Personal Information
Entreprise/Lieu de travail
Taipei City, Taiwan Taiwan
Profession
Senior Graphics Programmer; WebVR developer; Contributor to three.js
Secteur d’activité
Technology / Software / Internet
Site Web
dsmu.me
À propos
I am a senior software/graphics engineer. I work in the software industry since 2008 and developed several game engines. These game engines support PSP, PC, Web, iOS, and Android platforms.
Due to the experience of developing Flash3D game engine, I am invited to join the Adobe Flash prerelease runtime team to help them define and optimize Stage3D API. Moreover, I am totally into open source projects. I am contributing to a WebGL project, three.js, and I am the top 11 contributor of three.js now. My goal is to help more people enjoy the power of WebGL.
I am also a positive aggressive person. I believe "Passion" is the key to achieve success, so it always makes me be an innovative guy. I ...
Mots-clés
webvr
game engine
vr
webgl
web browser
rendering
rust
3d
flash
gdc
stage3d
Tout plus
Présentations
(10)J’aime
(18)Bindless Deferred Decals in The Surge 2
Philip Hammer
•
il y a 4 ans
Deep learning
Rouyun Pan
•
il y a 6 ans
[DSC 2016] 系列活動:李宏毅 / 一天搞懂深度學習
台灣資料科學年會
•
il y a 7 ans
Introduction to WebVR Autodesk Forge 2016
Tony Parisi
•
il y a 7 ans
What you need to know to start developing WebVR
Arturo Paracuellos
•
il y a 8 ans
Firefox OS Graphics inside
Sotaro Ikeda
•
il y a 8 ans
WebGL: The Next Generation
Tony Parisi
•
il y a 8 ans
DDiMIT Workshop: Introduction to Augmented Reality
Ross McKegney
•
il y a 13 ans
[TGDF 2014] 進階Shader技術
Owen Wu
•
il y a 9 ans
Beyond porting
Cass Everitt
•
il y a 10 ans
Minko - Targeting Flash/Stage3D with C++ and GLSL
Minko3D
•
il y a 10 ans
WebGL - It's GO Time
Tony Parisi
•
il y a 10 ans
glTF Update with Tony Parisi WebGL Meetup August 2013
Tony Parisi
•
il y a 10 ans
20091113_軟體的授權觀念與自由軟體授權條款介紹
Richard Lin
•
il y a 14 ans
C++ on the Web: Run your big 3D game in the browser
Andre Weissflog
•
il y a 11 ans
COLLADA to WebGL (GDC 2013 presentation)
Remi Arnaud
•
il y a 11 ans
Porting C++ apps to FLASCC
Pavel Nakaznenko
•
il y a 11 ans
Adobe: Changing the game
DevGAMM Conference
•
il y a 11 ans
Personal Information
Entreprise/Lieu de travail
Taipei City, Taiwan Taiwan
Profession
Senior Graphics Programmer; WebVR developer; Contributor to three.js
Secteur d’activité
Technology / Software / Internet
Site Web
dsmu.me
À propos
I am a senior software/graphics engineer. I work in the software industry since 2008 and developed several game engines. These game engines support PSP, PC, Web, iOS, and Android platforms.
Due to the experience of developing Flash3D game engine, I am invited to join the Adobe Flash prerelease runtime team to help them define and optimize Stage3D API. Moreover, I am totally into open source projects. I am contributing to a WebGL project, three.js, and I am the top 11 contributor of three.js now. My goal is to help more people enjoy the power of WebGL.
I am also a positive aggressive person. I believe "Passion" is the key to achieve success, so it always makes me be an innovative guy. I ...
Mots-clés
webvr
game engine
vr
webgl
web browser
rendering
rust
3d
flash
gdc
stage3d
Tout plus