Game Design Fundamentals: The Formal Elements

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Influence Without Authority

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Make the Complex Clear with Maps and Models

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It's complicated

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Reboot Your Team

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Design Strategies for Understanding

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Visual Thinking Stanford Continuing Studies

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Lecture 010 Polishing the UI

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WIAD Boston

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Lean Teams are Learning Teams

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Game Design Fundamentals Megadeck

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Visual Thinking: Working with Pictures

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Design the team you need to succeed

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Class5 Business Design

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Class 6 Identifying and Validating Assumptions

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Making the Complex Clear

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Teaching Game Design to Teach Interaction Design

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The Creative Entrepreneur: Stanford Class2 Needfinding

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