2. INTRODUCTION
Technology has literally taken over every
aspect of life in the 21st century, and the
creative and visual arts have not been
spared. In fact, for the younger generations,
art as you know it is defined by
technology—from its creation, to its
manipulation, to its reproduction, and even
to its distribution.
3. Technology-based art is essentially
computer-generated and/or
manipulated. Through the centuries,
visual artists used actual brushes and
palettes, and a whole array of paints,
inks, and natural pigments applied to
paper, canvas, fabric, stucco
walls and ceilings.
4. Computer/Digital Arts
Origin and Early Stages
• Computer art or digital art first came on the scene
in the early 1960s.
• Thus, the early experimenters were not necessarily
artists, but engineers and scientists who had
access to and experience with the hardware
needed.
• It was they who began to recognize the potential of
artistic expression through the application of
scientific and mathematical principles.
5. A sampling of their works
MounVera Molnar Ronald Davis
(Des) Ordres, 1974 Mountain and Staurolyte, 1997
6. Vera Molnar Ronald Davis
(Des) Ordres, 1974 Mountain and Staurolyte, 1997
Plotter drawing Computer-generated 3D art
8. The Philippine Scene
• In our country, Filipino artists were
likewise influenced by the technology
trend in art. However, this was more in
the commercial sphere. From the 1960s
to the 1990s, their computer-generated
works were primarily geared towards
illustrating for international comic books.
10. Digital Art in the Hands of Everyone
• Computer technology has by now invaded
every aspect of modern life.
• It was, therefore, inevitable that it would
develop into forms and devices that could be
mass produced, mass distributed, and
therefore widely accessible to everyone.
11. • In other words, anyone with a computer
device—from a desktop PC to a laptop,
to a tablet or android phone—can now
capture andedit images and videos;
• create, manipulate,and share works of
art;
• and even compose music. You can be—
and probably already are—a digital artist
in your own right.
13. Mobile Phone Art
• The mobile phone that you constantly hold has
evolved from a mere communication tool, into a
creative device that allows you to generate
originalworks of art for an entire range of purposes.
• These could be personal photographs and videos
that you can manipulate with a myriad special
effects, both visual as well as sound and music.
• They could also be school projects or reports that
require you to combine images, incorporate text,
even include simple animation.
14. Pixlr – a powerful, free online image editor
Pic Collage – allows you to make collages incorporating photos, stickers, text,
and frames
Photo Grid – a downloadable application for android phones that allows you
to make collages out of images from your photo gallery
Doodle Booth – an iPad application (with a free downloadable version) that
enables you to ‘doodle’ on your images using available stickers
Photo Booth – an application for taking photos and videos using an iPad or
iPad mini (a version for the iPhone, called SimpleBooth, is also available)
Magic Mirror Booth – an iPhone application that allows you to take
amusing, distorted images, simulating camera effects
Pic Monkey – a free online photo editing tool that provides filters, frames,
text, and effects to manipulate your images
Flipagram – a downloadable application that allows you to ‘bring your
photos to life’ in short videos set to music of your choice
Picsart – a free photo editor and drawing application, as well as a social
network for you to share your art with others
Snapseed – a photo application that enables you to enhance, transform, and
share your photos; a free downloadable version for android phones is
available
Instagram – a fast and fun way to share images with others; snap a photo,
choose from among the available filters, and share via Facebook, Twitter,
Tumblr, and more
21. Computer Generated Images
Among such programs are:
Gimp (GNU Image Manipulation Program)
Paint.net
Inkscape
Xara Extreme
Artweaver
Draw Plus
Pencil
Picasa
Paint Star
Smooth Draw
Spray
Karbon
Adobe Photoshop Express
Corel PaintShop Pro X5
22. Video Games / Digital Painting /
Imaging Videos
Video Games
• For today’s younger generation that grew up
in a digital world, even entertainment now
comes courtesy of computer devices.
• A major component of such entertainment is
in the form of video games of every
conceivable genre, subject matter, and skill
level.
23. • These range from educational games and
mind twisters, to building and construction
games, to ones that entail physical
interaction by the users (sports,fitness,
dance).
• Then there are the tremendously popular
games of strategy, war, science fiction, and
mythical worlds that employ amazingly
complex and realistic graphics, motion,
sound, and other special effects.
24. Digital painting
• is a method of creating an artwork using a
computer.
• This is,however, different from the image
generating devices and programs discussed
above,which create, modify, store, and share
images entirely on a laptop, tablet, or android
phone.
• makes use of traditional painting mediums such
as acrylic paint, oils, ink, and watercolor and also
applies the pigment to traditional surfaces,such as
canvas, paper, polyester etc.
25. • Ctrl+Paint is an example of an online
resource for teaching yourself digital
painting for free, via simple videos and
mini tutorials.
26. Video Technology / Imaging Videos
• Social media purposes - Another
tremendously powerful and innovative
field that digital technology has
revolutionized is that of creating and
presenting videos.
• The explosion of social media in recent
decades has provided a new platform for
videomaterials targeting the “netizens” of
today.