gameplay
The Power of Resilience - and how to get it through gameplayJane McGonigal
 
Games for Innovation: A Five Year Forecast
Games for Innovation: A Five Year ForecastGames for Innovation: A Five Year Forecast
Games for Innovation: A Five Year ForecastJane McGonigal
 
Design Intersections: How Games Can Help Us Solve the World's Biggest Problems
Design Intersections: How Games Can Help Us Solve the World's Biggest ProblemsDesign Intersections: How Games Can Help Us Solve the World's Biggest Problems
Design Intersections: How Games Can Help Us Solve the World's Biggest ProblemsJane McGonigal
 
Games as a platform for city-scale collaboration
Games as a platform for city-scale collaborationGames as a platform for city-scale collaboration
Games as a platform for city-scale collaborationJane McGonigal
 
Epic Win - Why Gaming is the Future of Learning
Epic Win - Why Gaming is the Future of LearningEpic Win - Why Gaming is the Future of Learning
Epic Win - Why Gaming is the Future of LearningJane McGonigal
 
Game Studies Download 2009 - Top 10 Research Findings
Game Studies Download 2009 - Top 10 Research FindingsGame Studies Download 2009 - Top 10 Research Findings
Game Studies Download 2009 - Top 10 Research FindingsJane McGonigal
 
Learning to Make Your Own Reality - IGDA Education Keynote 2009
Learning to Make Your Own Reality  - IGDA Education Keynote 2009Learning to Make Your Own Reality  - IGDA Education Keynote 2009
Learning to Make Your Own Reality - IGDA Education Keynote 2009Jane McGonigal
 
Etech 09: The End of Free Space
Etech 09: The End of Free SpaceEtech 09: The End of Free Space
Etech 09: The End of Free SpaceJane McGonigal
 
Reinventing Survival: A Keynote from ETech 2019
Reinventing Survival: A Keynote from ETech 2019Reinventing Survival: A Keynote from ETech 2019
Reinventing Survival: A Keynote from ETech 2019Jane McGonigal
 
Free Space: How to invent the future by playing in the Signtific Lab
Free Space: How to invent the future by playing in the Signtific LabFree Space: How to invent the future by playing in the Signtific Lab
Free Space: How to invent the future by playing in the Signtific LabJane McGonigal
 
Gaming the Future of Museums - a lecture by Jane McGonigal
Gaming the Future of Museums - a lecture by Jane McGonigalGaming the Future of Museums - a lecture by Jane McGonigal
Gaming the Future of Museums - a lecture by Jane McGonigalJane McGonigal
 
The Rise of the Happiness Brands
The Rise of the Happiness BrandsThe Rise of the Happiness Brands
The Rise of the Happiness BrandsJane McGonigal
 
User Experience of Reality
User Experience of RealityUser Experience of Reality
User Experience of RealityJane McGonigal
 
Make An Alternate Reality Game!
Make An Alternate Reality Game!Make An Alternate Reality Game!
Make An Alternate Reality Game!Jane McGonigal
 
Reality is Broken: GDC08 Rant by Jane McGonigal
Reality is Broken: GDC08 Rant by Jane McGonigalReality is Broken: GDC08 Rant by Jane McGonigal
Reality is Broken: GDC08 Rant by Jane McGonigalJane McGonigal
 
Game Studies Download 3.0
Game Studies Download 3.0Game Studies Download 3.0
Game Studies Download 3.0Jane McGonigal
 

Plus de Jane McGonigal (19)

Learning is an Epic Win - ISAS February 2012 Part 1
Learning is an Epic Win - ISAS February 2012 Part 1Learning is an Epic Win - ISAS February 2012 Part 1
Learning is an Epic Win - ISAS February 2012 Part 1
 
Games as a Platform for Innovation - Financial Times Global Investment Series
Games as a Platform for Innovation - Financial Times Global Investment SeriesGames as a Platform for Innovation - Financial Times Global Investment Series
Games as a Platform for Innovation - Financial Times Global Investment Series
 
The Power of Resilience - and how to get it through gameplay
The Power of Resilience - and how to get it through gameplayThe Power of Resilience - and how to get it through gameplay
The Power of Resilience - and how to get it through gameplay
 
Games for Innovation: A Five Year Forecast
Games for Innovation: A Five Year ForecastGames for Innovation: A Five Year Forecast
Games for Innovation: A Five Year Forecast
 
SuperBetter Health
SuperBetter HealthSuperBetter Health
SuperBetter Health
 
Design Intersections: How Games Can Help Us Solve the World's Biggest Problems
Design Intersections: How Games Can Help Us Solve the World's Biggest ProblemsDesign Intersections: How Games Can Help Us Solve the World's Biggest Problems
Design Intersections: How Games Can Help Us Solve the World's Biggest Problems
 
Games as a platform for city-scale collaboration
Games as a platform for city-scale collaborationGames as a platform for city-scale collaboration
Games as a platform for city-scale collaboration
 
Epic Win - Why Gaming is the Future of Learning
Epic Win - Why Gaming is the Future of LearningEpic Win - Why Gaming is the Future of Learning
Epic Win - Why Gaming is the Future of Learning
 
Game Studies Download 2009 - Top 10 Research Findings
Game Studies Download 2009 - Top 10 Research FindingsGame Studies Download 2009 - Top 10 Research Findings
Game Studies Download 2009 - Top 10 Research Findings
 
Learning to Make Your Own Reality - IGDA Education Keynote 2009
Learning to Make Your Own Reality  - IGDA Education Keynote 2009Learning to Make Your Own Reality  - IGDA Education Keynote 2009
Learning to Make Your Own Reality - IGDA Education Keynote 2009
 
Etech 09: The End of Free Space
Etech 09: The End of Free SpaceEtech 09: The End of Free Space
Etech 09: The End of Free Space
 
Reinventing Survival: A Keynote from ETech 2019
Reinventing Survival: A Keynote from ETech 2019Reinventing Survival: A Keynote from ETech 2019
Reinventing Survival: A Keynote from ETech 2019
 
Free Space: How to invent the future by playing in the Signtific Lab
Free Space: How to invent the future by playing in the Signtific LabFree Space: How to invent the future by playing in the Signtific Lab
Free Space: How to invent the future by playing in the Signtific Lab
 
Gaming the Future of Museums - a lecture by Jane McGonigal
Gaming the Future of Museums - a lecture by Jane McGonigalGaming the Future of Museums - a lecture by Jane McGonigal
Gaming the Future of Museums - a lecture by Jane McGonigal
 
The Rise of the Happiness Brands
The Rise of the Happiness BrandsThe Rise of the Happiness Brands
The Rise of the Happiness Brands
 
User Experience of Reality
User Experience of RealityUser Experience of Reality
User Experience of Reality
 
Make An Alternate Reality Game!
Make An Alternate Reality Game!Make An Alternate Reality Game!
Make An Alternate Reality Game!
 
Reality is Broken: GDC08 Rant by Jane McGonigal
Reality is Broken: GDC08 Rant by Jane McGonigalReality is Broken: GDC08 Rant by Jane McGonigal
Reality is Broken: GDC08 Rant by Jane McGonigal
 
Game Studies Download 3.0
Game Studies Download 3.0Game Studies Download 3.0
Game Studies Download 3.0
 

Dernier

How Accurate are Carbon Emissions Projections?
How Accurate are Carbon Emissions Projections?How Accurate are Carbon Emissions Projections?
How Accurate are Carbon Emissions Projections?IES VE
 
UiPath Solutions Management Preview - Northern CA Chapter - March 22.pdf
UiPath Solutions Management Preview - Northern CA Chapter - March 22.pdfUiPath Solutions Management Preview - Northern CA Chapter - March 22.pdf
UiPath Solutions Management Preview - Northern CA Chapter - March 22.pdfDianaGray10
 
Designing A Time bound resource download URL
Designing A Time bound resource download URLDesigning A Time bound resource download URL
Designing A Time bound resource download URLRuncy Oommen
 
Computer 10: Lesson 10 - Online Crimes and Hazards
Computer 10: Lesson 10 - Online Crimes and HazardsComputer 10: Lesson 10 - Online Crimes and Hazards
Computer 10: Lesson 10 - Online Crimes and HazardsSeth Reyes
 
Connector Corner: Extending LLM automation use cases with UiPath GenAI connec...
Connector Corner: Extending LLM automation use cases with UiPath GenAI connec...Connector Corner: Extending LLM automation use cases with UiPath GenAI connec...
Connector Corner: Extending LLM automation use cases with UiPath GenAI connec...DianaGray10
 
KubeConEU24-Monitoring Kubernetes and Cloud Spend with OpenCost
KubeConEU24-Monitoring Kubernetes and Cloud Spend with OpenCostKubeConEU24-Monitoring Kubernetes and Cloud Spend with OpenCost
KubeConEU24-Monitoring Kubernetes and Cloud Spend with OpenCostMatt Ray
 
Empowering Africa's Next Generation: The AI Leadership Blueprint
Empowering Africa's Next Generation: The AI Leadership BlueprintEmpowering Africa's Next Generation: The AI Leadership Blueprint
Empowering Africa's Next Generation: The AI Leadership BlueprintMahmoud Rabie
 
UiPath Community: AI for UiPath Automation Developers
UiPath Community: AI for UiPath Automation DevelopersUiPath Community: AI for UiPath Automation Developers
UiPath Community: AI for UiPath Automation DevelopersUiPathCommunity
 
9 Steps For Building Winning Founding Team
9 Steps For Building Winning Founding Team9 Steps For Building Winning Founding Team
9 Steps For Building Winning Founding TeamAdam Moalla
 
Crea il tuo assistente AI con lo Stregatto (open source python framework)
Crea il tuo assistente AI con lo Stregatto (open source python framework)Crea il tuo assistente AI con lo Stregatto (open source python framework)
Crea il tuo assistente AI con lo Stregatto (open source python framework)Commit University
 
Linked Data in Production: Moving Beyond Ontologies
Linked Data in Production: Moving Beyond OntologiesLinked Data in Production: Moving Beyond Ontologies
Linked Data in Production: Moving Beyond OntologiesDavid Newbury
 
Apres-Cyber - The Data Dilemma: Bridging Offensive Operations and Machine Lea...
Apres-Cyber - The Data Dilemma: Bridging Offensive Operations and Machine Lea...Apres-Cyber - The Data Dilemma: Bridging Offensive Operations and Machine Lea...
Apres-Cyber - The Data Dilemma: Bridging Offensive Operations and Machine Lea...Will Schroeder
 
Igniting Next Level Productivity with AI-Infused Data Integration Workflows
Igniting Next Level Productivity with AI-Infused Data Integration WorkflowsIgniting Next Level Productivity with AI-Infused Data Integration Workflows
Igniting Next Level Productivity with AI-Infused Data Integration WorkflowsSafe Software
 
Salesforce Miami User Group Event - 1st Quarter 2024
Salesforce Miami User Group Event - 1st Quarter 2024Salesforce Miami User Group Event - 1st Quarter 2024
Salesforce Miami User Group Event - 1st Quarter 2024SkyPlanner
 
UiPath Studio Web workshop series - Day 6
UiPath Studio Web workshop series - Day 6UiPath Studio Web workshop series - Day 6
UiPath Studio Web workshop series - Day 6DianaGray10
 
20230202 - Introduction to tis-py
20230202 - Introduction to tis-py20230202 - Introduction to tis-py
20230202 - Introduction to tis-pyJamie (Taka) Wang
 
Machine Learning Model Validation (Aijun Zhang 2024).pdf
Machine Learning Model Validation (Aijun Zhang 2024).pdfMachine Learning Model Validation (Aijun Zhang 2024).pdf
Machine Learning Model Validation (Aijun Zhang 2024).pdfAijun Zhang
 
Meet the new FSP 3000 M-Flex800™
Meet the new FSP 3000 M-Flex800™Meet the new FSP 3000 M-Flex800™
Meet the new FSP 3000 M-Flex800™Adtran
 

Dernier (20)

How Accurate are Carbon Emissions Projections?
How Accurate are Carbon Emissions Projections?How Accurate are Carbon Emissions Projections?
How Accurate are Carbon Emissions Projections?
 
201610817 - edge part1
201610817 - edge part1201610817 - edge part1
201610817 - edge part1
 
UiPath Solutions Management Preview - Northern CA Chapter - March 22.pdf
UiPath Solutions Management Preview - Northern CA Chapter - March 22.pdfUiPath Solutions Management Preview - Northern CA Chapter - March 22.pdf
UiPath Solutions Management Preview - Northern CA Chapter - March 22.pdf
 
Designing A Time bound resource download URL
Designing A Time bound resource download URLDesigning A Time bound resource download URL
Designing A Time bound resource download URL
 
Computer 10: Lesson 10 - Online Crimes and Hazards
Computer 10: Lesson 10 - Online Crimes and HazardsComputer 10: Lesson 10 - Online Crimes and Hazards
Computer 10: Lesson 10 - Online Crimes and Hazards
 
Connector Corner: Extending LLM automation use cases with UiPath GenAI connec...
Connector Corner: Extending LLM automation use cases with UiPath GenAI connec...Connector Corner: Extending LLM automation use cases with UiPath GenAI connec...
Connector Corner: Extending LLM automation use cases with UiPath GenAI connec...
 
KubeConEU24-Monitoring Kubernetes and Cloud Spend with OpenCost
KubeConEU24-Monitoring Kubernetes and Cloud Spend with OpenCostKubeConEU24-Monitoring Kubernetes and Cloud Spend with OpenCost
KubeConEU24-Monitoring Kubernetes and Cloud Spend with OpenCost
 
Empowering Africa's Next Generation: The AI Leadership Blueprint
Empowering Africa's Next Generation: The AI Leadership BlueprintEmpowering Africa's Next Generation: The AI Leadership Blueprint
Empowering Africa's Next Generation: The AI Leadership Blueprint
 
UiPath Community: AI for UiPath Automation Developers
UiPath Community: AI for UiPath Automation DevelopersUiPath Community: AI for UiPath Automation Developers
UiPath Community: AI for UiPath Automation Developers
 
9 Steps For Building Winning Founding Team
9 Steps For Building Winning Founding Team9 Steps For Building Winning Founding Team
9 Steps For Building Winning Founding Team
 
Crea il tuo assistente AI con lo Stregatto (open source python framework)
Crea il tuo assistente AI con lo Stregatto (open source python framework)Crea il tuo assistente AI con lo Stregatto (open source python framework)
Crea il tuo assistente AI con lo Stregatto (open source python framework)
 
Linked Data in Production: Moving Beyond Ontologies
Linked Data in Production: Moving Beyond OntologiesLinked Data in Production: Moving Beyond Ontologies
Linked Data in Production: Moving Beyond Ontologies
 
Apres-Cyber - The Data Dilemma: Bridging Offensive Operations and Machine Lea...
Apres-Cyber - The Data Dilemma: Bridging Offensive Operations and Machine Lea...Apres-Cyber - The Data Dilemma: Bridging Offensive Operations and Machine Lea...
Apres-Cyber - The Data Dilemma: Bridging Offensive Operations and Machine Lea...
 
Igniting Next Level Productivity with AI-Infused Data Integration Workflows
Igniting Next Level Productivity with AI-Infused Data Integration WorkflowsIgniting Next Level Productivity with AI-Infused Data Integration Workflows
Igniting Next Level Productivity with AI-Infused Data Integration Workflows
 
Salesforce Miami User Group Event - 1st Quarter 2024
Salesforce Miami User Group Event - 1st Quarter 2024Salesforce Miami User Group Event - 1st Quarter 2024
Salesforce Miami User Group Event - 1st Quarter 2024
 
UiPath Studio Web workshop series - Day 6
UiPath Studio Web workshop series - Day 6UiPath Studio Web workshop series - Day 6
UiPath Studio Web workshop series - Day 6
 
20230202 - Introduction to tis-py
20230202 - Introduction to tis-py20230202 - Introduction to tis-py
20230202 - Introduction to tis-py
 
20150722 - AGV
20150722 - AGV20150722 - AGV
20150722 - AGV
 
Machine Learning Model Validation (Aijun Zhang 2024).pdf
Machine Learning Model Validation (Aijun Zhang 2024).pdfMachine Learning Model Validation (Aijun Zhang 2024).pdf
Machine Learning Model Validation (Aijun Zhang 2024).pdf
 
Meet the new FSP 3000 M-Flex800™
Meet the new FSP 3000 M-Flex800™Meet the new FSP 3000 M-Flex800™
Meet the new FSP 3000 M-Flex800™
 

Born to Play Games - a talk by Jane McGonigal about human destiny circa 2020 AD

Notes de l'éditeur

  1. Born to play games. We are fortunate that we were born at this moment in history, when the games we play can possibly change the real world.
  2. It’s not an illusion that we’re better at games than life…. We’ve accumulated 10,000 hours of practice at it.
  3. It’s not an illusion that we’re better at games than life…. We’ve accumulated 10,000 hours of practice at it.
  4. More urgent optimism. More curiosity about our own capabilities. More awe and wonder. Better at coordinating efforts. Better at stickign with difficult challenges.
  5. EPIC WIN- Games are the next great technology for organizing human society, improving global quality of life, and augmenting our collective capacity to survive the next century.
  6. Researchers have documented the top 10 positive emotions that games activate: joy, relief, love (really!), surprise, pride, curiosity, excitement, awe and wonder, contentment, and creativity. Scientists have shown that playing games helps us actively provoke these 10 positive emotions anywhere, anytime – no matter what else is going on in our lives.   Knowing which games provoke which emotions gives us the power to control our emotions and to manage our stress, boredom, loneliness or frustration – and most importantly, to achieve the 3:1 ratio of positive emotions in our lives.
  7. Crucially, scientists have determined that these successes are NOT what make happy people happy. Instead, feeling strong positive emotions on a regular basis creates the conditions for success to occur.   In other words, science tells us: We can’t wait for success to make us happy. We have to activate our positive emotions first, and all of these successes come naturally as a result.
  8. Strive to meet or exceed this ratio over a stretch of several days or even weeks. According to scientists, your positivity ratio forecasts your entire life trajectory. Below a 3:1 ratio, you tend toward negativity and failure ( a downward spiral ). Above it, you tend toward positivity and success ( an upward spiral ). We humans are not static. We are always on either a positive trajectory or on a negative one, and our ability to achieve the 3:1 ratio determines which trajectory we are on.
  9. Every day, you are changing more than 250 lives – for better or for worse – just by how you feel.   Amazingly, you’re not only changing the lives of the people you care about most – you’re also changing the lives of people whom you don’t know yet, and some of whom you’ll never meet at all. You already have that power – and you wield it every single day, whether you know it or not.
  10. I think we should get this even higher. 21 billion hours a week!
  11. These powers don’t just stay in games. They filter into our real-world actions… EPIC WIN- Games are the next great technology for organizing human society, improving global quality of life, and augmenting our collective capacity to survive the next century.
  12. Every game is a power fantasy… but not the power of blowing things up, etc…
  13. http://www.youtube.com/watch?v=AmKwF_Si734
  14. http://www.youtube.com/watch?v=9FPMGfAenZg
  15. http://www.youtube.com/watch?v=E0J9H3Yxjec
  16. http://vimeo.com/9094186
  17. Urgentevoke.com
  18. above or beyond the human or demanding more than human power or endurance; "superhuman beings"; "superhuman strength"; "soldiers driven mad by superhuman misery" wordnetweb.princeton.edu/perl/webwn Superhuman can mean an improved human, for example, by genetic modification, cybernetic implants, or as what humans might evolve into, in the distant future. ...
  19. Okay, maybe not superhumans exactly… more like super-empowered humans.