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Programming Ideas in
Makerspaces
BRIAN PICHMAN | EVOLVE PROJECT
Organizing Your
Makerspace
So many things…so little time.
http://renovatedlearning.com/2016/10/10
/how-to-create-makerspace-
organization-that-actually-works/
Organization: Storage?
VS
Overcoming Space Restrictions
 Maker “Table”
 Nominate a table and have a different
activity out each week.
 Could be a project that each patron adds
to, or an individual project that gets reset
at each completion
 Rotating Collection
 Share some “Maker-Kits” with fellow
libraries/branches and spread out your
activities across the area.
Overcoming Security Concerns
 Is it Really Needed
 Based on the studies reported, there is a
loss of .15% to .5% per year; or overall loss
rates of 4–8% when an inventory, or
inventory sample, is conducted periodically.
 Why do books go missing? Some are simply
miss shelved and will eventually resurface;
others are lost by library users, with the lost
item fees paid. Sadly, many are stolen,
though electronic detection systems do
minimize that risk
http://www.ala.org/tools/loss-rate
Organization: Instructions?
 Instructions:
 People read. Follow. Complete.
 No Instructions:
 People Fail. Try Again.
 People Innovate Something New
 Help
 People Fail. Ask for help. Succeed.
 People Innovative Something New
Organization: Rules?
 Rules can offer a sense of
 Security
 Peace
 Order
 Rules about Rules:
 Avoid the use of “No….”
 Choose colors carefully
 Use Positive Language
 Don’t write and post a rule about that one
incident that occurred
Marketing Your
Space
It’s a lot easier if you make
someone else do it for you.
Tips n Tricks
Facebook
 Engage
 Share the “fun”
 Offer Challenges
 Lots of Commenting / Liking
Twitter
 Influence
 Promote Milestones
 Major Innovations
 Ask for people to share
Self Promotions
 Recording Studio
 Add the outputs (videos, music, etc.) to the
collection
 Host movie nights, share the works.
 Programming
 Robots: Do a “robot night”
 Game: Do a “game night”
 Engineering
 Circuits: Build Displays / Wall Displays
 Robots: Build Displays / Demo Areas
 Art or Craft Orientated
 Display
 Allow things to be ”Borrowed”
Local Businesses
 Advertise What You Can Do For
Businesses:
 3D Print Prototypes/Fixes
 Space to make marketing materials
 Space to tinker
 Space to “Hang Out”
 Having something to “tinker” with while
brainstorming can actually help innovate.
Local Business Experts
 Turn local businesses into educators for
your space.
 Train staff/patrons on coding, engineering,
electricity, robotics, photography,
cinematography, and more!
 Get them to promote to the program
 If they have a strong customer base, they
will share what they are doing with their
customers…and in turn, advertise your
library.
 Open up your “phonebook” and look at
what’s local to your area.
Planning Your
Makerspace
Planning for Staff
 Staff Involvement
 Promoters and Challengers
 Encouragement of new ideas is key
 Staff Training
 Teaching non-technical people the
technical.
 Teaching the technical people empathy.
Planning for Future
 Work with school curriculum
 Find out what they are trying to focus on.
 Many of the tech gadget companies build
curriculum for free that matches what
schools accomplish through all the core
competencies.
 Start small
 Don’t have to buy multiples of a single
item. Get one as a “demo” and see where it
goes.
 Survey your users.
 What works
 What didn’t
 Remove the bad!
 Budget appropriately
 Or fundraise appropriately.
Survey Tips
 Short and Sweet (less than five minutes)
 Open Ended vs Closed Ended Questions
 Evaluating Loyalty and Satisfaction
 The average satisfied person will only tell 1 or 2 people how “happy” they are
 The average unsatisfied person will tell 3-6 people how ”unhappy” they are.
 Loyal users will return and encourage others to come.
 NPS Scoring
 Methods of Delivery
 Phone, Email, On the Spot
Places to Watch for Ideas
 Crowdfunding Websites
 Kickstarter/Indiegogo
 Consumer Electronic Show
 Living In Digital Times
 http://livingindigitaltimes.com/
 Social Media
 Be active (please).
 Community Start-Up Hubs
Programming
Ideas
Other than Open Play
Robotics and Programming
Activity Based Ideas
Programming Ideas for Coding/Robotics
 Tactile Programming (programming without a computer)
 Mazes
 Get from Point A to Point B and avoid Obstacles 1, 2, and 3.
 Coding on A Computer
 Goal Orientated
 Make Character do XYZ
 Design Orientated
 Build a story and program to that story.
 Coding a Robot / Built Robot
 Obstacle Courses
 Races
 Battle Bots
Circuits and Engineering
Activity Based Ideas
Programming Ideas for
Circuits/Engineering
 Simple Circuits
 Challenge Based: Process Driven (turning on a light switch)
 Story Based: Tell a story with interaction
 Maps: Create a map of the town and light it up.
 Complex Circuits
 Design Challenges (accomplish this scenario)
 Build “art” as an output.
 Circuits/Programming (Arduinos)
 Transition from “Lights and sounds” to “movement” to “interactive”
3D Printing and Prototyping
Activity Based Ideas
Programming Ideas for 3D Printing
 Basic
 Group: Build a design (or edit one) and see what occurs.
 Advance
 Build a Drone, 3D Printer, Robot
 Solving Issues
 Community Project to “print” models of buildings in town
 Printing prosthetics
Virtual/Augmented Reality
Activity Based Ideas
Programming Ideas for
Virtual/Augmented Reality
 At its core, its about “transporting” to another place
 You can re-build a lost city, relive a recent moment (recorded with a 360 Degree
Camera)
 Moving in a direction of Virtual/Augmented reality where interactions are taking
place on a new “layer” of reality.
Key Objectives (Recap)
 You want to be a fun environment.
 People and space are key
 You don’t have to have structure within your environment.
 Open play is great!
 Failure is OK
 Not all ideas work. Not all gadgets are awesome.
Questions?
 Contact me!
 Brian Pichman
 bpichman@evolveproject.org
 Twitter: @BPichman

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Programming Ideas in Makerspaces

  • 1. Programming Ideas in Makerspaces BRIAN PICHMAN | EVOLVE PROJECT
  • 2. Organizing Your Makerspace So many things…so little time.
  • 5. Overcoming Space Restrictions  Maker “Table”  Nominate a table and have a different activity out each week.  Could be a project that each patron adds to, or an individual project that gets reset at each completion  Rotating Collection  Share some “Maker-Kits” with fellow libraries/branches and spread out your activities across the area.
  • 6. Overcoming Security Concerns  Is it Really Needed  Based on the studies reported, there is a loss of .15% to .5% per year; or overall loss rates of 4–8% when an inventory, or inventory sample, is conducted periodically.  Why do books go missing? Some are simply miss shelved and will eventually resurface; others are lost by library users, with the lost item fees paid. Sadly, many are stolen, though electronic detection systems do minimize that risk http://www.ala.org/tools/loss-rate
  • 7. Organization: Instructions?  Instructions:  People read. Follow. Complete.  No Instructions:  People Fail. Try Again.  People Innovate Something New  Help  People Fail. Ask for help. Succeed.  People Innovative Something New
  • 8. Organization: Rules?  Rules can offer a sense of  Security  Peace  Order  Rules about Rules:  Avoid the use of “No….”  Choose colors carefully  Use Positive Language  Don’t write and post a rule about that one incident that occurred
  • 9. Marketing Your Space It’s a lot easier if you make someone else do it for you.
  • 10.
  • 11. Tips n Tricks Facebook  Engage  Share the “fun”  Offer Challenges  Lots of Commenting / Liking Twitter  Influence  Promote Milestones  Major Innovations  Ask for people to share
  • 12.
  • 13. Self Promotions  Recording Studio  Add the outputs (videos, music, etc.) to the collection  Host movie nights, share the works.  Programming  Robots: Do a “robot night”  Game: Do a “game night”  Engineering  Circuits: Build Displays / Wall Displays  Robots: Build Displays / Demo Areas  Art or Craft Orientated  Display  Allow things to be ”Borrowed”
  • 14. Local Businesses  Advertise What You Can Do For Businesses:  3D Print Prototypes/Fixes  Space to make marketing materials  Space to tinker  Space to “Hang Out”  Having something to “tinker” with while brainstorming can actually help innovate.
  • 15. Local Business Experts  Turn local businesses into educators for your space.  Train staff/patrons on coding, engineering, electricity, robotics, photography, cinematography, and more!  Get them to promote to the program  If they have a strong customer base, they will share what they are doing with their customers…and in turn, advertise your library.  Open up your “phonebook” and look at what’s local to your area.
  • 17. Planning for Staff  Staff Involvement  Promoters and Challengers  Encouragement of new ideas is key  Staff Training  Teaching non-technical people the technical.  Teaching the technical people empathy.
  • 18. Planning for Future  Work with school curriculum  Find out what they are trying to focus on.  Many of the tech gadget companies build curriculum for free that matches what schools accomplish through all the core competencies.  Start small  Don’t have to buy multiples of a single item. Get one as a “demo” and see where it goes.  Survey your users.  What works  What didn’t  Remove the bad!  Budget appropriately  Or fundraise appropriately.
  • 19.
  • 20. Survey Tips  Short and Sweet (less than five minutes)  Open Ended vs Closed Ended Questions  Evaluating Loyalty and Satisfaction  The average satisfied person will only tell 1 or 2 people how “happy” they are  The average unsatisfied person will tell 3-6 people how ”unhappy” they are.  Loyal users will return and encourage others to come.  NPS Scoring  Methods of Delivery  Phone, Email, On the Spot
  • 21. Places to Watch for Ideas  Crowdfunding Websites  Kickstarter/Indiegogo  Consumer Electronic Show  Living In Digital Times  http://livingindigitaltimes.com/  Social Media  Be active (please).  Community Start-Up Hubs
  • 24. Programming Ideas for Coding/Robotics  Tactile Programming (programming without a computer)  Mazes  Get from Point A to Point B and avoid Obstacles 1, 2, and 3.  Coding on A Computer  Goal Orientated  Make Character do XYZ  Design Orientated  Build a story and program to that story.  Coding a Robot / Built Robot  Obstacle Courses  Races  Battle Bots
  • 26. Programming Ideas for Circuits/Engineering  Simple Circuits  Challenge Based: Process Driven (turning on a light switch)  Story Based: Tell a story with interaction  Maps: Create a map of the town and light it up.  Complex Circuits  Design Challenges (accomplish this scenario)  Build “art” as an output.  Circuits/Programming (Arduinos)  Transition from “Lights and sounds” to “movement” to “interactive”
  • 27. 3D Printing and Prototyping Activity Based Ideas
  • 28. Programming Ideas for 3D Printing  Basic  Group: Build a design (or edit one) and see what occurs.  Advance  Build a Drone, 3D Printer, Robot  Solving Issues  Community Project to “print” models of buildings in town  Printing prosthetics
  • 30. Programming Ideas for Virtual/Augmented Reality  At its core, its about “transporting” to another place  You can re-build a lost city, relive a recent moment (recorded with a 360 Degree Camera)  Moving in a direction of Virtual/Augmented reality where interactions are taking place on a new “layer” of reality.
  • 31. Key Objectives (Recap)  You want to be a fun environment.  People and space are key  You don’t have to have structure within your environment.  Open play is great!  Failure is OK  Not all ideas work. Not all gadgets are awesome.
  • 32. Questions?  Contact me!  Brian Pichman  bpichman@evolveproject.org  Twitter: @BPichman