Personal Information
Entreprise/Lieu de travail
Lille Area, France France
Profession
CEO
Secteur d’activité
Technology / Software / Internet
Site Web
www.neotrope.fr/en
À propos
Senior / Executive Producer with a successful track record producing interactive social contents
for the Web, the Video Game, the Mobile and the TV Industries.
Wearables / IoT projects combining HW-sensor + SW-GameAsServices. Olivier has been focusing for 5 years on a Quantified-Self Gamified Product with a Biometrics Sensor. Executing the production for Ubisoft, Olivier and his team developed a product which is to engage its users in a whimsical digital wellness experience.
Exceptional creative driving skills coupled with leadership and innovation management.
Both creative and business-oriented, Olivier is able to design, develop and carry innovations up to swiftly emerging mar
Mots-clés
neurosciences
quantified-self
wearables
stress at work
employees assistance programs
human resources
iot
corporate wellness program
wellbeing
self-care
capteurs
ces
biofeedback
fashion tech
Tout plus
Présentations
(2)J’aime
(19)This is Service Design / DMY Symposium / June 7, 2012
Martin Jordan
•
il y a 11 ans
Physiology of emotion
Santanu Ghosh
•
il y a 13 ans
Mapping the customer experience: innovate using customer experience journey maps
Joyce Hostyn
•
il y a 12 ans
UBER: THE TRANSPORTATION VIRUS
Fabernovel
•
il y a 7 ans
[Webinar] Applying Neuroscience to Communications Research
InsightInnovation
•
il y a 10 ans
[Webinar] Applications of Psycho-physiological Measures in Holistic Consumer Decisions
InsightInnovation
•
il y a 9 ans
The SaaS business model
David Skok
•
il y a 13 ans
How to Develop Your SaaS Pricing Model
Lincoln Murphy
•
il y a 10 ans
UX and Marketing Research: Why We Have to Work Together
Gina Calcaterra Bhawalkar
•
il y a 11 ans
Using Deep Learning to do Real-Time Scoring in Practical Applications - 2015-12-14
Greg Makowski
•
il y a 8 ans
Hooked Model
Nir Eyal
•
il y a 11 ans
Online Dating Insider Online Dating Summit Keynote Miami 2013
Digicraft
•
il y a 11 ans
Research Methods 101, by Elliott Hedman
natematias
•
il y a 12 ans
Un bon PowerPoint pour sublimer votre discours et votre offre
OsonsLeDesign
•
il y a 9 ans
Les clés pour bien pitcher
OsonsLeDesign
•
il y a 9 ans
15 companies you should copy: business models visualised by @boardofinno
Board of Innovation
•
il y a 10 ans
Educational Gaming vs. Playful Learning
Sandra Annette Rogers
•
il y a 10 ans
Track, Share and Compare: The Hot Trend of Self-Tracking
ctorgan
•
il y a 12 ans
Management 2.0 : Manage Collaboration inside Enterprise
Anthony Poncier
•
il y a 14 ans
Personal Information
Entreprise/Lieu de travail
Lille Area, France France
Profession
CEO
Secteur d’activité
Technology / Software / Internet
Site Web
www.neotrope.fr/en
À propos
Senior / Executive Producer with a successful track record producing interactive social contents
for the Web, the Video Game, the Mobile and the TV Industries.
Wearables / IoT projects combining HW-sensor + SW-GameAsServices. Olivier has been focusing for 5 years on a Quantified-Self Gamified Product with a Biometrics Sensor. Executing the production for Ubisoft, Olivier and his team developed a product which is to engage its users in a whimsical digital wellness experience.
Exceptional creative driving skills coupled with leadership and innovation management.
Both creative and business-oriented, Olivier is able to design, develop and carry innovations up to swiftly emerging mar
Mots-clés
neurosciences
quantified-self
wearables
stress at work
employees assistance programs
human resources
iot
corporate wellness program
wellbeing
self-care
capteurs
ces
biofeedback
fashion tech
Tout plus