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refocusing
                  blurring
                  the                    lines of media


                                                        Dean Donaldson
                                                Director of Digital Experience
                                                               December 2009


  •

  •          @deandonaldson

© 2009 Eyeblaster. All rights reserved
© 2009 Eyeblaster. All rights reserved
Digital changes everything
 • Businesses are losing the power to dictate
       the communications agenda
              The effectiveness of the traditional „interrupt and repeat‟
              model of advertising is decreasing
 • Decreasing brand loyalty
              The internet has lowered entry barriers and switching costs.
              Combined with easier access to information and increased choice,
              the result is increased competition


      Customer loyalty is now

                         harder to achieve
© 2008 Eyeblaster. All rights reserved
leech?
© 2008 Eyeblaster. All rights reserved
© 2008 Eyeblaster. All rights reserved
© 2008 Eyeblaster. All rights reserved
panic!

© 2008 Eyeblaster. All rights reserved
© 2008 Eyeblaster. All rights reserved
356060



© 2008 Eyeblaster. All rights reserved
© 2008 Eyeblaster. All rights reserved
registered
    trappers burst
    CTR = 1msites
     blogs + visits
© 2008 Eyeblaster. All rights reserved
Cross-channel




© 2008 Eyeblaster. All rights reserved
If I asked people what they wanted,
        I‟d have built them a faster horse
                                         Henry Ford




© 2008 Eyeblaster. All rights reserved
growing pains
© 2008 Eyeblaster. All rights reserved
you don‟t
                                         have the time
                                           you need

© 2009 Eyeblaster. All rights reserved
from video to
 twitter
© 2008 Eyeblaster. All rights reserved
more
excel                                    ?
© 2009 Eyeblaster. All rights reserved
© 2009 Eyeblaster. All rights reserved
Difficulty:




             changing the train of

               thought
© 2009 Eyeblaster. All rights reserved
Difficulty:




          numerous repetitive
                                         tasks
© 2009 Eyeblaster. All rights reserved
Difficulty:




                         constant campaign
   optimisations
© 2009 Eyeblaster. All rights reserved
the
build
                                          brand
                                         moments

© 2008 Eyeblaster. All rights reserved
bridging
                                          the silos



© 2008 Eyeblaster. All rights reserved
adding
                                         mobile
                                           to the mix


© 2008 Eyeblaster. All rights reserved
Difficulty:




             keeping a proper
                     schedule
© 2009 Eyeblaster. All rights reserved
digital
                                         creep
© 2008 Eyeblaster. All rights reserved
Media Tomorrow (2012+)
                       Ad-funded Rich Media InStream                Video
                                                               Advertising         Social
                  Micro-sites apps
                                Standard Display                              Networking
                                                             Ad-funded OS Widgets
                                               Classifieds
                 Text Links                  Search                 Mash-Ups
                                                                Newspapers
ortable Media Ads Mobile
             Digital Outdoor                                            User Generated
    PodCasting
  In-Game Ads Outdoor
       Blogging                                                        Electronic Ink (e-ink)
           Pre-Roll
                 IPTV
Interactive Video
                                                                   Magazines
         5 second spot
                                                                  Cinema
                   Digital Product
                       Placement                               Radio
                           Broadcast
                              and Cable
                                    TV
    © 2009 Eyeblaster. All rights reserved
level
© 2009 Eyeblaster. All rights reserved
Web 3.0 – the semantic web
                                         ONLINE                    WIRED
 • Analyse & Predict
                                                        1
 • Its about people and                               CONTENT
       content – not just
       impressions and clicks…



                                                      USER

                                                  3               2
    sight, sound                            DISPLAY             SEARCH



  and touch                              WIRELESS                 OFFLINE



© 2008 Eyeblaster. All rights reserved
Multi-Screen Dream
   •      3”              Mobile         – “1ft user experience”
   •      17” Laptop                     – “3ft user experience”
   •      50” TV                         – “10ft user experience”

   •      10’ Billboard – “100ft user experience”

     interaction most likely to happen on
                           the screen closest to you
© 2008 Eyeblaster. All rights reserved
today
© 2008 Eyeblaster. All rights reserved
Cross-Channel Comparison
  What is the status for comparing the following cross-channel metrics?

    Online Search and
    Display Advertising                                     51%                                       38%                 11%


 Computer-based and
   Mobile Advertising                         22%                                      62%                              16%


     TV and Computer-
                                              22%                                      62%                              17%
      based Advertising

           TV and Mobile
              Advertising                7%                                68%                                      25%


           Outdoor and
      Mobile Advertising                 8%                              62%                                     30%

                                Currently compare        Would like to compare, but don‟t do it yet    Not interested in comparing




Source: 2009 Survey TNS / Eyeblaster State of Digital Advertising
© 2008 Eyeblaster. All rights reserved
Media Neutrality – the next phase
 • Phase 1
              Connecting display with search on PC
              51% currently measuring – 38% wanting to

 • Phase 2
              3-screen (PC, TV, Mobile) approach is beginning to resonate
              24% already analyze TV with PC or PC and mobile – huge 62% want to
              People at home watching TV with laptop on knee and mobile in hand

 • Phase 3
              TV to mobile or Outdoor to mobile is huge area for growth
              8% currently measuring – but huge 65% would love to be able to
              Deemed a little bit futuristic, but they are aware – 25% are still unsure…

Source: 2009 Survey TNS / Eyeblaster State of Digital Advertising
© 2008 Eyeblaster. All rights reserved
Simultaneous
 • 16-34‟s in particular
      are using more media
      at the same time                         Magazine                                  TV

 • They are mainly
      consuming content                                 5%
                                                                              31%
      on the Internet
                                                                   Internet
                                                                     84%
                                                             35%

                                                                                    3%
      Media Meshing                                  Radio
      is rife amongst
                                                                                    Newspaper

      youth                              None: 37%


Source: 2006 EIAA Mediascope
© 2008 Eyeblaster. All rights reserved
Concurrent use of TV and Online
  “With a laptop you don‟t                                        “I sit with it (laptop) on my
  have to sit at one point, it‟s                                knee, all night sometimes…
  more flexible and you can                                       watching TV and messing
  watch TV whilst you‟re on it”                                                  around online”
  (Pre-family, female)                                                       (Pre-family male)



                                              36%
                                 No                                   At least
                                                          47%         once a day




                                              3%    14%
                                                                Internet usage is
                                 Less often
                                                                genuinely during
                                         At least                TV programmes
                                         once a week

Source: ThinkBox TV Online study 2008
© 2008 Eyeblaster. All rights reserved
TV and Online work together
                                                              Registering on
                                         Online sharing         a website
     Exposure to online                  of TV ads 22%
TV:     before TV ad
       59% said more
•   Wider audience
       likely to notice


                                              Consideration
                                              and Purchase


                                                                                     TV broadcast
                                                                                  Online:leading
                                                                                   content
                                                              Exposure to TV      • Individual
                                                                                     Searching for
                                                                                         to online
                                          TV ad leading to    ad before online    • search/purchase
                                                                                    Activead online
                                                                                      TV search/
                                          online purchase    ad 66% said more       engagement
     TV ad prompting
       online search
                                                21%            likely to notice
                                                                                      60%
Both can fulfil a role across all stages, although often relationship flows from TV to online
             57%
Source: ThinkBox TV Online study 2008
© 2008 Eyeblaster. All rights reserved
'360' Cross-channel advertising works




Source: NBCU Dynamic Logic Cross Media studies (average of 9 brands); % lift exposed vs. control
© 2008 Eyeblaster. All rights reserved
User Generated vs Professional Content




      80% of content viewed on YouTube is
                       professionally produced
Source: NBC Research – YouTube Analysis – Feb08, April 08
© 2009 Eyeblaster. All rights reserved
90M
                             
© 2009 Eyeblaster. All rights reserved
live
     trailers



© 2008 Eyeblaster. All rights reserved
“ we see an increasing blur between
       the TV                            set and the PC,
       with on-demand content flowing
       seamlessly between the two”



       Charlie Ponsonby, Simplify Digital on why higher speeds
       would drive changes in the way people use the web.




© 2009 Eyeblaster. All rights reserved
© 2008 Eyeblaster. All rights reserved
as TV | as PC
© 2008 Eyeblaster. All rights reserved
penetration
© 2008 Eyeblaster. All rights reserved
Amazon




           compare                       amazon




           instantly

© 2008 Eyeblaster. All rights reserved
© 2008 Eyeblaster. All rights reserved
Better Lived Together




 tracking offline to
 online mobile
© 2008 Eyeblaster. All rights reserved
personally
identifiable
© 2008 Eyeblaster. All rights reserved
© 2008 Eyeblaster. All rights reserved
Toshiba




© 2008 Eyeblaster. All rights reserved
© 2008 Eyeblaster. All rights reserved
Air Tagging




© 2008 Eyeblaster. All rights reserved
the future of
paper


© 2008 Eyeblaster. All rights reserved
© 2008 Eyeblaster. All rights reserved
beyond the
                                         browser



© 2008 Eyeblaster. All rights reserved
near
© 2008 Eyeblaster. All rights reserved
                                         future
personally relevant ads
inserted dynamically into any content

on any device
                                         anywhere in the world

© 2008 Eyeblaster. All rights reserved
from search
               to static banners to interactive

 full-screen video
                in a browser, in Game or on web TV

      outdoor, on a desktop or           mobile
© 2008 Eyeblaster. All rights reserved
we‟re just
warming
the engines


© 2009 Eyeblaster. All rights reserved
IT’S TIME TO CHANGE
© 2008 Eyeblaster. All rights reserved
Consumer Life Cycle (CLC)
                                                          Expensive
                                                                                      1. Points of measurement?
                                                                                       2. Technology insertions?
                                                   awareness
                                                  Display Advertising
                                                Rich Media / Standard Display
                                                                                 Dwell Time

                                                 Video InBanner / InStream
                                                          InGame


                 Cost Effective
                                                       “attract
                                                                                     consideration
                                                                                     Microsite Advertising
                                                                                       In situ on site within Banner
                                                                                           External link by Click

             retention
           Brand Advocacy
       Retargeting of user to up-sell
       Encourage recommendation
               via Widgets
                                                     convert                                    CPC / CPE


                                                            retain”
                                                                                evaluation
                                            CPA / ROI
                                                                                Search Advertising
                                                                                 Independent Research

                                         purchase
                                                                                   Rating Mechanisms
                                 Commitment Process
                                   In situ on site within Banner
                                     Client site / Reseller Site
                                          Offline in-Store
© 2008 Eyeblaster. All rights reserved
© 2008 Eyeblaster. All rights reserved
                                          2.0
                                         web
joining in…
                        A                             C
                                                B


                                         …behavioural targeting
© 2008 Eyeblaster. All rights reserved
slinging
mud                                                                    C
     A. Don’t own a Mercedes
             but have seen the ads
                                                                           C. Recently compared
                                                                              models on the site

                              A
                                                             B
                D                                                 B. Already own a Mercedes and
                                                                     actively looking to replace
                                         D. Has just received
© 2008 Eyeblaster. All rights reserved
                                            online quotation...
Consumer Behaviour Tracking
         Pre-Impression, Post-Interaction & Pre-Click

         Prior to Campaign                                 During the Campaign
             Prior to Impression         Ad                    1st imp   2nd imp    3rd imp

                Unknown


               Site Visitor
               Participant


         DejaVu Re-targeting                               Behavioural Sequencing
         •      Re-target ads based on previous            •      User interactions determine which ad is
                behaviour across media properties                 shown next in sequence
         •      Cross-sell / Up-sell to maximise ROI       •      Encourage user through the decision
                                                                  making cycle
         •      Build valuable user database over time
                • Who has never visited your site          •      Unlimited creative „paths‟ help improve
                                                                  conversion rates
                • Who has visited your site
                • Who is active participant on your site


© 2008 Eyeblaster. All rights reserved
one tag
                                         “lets get together…”




© 2008 Eyeblaster. All rights reserved
Difficulty:




                       getting your data
                        where you want it
© 2009 Eyeblaster. All rights reserved
Difficulty:




 tools that require a degree in

          rocket science
© 2009 Eyeblaster. All rights reserved
Things
                                         are harder
                                         than they
                                         should be.




© 2009 Eyeblaster. All rights reserved
© 2009 Eyeblaster. All rights reserved
ad server platforms are

                                              built on
                                              decade old
                 technologies
© 2009 Eyeblaster. All rights reserved
focus on your
                                         potential
                                         instead of your
                                         limitations



© 2009 Eyeblaster. All rights reserved
© 2009 Eyeblaster. All rights reserved
Invested               years
                                    Spent   million$
 Interviewed
© 2009 Eyeblaster. All rights reserved
                                            100s
open API
© 2009 Eyeblaster. All rights reserved
Streamlined ad serving

     Actionable                              analytics
                                         Open workflow
© 2009 Eyeblaster. All rights reserved
© 2009 Eyeblaster. All rights reserved
© 2009 Eyeblaster. All rights reserved
Thank you
                                         Do you have any questions?

                                         We‟d love to hear your thoughts...




© 2009 Eyeblaster. All rights reserved
More Information



 mediamind.eyeblaster.com

 email: dean.donaldson@eyeblaster.com
 info.deandonaldson.com

           @deandonaldson


© 2009 Eyeblaster. All rights reserved

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Refocusing Blurring Lines

  • 1. refocusing blurring the lines of media Dean Donaldson Director of Digital Experience December 2009 • • @deandonaldson © 2009 Eyeblaster. All rights reserved
  • 2. © 2009 Eyeblaster. All rights reserved
  • 3. Digital changes everything • Businesses are losing the power to dictate the communications agenda The effectiveness of the traditional „interrupt and repeat‟ model of advertising is decreasing • Decreasing brand loyalty The internet has lowered entry barriers and switching costs. Combined with easier access to information and increased choice, the result is increased competition Customer loyalty is now harder to achieve © 2008 Eyeblaster. All rights reserved
  • 4. leech? © 2008 Eyeblaster. All rights reserved
  • 5. © 2008 Eyeblaster. All rights reserved
  • 6. © 2008 Eyeblaster. All rights reserved
  • 7. panic! © 2008 Eyeblaster. All rights reserved
  • 8. © 2008 Eyeblaster. All rights reserved
  • 9. 356060 © 2008 Eyeblaster. All rights reserved
  • 10. © 2008 Eyeblaster. All rights reserved
  • 11. registered trappers burst CTR = 1msites blogs + visits © 2008 Eyeblaster. All rights reserved
  • 12. Cross-channel © 2008 Eyeblaster. All rights reserved
  • 13. If I asked people what they wanted, I‟d have built them a faster horse Henry Ford © 2008 Eyeblaster. All rights reserved
  • 14. growing pains © 2008 Eyeblaster. All rights reserved
  • 15. you don‟t have the time you need © 2009 Eyeblaster. All rights reserved
  • 16. from video to twitter © 2008 Eyeblaster. All rights reserved
  • 17. more excel ? © 2009 Eyeblaster. All rights reserved
  • 18. © 2009 Eyeblaster. All rights reserved
  • 19. Difficulty: changing the train of thought © 2009 Eyeblaster. All rights reserved
  • 20. Difficulty: numerous repetitive tasks © 2009 Eyeblaster. All rights reserved
  • 21. Difficulty: constant campaign optimisations © 2009 Eyeblaster. All rights reserved
  • 22. the
  • 23. build brand moments © 2008 Eyeblaster. All rights reserved
  • 24. bridging the silos © 2008 Eyeblaster. All rights reserved
  • 25. adding mobile to the mix © 2008 Eyeblaster. All rights reserved
  • 26. Difficulty: keeping a proper schedule © 2009 Eyeblaster. All rights reserved
  • 27. digital creep © 2008 Eyeblaster. All rights reserved
  • 28. Media Tomorrow (2012+) Ad-funded Rich Media InStream Video Advertising Social Micro-sites apps Standard Display Networking Ad-funded OS Widgets Classifieds Text Links Search Mash-Ups Newspapers ortable Media Ads Mobile Digital Outdoor User Generated PodCasting In-Game Ads Outdoor Blogging Electronic Ink (e-ink) Pre-Roll IPTV Interactive Video Magazines 5 second spot Cinema Digital Product Placement Radio Broadcast and Cable TV © 2009 Eyeblaster. All rights reserved
  • 29. level © 2009 Eyeblaster. All rights reserved
  • 30. Web 3.0 – the semantic web ONLINE WIRED • Analyse & Predict 1 • Its about people and CONTENT content – not just impressions and clicks… USER 3 2 sight, sound DISPLAY SEARCH and touch WIRELESS OFFLINE © 2008 Eyeblaster. All rights reserved
  • 31. Multi-Screen Dream • 3” Mobile – “1ft user experience” • 17” Laptop – “3ft user experience” • 50” TV – “10ft user experience” • 10’ Billboard – “100ft user experience” interaction most likely to happen on the screen closest to you © 2008 Eyeblaster. All rights reserved
  • 32. today © 2008 Eyeblaster. All rights reserved
  • 33. Cross-Channel Comparison What is the status for comparing the following cross-channel metrics? Online Search and Display Advertising 51% 38% 11% Computer-based and Mobile Advertising 22% 62% 16% TV and Computer- 22% 62% 17% based Advertising TV and Mobile Advertising 7% 68% 25% Outdoor and Mobile Advertising 8% 62% 30% Currently compare Would like to compare, but don‟t do it yet Not interested in comparing Source: 2009 Survey TNS / Eyeblaster State of Digital Advertising © 2008 Eyeblaster. All rights reserved
  • 34. Media Neutrality – the next phase • Phase 1 Connecting display with search on PC 51% currently measuring – 38% wanting to • Phase 2 3-screen (PC, TV, Mobile) approach is beginning to resonate 24% already analyze TV with PC or PC and mobile – huge 62% want to People at home watching TV with laptop on knee and mobile in hand • Phase 3 TV to mobile or Outdoor to mobile is huge area for growth 8% currently measuring – but huge 65% would love to be able to Deemed a little bit futuristic, but they are aware – 25% are still unsure… Source: 2009 Survey TNS / Eyeblaster State of Digital Advertising © 2008 Eyeblaster. All rights reserved
  • 35. Simultaneous • 16-34‟s in particular are using more media at the same time Magazine TV • They are mainly consuming content 5% 31% on the Internet Internet 84% 35% 3% Media Meshing Radio is rife amongst Newspaper youth None: 37% Source: 2006 EIAA Mediascope © 2008 Eyeblaster. All rights reserved
  • 36. Concurrent use of TV and Online “With a laptop you don‟t “I sit with it (laptop) on my have to sit at one point, it‟s knee, all night sometimes… more flexible and you can watching TV and messing watch TV whilst you‟re on it” around online” (Pre-family, female) (Pre-family male) 36% No At least 47% once a day 3% 14% Internet usage is Less often genuinely during At least TV programmes once a week Source: ThinkBox TV Online study 2008 © 2008 Eyeblaster. All rights reserved
  • 37. TV and Online work together Registering on Online sharing a website Exposure to online of TV ads 22% TV: before TV ad 59% said more • Wider audience likely to notice Consideration and Purchase TV broadcast Online:leading content Exposure to TV • Individual Searching for to online TV ad leading to ad before online • search/purchase Activead online TV search/ online purchase ad 66% said more engagement TV ad prompting online search 21% likely to notice 60% Both can fulfil a role across all stages, although often relationship flows from TV to online 57% Source: ThinkBox TV Online study 2008 © 2008 Eyeblaster. All rights reserved
  • 38. '360' Cross-channel advertising works Source: NBCU Dynamic Logic Cross Media studies (average of 9 brands); % lift exposed vs. control © 2008 Eyeblaster. All rights reserved
  • 39. User Generated vs Professional Content 80% of content viewed on YouTube is professionally produced Source: NBC Research – YouTube Analysis – Feb08, April 08 © 2009 Eyeblaster. All rights reserved
  • 40. 90M  © 2009 Eyeblaster. All rights reserved
  • 41. live trailers © 2008 Eyeblaster. All rights reserved
  • 42. “ we see an increasing blur between the TV set and the PC, with on-demand content flowing seamlessly between the two” Charlie Ponsonby, Simplify Digital on why higher speeds would drive changes in the way people use the web. © 2009 Eyeblaster. All rights reserved
  • 43. © 2008 Eyeblaster. All rights reserved
  • 44. as TV | as PC © 2008 Eyeblaster. All rights reserved
  • 45. penetration © 2008 Eyeblaster. All rights reserved
  • 46. Amazon compare amazon instantly © 2008 Eyeblaster. All rights reserved
  • 47. © 2008 Eyeblaster. All rights reserved
  • 48. Better Lived Together tracking offline to online mobile © 2008 Eyeblaster. All rights reserved
  • 50. © 2008 Eyeblaster. All rights reserved
  • 51. Toshiba © 2008 Eyeblaster. All rights reserved
  • 52. © 2008 Eyeblaster. All rights reserved
  • 53. Air Tagging © 2008 Eyeblaster. All rights reserved
  • 54. the future of paper © 2008 Eyeblaster. All rights reserved
  • 55. © 2008 Eyeblaster. All rights reserved
  • 56. beyond the browser © 2008 Eyeblaster. All rights reserved
  • 57. near © 2008 Eyeblaster. All rights reserved future
  • 58. personally relevant ads inserted dynamically into any content on any device anywhere in the world © 2008 Eyeblaster. All rights reserved
  • 59. from search to static banners to interactive full-screen video in a browser, in Game or on web TV outdoor, on a desktop or mobile © 2008 Eyeblaster. All rights reserved
  • 60. we‟re just warming the engines © 2009 Eyeblaster. All rights reserved
  • 61. IT’S TIME TO CHANGE © 2008 Eyeblaster. All rights reserved
  • 62. Consumer Life Cycle (CLC) Expensive  1. Points of measurement? 2. Technology insertions? awareness Display Advertising Rich Media / Standard Display Dwell Time Video InBanner / InStream InGame Cost Effective  “attract consideration Microsite Advertising In situ on site within Banner External link by Click retention Brand Advocacy Retargeting of user to up-sell Encourage recommendation via Widgets convert CPC / CPE retain” evaluation CPA / ROI Search Advertising Independent Research purchase Rating Mechanisms Commitment Process In situ on site within Banner Client site / Reseller Site Offline in-Store © 2008 Eyeblaster. All rights reserved
  • 63. © 2008 Eyeblaster. All rights reserved 2.0 web
  • 64. joining in… A C B …behavioural targeting © 2008 Eyeblaster. All rights reserved
  • 65. slinging mud C A. Don’t own a Mercedes but have seen the ads C. Recently compared models on the site A B D B. Already own a Mercedes and actively looking to replace D. Has just received © 2008 Eyeblaster. All rights reserved online quotation...
  • 66. Consumer Behaviour Tracking Pre-Impression, Post-Interaction & Pre-Click Prior to Campaign During the Campaign Prior to Impression Ad 1st imp 2nd imp 3rd imp Unknown Site Visitor Participant DejaVu Re-targeting Behavioural Sequencing • Re-target ads based on previous • User interactions determine which ad is behaviour across media properties shown next in sequence • Cross-sell / Up-sell to maximise ROI • Encourage user through the decision making cycle • Build valuable user database over time • Who has never visited your site • Unlimited creative „paths‟ help improve conversion rates • Who has visited your site • Who is active participant on your site © 2008 Eyeblaster. All rights reserved
  • 67. one tag “lets get together…” © 2008 Eyeblaster. All rights reserved
  • 68. Difficulty: getting your data where you want it © 2009 Eyeblaster. All rights reserved
  • 69. Difficulty: tools that require a degree in rocket science © 2009 Eyeblaster. All rights reserved
  • 70. Things are harder than they should be. © 2009 Eyeblaster. All rights reserved
  • 71. © 2009 Eyeblaster. All rights reserved
  • 72. ad server platforms are built on decade old technologies © 2009 Eyeblaster. All rights reserved
  • 73. focus on your potential instead of your limitations © 2009 Eyeblaster. All rights reserved
  • 74. © 2009 Eyeblaster. All rights reserved
  • 75. Invested years Spent million$ Interviewed © 2009 Eyeblaster. All rights reserved 100s
  • 76. open API © 2009 Eyeblaster. All rights reserved
  • 77. Streamlined ad serving Actionable analytics Open workflow © 2009 Eyeblaster. All rights reserved
  • 78. © 2009 Eyeblaster. All rights reserved
  • 79. © 2009 Eyeblaster. All rights reserved
  • 80. Thank you Do you have any questions? We‟d love to hear your thoughts... © 2009 Eyeblaster. All rights reserved
  • 81. More Information mediamind.eyeblaster.com email: dean.donaldson@eyeblaster.com info.deandonaldson.com @deandonaldson © 2009 Eyeblaster. All rights reserved