13. How
Set The Stage
• Happy face, sad face or meh face
• Thumbs up, down or sideways
• Word to describe the sprint
• ... or a movie
• ... or an emotion
Wednesday, May 2, 12
14. How
Gather Data
• Plus, Minus, Delta
• Mad, Sad, Glad
• Start, Stop, Keep
• Anchor, Paddle, Sail
• Team Radar
Wednesday, May 2, 12
16. How
Generate Insights
• Mute Mapping
• Control, Influence, The Soup
• Shu, Ha, Ri
• Team Radar
• Circle of Questions
Wednesday, May 2, 12
17. Generating Insights
Te
am
Te s t
i ng
t e r r up t io ns
In
at es
st im
Wednesday, May 2, 12
E
18. Generating Insights
Commitment
Fo
e ss cu
s
nn
O pe
Co
e ct
ur
sp
ag
R e
e
Wednesday, May 2, 12
19. How
Decide What to Do
• S.M.A.R.T. Goals
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20. Smart Goals
Specific
Measurable
Attainable
Relevant
Timely/Timeboxed
Wednesday, May 2, 12
21. up Smart Goals
t io ns
By the end of the
next sprint, we will
St a n du p have determined a
new standup time
that works for all
members of the team
Wednesday, May 2, 12
22. How
Closing
•Appreciations
Wednesday, May 2, 12
23. Appreciations
BOB JOE
Joe, I appreciate you for...
Wednesday, May 2, 12
24. How
Set The Stage
Gather Data
Generate Insights
Decide What to Do
Closing
Wednesday, May 2, 12
25. Resources
Buy. This. Book.
Wednesday, May 2, 12
26. Resources
•Software for your Head: Core Protocols - Jim McCarthy,
Michele McCarthy
•Gamestorming - Dave Gray
•Innovation Games - Luke Hohmann
•Tastycupcakes.com
•Facilitator's Guide to Participatory Decision Making -
Sam Kaner
Wednesday, May 2, 12