2. The NETP calls for a Model of Learning Powered
“revolutionary by Technology
transformation rather
than evolution tinkering” 5 Essential Areas
Clear about outcomes Learning – Engage and
Collaborate to redesign Empower
structures and process for: Assessment – Measure
Effectiveness What Matters
Efficiency Teaching – Prepare and
Connect
Flexibility
Infrastructure – Access and
Monitor and measure Enable
performance
Productivity – Redesign and
Be accountable for progress Transform
3. The Time to Act is Now
Success will require:
Leadership – Dept. of Educ. Office of Educational
Technology
Collaboration – invite public participation
Investment - all levels of educational system
Partnerships - higher education, private
enterprises and not-for-profit entities.
4. Education is the key to America’s economic growth and
prosperity and our ability to be competitive in the global
economy
Schools must be the incubators of exploration and
invention
How do we do this?
Educators – be more than information experts
Must be collaborators in learning
Seek new knowledge
Constantly acquire new skills along side students
Students – be fully engaged in school intellectually,
socially, and emotionally
Work on interesting and relevant projects
Use of technology environments and resources
Access to extended social network of adults and peers who
support their growth.
5. Transforming American Education: An
Urgent Priority
Goals
“By 2020, America will once
again have the highest
proportion of college
graduates in the world.”
Areas of Greatest Impact
President Barack Obama,
Address to Congress,
February 24, 2009 States adopt standards and
assessment to prepare students to
Close the achievement gap – succeed in college and workplace
students ready to succeed in
States build data systems to
college and careers measure student growth
Recruit, reward, develop and
retain effective educators –
especially in underserved areas
States turn around their lowest-
achieving
6. We Can’t Wait!
Drivers of Change Collaboration and
Investment for Success
Contemporary technology offers
unprecedented performance, Transformation requires state, districts,
adaptability and cost-effective the federal government, higher
Essential Question: What should education institutions, private enterprise
learning in the 21st Century look like? and not-for-profit entities
Must invest wisely, with clear
Learning Powered by expectations
Implementation of the broadband
Technology initiatives of the American Recovery and
Reinvestment Act of 2009
The plan is based on the following Guidance and inspiration from:
assumptions:
National Science Foundation Task
Schools fail to engage students Force on Cyberlearning
Learning experiences should change
Fostering Learning in the Networked
How we assess learning needs to World: The Cyberlearning
improve learning in the moment Challenge and Opportunity from the
Integrate student data nation wide President’s Council of Advisors on
Effective teacher training Science and Technology
Make learning resources available to
learners anytime and anywhere
Encourage collaboration with industry
The federal government has an
important role in funding and
coordinating these changes
7. Goal: All learners will have What learning should look like
engaging and empowering
learning experiences both in
and out of school that prepare
them to be active, creative,
knowledgeable, and ethical
participants in our globally
networked society.
The challenge for our education
system is to leverage technology
to create relevant learning
experiences that mirror students’
daily lives and the reality of their
futures
Learning must be lifelong, life wide,
and available on demand
Bring 21st Century technology into
learning in meaningful ways to
engage, motivate and inspire
learners of all ages.
8. Learning should include . . .
The power of technology to In all domains, 21st Century
provide personalized learning competencies and expertise
How People Learn
Factual Knowledge Critical thinking
Procedural Knowledge Complex problem solving
Motivational Engagement Collaboration
Serving the underserved Multimedia communication
Low-income and minority incorporated into all
learners
content areas
English language learners
Learners with disabilities
Enable all learners to excel in
Early childhood STEM
Adult workforce
Seniors
9. Recommendations for Reaching This
Goal
States should continue to revise, create, and
implement standards and learning objectives using
technology for all content areas that reflect 21st
Century expertise and the power of technology to
improve learning
States, districts, and others should develop and
implement learning resources that:
Use technology to embody design principles from
the learning sciences.
Exploit the flexibility and power of technology to
reach all learners anytime and anywhere.
Use advances in learning sciences and technology to
enhance STEM learning and develop, adopt, and evaluate
new methodologies with the potential to inspire and enable
all learners to excel in STEM.
10. Goal: Our education system at all levels will
leverage the power of technology to measure
what matters and use assessment data for
continuous improvement.
Technology-based assessments
Provide data to drive instruction
Lead to continuous improvement
Relevant data must be made available
Educators and leaders must be provided with
support
Tools and training to manage the assessment process,
analyze date and take action
11. How Technology Supports Better
Assessment
Adaptive assessments facilitate differentiated
learning
Universal Design for Learning and Assistive
Technology improves accessibility
Technology:
speeds development and testing of new assessments
enables broader involvement in providing feedback
reduce test taking for accountability only
Electronic learning records or portfolios shows
evidence of growth across school years
12. Recommendations for Reaching the Assessment Goal
Timely and actionable feedback about student learning to improve
achievement and instructional practices.
Use technology to improve assessment materials and processes for both
formative and summative uses.
Conduct research and development that explores how embedded
assessment technologies are used to engage and motivate learners:
Simulators
Collaborative environments
Virtual worlds
Games
Cognitive tutors
Explores how UDL can enable the best accommodations for all students
Ensure privacy and information protection while enabling gathering and
sharing of data for continuous improvement
13. Connected Teaching Builds New
Goal: Competencies and Expertise
Professional educators
will be supported
individually and in teams
by technology that
connects them to:
data
Content
resources
expertise
learning experiences
Empower and inspire to
provide more effective
teaching for all learners.
14. The Practice of Connected Teaching
Connect:
With students to personalize and Motivate Learning
Content, expertise, and activities through online
communities
Serve the underserved
Preparing New Educators and Ongoing
Professional Development
Connecting:
Exemplary practices
Other professionals
Career-long personal learning networks
Growing demand for skilled online instruction
Closing the technology gap in teaching
15. Recommendations for Meeting the Goal
Expand access to technology-based content, resources,
and tools where and when they need them.
Use social networking technologies and platforms to
provide career-long personal learning opportunities for
educators
Provide online access to effective teaching and better
learning opportunities
Provide preservice and in-service educators with
professional learning experiences powered by technology
to:
Increase digital literacy
Create compelling assignments for students that improve
learning, assessment, and instructional practices.
Develop a teaching force skilled in online instruction.
16. Goal: All students and educators will have access to
comprehensive infrastructure for learning when and
where they need it.
The challenge
Broadband everywhere
Access devices for every student and educator
Use of student-owned devices as an aid in learning
E-rate funding
Open Educational Resources
Podcasts, digital libraries, textbooks, games and courses that
are freely available on the Web
Interoperability standards
Next-generation computing (Cloud)
Human talent and scaling expertise – not enough technical staff
17. Recommendations for reaching this goal:
Broadband access to the Internet and adequate wireless connectivity both in and out of school.
Every student and educator has at least one Internet access device and appropriate software and
resources for:
Research
Communication
Multimedia content creation
Collaboration for use in and out of school.
Use of open educational resources to:
Promote innovative and creative opportunities for all learners
Accelerate the development and adoption of new open technology-based learning tools and
courses
Build state and local education agency capacity for evolving an infrastructure for learning.
Develop and use interoperability standards:
Content and student-learning
Data to enable collecting and sharing resources
Collecting, sharing, and analyzing data to improve decision making
Financial data to enable:
Data-driven decision making
Productivity advances
Continuous improvement at all levels
.
18. Goal: Redesign processes and structures to take advantage of the power of
technology
Improve learning outcomes
Efficient use of time, money, and staff.
The productivity paradox
Education has not incorporated practices to improve outcomes and manage cost
Learn from the experience of business – make structural changes in productivity through the use of
technology
A call to action for education leaders
Understand the role of technology:
Curriculum and instruction
Assessment
Professional development
Administration
Educational technology purchases are efficient and effective
Embrace continuous improvement
Measure and manage costs
Use data in decision making
Employ iterative design and development
Moving to useful metrics on the use of technology – how is it used to support teaching
Reorganizing teaching and learning
Technology can facilitate implementation of competency-based approach to education
Extending learning time
Removing barriers to secondary and postsecondary graduation
Technology based programs and resources to keep students from dropping out
19. Recommendations for reaching this goal:
A common definition of productivity in education
More relevant and meaningful measures of outcomes
Improved policies and technologies for managing costs and
procurement.
Rethink our current practice of organizing student and educator
learning around seat time instead of the demonstration of
competencies.
Develop useful metrics for the educational use of technology in
states and districts.
Design, implement, and evaluate technology programs and
interventions:
Students progress seamlessly through our P–16 education system
Students emerge prepared for college and careers.
20. A new approach to R & D for education
1. Provide competitive grants for scaling up innovative and
evidence-based practices through the Department of
Education’s Investing in Innovation Fund (i3).
2. Transferring existing and emerging technology innovations
from such sectors as consumer, business, and entertainment
into education
3. Supporting and sustaining the education R&D that is currently
happening at the National Science Foundation, especially
through its Cyber Learning Initiatives.
4. Creating a new organization with the mission of serving the
public good through R&D at the intersection of learning
sciences, technology, and education
The Higher Education Opportunity Act, established The National Center for
Research in Advanced Information and Digital Technologies (also called the
Digital Promise )