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Copyright(C) 2012 Intel Corporation. All rights reserved. *Other brands and names are properties of their respective owner...
Intel® RealSense™
Riconoscimento facciale e
delle espressioni facciali
26 May 2015
Chi Sono
Massimo Bonanni
Senior Software Architect @ eXagile (Roma)
Microsoft MVP .NET
Intel Software Innovator
massimo.bo...
Overall Architecture
• The I /O modules serve as sources that retrieve data
from input devices or sinks that consume data ...
Overall Architecture
• To extend the reach of different developers, the
SDK provides wrappers for a few popular
languages,...
Demo : Face Detection
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[Intel Developers Milan meetup] Riconoscimento facciale e delle espressioni facciali di Massimo Bonanni

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http://www.meetup.com/fr/Intel-Developers-Milan/events/222125089/

Publié dans : Technologie
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[Intel Developers Milan meetup] Riconoscimento facciale e delle espressioni facciali di Massimo Bonanni

  1. 1. Copyright(C) 2012 Intel Corporation. All rights reserved. *Other brands and names are properties of their respective owners.
  2. 2. Intel® RealSense™ Riconoscimento facciale e delle espressioni facciali 26 May 2015
  3. 3. Chi Sono Massimo Bonanni Senior Software Architect @ eXagile (Roma) Microsoft MVP .NET Intel Software Innovator massimo.bonanni@tiscali.it @massimobonanni http://codetailot.blogspot.com
  4. 4. Overall Architecture • The I /O modules serve as sources that retrieve data from input devices or sinks that consume data to output devices. • The algorithm modules include various pattern detection and recognition algorithms that are critical ingredients of innovative human computer experience, such as face recognition, gesture recognition, voice recognition, and text to speech. • The SDK standardizes the interfaces of the I /O modules and the algorithm modules so that the applications can access the functionalities without being concerned with the underlying implementations. • Multiple implementations of SDK interfaces may coexist. • The SDK provides the mechanism to search for a specific implementation from available algorithm modules as well as other critical features such as creating an instance of the algorithm implementation. SDK Application SDK Interfaces Unity Interface Processing Interface Java Interface …... SDK Samples/Demos/Tools I/O Module Algorithm Module SDK Core Module Management Pipeline Execution Interoperability Algorithm Module C# Interface Multiple Modalities MultipleImplementations
  5. 5. Overall Architecture • To extend the reach of different developers, the SDK provides wrappers for a few popular languages, frameworks and game engines such as C#, Unity, Processing, and Java. • The application links into the native C++ interfaces or different wrappers that support similar interfaces f or the programming environment. • The interfaces are mostly matched with slightly different naming prefixes (for example [M] for managed language like C# or Java).
  6. 6. Demo : Face Detection

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