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KIDS, PLAY
& TECH
         BJÖRN JEFFERY
            2011-03-19
LEX @JOCKE
Fanny & Ian
BASICS
BJÖRN JEFFERY

• Director, Digital Commerce at
 Brickmark
• Ex: Director, Future Media &
 Technology at Bonnier R&D
• Founder: Good Old, Manolo.se
 & Discobelle.net
• Board: Good Old, Twingly
BRICKMARK

• Part of Bonnier Digital

• Started in September 2010

• Digital products & services

• Björn Jeffery and Emil Ovemar

• First project: Kids Play
KIDS PLAY

• Preschoolers (0-6 yrs)

• International product

• Fun for kids

• Touchscreens

• Playtested

• Play together
RESEARCH
BONNIER R&D EPIC WIN
Mag+ www.vimeo.com/bonnier
MAPPING
WHAT’S A whole lot of flashcards, ABCs and
OUT THERE? cupcakes
NEW POSSIBILITIES
• Wifi & 3G              • GPS

• Touchscreen            • Compass

• Camera                 • Accelerometer

• Microphone             • Gyroscope

• Speaker & Headphones   • Proximity sensor

• Vibrator               • Light sensor
MICROPHONE & SPEAKER
Talking Carl - www.yannlecoroller.com
CAMERA
ARSoccer - labs.lan.com
GPS
The Hidden Park - www.thehiddenpark.com
GYROSCOPE
Real Racing
ACCELEROMETER
7 Up Action Guitar
MULTI-TOUCH
Multipong - www.multipong.com
“First there were blocks. Then there was
 LEGO. Now there are apps. Kids today move
  seamlessly through multiple dimensions in
 their pursuit of fun. Today's tech play will all-
too-soon become tomorrow's traditional play.”

                                - Sandbox Summit
PART OF YOU
MouthOff - www.ustwo.co.uk
IPHONE & BOOK
Popo and Momo PhoneBook - www.mobileart.jp
MORE THAN A SCREEN
(i)Pirates - www.volumique.com
BEYOND THE SCREEN
Face it - www.stfj.net
PRIVATE/PUBLIC SCREENS
Scrabble - www.ea.com/games/scrabble-ipad
AUDIO GAMES
Papa Sangre - www.papasangre.com
CONNECTING SCREENS
Pirata Boat Race - piratalondon.com/boatrace
PLAY & TOYS
TYPES OF PLAY
            MAKE-
 ACTIVE                MANIPULATIVE    CREATIVE        LEARNING
           BELIEVE



Physical     Dolls      Construction      Music         Books
Outdoors   Role-play      Puzzles      Arts & Crafts    Games
 Sports     Scenes        Patterns     Audio-Visual     Skills
TYPES OF PLAY
                                             LEARNING




ACTIVE
          MAKE-
         BELIEVE
                   MANIPULATIVE   CREATIVE
THE PLAY PYRAMID
           Construction




                           Challenge
 Sensory


                          Fantasy
SLIDING SCALES OF PLAY
        Involvement

  Social Involvement

  Level of Restraint

    Mental/Physical
TOYS & PLAY. NOT JUST GAMES
TACTILE DIGITAL TOYS
EMOTIONAL NEEDS
”Many toymakers who invented blockbuster toys did so not
by following the pack (i.e. the money). Instead, they
followed new paths that had yet to demonstrate their
financial worth. They satisfied emotional needs that other
toymakers had ignored. They found ways to produce smiles
that others missed.”

               - Gene del Vecchio, author, The Blockbuster Toy
EMOTIONAL NEEDS
• Pride            • Control        • Bravery

• Self esteem      • Silliness/     • Sensory
                    grossness        gratification
• Appreciation
                   • Independence   • Mental & physical
• Accomplishment
                                     development
                   • Belonging
• Creativity
                                    • Fantasy fulfilment
                   • Love
• Beauty
                                    • Hunger/thirst
                   • Security
• Empowerment
WHAT WE’RE
DOING FOR KIDS
OUR TEAM




                BJÖRN JEFFERY               EMIL OVEMAR          CHRIS LINDGREN
               BOSS + MARKETING              PRODUCER             PLAY DESIGNER




JENS PETER DE PEDRO          EMIL BERNER             ANDREY ZHUKOV          JACK NUTTING
   PLAY DESIGNER             ART DIRECTOR              PLAYSMITH              PLAYSMITH
OUR Evolution of an app.
PROCESS
WHAT WE TRY
TO MAKE
• Toys with limited amounts of
 language and text
• Toys that are unisex

• Toys that work in all cultures

• Toys that parents like, but kids love

• Toys that are sustainable of time
TESTING We test early and often. Shared within the team.
WHAT’S NEXT FOR
DIGITAL PLAY?
• Ubiquitous touch screens

• The iPod Touch effect for more devices

• Products that stimulate more aspects than just fun

• More fun! :)
THANK YOU!
     CONTACT US - bjorn @ tocaboca.com

     FOLLOW US - www.tocaboca.com & twitter.com/tocaboca

     LIKE US - facebook.com/tocaboca



	
  	
  	
  	
  	
  
                       IN THE APP STORE
                       Helicopter Taxi + Toca Tea Party

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Kids, Play & Tech @ Webcoast 2011