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VOCABULARY
HUMAN-CENTRED DESIGN
• Where the end users needs are given extensive consideration
 throughout each stage of the design process.


                                   Evaluation




                        Artefact           Beneficiaries
WHY IT MATTERS


• Within   interaction design:

   • helps   the product to be more beneficial to the user

   • User    feedback influences the design and purpose
INPUT DEVICE
• Any peripheral hardware that provides data and control
 signals for the computer to act upon.
WHY IT MATTERS


• Within   interaction design:

   • Webcams      allow a visual interaction with family and friends

   •
SHOOGLE

• “Shoogle is a novel, intuitive interface for sensing data within a
    mobile device, such as presence and properties of text messages
    or remaining resources. It is based around active exploration:
    devices are shaken, revealing the contents rattling around "inside".”




•   http://www.dcs.gla.ac.uk/~jhw/shoogle/index.html
WHY IT MATTERS


• Within   interaction design:

   • Completely     natural action

   • Non-visual

   • Multimodal
RAM


• Stands   for “Random-access memory”

• Volatile   (information is lost if power if removed unless saved)

• Form   of computer data storage
WHY IT MATTERS


• Within   interaction design:

   • Can    have several applications running at once

   • Can  flick backwards and forwards between different
     things, for example a word document with ideas and a
     photoshop file.
E-INK
•   Electronic ink is a liquid substance, in development at MIT's Media
    Lab in partnership with a company called E Ink, that responds to
    electrical impulses to enable changeable text and image displays
    on a flexible surface.

•   Used for ebooks
WHY IT MATTERS


• Within   interaction design:

   • Allows    the ink to change on screen

   • Easy   to read

   • Portable
ERGONOMICS
• The
    study of designing equipment and devices that fit the
 human body and it’s movements.

• Aim   to improve computer related injuries such as RSI
WHY IT MATTERS


• Within   interaction design:

   • Allowsdesigners to work for longer without getting any
     symptoms

   • Allows    efficient use of input devices

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Design Vocabulary

  • 2. HUMAN-CENTRED DESIGN • Where the end users needs are given extensive consideration throughout each stage of the design process. Evaluation Artefact Beneficiaries
  • 3. WHY IT MATTERS • Within interaction design: • helps the product to be more beneficial to the user • User feedback influences the design and purpose
  • 4. INPUT DEVICE • Any peripheral hardware that provides data and control signals for the computer to act upon.
  • 5. WHY IT MATTERS • Within interaction design: • Webcams allow a visual interaction with family and friends •
  • 6. SHOOGLE • “Shoogle is a novel, intuitive interface for sensing data within a mobile device, such as presence and properties of text messages or remaining resources. It is based around active exploration: devices are shaken, revealing the contents rattling around "inside".” • http://www.dcs.gla.ac.uk/~jhw/shoogle/index.html
  • 7. WHY IT MATTERS • Within interaction design: • Completely natural action • Non-visual • Multimodal
  • 8. RAM • Stands for “Random-access memory” • Volatile (information is lost if power if removed unless saved) • Form of computer data storage
  • 9. WHY IT MATTERS • Within interaction design: • Can have several applications running at once • Can flick backwards and forwards between different things, for example a word document with ideas and a photoshop file.
  • 10. E-INK • Electronic ink is a liquid substance, in development at MIT's Media Lab in partnership with a company called E Ink, that responds to electrical impulses to enable changeable text and image displays on a flexible surface. • Used for ebooks
  • 11. WHY IT MATTERS • Within interaction design: • Allows the ink to change on screen • Easy to read • Portable
  • 12. ERGONOMICS • The study of designing equipment and devices that fit the human body and it’s movements. • Aim to improve computer related injuries such as RSI
  • 13. WHY IT MATTERS • Within interaction design: • Allowsdesigners to work for longer without getting any symptoms • Allows efficient use of input devices

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