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The Theory And Practice Of Democracy In Virtual Worlds

Inaugural lecture of the CRAEDO Auditorium in Second Life's Colonia Nova Island. The objective of the talk, in analyzing the nature of democracy online is that of persuading the listener that the online worlds cannot exist in isolation, and that they are interdependent with the real world. This mutual influence is a non-zero sum game, beneficial to both, and it is up to the new to shake up the old, it is up to the online world to lead. Gives views on how it must be possible to arrive to a virtuous circle, where the values, the processes, and the goals of both worlds are enhanced by this continuous interaction.

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The Theory And Practice Of Democracy In Virtual Worlds

  1. 1. The Theory And Practice Of Democracy In Virtual Worlds <ul><ul><li>CRAEDO Auditorium Inaugural Lecture, Colonia Nova, Second Life </li></ul></ul><ul><ul><li>10 February 2007 </li></ul></ul><ul><ul><li>David Orban </li></ul></ul>
  2. 2. What Are We Going To Talk About? <ul><li>Objective </li></ul><ul><li>Real polity constructors </li></ul><ul><li>New choices </li></ul><ul><li>Law, and justice </li></ul><ul><li>Practice as humans </li></ul><ul><li>The cloud of will </li></ul><ul><li>Evolving freedoms </li></ul><ul><li>Discussion </li></ul>
  3. 3. The interconnected worlds <ul><li>The online worlds cannot exist without the real world, which they influence, and by which they are influenced. </li></ul><ul><li>We have to show that the activities in online worlds benefit the real world, improving its values, processes, and heightening its goals. </li></ul>
  4. 4. Constructors Of Real-World Polities <ul><li>Access to </li></ul><ul><ul><li>Property </li></ul></ul><ul><ul><li>Resources </li></ul></ul><ul><ul><li>Knowledge </li></ul></ul><ul><li>Acceptance of laws of nature </li></ul><ul><ul><li>even without understanding </li></ul></ul><ul><ul><li>what you cannot reject </li></ul></ul>
  5. 5. Changing Definitions To Fit The New <ul><li>Traditional definitions of democracy suffice? </li></ul><ul><li>Territory </li></ul><ul><li>Citizens </li></ul><ul><li>Deliberation/Action </li></ul><ul><li>Where is the State? </li></ul><ul><li>What sovereignty? </li></ul>
  6. 6. The Legal Foundation Is Reality Online <ul><li>Terms of service </li></ul><ul><li>Rights </li></ul><ul><ul><li>Land lease </li></ul></ul><ul><ul><li>Property </li></ul></ul><ul><li>Integration of the economy </li></ul><ul><li>Consensual reality </li></ul><ul><li>Human law, not natural law </li></ul>
  7. 7. Theory Of Democracy (in VWs) <ul><li>Falsifiable hypotheses </li></ul><ul><li>Formal framework </li></ul><ul><li>Expected results </li></ul><ul><li>Extensible </li></ul><ul><li>Non-trivial </li></ul><ul><li>Cui prodest? </li></ul>
  8. 8. Practice Of Democracy (in VWs) <ul><li>Repeatable Experiments </li></ul><ul><li>Data collection </li></ul><ul><li>Numerical analysis </li></ul><ul><li>Representative vs direct </li></ul><ul><li>Electronic voting </li></ul><ul><li>Non-unary voting </li></ul>
  9. 9. Practice As Humans <ul><li>Reputation </li></ul><ul><li>Creativity </li></ul><ul><li>Emancipation </li></ul><ul><li>Mutual enhancement </li></ul><ul><li>Reach </li></ul>
  10. 10. Legislative Power In Virtual Worlds <ul><li>Software architect </li></ul><ul><li>Bolder experimenter </li></ul><ul><li>Changing perspectives </li></ul>
  11. 11. The Judiciary's Role In Virtual Worlds <ul><li>Debugging bad legislation </li></ul><ul><li>Virtuous circle </li></ul><ul><li>Quick turnaround </li></ul><ul><li>Enforcing reality's grip </li></ul>
  12. 12. Coevolution With Reality <ul><li>Evolution is adaptation, not progress </li></ul><ul><li>Co-evolving systems diffuse good tricks </li></ul><ul><li>vDemocracy can influence rDemocracy </li></ul><ul><li>We must show value through maximized utility </li></ul>
  13. 13. The Challenge Of Multiple Identities <ul><li>The breakdown of the suspension of disbelief </li></ul><ul><li>Acceptance of finer grained differences </li></ul><ul><li>Managing what we are and what we become </li></ul>
  14. 14. The Cloud Of Will <ul><li>Avatars and agents </li></ul><ul><li>Loosely coupled decision algorithms </li></ul><ul><li>Substitute agents in the center! </li></ul><ul><li>Acceleration and efficiency requires emancipation of delegated decision making </li></ul>
  15. 15. The Evolution Of Freedom <ul><li>Interoperability </li></ul><ul><li>Interaction </li></ul><ul><li>Contrast of creation/destruction </li></ul><ul><li>Guarantee of a frontier and exploration </li></ul>
  16. 16. Contacts <ul><li>David Orban </li></ul><ul><li>'Davidorban Agnon' </li></ul><ul><li>[email_address] </li></ul><ul><li>www.davidorban.com/wiki </li></ul><ul><li>Slides on: slideshare.net </li></ul><ul><li>Video on: video.google.com </li></ul><ul><li>On the wiki you can download this presentation and collaborate to explore the themes expressed. </li></ul><ul><li>Shared under Creative Commons Attibution 2.5 </li></ul>
  17. 17. Sources, credits, and thanks <ul><li>Gianni Degli Antoni </li></ul><ul><li>Michel Manen </li></ul><ul><li>Craedo </li></ul><ul><li>Care </li></ul><ul><li>Confederation of Democratic Simulators </li></ul><ul><li>Daniel Dennett </li></ul><ul><li>Joi Ito </li></ul><ul><li>Linden Labs </li></ul><ul><li>Wikipedia </li></ul><ul><li>All images from Flickr.com: josefstuefer daquellamanera wallyg hugovk nicmcphee evanosherow extranoise alphageek mugley horizon shaymus22 </li></ul>