In recent years, there has been increasing focus on aesthetic learning experiences. We propose expanding this focus to account for the felt learner experience, including a deeper understanding of how learners build learning spaces surrounding the formal curriculum. This study is based on a one-year ethnography of a design studio, documenting how students actively engaged in informal learning in support and reaction to the formal pedagogy. Implications for the design of learning experiences are discussed.
3. what is HCI?
❖ Human-Computer Interaction (design)
❖ Roots in cognitive psychology
❖ Recent “turn to design” and approaches from the humanities
❖ All around us—from web sites to smartphone apps to wearable computing
and beyond
❖ Careers include: interaction design, experience design, user research
HCI
DESIGN
5. JAN 2013—DEC 2013
451 hours of field work
53 critical interviews
111 survey responses
3525 photos
556 audio segments (276+ hours)
19 faculty reflections
6. JAN 2013—DEC 2013
Student-created Facebook groups with
8,000+ status updates and 20,000+ comments
from late 2010 through 2013
7. why does identity matter in IDT?
❖ Current state of design in IDT
❖ Universal and linear (Smith & Boling, 2009)
❖ Decontextualized from specific learners or environments of use
(Boling & Smith, 2012)
❖ We are not taking our own advice (Schön, 1987; Lawson & Dorst, 2009)
❖ Rethinking design in IDT
❖ Returning our focus to the designer (Schwier, Campbell, & Kenny, 2007)
❖ Moving beyond tools, processes, and techniques (Boling & Smith, 2012)
❖ Identity shapes design practice (Schwier, Campbell, & Kenny, 2007;
Osguthorpe & Osguthorpe, 2007)
9. STUDENT EXPERIENCE
FORMAL
PEDAGOGY
PROFESSIONAL
PRACTICE
COMMUNITY
(Brandt, et al. 2011; Dannels & Martin, 2008;
Gray, 2014; Shaffer, 2003)
10. the design studio
❖ The design studio as a signature pedagogy (Shulman, 2005).
❖ This pedagogy is the core of traditional design fields, and is increasingly
being adopted in fields without a design pedigree (Boling 2010; Brandt, et al.,
2008; Clinton & Rieber, 2010)
❖ Viewing the design studio as “a coherent system of activity” (Gray, 2013c;
Shaffer, 2007)
11. identity and student experience
❖ Pedagogy moves the student toward mastery in design expertise (Lawson &
Dorst, 2009). This is linked to a change:
❖ in their design thinking (Cross, 1982, 2011; Siegel & Stolterman, 2008)
❖ through a constant movement between being and becoming a designer
(Carspecken & Cordeiro, 1995; Nelson & Stolterman, 2012)
❖ forming the identity of the individual designer (Gray, 2013b; Nelson &
Stolterman, 2012).
12. research site
❖ Human-Computer Interaction MS
program taught with a design
emphasis
❖ Situated within a school of
informatics in a large midwestern
university
❖ Students come with virtually no
design experience
❖ Wide range of access to formal
and informal spaces
❖ Non-classroom studio space
13.
14. navigating the student experience
Gray, C. M. (2013). Emergent
critique in informal design talk:
Reflections of surface, pedagogical,
and epistemological features in an
HCI studio. In Critique 2013: An
international conference reflecting
on creative practice in art,
architecture, and design (pp.
341-355). Adelaide, South Australia:
University of South Australia.
Gray, C. M. & Howard, C. D. (2014).
Designerly Talk in Non-Pedagogical
Social Spaces. Journal of Learning
Design, 7(1), 40-58.
16. DESIGN STUDIO FACEBOOK GROUPS
1 year ethnography
participant observation
audio recordings
photographs
critical interviews
artifact analysis
5 student-created groups
4,558 status updates
15,273 comments
17. DESIGN STUDIO FACEBOOK GROUPS
analysis of critical
discussions about design,
termed designerly talk
analysis of how critique
emerged between peers
18. DESIGN STUDIO FACEBOOK GROUPS
instances of designerly talk
that occur outside of the
formal curriculum:
professional tools
creating a portfolio
sharing skills
being an ethical designer
instigating interactions
included:
overheard/seen
smalltalk/social talk
showing off
planned/scheduled
request for advice
19.
20. building an independent identity
❖ Students built a proto-professional community of practice in the studio and
online space.
❖ They actively engaged with other students in a role that was distinct from
the pedagogy and linked to future professional practice. This highlights the
possibilities for learning in both formal and informal learning spaces.
❖ The students’ increasingly independent identity includes:
❖ a fuller realization of personal agency and responsibility as designers,
❖ while also developing an individual understanding and practice
of design.
21. identity construction
NAVIGATING THE
STUDENT EXPERIENCE
building an
independent
identity
INSIDE THE
FORMAL PEDAGOGY
breaking down &
reconstructing
identity
LOCATING PEDAGOGY
IN PRACTICE
co-constructing
identity with
future practice
22. implications
❖ STUDENT EXPERIENCE
❖ Pedagogy is non-deterministic
❖ Informal construction of learning spaces by students is occurring
❖ INSTRUCTIONAL DESIGN EDUCATION
❖ Value and seek out the felt experience of a pedagogy
❖ Focus on the development of learning experiences
❖ Understand and legitimate informal learning spaces where they exist
23. future work
❖ Understanding how students informally construct their own learning spaces
and learning opportunities that are shaped by, but not determined by the
formal pedagogy.
❖ Documenting how the the formal pedagogy can legitimate informal
structures in the learner experience, and how this fits into a broader
understanding of instructional design.
❖ How can we create learning experiences that lead to this kind of iterative
identity construction? And what impact does this have on the
reproduction of disciplinary identities and norms?
25. references
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masters program: Student activities and thinking across levels of
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