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Agile UXUser Experience Design in the world of Agile Software Development Ben Melbourne Experience Design Consultant  June 2011
The Challenge   Creating great software products
The Agile manifesto  ,[object Object]
Working software over comprehensive documentation
Customer collaboration over contract negotiation
Responding to change over following a plan,[object Object]
Stand-ups
Story Cards
Lean
Feedback Loops
Test & Learn,[object Object]
UX as a facilitator A team journey in understanding the user
Multi-disciplinary projects
Product Development Lifecycle
Waterfall UX UX Dev Work Effort Work Effort Agile UX Dev Project time UX
How we do it Practical techniques
… exploration … evaluation bring users in continuously
team participation in research
distil findings… fast
lightweight personas
collaborative design  workshops
sketchboards
design walls
build interactive prototypes

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Agile UX: User Experience Design in the world of Agile Software Development

Notes de l'éditeur

  1. Information radiation and transparency
  2. Reducing Big Upfront DesignNo handover of deliverables
  3. What works in the designAs you research and discover, learn what works and what doesn’t in the designGet deeperGet deeper to understand the people you are designing forWhat makes them tickDistil the ideas fastYou can have post-it notes on the wallMark up the designs as you goHave other team members eavesdropOr have them take notes or photos or just listen in to what is being saidMore people listening is not a problem. Out of your early research, create personas
  4. Working software over documentation
  5. Responding to change over following a plan
  6. its not a silver bulletI gives good people the space to get betterMessage for UX designersAccept that it’s the build that’s the design, not your design specification.
  7. Why its bad