3. General Definition Multimedia
Multimedia is a means or device
communication through more than one media
communication to convey
information using
computer in
penyampainnya of text, audio, graphics,
animation and video.
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4. STRUCTURE INFORMATION
SYSTEM
MULTIMEDIA
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5. Multimedia Information System
Structure
There are four structures Multimedia Information
Systems
by Laura Lemay
in which each structure has
purpose and usefulness of different
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6. Multimedia Information System
Structure
1. Linear Structure
This structure is suitable to highlight the inter-level
flow when you want to highlight topics each level.
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7. Multimedia Information System
Structure
2. Structure Herarki
This structure better suited to highlight all levels
simultaneously.
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8. Multimedia Information System
Structure
3. Pyramid Structure
This structure would be more appropriate when
used to refer to all levels who have the same
resources.
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9. Multimedia Information System
Structure
4. Polar Structure
Within this structure we will see that all levels have
a universal resource.
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10. USING THE MULTIMEDIA
ENVIRONMENT
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11. Environment that uses
Multimedia:
1. Multimedia in Business
For business applications including multimedia
presentations, training, marketing, advertising,
product demos, data bases, catalogs, flash
messages, and network communications.
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12. Environment that uses
Multimedia:
2. Multimedia in Schools
Application of interactive learning media
production, design, and operate web sites.
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13. Environment that uses
Multimedia:
3. Multimedia in the House
Include gardening, cooking until the design
houses, re-modeling, and improve the software.
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14. Environment that uses
Multimedia:
4. Multimedia in Public Places
Such as in hotels, stations, trains, malls,
museums, grocery stores, terminals, and kiosks
stand alone.
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15. GENERAL TERMS IN THE FIELD
OF MULTIMEDIA
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16. General terms in the field of
multimedia:
1. Interactive Multimedia
End-user multimedia / user can control what
and in what order sent multimedia elements.
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17. General terms in the field of
multimedia:
2. Multimedia Programmer
Programmers who integrate the elements of
a project into a whole that must use a system
autoring / programming language.
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18. General terms in the field of
multimedia:
3. Linear Multimedia
A multimedia structure in which users
navigate the order of a frame / bite to the
other information.
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19. General terms in the field of
multimedia:
4. Multimedia Nonlinear
Multimedia Strutur where users navigate
freely in the contents of a project is not
limited by the specified route.
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20. General terms in the field of
multimedia:
5. Multimedia Projects
Support software and content of
messages that can be presented on a
computer screen / television. Also has a
multimedia meaning-making process.
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21. DEVELOPMENT STAGES
MULTIMEDIA PROJECT
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22. Preparation Stages Multimedia
Project
Planning and Financing
Before doing it we must do project planning
and predicts that the cost will be issued
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23. Preparation Stages Multimedia
Project
Design and Production
After making planning and financing to
calculate the next step is designing a product,
then proceed to the production stage
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24. Preparation Stages Multimedia
Project
Testing
This is the most important stage because the
testing we can find quality products made
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25. Preparation Stages Multimedia
Project
Delivery
After doing the test phase, the next is sending.
This stage is the final step.
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26. EQUIPMENT USED FOR
MULTIMEDIA PROJECTS
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27. Equipment Used for Multimedia
Projects
Hardware
Includes:
Computer
Printer
Scanner, etc.
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28. Equipment Used for Multimedia
Projects
Software
Includes supporting softwares such as:
Adobe Photoshop
Corel Draw
Flash
etc.
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29. Equipment Used for Multimedia
Projects
Creativity
This is the main capital must be owned,
because without the creativity of the
product will be monotonous and less
demand.
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30. Equipment Used for Multimedia
Projects
Organization
In a project organization also needed to keep
things neatly terkodinir.
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31. Examples of Multimedia products
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